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Urutan-Yensa (enemy)

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XII

The Urutan-Yensa are enemies in Final Fantasy XII. They are encountered in great numbers throughout the Nam-Yensa Sandsea and Ogir-Yensa Sandsea. They can be found wielding daggers, swords, and bows.

Clan Primer Edit

Genus: Humanoid
Classification: Urutan-Yensa
Urutan

Battle against Urutan-Yensa.

Page 1: Observations Edit

Race evolved from crustaceans to bipedal humanoids. Their hides are extremely hard, covered with stiff bristles of needle-like hair. Customarily, they wrap themselves in cloth, though whether this is for protection against the elements, or to hide their hideous appearance, none can say.
Extremely aggressive by nature, all attempts at integrating Urutan-Yensa into hume culture have ended in tragedy.
Though they recognize no state, they are fiercely territorial and war between Urutan-Yensa tribes is incessant.

Page 2: Letters to a Wayfarer Edit

My Dearest Pulania,
My close examination and painstaking translation of the text you send me a fortnight since is finished. I send you the results with all haste. The text in question was written in an ancient time, yet it offered only nominal resistance to my keen interpretive eye.
It is nothing other than the memoranda of an ancient crafter of weaponry, though as to whether what it records is a truth, or merely a fiction, I must confess I suspect the latter.
I await your return with bated breath, and ask you bring something offering a modicum more challenge, though my expectations remain, as always, humble.
—Yours, Farrister, Archaeist

Page 3: Project Memorandum - 1 Edit

12/24/27
Request from said Patron, wanting a Device for felling Beasts, Fiends, &c., and I not thinking to ask what Sort of Creature he hunted, but it matters not. Whatever it may be, it will have Wants, and I need only Fashion an appropriate Lure to whet its Greed. Perhaps something in the Shape of a Coffer.
19/26/27
Prototype complete. When placed surreptitiously amongst my Assistant's Belongings he reached for 't with a swiftness and lo, his Shock and Dismay at being caught! Now I only need to fashion for it a Means of Attack.

Page 4: Project Memorandum - 2 Edit

29/26/27
Delivery complete.
1/27/27
Received Complaint. The Target was in Fact a Dragon of some Power. Tell me these Things sooner! Yet one must not Complain to one's Patron. On bended Knee and with Head hung low, submitted I a Tally of additional Costs and Fees, for which I was only reimbursed after much Hemming and Hawing.
I will not forget this.
5/27/27
How to defeat that which cannot be defeated? Nightly, I ponder...

Page 5: Project Memorandum - 3 Edit

6/28/27
Tis hot. Unbearably so. I find this Season most unpalatable. Be that as it may, I have devised a Plan for this Project. When One does not know the Strength of one's foe, one must first observe. Then, One must attain the necessary Strength to defeat the Enemy. My Weapon will be a learning, growing Entity!
16/29/27
Growth Lattice in place. Had I not made it Myself, indeed, I would say it lived. Yet all that lives must have a Mother, and so that is what I shall make next.
14/30/27
The Mother is complete, and continues Her growth. So too grows her Brood, for daily she gives birth to small larval Weapons. Like their Mother, they too must have the Appearance of small Coffers. 'Tis much like the laying of Eggs one might witness in the Wilds, and as such is quite fascinating, yet at this Rate my Laboratory will soon be filled with Coffers. Returning current stock to Storage.

Page 6: Project Memorandum - 4 Edit

29/30/27
Delivery. Via reviewing Crystal concealed in one of the Coffers, I watch the Fray. 'Tis a Dragon of incredible Size, indeed! My Creations' Attacks appear to strike true, yet the Creature is nary the worse for it. I shudder to think on how much further Growth will be needed before the Results can be seen in this deadly Contest.
1/31/27
Received Complaint. "How dare you allow the fell Beast to escape?" or some such. I essayed to explain that Time was required for the learning to take root, yet my dear Patron's ill Humors did rise, setting his Face to shine bright Red, and there was no reasoning with Him.
A Pestilence take him!
Finding this whole Affair to have left a bitter Taste upon my Tongue, I departed, but only after creeping down to the Patron's well-appointed Cellars, there releasing a very young Mother. That should give him a Surprise in a few Years.
5/31/27
I wonder where Mark XII could have gotten to? Both viewing Crystal and Transmitter were crushed in the Fray. I can only surmise it found some Place rich in Mist whereby to foster its continued growth. I wish it the best of Luck.
[This being the last entry.]

StatsEdit

Brawl

Final Fantasy XII enemy stats
#373-f#374 #375
Location Species Aggression Movement type Rare Game Other information
Ogir-Yensa Sandsea, Nam-Yensa Sandsea [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
12 - 15 702 - 718 150 - 156 15 - 17 13 - 15
Vitality Speed Attack Power Defense Magick Resist
20 - 31 18 - 18 20 - 23 9 - 9 8 - 8
Evade EXP LP CP Gil
3 - 3 345 - 385 1 68 - 82 23 - 30
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% Immune Immune Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 4

None Lunge, Dark Mote None None

Katana

Final Fantasy XII enemy stats
#373-f#374 #375
Location Species Aggression Movement type Rare Game Other information
Ogir-Yensa Sandsea, Nam-Yensa Sandsea [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
12 - 15 702 - 718 150 - 156 15 - 17 13 - 15
Vitality Speed Attack Power Defense Magick Resist
20 - 31 18 - 18 20 - 23 9 - 9 8 - 8
Evade EXP LP CP Gil
3 - 3 345 - 385 1 68 - 82 23 - 30
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% Immune Immune Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 4

None Lunge, Tri-Attack None None

Archer

Final Fantasy XII enemy stats
#373-f#374 #375
Location Species Aggression Movement type Rare Game Other information
Ogir-Yensa Sandsea, Nam-Yensa Sandsea [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
12 - 15 702 - 718 150 - 156 15 - 17 13 - 15
Vitality Speed Attack Power Defense Magick Resist
20 - 31 18 - 18 20 - 23 9 - 9 8 - 8
Evade EXP LP CP Gil
3 - 3 345 - 385 1 68 - 82 23 - 30
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% Immune Immune Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 4

Blindna, Poisona, Silence, Sleep Lunge None None

Battle Edit

The Urutan-Yensa are not overly difficult enemies to defeat, with half-decent weapons the party can easily kill them in a few attacks. They are more dangerous when encountered in groups of three or four, but are still not a threat. Rare Yensa Fins, which are needed for acquiring the Arcturus at the Bazaar, can be stolen from them.

It is quite easy to get a high battle chain when fighting them in the Ogir-Yensa Sandsea because of their large numbers in the area. It is also possible to do this in the Nam-Yensa Sandsea, though the battle chain will be much lower.

Gallery Edit

See alsoEdit

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