Fandom

Final Fantasy Wiki

Uhlan (Final Fantasy XII)

20,619 pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

XII

FFXII Complete Uhlan

A completed Uhlan License Board.

Uhlan (ウーラン, Uuran?) is a License Board in Final Fantasy XII International, represented by the zodiac sign of Taurus.

They are like the classical Dragoon job in their heavy armor and use of spears as their main weapon. However, they cannot use the Jump command. The Uhlan also bears some similarity to the Dark Knight job thanks to their access to Black Magick and the Souleater command.

The Uhlan has access to 131 licenses, which require 7,431 LP to unlock, as well as up to 9 additional licenses through summon licenses costing 530 LP, and 2 additional licenses costing 90 LP through Quickening licenses.

License BoardEdit

Legend
edged weapons
blunt weapons
piercing weapons
Armor
Accessory
Magick
Technick
Augment
Command
Gambit
Summon
Quickening
A B C D E F G H I J K L M N O P Q R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19

License listEdit

EquipmentEdit

Name Description LP cost
Spears (1) Lets the character equip the Javelin and Spear. 20
Spears (2) Lets the character equip the Partisan and Heavy Lance. 25
Spears (3) Lets the character equip the Storm Spear and Obelisk. 35
Spears (4) Lets the character equip the Halberd and Trident. 60
Spears (5) Lets the character equip the Holy Lance and Gungnir. 50
Dragon Whisker Lets the character equip the Dragon Whisker. 70
Dragon Whisker Lets the character equip the Dragon Whisker L. 100
Strongest Halberd Lets the character equip the Zodiac Spear. 240
Heavy Armor (1) Lets the character equip the Leather Helm, Bronze Helm, Leather Armor and Bronze Armor. 25
Heavy Armor (2) Lets the character equip the Sallet, Iron Helm, Scale Armor, and Iron Armor. 30
Heavy Armor (3) Lets the character equip the Barbut, the Winged Helm, Linen Cuirass and Chainmail. 35
Heavy Armor (4) Lets the character equip the Burgonet and the Gold Helm, Shielded Armor and Golden Armor. 40
Heavy Armor (5) Lets the character equip the Close Helm and the Bone Helm, Demon Mail and Bone Mail. 50
Heavy Armor (6) Lets the character equip the Diamond Helm and the Diamond Armor. 55
Heavy Armor (7) Lets the character equip the Steel Mask and the Mirror Mail. 60
Heavy Armor (8) Lets the character equip the Platinum Helm and the Platinum Armor. 65
Heavy Armor (9) Lets the character equip the Giant's Helmet and the Carabineer Mail. 70
Heavy Armor (10) Lets the character equip the Dragon Helm and the Dragon Mail. 80
Heavy Armor (11) Lets the character equip the Magepower Shishak and the Maximillian. 90
Heavy Armor (12) Lets the character equip the Grand Helm and the Grand Armor. 110
Accessory (1) Lets the character equip Orrachea Armlet. 5
Accessory (2) Lets the character equip Bangle and Firefly. 20
Accessory (3) Lets the character equip Diamond Armlet and Argyle Armlet. 25
Accessory (4) Lets the character equip Battle Harness and Steel Gorget. 35
Accessory (5) Lets the character equip Tourmaline Ring and Embroidered Tippet. 35
Accessory (6) Lets the character equip Golden Amulet and Leather Gorget. 35
Accessory (7) Lets the character equip Rose Corsage and Turtleshell Choker. 40
Accessory (8) Lets the character equip Thief's Cuffs and Gauntlets. 45
Accessory (9) Lets the character equip Amber Armlet and Black Belt. 30
Accessory (10) Lets the character equip Jade Collar and Nishijin Belt. 40
Accessory (11) Lets the character equip Pheasant Netsuke and Blazer Gloves. 45
Accessory (12) Lets the character equip Gillie Boots and Steel Poleyns. 60
Accessory (13) Lets the character equip Berserker and Magick Gloves. 60
Accessory (14) Lets the character equip Sage's Ring and Agate Ring. 70
Accessory (15) Lets the character equip Ruby Ring and Bowline Sash. 70
Accessory (16) Lets the character equip Cameo Belt and Cat-ear Hood. 70
Accessory (17) Lets the character equip Bubble Belt and Fuzzy Mitre. 80
Accessory (18) Lets the character equip Sash and Power Armlet. 80
Accessory (19) Lets the character equip Indigo Pendant and Winged Boots. 100
Accessory (20) Lets the character equip Opal Ring and Hermes Sandals. 115
Accessory (21) Lets the character equip Quasimodo Boots and Nihopalaoa. 130
Accessory (22) Lets the character equip Germinas Boots and Ring of Renewal. 160
Equip Ribbon Lets the character equip a Ribbon. 215

