A sword with the glow of life. Don't worry—even if you die, it will keep on living.
Cloud's specific incarnation of the Ultima Weapon is a large glowing broadsword. In artwork and in its Final Fantasy All the Bravest sprite it has a golden blade colored purple in the middle, while in-game in other appearances it is blue in the center and white along the edges. In Final Fantasy VII the blade darkens the less HP Cloud has, and is brightest when at max HP. The handguard is curved down over the handle and features four cylindrical protrusions, two on either side, with a gemstone set into the handguard at the bottom of the blade that rises into the center of the blade itself. The blade's shape varies: in most appearances it has a vaguely triangular shape tapering at the tip, but in Dissidia the blade is straight, then bulges out partway along the length before curving back in to form the tip.
The Ultima Weapon is Cloud's ultimate weapon received after defeating the Ultimate Weapon optional boss. It is the strongest weapon with an Attack power of 100, a Hit Rate of 110, and it grants +24 Spirit and +51 Magic. It has eight Materia slots in four linked pairs, but has zero Materia growth.
The damage the Ultima Weapon deals depends on Cloud's current HP in relation to his maximum HP: the higher it is, the greater the damage dealt. The weapon's damage formula is as follows:
This "raw damage" is then modified by the attack's strength (1 if it is a normal attack) and other modifiers. At full HP, the weapon would deal 4x damage and 1x damage at about 1/3rd HP.
The optional boss Ultima Weapon carries Cloud's Ultima Weapon when fought.
Dissidia Final Fantasy (2008)Edit
Cloud's EX Mode in his default outfit is to equip the Ultima Weapon. The Ultima Weapon grands Cloud the abilities "Ultima Weapon (ATK)" and "Ultima Weapon (CRUSH)." The first ability boosts Cloud's ATK according to the amount of HP he currently has in relation to his max HP, doubling his ATK at max HP and giving no bonus at 1 HP. The second ability gives all of Cloud's melee attacks Melee High priority, allowing them to crush normal guards and deflect lower-priority attacks.