Since it seems that every game is getting a sequel these days, I'm just cooking up a hypothetical FF6 sequel. But after reading about what a trainwreck The After became, I am determined to do FF6's hypothetical sequel worthy of the original's name.
It's been eight years since the fall of Kefka, and the reformed world is slowly rebuilding. The party members keep in touch but have largely gone their separate ways from each other and live peaceful lives. However, the calm of the world is about to be shattered. A faceless, nameless army has begun to attack cities around the world in the name of conquest, wielding machinery horrifically similar to Magitek. Who are these new foes, and how can they wield, or at least duplicate, magical energy? This is what the party members must discover, as one by one they are draw into battle to save the world once again...
- Terra and Gau - A bit older and much wiser, Terra still takes care of the Mobliz orphans, although they've now grown into teenagers and are working to rebuild the town. Now a young man, Gau still lives on the Veldt for the most part, but frequents Mobliz often and has become known as "Uncle Gau" to the people there. Terra's magic is gone, but she uses her other fighting skills to protect the rebuilding town from monsters. Gau retains his Rage ability, while Terra uses the ability Concentrate, boosting her attack and speed for a short time.
- Celes - Celes now lives in Jidoor where she keeps a beautiful garden behind a large manor house. She still keeps in contact with Locke and the two have been romantically involved, but Locke's simple lifestyle choice has not allowed a full-fledged courtship. Celes also takes ferries to visit Terra on occasion and helps the town authorities defend from raids by Lone Wolf's thieves. Celes' ability is now Cover, letting her intercept attacks on an ally.
- Edgar - The noble king of Figaro has seen his kingdom grow by leaps and bounds. Reigning over the desert from East Figaro, he now shares the kingdom with Takeda, who rules over West Figaro. In addition to South Figaro, the new town of North Figaro has been built near the ruins of Narshe. In battle, Edgar still uses Tools.
- Sabin - Still not having the heart for nobility, Sabin lives a quiet life in South Figaro, continuing the teachings of Duncan. He has many disciples, including Bruno. He still keeps in touch with Edgar quite often. Sabin's ability remains Blitz, although a few of his techniques are new.
- Mog and Umaro - Mog and Umaro have returned to the Narshe mines, which have been taken over by the people of North Figaro. Umaro uses his brute strength to help the miners, and both of them keep the miners safe from monsters and help them when they get lost in the mountains. A few surviving Moogles have returned to the mines, but they don't keep in touch with the humans as much as Mog does. Mog's ability is Dance, and Umaro is no longer playable.
- Cyan - With Doma in ruins, Cyan travels the world seeking new purpose and new hope for his life. He still bears the burden of his family's deaths on his back, but believes that by continuing to fight against corruption, he can ensure his losses never occur to anyone else. He retains his Bushido skills, though they charge up differently.
- Locke and Setzer - Old habits die hard, at least for these two. Locke continues to travel the world in search of treasure and artifacts, but he knows he has a home with Celes to return to no matter how many months he is gone. Setzer serves as his transportation about the world, and now runs the Falcon as a ferry and flying casino, and is quite the rich man. Setzer has helped finance the rebuilding of the southern cities near the ruins of Kefka's Tower. Locke can still Steal, and Setzer's new ability is Dice, based on his Fixed Dice weapon.
- Relm and Strago - Strago has died and been laid to rest, and Relm lives in Thamasa now. She continues to paint for a living and sometimes travels to Jidoor to sell her works at the auction. Relm's ability is Learn, which lets her learn an enemy's attack for later usage.
- Shadow - The mysterious Ninja has not been seen since the collapse of Kefka's Tower. Although the party members last saw him straying behind, Relm claims that Interceptor knows his former master did not perish. If he did survive, Shadow has done a good job of keeping out of sight from his former allies since.
- Gogo - S/He has vanished as quickly as s/he appeared. No one has seen Gogo for quite some time, although s/he was last seen alive by Celes in Jidoor three years ago at the Opera House.