MagickEdit

Name Description LP cost
Black Magick 5 Lets the character cast Fira and Poison. 40
Black Magick 6 Lets the character cast Thundara and Blizzara. 50
Black Magick 7 Lets the character cast Bio and Blindga. 60
Black Magick 8 Lets the character cast Aeroga and Silencega. 70

TechnicksEdit

Name Description LP cost
Achilles Adds one additional elemental weakness to one enemy. 40
Bonecrusher Consumes HP to reduce the HP of one enemy to 0. 30
Wither Reduce a target's physical attack damage. 50
Expose Reduce a target's Defense. 50
Charm Causes Confuse to one enemy. 30
Souleater Consume HP to deal damage to one enemy. 35
First Aid Heals an ally with critical health. 20
Infuse Fully consume user's MP, changing one ally's HP to 10 times of that amount. 30
Poach Captures a HP critical foe to obtain loot. 30
Shades of Black Cast random Black Magick. 70
Revive Consume user's all HP to revive and fully restore HP of a KO'd ally. 40

AugmentsEdit

Name Description Amount LP cost
Phoenix Lore Phoenix Down restore more HP. 2 30/50
Swiftness Action time is reduced by 10%. 2 30/50
HP+30/70/110/150/190/230/270/310/350 Increases HP by numbered amount. 9 20/30/40/50/60/70/80/90/100
Headsman Recover MP when you kill an enemy. 1 30
Battle Lore Increases Strength, making physical damage stronger. 14 30/30/30/30/50/50/50/70/70/70/70/100/100
Focus Attack is 20% stronger while at Full HP. 1 70
Remedy Lore 1-2 Increases Remedy potency to include curing more status effects. 2 20/30
Martyr Magick is 20% stronger while at Full HP. 1 30
Inquisitor Recover MP after dealing damage. 1 30
Last Stand Defense increases when HP critical. 1 70
Potion Lore 1-2-3 Potions restore 10% more HP per augment. 3 20/35/70
Magick Lore Increases Magick Power, making spells stronger. 6 30/30/30/30/50/50
Spellbound Positive buffs last 50% longer. 1 30
Gambit Slot. Gambit Slot. 10 15/20/25/30/35/40/45/50/70/100

Espers and QuickeningsEdit

Name Licenses unlocked LP cost
Quickening None 50
Quickening None 75
Quickening Black Magick 5 and Black Magick 6 100
Quickening None 125
Belias None 20
Mateus Magick Lore and Magick Lore 30
Zalera None 30
Adrammelech Battle Lore 35
Shemhazai None 50
Hashmal Bonecrusher 50
Cúchulainn Wither 50
Zeromus None 65
Exodus None 65
Famfrit Battle Lore 100
Chaos Black Magick 7 and Black Magick 8 100
Ultima Expose 115
Zodiark None 200

EtymologyEdit

Uhlan were originally Polish light cavalry soldiers armed with lances, sabres, pistols, and rifles. Later they also served in the Prussian and Austrian armies. Similar troops also existed in other European armies, where they were instead known as "lancers" or "dragoons." The name of Uhlan instead of "dragoon", a traditional Final Fantasy job, was chosen because the game has no Jump command available to the player.

Traditionally in FF games it's a ryûkishi (dragoon/lancer) who carries a spear, but in this game there's no jumping, so that didn't really fit. I began to research what else might go with a spear, and discovered that there were soldiers called Uhlan in Poland who carried them, so that decided that.
—Hiroyuki Itō, director of Final Fantasy XII International Zodiac Job System
[1]

ReferencesEdit

Also on Fandom

Random Wiki