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Ultima (Final Fantasy Tactics)

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Ultima, the High Seraph
Ultima's in-game portrait.
Sprite(s) Ultima's in-game sprite.
Japanese 血塗られた聖天使アルテマ
Romaji Chi Nurareta Seitenshi Arutema
Age Unknown
Gender Female
Zodiac Sign Virgo
Voice actor(s)
Job Class High Seraph, Arch Seraph
Affiliation Lucavi
Final Fantasy Tactics Character
Ultima-cool sprite.png

FFT-ULTIMA.png

"Your defiance reaps you naught but death's embrace!"
—Ultima, the High Seraph

Ultima, the High Seraph (血塗られた聖天使アルテマ, Chi Nurareta Seitenshi Arutema?), also known as Altima, the Bloody Angel, is the leader of the Lucavi demons in Final Fantasy Tactics and is the game's final boss. She is given the title Angel of Blood and is associated with the Virgo Zodiac Stone.

Contents

ProfileEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Requirements for ResurrectionEdit

Saint Ajora Glabados, the founder of the corrupt Church of Glabados, serves as her host body. Ultima was killed 1,200 years before the time of Final Fantasy Tactics, and the goal of the other Lucavi, led by Hashmal in her absence, is to resurrect her. Once that is done, the Lucavi will have no need of auracite or the vessels they inhabit and they'll be able to come and go as they please.

First, Ultima needs to use a person as a host body. The only suitable host body is Ramza Beoulve's younger sister, Alma. Second, the only location Ultima can be resurrected at is the Airship Graveyard in the Necrohol of Mullonde. To get there, the Lucavi must use a portal hidden in Orbonne Monastery.

Finally, as her title Angel of Blood implies, the resurrection requires a grand amount of blood be shed. The Lucavi use the Glabados Church's influence to evoke the War of the Lions for this very purpose. Hashmal still discovers this has not resulted in enough bloodshed, and is forced to take his own life to complete the ritual.

At the Graveyard of AirshipsEdit

FFT-Altima2.gif
Ultima, the Arch Seraph.
"Your soul itself shall not escape my wrath!"
—Ultima, the Arch Seraph

No sooner has Ultima resurrected, than Alma's will breaks free and separates from her. She tells her brother Ramza, who has just fought Hashmal, to attack Ultima, but before he can do so, Ultima summons four Ultima Demons and transforms into a powerful demonic form reminiscent of a succubus. In her first form, Ultima is able to use several powerful attacks including a version of Ultima that is more powerful than Ramza's; Alma and Ramza cannot learn this version, although they can learn their version from the Ultima Demons.

After enough damage has been inflicted on Ultima, she transforms into a giant skeletal monstrosity. This form of Ultima is even more powerful, packs more Hit Points and can cast more powerful spells like Divine Ultima, her most powerful move, and Grand Cross, which causes a plethora of status effects, including the possibility of Petrify. When this form is defeated, Ultima gathers up even more power in a last ditch effort to preserve her life, but only ends up causing a tremendous explosion, which destroys the Airship Graveyard.

Ultima's first form is level 56 with 70 Bravery and Faith, and has roughly 1400 HP and 480 MP. She is immune to all negative statuses except Disable, Blind, and Slow, and has access to the Arcane Magick and Chaos commands, as well as the abilities Brawler, Master Teleportation, and Absorb MP. In her final form, she is level 66 with 70 Bravery and 60 Faith, and has roughly 3235 HP and 450 MP.

She comes with Divine Magicks and Divine Providence, as well as Faith Boost, Brawler, Master Teleportation, and Swiftness. She is immune to all negative statuses except Slow and Immobilize. Both forms have permanent Float, which makes Ultima immune to Earth-based attacks, and also increases her height by 1 more than where she is standing (if she's standing on a height 1, she is actually on height 2).

StatsEdit

Holy Angel/High SeraphEdit

A being that has been set free from the laws that govern creation, surpassing pedestrian concepts of morality.

Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base M
5 4 7 11% High High Low Average

AbilitiesEdit

Innate AbilitiesEdit

Ultimate Magic/Arcane MagicksEdit

High Seraph job command. Magick that unleashes absolute power.

The formula for damage is as follows:

Magick Attack \times PWR \times (Faith/100) \times (Target Faith/100)
PS Name PSP Name Description MP Cost Range Effect Speed
Ultima Magick that inflicts damage with pure energy.
Quote: "Open 7 doors to reach the tower of power! Ultima!"
40 4 3 10

ChaosEdit

High Seraph job command. A stream of chaos engulfs its victim, causing various status effects.

