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Ultima Weapon (Final Fantasy X-2)

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X-2

Final Fantasy X-2 Enemy
Ultima Weapon
アルテマウェポン (Arutema Wepon)
UltimaWeapon-ffx-2
Weapon
Statistics
Level HP MP
82 34,300 9,999
Strength Magic Defense
74 32 53
M. Defense Agility Accuracy
33 112 4
Evasion Luck
0 0
EXP AP Gil
3,350 1 3,000
Elemental affinities
Fire Lightning Water
- - -
Ice Gravity Holy
- Immune -
Location Ruin Depths
Via Infinito Floors 47 - 49
Chapters 5
Common Steal Supreme Gem
Rare Steal Supreme Gem x2
Gil Steal 3,000
Common Drop Safety Bit
Rare Drop Rune Bracer
Common Bribe Defense Bracer x8
Rare Bribe Ribbon
Abilities Break, Judgment, Meteor, Mighty Guard-G, Punishment, White Highwind, Supernova
Blue Bullet Supernova
Status Resist Eject (200), Zantetsu (100)
Status Immunity All but Eject and Zantetsu: Instant Death, Petrification, Sleep, Silence, Darkness, Poison, Confusion, Berserk, Curse, Slow, Stop, Strength Up/Down, Magic Up/Down, Defense Up/Down, Magic Defense Up/Down, Accuracy Up/Down, Evasion Up/Down, Luck Up/Down, Doom, Delay, Interrupt Action, Fractional Damage (e.g. Gravity
Other Information N/A
Ultima Weapon
アルテマウェポン (Arutema Wepon)
UltimaWeapon-ffx-2
Weapon
Statistics
Level HP MP
86 67,515 9,999
Strength Magic Defense
85 82 63
M. Defense Agility Accuracy
83 155 10
Evasion Luck
0 0
EXP AP Gil
4,230 2 4,200
Elemental affinities
Fire Lightning Water
- - -
Ice Gravity Holy
- Immune -
Location Ruin Depths
Via Infinito Floors 47 - 49
Chapters 5
Common Steal Supreme Gem
Rare Steal Supreme Gem x2
Gil Steal 6,000
Common Drop Rune Bracer
Rare Drop Crystal Bangle
Common Bribe Ribbon x3-4
Rare Bribe Ribbon (equipment) x3-4
Abilities Dispel, Judgment, Osmose, Punishment
Blue Bullet
Status Resist Eject (220), Zantetsu (120)
Status Immunity All but Eject and Zantetsu: Instant Death, Petrification, Sleep, Silence, Darkness, Poison, Confusion, Berserk, Curse, Slow, Stop, Strength Up/Down, Magic Up/Down, Defense Up/Down, Magic Defense Up/Down, Accuracy Up/Down, Evasion Up/Down, Luck Up/Down, Doom, Delay, Interrupt Action, Fractional Damage (e.g. Gravity
Other Information N/A
Normal: "A mighty fiend of legend, wielding greater magic than ever. This terror teaches all who approach the true meaning of "Ultima." Whatever you do, don't call it Atma."
Oversoul: "Even more powerful in its oversouled form. It can no longer think independently or vary its attacks in response to its opponent."

Scan

Ultima Weapon is an enemy from Final Fantasy X-2, found in the Ruin Depths and Floors 47-49 of the Via Infinito.

BattleEdit

Ultima Weapon is a powerful enemy, hitting hard with Judgment and Punishment. Ultima Weapon's attacks are formidable at low levels and its damage nullification ability Mighty Guard-G can make it immune to most physical and magical attacks; only specific attacks can penetrate it, such as Spare Change, Slots or Darkness (Ultima Weapon has high resistance to Eject and Zantetsu), and this can force a party to flee if the appropriate dresspheres are not equipped.

Ultima Weapon has the Blue Bullet Supernova. The triggering of Supernova is not random; it occurs at the count of 30 or above, with its other attacks adding to the count, and being randomly chosen. Normal attacks increase the count by five, all other actions by two. Its normal (physical) attacks in normal (non-Oversoul) mode inflict Poison status.

Attack sequence:

  • 1/3 probability of Normal Attack
  • 1/7 probability of Judgment
  • 1/7 probability of Punishment
  • 1/7 probability of Meteor
  • 1/7 probability of Break
  • 1/16 probability of Mighty Guard G
  • 1/32 probability of White Highwind

As its Oversoul scan description indicates, Ultima Weapon's power in Oversoul comes largely from increased stats, notably Magic Defense and HP, and its range of special abilities is reduced. It loses Supernova, Mighty Guard-G, White Highwind, Break and Meteor, and the Poison component of its normal (physical) attacks, leaving only Judgement and Punishment. It gains Dispel and Osmose in Oversoul.

Ultima Weapon's Oversoul attack pattern is mostly reactive, retaliating with attacks identical to those used on it, if attacks are one of a fairly short list (Holy, Supernova, Arcana other than Black Sky, Black Magic, and some White Magic spells), or with physical attacks for attacks not on the list. If its counterattack is reflected back to it, it will retaliate with a further physical attack.

StrategyEdit

Protect and Shell are advisable for damage reduction.

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy X-2. You can help the Final Fantasy Wiki by expanding it.

Fiend ArenaEdit

Ultima Weapon joins the party when the player completes the storyline of Monolith. Completing his storyline unlocks the Demon Cup.

GalleryEdit

Sphere BreakEdit

Ultima Weapon Coin
Ffx2-coin44-ultimaweapon-frontFfx2-coin44-ultimaweapon-frontg
Coin No. 44 Coin Value 9
Trait Quota x2
Location Found in the Central Expanse of the Bikanel Desert.

TriviaEdit

EtymologyEdit

Ultima is Latin, and in many of today's Latin-based languages, for "The Last", in its feminine sense. However in the Spanish versions of many Final Fantasy games the spell name is "Artema", a closer transliteration of the original Japanese katakana.

Related enemiesEdit

Final Fantasy XEdit

Final Fantasy X-2: Last MissionEdit

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