My name is Ultima... I am power both ancient and unrivaled... I do not bleed, for I am but strength given form... Feeble creatures of flesh... Your time is nigh!
- —Ultima Weapon prepares to face the party in Final Fantasy VI.
Ultima Weapon, also known as Atma Weapon or Ultimate Weapon, is a recurring superboss in the Final Fantasy series. A quadrupedal bio-mechanical monster, it first appeared in Final Fantasy VI as an ancient war machine created during the War of the Magi. The Ultima Weapon is the namesake for the "Weapon"-type enemies that appear in numerous Final Fantasy titles.
Beginning with Final Fantasy VIII, Ultima Weapon has been depicted as a weaker version of Omega Weapon, an even more powerful superboss that usually demands Ultima Weapon be defeated in order to challenge it. In later titles, Ultima Weapon has returned to being a standalone boss, often appearing alongside Omega and Shinryu in a trio of optional bosses. Ultima Weapon is also the namesake of the powerful sword, Ultima Weapon, which is sometimes obtained by defeating the monster.
- Main article: Ultima Weapon (Final Fantasy II)
Ultima Weapon first appears in the Dawn of Souls version and returns in all subsequent remakes. It is encountered in the Soul of Rebirth optional quest, in a chamber accessed from Machanon. It has 15,000 HP and resists all forms of elemental attacks. Defeating the Ultima Weapon allows the party to claim a copy of the Ultima tome to teach to a party member.
- Main article: Ultima Weapon (The After Years)
Ultima Weapon appears in Final Fantasy IV: The After Years as a boss representing Final Fantasy VI. It is an optional encounter in the Depths of the True Moon, and is one of the game's superbosses, boasting 230,000 HP, the highest of any enemy in the game including the final boss. Ultima Weapon has many powerful attacks including Crush, Bio, and Flare. In a behavior taken from Final Fantasy VI, it is capable of buffing itself and charging energy to cast Meteor. Upon being defeated, it drops the most powerful sword in the game, the Ultima Weapon.
In the iOS release of the game, Ultima Weapon was cut from the game with the rest of the Final Fantasy VI bosses. The Ultima Weapon sword is instead obtained from Lunar Bahamut.
- Main article: Ultima Weapon (Final Fantasy VI Boss)
In the original SNES translation, Ultima Weapon is mistranslated as Atma Weapon. It guards the passage to the Warring Triad on the Floating Continent, and is the strongest boss in the game at that point. It is one of the handful of enemies in the game to use the battle theme "Battle to the Death", and the first boss the player encounters to use it. It uses a variety of powerful offensive magic, including Mind Blast, which prior to the Gameboy Advance release was exclusive to it.
In Kefka's Tower, the party faces the upgraded Ultima Buster. In the GBA and mobile (Android and iOS) releases, the third incarnation, Omega Weapon, can be fought at the end of the new Bonus Dungeon, the Dragon's Den, after the player traverses the dungeon once and defeats Kaiser Dragon.
- Main article: Ultimate Weapon (Final Fantasy VII)
Ultimate Weapon is one of the five Weapons awakened by Sephiroth. It is fought at Mideel in a mandatory encounter during the main game, but cannot be killed and after a few rounds flees from battle. Once the party acquires the airship Highwind, Ultimate Weapon roams the skies and can be fought by ramming the airship into it until it stops and engages the party. Ultimate Weapon flees from battle after a few turns, but it's HP does not recover when it retreats and the player can eventually whittle it down and destroy it over Cosmo Canyon.
When defeated, the Ultimate Weapon relinquishes Cloud's strongest sword, the Ultima Weapon. Ultimate Weapon itself crashes into the ground leaving a large crater, which allows passage to the Ancient Forest on foot.
- Main article: Ultima Weapon (Final Fantasy VIII)
Ultima Weapon is fought at the bottom of the Deep Sea Research Center in an excavation pit. Accessing the final chamber in the Research Center either requires the player to reach the last door with 10 pressure units left, or have Zell Dincht in the party. The strongest Guardian Force Eden can be drawn from it, as well as the spell Ultima, making Ultima Weapon one of only two enemies in the game that can have Ultima drawn from them, the other being Omega Weapon. Ultima Weapon casts Gravija, Meteor and Quake, and with Omega Weapon has exclusive access to the attack Light Pillar, dealing an unblockable 9,999 damage to a party member, resulting in an instant KO.
The Ultima Weapon wields a modified model of Cloud Strife's Ultima Weapon from Final Fantasy VII.
- Main article: Ultima Weapon (Final Fantasy X)
In this game, the origins of Ultima Weapon are tied to the exist of Omega Weapon for the first time. When the former Yevon monk Omega was banished to the Omega Ruins and perished years later, his hatred for Yevon was so strong it spawned the fiend Omega Weapon, and a lesser form of Omega Weapon, Ultima Weapon.