PS Name PSP Name Description Range Effect Speed
Grand Cross Inflict various status effects with the interwoven form of earth in nothingness.
Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.
Quote: "Inject tons of evil spirits! Grand Cross!"
4 3 20

Reaction AbilitiesEdit

PS Name PSP Name Description Trigger
Absorb Used MP Absorb MP Recover MP equal to the amount used by the opponent. Magick

Movement AbilitiesEdit

PS Name PSP Name Description
Teleport 2 Master Teleportation Warp instantly to destination tiles.


StatsEdit

Arch Angel/Arch SeraphEdit

The High Seraph's ultimate form. Creator, destroyer, and master of both tranquility and chaos.

Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
8 5 12 10% High High High Average

AbilitiesEdit

Innate AbilitiesEdit

The formula for success rate of Divine Providence abilities is as follows:

(Magick Attack + PWR) \times (Faith/100) \times (Target Faith/100)

Complete Magic/Divine MagicksEdit

Arch Seraph Job command. Magick that consumes its victim with a wave of absolute power.

PS Name PSP Name Description MP Cost Range Effect Speed
All-ultima Divine Ultima Magick that inflicts damage with pure energy.
Quote: "Simmering life light, be a tower of power! All-ultima!"
50 5 4 7
Grand Cross Inflict various status effects with the interwoven form of earth in nothingness.
Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.
Quote: "Inject tons of evil spirits! Grand Cross!"
- 4 3 20

Saturation/Divine ProvidenceEdit

Arch Seraph job command. All those embraced by this magick are banished to the netherworld.

PS Name PSP Name Description MP Cost Range Effect Speed
Mute Disempower Magick that neutralizes magick power, reducing MP to zero.
Quote: "Cease the evil flow... Mute!"
20 4 3 15
Despair 2 Dispelja Magick that neutralizes magick power, nullifying all status effects.
Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, Reflect.
Quote: "Spirits behind breeze...wipe all evil magic! Despair2!"
30 4 3 15
Return 2 Return Magick that warps time, returning the target's CT to zero.
Quote: "Gods of time and tide, give me your power! Return2!"
24 4 3 15

Reaction AbilitiesEdit

PS Name PSP Name Description Trigger
Face Up Faith Boost Increase Faith. Magick

Movement AbilitiesEdit

PS Name PSP Name Description
Teleport 2 Master Teleportation Warp instantly to destination tiles.

Musical ThemesEdit

{{{image}}}
Altima, the Perfect Body
Music-harp.gif
AltimaTheme.ogg
Trouble with the audio sample?

"Altima, the Perfect Body" is the final boss theme from Final Fantasy Tactics, though was renamed "Heartless Hellion" in the PSP port, The War of the Lions.

It radically differs from "Altima, the Nice Body", which is used during the first half of the battle, when Ultima is in her humanoid "High Seraph" form. When Ultima transforms into her monstrous "Arch Seraph" form, this song starts. The song gives the sense of destruction and doom, especially with the final few notes prior to the repeat.

GalleryEdit

 
FFT Ultima 2.png
View file detailsUltima.
 
Fft divineultima.jpg
View file detailsDivine Ultima.
 
Fft grandcross.jpg
View file detailsGrand Cross.
 
FFT Mute.png
View file detailsDisempower.
 
FFT Despair.png
View file detailsDispelja.
 
FFT Return2.png
View file detailsReturn.
 
FFT Teleport2.png
View file detailsMaster Teleportation.

TriviaEdit

  • The quote of Ultima in the PS version, "Open 7 doors to reach the tower of power! Ultima!" is a reference to the seven doors leading to the Ultima tome in the Mysidian Tower in Final Fantasy II.
v · e · dFinal Fantasy Tactics Monsters
Wild Monsters
Chocobo - Goblin - Bomb - Panther - Mindflayer - Skeleton - Ghost - Ahriman - Aevis - Pig - Treant - Minotaur - Malboro - Behemoth - Dragon - Hydra
Special Monsters
Archaeodaemon - Automaton - Byblos - Dark Dragon - Holy Dragon - Reaver - Ultima Demon
Lucavi
Cúchulainn the Impure - Belias the Gigas - Zalera the Death Seraph - Adrammelech the Wroth - Hashmal, Bringer of Order - Ultima the High Seraph - Elidibus the Legendary Wizard
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