New Playable CharactersEdit
- Siegfried - The infamous swordsman is now a rival to Ultros, athe only man to successfully defeat Typhon in battle, so Siegfried has been banned from the Colosseum by Ultros. During his time as a TPC, Siegfried's ability is X-Fight, letting him strike four enemies at once. Later in the game, the party can return to the Colosseum and face Siegfried in battle to earn his allegiance in the fight against Takeda. When he rejoins, Siegfried's ability is Tekblade, which lets him endow his sword with the power of his equipped Technicks to unleash elemental attacks.
- Bruno - A disciple of Sabin, he has failed to master Sabin's new Blitz techniques, but has managed to forge a few techniques of his own under Sabin's guidance. Compared to the pacifistic Sabin, Bruno sees his teachings as weapons to be used to protect the world, and their viewpoints clash as they travel with the party. Bruno's ability is Focus, which boosts the strength of his next attack.
- Duncan - Still living alone near Mt. Kolts, Duncan has retired and passed his mantle to Sabin, although he is still lively and agile for a man his age. Duncan can use some of Sabin's Blitz abilities, along with a few Sabin cannot. However, he does not permanently join the party.
- Ultros and Typhon - Ever the schemer, Ultros managed to take control of the Colosseum thanks to a few well-placed bets on Typhon. He now runs the arena solely for his own benefit now, and anyone who defies his rules faces Typhon in the ring. Ultros has still not forgotten his snubbing by the party members and refuses to allow any of them set foot inside the Colosseum, much less fight.
- Mysterious Man - A man in a dark cloak with a katana seen haunting the streets of Thamasa at night, he is considered a dangerous outlaw by the citizens. His true identity is unknown, but he has identified himself to some as "Clyde".
- Thomas - A young Mobliz citizen, he once served as the guard of the underground cavern where the orphans lived during Kefka's rule. He has since taken up a sword and gone monster hunting with Terra, although he is quite impetuous and has gotten into trouble on several occasions. Thomas has no ability.
- Kage - An arrogant and conceited opera star, he currently plays the role of Prince Ralse in the opera and tries unsuccessfully to court Celes in Locke's absence. He was once a mere stage hand and prides himself on how far he has come with his talents.
- Lone Wolf - The pickpocket has taken control of the Crimson Robbers and set up base in Mt. Zozo. They frequently attack Jidoor but are only a nuisance. There are rumors they've attacked other cities as well, but the rumors are as of yet, nothing but.
- Errol - Once the last Imperial trooper, Errol has been conscripted by Takeda to serve as his second-in-command. Errol must be fought numerous times during the game and is a skilled swordsman.
- Cid - Professor Cidian, aka "Cid", is West Figaro's chief engineer and the primarily researcher on Technicks. He is also hard at work building an airship for Figaro as well. Cid is aware of Takeda's bids for power and works for him, but after Takeda destroys Maranda, Cid becomes disillusioned with him and abandons his army.
- Takeda Keshi - Takeda is the young Chancellor of West Figaro near Kohlingen. A former Imperial soldier and scientist, he is a cruel young man who believes that Figaro is the dominant power of the world without the Empire and must reign in the outlaws of the world with force. In the few years since the creation of West Figaro Castle, Takeda has engineered technology surpassing even Edgar's designs, although not all of these designs are humane and peaceful. During the course of the game, he organizes a band of Imperial supporters and his own followers and forms an army to attack the world. Takeda eventually overthrows Edgar and sets his sights on the world next, setting up his base in the ruins of Kefka's Tower. In this, Takeda serves as the main antagonist of the game.
- Zero Weapon - Takeda's main instrument of destruction, built as a mechanical version of the infamous Ultima Weapon of legend. A monstrous machine capable of decimating towns, it, with Takeda at the helm, serves as the final boss. As magic has disappeared, Zero Weapon cannot use magic, but thanks to Takeda's technology, most of the weapons Zero Weapon and his army use are just as strong as magic ever was.
- Narshe - The miner town is still abandoned, but parts of the ruins have been taken off to build North Figaro not too far away. Narshe's abandoned homes serve as rest stops for the North Figaro miners, and Mog and the Moogles have free reign over the town in their absence. The ruins of Narshe must be explored to pursue Takeda's forces.
