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Unicorn (Summon)

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Unicorn is summoned into battle.

This healing Esper casts Remedy on the party with its single magic horn.
Final Fantasy VI PlayStation esper section

Unicorn (ユニコーン, Yunikōn?) is a recurring summoned monster in the Final Fantasy series. It is a healing summon.


Final Fantasy VEdit

FFV Unicorn

Unicorn makes an appearance as one of the Animals in the Ranger job class's skillset. It fully restores the HP and MP of the entire party. The character's minimum level when it's possible to call for the Unicorn is on level 60. The chance of getting the Unicorn becomes very high if the character using the command is at level 99, as any random number between 60 and 99 would call the Unicorn.

Final Fantasy VIEdit

FF6 Unicorn Field

Unicorn is an esper, obtained automatically in the Magitek Research Facility. Healing Horn, called Heal Horn in the SNES and PSX versions, removes Blind, Poison, Petrify, Silence, Confuse, Sap, Sleep, Slow, and Stop on the entire player party.

It costs 30 MP to summon, and it teaches the following spells:

Final Fantasy Tactics AdvanceEdit


Summoned by the Summoner job class, and learned from the Pure Staff for 200 AP, Unicorn will restore HP and cure any status ailments in an area two outwards and one diagonally from the center of origin at the cost of 12 MP. Unicorn has a spell power of 40 and is considered Holy elemental, and is stealable through the ability Steal: Ability.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Unicorn is again summoned by the Summoner job class for 16 MP, with the same effects from Final Fantasy Tactics Advance. It is learned for 250 AP through the Cleansing Staff, costing 16 MP to use and having a range of 4.

Final Fantasy Tactics SEdit

Unicorn appears as a boss in Final Fantasy Tactics S.

FFI PSP Black Mage Map
This article or section is a stub about a character in Final Fantasy Tactics S. You can help the Final Fantasy Wiki by expanding it.

Crystal DefendersEdit

CD Unicorn
See also: Unicorn (Crystal Defenders)

Unicorn is an esper in Crystal Defenders W3 that increases the attack power and speed of the party during one wave.

Final Fantasy DimensionsEdit

Thy gentle spirit may yet lift the tenebrous veil that shrouds this land. So be it. I will lend thee my power!

Unicorn appears as a summon in Final Fantasy Dimensions. Found in the Divine Forest during the Chapter: Pride Regained, the Warriors of Light must talk to him to retrieve the summon.

Healing Horn is capable of restoring a major amount of HP for the party, which is about as much as Curaja, and removing Sleep, Confuse, Paralysis, Berserk and Curse. It requires 42 MP to use.

Final Fantasy Legends: Toki no SuishōEdit

FFLToS Unicorn

Artwork of Unicorn.

Unicorn appears as a light-elemental summon in Final Fantasy Legends: Toki no Suishō. The Unicorn's special attack Healing Horn restores HP and removes poison, blind, and silence to all allies. Summoning Unicorn costs 2 points from the Consumption Gauge.

Depending on Unicorn's type and rank, it can teach the user abilities that support the party in battle. Unicorn teaches the following abilities:

Chocobo SeriesEdit

CD2 Unicorn

Unicorn appears in Chocobo's Mysterious Dungeon, as well as Chocobo's Mysterious Dungeon 2. In Chocobo Racing, Unicorn appears as a scenery element in Fantasia, with the same look as in the Chocobo's Mysterious Dungeon series.

In Final Fantasy Fables: Chocobo Tales, Unicorn is a wood element card, and has six cards under his name. He is also the guardian of the Earth Crystal. Unicorn is also a main character in the Unicorn and the Town Musicians story book.

Rush (Card)
#037 Green
None Attack None None
Deal 3 damage and causes Silence.
Healing Kick (Card)
#038 Green
None Attack None Defend
Healing Kick
Deal 2 damage and recover all status ailments.
Fountain Head (Card)
#039 ⁎⁎ Green
None Defend Defend None
Crystal Ability (**)

CP Boost

All crystals in your CP gauge become *.

Unicorn Fountainhead+
#040 ⁎⁎⁎ Green
None Defend Defend None
Crystal Ability (***)

CP Boost

All crystals in your opponent's CP gauge become *.

Gale Strike (Card)
#041 ⁎⁎ Green
None Attack Defend None
Gale Strike
Zone Boost

Deal 2 damage for each unmarked zone on opponent's card.

GaleStrike plus
#042 ⁎⁎⁎ Green
None Attack None None
Gale Strike+
Zone Boost

Deal 4 damage for each guard zone on opponent's card.

Non-Final Fantasy AppearancesEdit

Dragon Quest & Final Fantasy in Itadaki Street PortableEdit

Unicorn is a chance card in Dragon Quest & Final Fantasy in Itadaki Street Portable, the card's ability: Random pick, increase/decrease house value (10%, 15%, 20%).



[view  · edit  · purge]The unicorn is a legendary animal from European folklore that resembles a white horse with a large, pointed, spiraling horn projecting from its forehead, and sometimes a goat's beard and cloven hooves.

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