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XII

The Undin Entite is an enemy in the game Final Fantasy XII. It is the Water-elemental Entite, and is found in two locations: Cerobi Steppe during rainy weather, and in the Pharos, but has a 30% chance of appearing. The Entite at the Pharos has a slightly lower Vitality than the one in the Steppe. Also it is fought in the Zodiac versions trial mode at stage 77 along with Water Elemental x4.

Bestiary entry Edit

Page 1: Observations Edit

The gods gave water to Man to purify and cleanse pollution, and they made the rains fall to purify and cleanse the land. The clean land gave rise to flowers and plants, nurturing Man. Yet Man continued to pollute himself and the land, trusting ever in the gods to cleanse what damage he had wrought, so the gods sent down a deluge until the land was sunk in deep waters. It is said this deluge gave rise to the undin entite.

Page 2: The Entite Pact Edit

The power of water is the power of benediction. Blessing to all it gives, yet it covers all, jealously wanting for itself. Wield the roaring flame, wither the water's lust until its desire is parched and dry. The water, once withered, will be reborn as tears, and when those tears flow, thence will you find the shining electrum.

StatsEdit

Battle Edit

Undin entite

Engaging the Undin Entite.

Like the other Entites, Undin Entite's attacks consist of Silencega, Sleepga, and Fear, which reduces one character's MP. Its attack spell is Waterga. Also, like the other Entites, it is docile, but attacks when provoked or when Magick is used nearby. It should be avoided during the party's first visit to Cerobi Steppe during the wet season, as it is most likely too strong to beat. If the party chooses to confront it, use Rose Corsages to evade Silence, and equip Viking Coats to nullify the Entite's Waterga spell. The whole process should take around 10 - 25 minutes around levels 46 - 56. A good weapon to use is the Burning Bow and Fiery Arrows. The wielder deals 50% more damage with Fire spells and Fiery Arrows.

Curiously, when encountered at the Pharos, they are not docile.

Etymology Edit

Undin Entites are named after Undines. Undines are elementals, enumerated as the water elementals in works of alchemy by Paracelsus. They also appear in European folklore as fairy-like creatures; the name may be used interchangeably with those of other water spirits. In German myths, Ondines are water nymphs.

The entite enemy family alludes to Vagrant Story, another game by Yasumi Matsuno, who was the original director of Final Fantasy XII. In Vagrant Story Undine Bracelet is a bracelet imbued with the essence of an undine water spirit.

Related enemies Edit