- North Figaro - A new town built just south of Narshe, the people there mine Narshe's ruins and export them to East Figaro Castle.
- East Figaro Castle - The seat of Figaro's throne where Edgar rules, it stands in the desert south of Narshe. In the time since Kefka's defeat, Figaro has become the more dominant power in the world, although fortunately Edgar remains benevolent.
- South Figaro - The southern Figaro area remains a powerful city, selling weapons manufactured at the castle to the people of the world at the port. Sabin lives here now in Duncan's old house and is rapidly becoming known by the sailors there as a master of the martial arts.
- West Figaro Castle - A new castle built in the desert near Kohlingen, it is ruled by Takeda, the Chancellor of Figaro. A tunnel underneath the desert connects it to East Figaro Castle. The castle is surrounded by a small town outside its walls.
- Kohlingen - Although they accept the protection of the Figaro people, they still do not yet join their jurisdiction. Otherwise the town has prospered nicely, and built a new port to welcome traders. Many travelers stop here on their way to the Colosseum.
- Dragon's Neck Colosseum - Now owned by Ultros, the octopus has turned the Colosseum into his own personal money chest. Although the Colosseum remains a place for fighting, no one dares challenge the house anymore as Typhon is considered too strong to defeat. Ultros, confident that Typhon is invincible, has gone so far as to place incredibly rare treasures as prizes for beating him.
- Jidoor - Still a city of wealth, it is sometimes attacked by the Crimson Robbers. Celes lives here now and helps defend the city. The Opera House has been moved closer to the city limits now, and with Celes' urgings to the mayor, a few middle-class citizens have been granted tracts of land for homes on the city's outskirts.
- Zozo - Virtually nothing about Zozo has changed. It remains outside of the lawful world and is a den of thieves, bandits and assassins. Lone Wolf and the Crimson Robbers have set up their base in Mt. Zozo.
- Nikeah - The port city is now a major economic power in the world, and traders sail here worldwide. The emerging upper class in Nikeah have rapidly pushed for expansion, although most, preferring the culture of Jidoor, move there instead.
- Mobliz and the Veldt - Terra and the Mobliz orphans have begun to rebuilt the city, and the Veldt remains Gau's home and a place for monsters to migrate to. Mobliz has recently begun to communicate with the outside world, and due to its proximity to Kohlingen has begun construction of a port and ferry system to them. When Kohlingen is attacked, the people of Mobliz fear they will be next, and Terra travels to Figaro to investigate and keep the people safe.
- Doma - Doma Castle has fallen apart, and not even Cyan stays there now. The Phantom Forest to the south has begun to creep on the castle's exterior, and there is the possibility the once proud structure will become a ruin lost to the trees.
- Thamasa - The village of the Mage Knights has largely remains isolated, although a new port there runs ferries to and from Nikeah. Relm lives here with Interceptor, and Strago has a grave near General Leo's in the grove near their home.
- Maranda - The city has grown a bit since Kefka's collapse, and many people travel here, as it is where Setzer docks the Falcon and people can board. Because of this, tourism is now a major source of income for the people. Setzer owns a home here, although he rarely visits it and is usually in the skies.
- Albrook - Now the dominant power in the south, several Imperial supporters refused to be silenced and call for Albrook to form a new Empire. Thus far, the mayor has not listened to them. Otherwise, Albrook imports much machinery from Figaro and is rapidly expanding its borders.
- Tzen - In the aftermath of Kefka's collapse, the people of Tzen gradually dispersed. Most went to Albrook, but a few others have gone elsewhere. The few stragglers that remain have sided with Takeda.
- Kefka's Tower - The ruins of the madman's tower serve as an eternal reminder to the people of the world of the chaos the Empire wrought. To this day, though the rubble is nothing but, people avoid the place and claim it is still a site of evil. Takeda eventually comes here and uses Figaro's machine and the rubble to construct Zero Weapon to launch his attack on the world. The ruins serve as the final dungeon of the game.