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Uridimmu (Final Fantasy XIII-2)

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Final Fantasy XIII-2 Enemy
ウリディシム (Uridishimu)
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
1,600 75 50
Stagger Icon FFXIII Chain Icon FFXIII
200% 50
Keep Launch Libra
15 Weakness 50
CP Gil
40 45
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weak - -
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
- - -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
25% 25% 25% Immune 25%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
25% 25% 25% 25% 25%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
25% - 25% - -
Location Bresha Ruins -005 AF- (Echoes of the Past)
Yaschas Massif -010 AF- (The Pass of Paddra)
Type Feral Creature
Subtype Beast
Recruit Chance 15%
Common Drop Remedy (25%)
Rare Drop Potent Droplet (5%)
Abilities Virulent Breath
Notes - Capable of inflicting Poison.
- Delivers devastating physical attacks.

The Uridimmu is a recruitable enemy from Final Fantasy XIII-2.

Paradigm PackEdit

The Uridimmu is a Commando. Its development is fairly balanced, with its Strength only progressing slightly better than its Magic. Its final stats however, are unimpressive. This monster is very easy to max out, requiring only 2 grades of materials and is an excellent Commando for early-mid game. It should not be overlooked.

Tameable Monster
Name Uridimmu Role Commando
Traits Well-Grown - Flameprone - Vicious
Composition Biological Start Grade Monster Grade 1
Max Level 40 HP 431
Strength 43 Magic 42
ATB Segments 3 Stages 2
Innate Affinities Weakness: Fire
Feral Link Sonic Fangs (Deal physical damage to target.)
Crystarium Development Graph
Green: HP / 10 Red: Strength Purple: Magic
Uridimmu Crystarium
Ability Type Level Infusible
Attack Command Initial N
Ruin Command Initial N
Poison Chaser Auto Initial N
Strength: +10% Passive 5 Y
Blitz Command 6 N
Strength: +16% Passive 10 Y
Resist Poison: +10% Passive 14 Y
Ravage Auto 19 N
Strength: +20% Passive 29 Y
Curse Chaser Auto 37 N
Resist Poison: +44% Passive 39 Y
Scourge Auto 40 Y


Uridimmu, "mad/raging lion," was an ancient Mesopotamian mythical creature in the form of a human-headed lion-man pictured standing upright, wearing a horned tiara, and holding a staff with a lunar crescent.

Related enemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy XIII-2. You can help the Final Fantasy Wiki by expanding it.

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