Ultima Weapon uses a variety of status attacks, and the attacks Shimmering Rain and Energy Core to deal magical damage to targets. Defeating it allows the party to access the second area of the Omega Ruins where Omega Weapon is found. Ultima Weapon is one of only two bosses in the game that can be bribed, the other being Lord Ochu.
- Main article: Ultima Weapon (Final Fantasy X-2)
Whatever you do, don't call him Atma.
- —Ultima Weapon's bestiary description.
Ultima Weapon returns in the sequel, but this time as a regular enemy. In a reversal of the original game, Omega Weapon is actually weaker than Ultima Weapon this time around. The party can find Ultima Weapon in Via Infinito or in the Ruin Depths and can learn the Blue Bullet ability Supernova from it.
Ultima Weapon's entry Shinra's Bestiary references its Final Fantasy VI origins, which states not to call him "Atma".
- Main article: Ultima Weapon (Last Mission)
Ultima Weapon is fought as a boss on the 60th floor, along with a Tomb.
- Main article: Ultima (Final Fantasy XI)
Ultima Weapon appears in the Chains of Promathia Mission 6-2 and has 15,000 HP and high damage resistance. This incarnation is smaller than other Ultima Weapons, able to fit on the deck of an airship.
A prototype, known as Proto-Ultima, awaits those at the end of Temenos and is much more powerful. A stronger version of this boss known as Arch-Ultima can also be fought in the level 99 content version of Temenos.
- Main article: Ultima Weapon (Final Fantasy XIV)
Ultima Weapon appears in Final Fantasy XIV: A Realm Reborn as an ancient anti-primal war machine of the Allag civilization. The Garlean Empire finds the Ultima Weapon and entrusts it to Gaius Van Baelsar, who restores it to working order and uses it to absorb the primals Titan, Ifrit, and Garuda, to absorb their abilities. Gaius intended to use the Ultima Weapon to subjugate the beast tribes of Eorzea. The Ultima Weapon serves as the final boss of the main campaign, and is able to cast the magic Ultima in the second phase of the battle. If Ultima is cast, it results in an instant Game Over for the players.
Patch 2.1 added a Hard Mode version of Ultima Weapon that the players can do battle with, which has higher stats and stronger equipment drops. The player is able to fight the Ultima Weapon again by talking to the Wandering Minstrel and recounting the tale of the battle to him.
An incredibly powerful mystic beast created in the distant past.
- —Dissidia Final Fantasy Summon Compendium
Ultima Weapon appears as a summonstone in Dissidia Final Fantasy, obtained as a stage bonus in the Inward Chaos storyline. When summoned, its battle sprite from Final Fantasy VI appears, and it casts Flare Star, charging energy over a period of time. After 60 seconds the attack executes, instantly inflicting a Bravery Break on the opponent unless they are already inflicted with Break. Ultima Weapon has only one charge, and after being summoned needs eight battles to recharge for usage again.
Ultima Weapon returns as a summonstone, with the same function as in the first Dissidia Final Fantasy. It can be purchased from the secret Moogle Shop within the Land of Discord during Scenario 000 for 1,500 KP.
Ruler of the skies, protector of the stars, the Ultima Weapon will appear and destroy any threat it perceives. It has shot down countless airships, man's means to reach the heavens. The stars align against us...
- —CollectaCard Description
The Ultima Weapon appears in its Final Fantasy VII incarnation as Ultimate Weapon, and can be fought as an optional superboss.
The Final Fantasy VII incarnation of the Ultima Weapon reprises its role from the first Theatrhythm, appearing as a boss in higher difficulties. Its CollectaCard can be used in the CollectaCard Crystarium to increase a character's current EXP and maximum CP.
Though ancient, unrivaled, and unbleeding, it still feels the need to brag about its power.
- —Description for Ultima Weapon.
The Final Fantasy VI and Final Fantasy XIV versions of the Ultima Weapon appear in Pictlogica Final Fantasy as enemies.
Ultima Weapon from Final Fantasy VI appears in Final Fantasy Record Keeper as an enemy.
The Ultima Weapon is one of the five Promo cards that can be obtained in Final Fantasy Fables: Chocobo Tales. In the Japanese and American versions, he must be downloaded from a download station. In the European version, the player has to enter the code L, Up, Right, B, A, B on the Download Pop-Up Card screen.
|Crystal Ability (*****)
Deal 2 damage for each crystal in your CP gauge.
Final Fantasy VII's Ultimate Weapon in its Theatrhythm Final Fantasy appearance has a card in this trading card game.
Non-Final Fantasy AppearancesEdit
The Ultima Weapon is card #63, and increases the stock value of a random street the player controls by 30%.
Ultima is Latin, and in many of today's Latin-based languages, for "The Last", in its feminine sense. However in the Spanish versions of many Final Fantasy games the spell name is "Artema", a more close transliteration of the original Japanese katakana.
Its Weapon moniker comes from the Weapon-type enemy, which are usually among the stronger enemies encounters.