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The Turks behind Rufus Shinra in Final Fantasy VII.

We are Turks. We complete the mission. No matter what.
—Player Turks

The Turks (タークス, Tākusu?) is the unofficial name of the Investigation Sector of the General Affairs Department (alternatively, the Department of Administrative Research) of the Shinra Electric Power Company in Final Fantasy VII. They work inside the Department of Public Safety under Shinra executive Heidegger.

While first introduced in Final Fantasy VII, the spin-off game Before Crisis -Final Fantasy VII- focuses on the Turks in the years leading up to Final Fantasy VII.



The Turks act similarly to an intelligence agency or investigative bureau, engaging in reconnaissance and espionage, or even black ops, including kidnappings and assassinations, on behalf of the corporation. They are consummate professionals, adhering to the mission no matter what. Due to the nature of their job, members are privy to numerous company secrets, and as such, become security risks should they resign.

In Final Fantasy VII Turks wear navy blue business suits and ties, but in the Compilation of Final Fantasy VII the suits are plain black. The standard uniform is a unisex business suit with matching tie, white shirt and shoes. Gloves are allowed, as well as glasses and minor jewelry. Some members leave the suit jacket and shirt unbuttoned or alternate the type of footwear from the basic black boot to one more to their liking.

Unlike the Shinra military, Turks wield various weapons—ranging from katana to fire arms to shuriken to martial arts—each operative specializing in one type of combat.


Spoiler warning: Plot and/or ending details follow. (Skip section)

The Genesis WarEdit

During the time Shinra is at war with AVALANCHE some Turks are also ordered to aid in the battle against the defector SOLDIER member Genesis Rhapsodos. Tseng, a high-ranking Turk, aids SOLDIER member Zack Fair in a mission to Genesis's hometown of Banora to investigate the disappearance of two unnamed Shinra operatives. They are found dead and buried. Tseng later accompanies Zack on a mission to Modeoheim to try and find Genesis's headquarters and where he is making his copies. The Turks are also keeping an eye on Aerith Gainsborough, the last known Cetra, who lives in the Sector 5 slums of Midgar.

The Turks are deployed to deal with the attack on Midgar Sector 8 during which Zack saves the Turk member Cissnei from Genesis Copies, and the two become friends. Cissnei allows Zack to flee following his escape from the Shinra Manor where he was kept captive for four years by Shinra's Science Department, and further aids his attempt to return to Midgar. The Turks fail to save him from the Shinra army, though they do try to organize a rescue by helicopter.

Combating AVALANCHEEdit


The Turks in Junon.

During Before Crisis -Final Fantasy VII- the Turks are led by Veld with Tseng below him. Along with veterans, such as Reno and Rude, the Turks are made up of eight rookies. The Turks fight AVALANCHE, an eco-terrorist organization bent on destroying Shinra. President Shinra briefly replaces Veld with Heidegger with disastrous results. Veld blackmails the President to make him return the Turks to his command.

Veld discovers the AVALANCHE leader, Elfé is his daughter twisted by her evil scientist lieutenant, Fuhito. To save her from the ancient summon inside her, Zirconiade, the Turks defect from Shinra using Rufus Shinra, company Vice President and President Shinra's son, as leverage, but the President orders the Shinra executive Scarlet to kill them nevertheless. Despite the threats from both Shinra and AVALANCHE, the Turks stop Fuhito and destroy Zirconiade. Veld and his daughter, along with many of the Turks, disappear. Tseng reports having assassinated them, allowing him to become the new leader of the Turks, but in truth the former members go into hiding.

The NightmareEdit

The remaining Turks come into conflict with Cloud Strife and his friends, members of a second incarnation of AVALANCHE who are working to save the Planet from Shinra's exploitation. They are ordered to capture Aerith, the last remaining Cetra, whom Shinra wants to lead them to the Promised Land, a land they believe fertile with Mako energy. Cloud aids Aerith escape the Turks, who are next ordered to destroy Sector 7 by dropping the section of Midgar's upper level to crush AVALANCHE's headquarters in the Midgar Slums while pinning the disaster to the terrorists. Though Cloud and his friends try to stop them, the plate falls and Tseng captures Aeris.

The remaining AVALANCHE members storm the Shinra Headquarters to save Aeris but are captured by Rude and imprisoned. They escape their cells when a supposedly dead SOLDIER Sephiroth appears and kills the President. As Sephiroth escapes both Cloud's party and the Turks set out to hunt him down. Elena joins the Turks' ranks at this point and the teams run into each other in the Mythril Mine where Tseng wishes Aerith well, declaring the Sephiroth mission takes priority.

The Turks discover Sephiroth is looking for the Temple of the Ancients and after the Shinra executive Reeve Tuesti infiltrates AVALANCHE's ranks under the guise of the robotic Cait Sith, he betrays AVALANCHE by handing the Keystone to the temple to Tseng. Tseng and Elena inspect the temple but run into Sephiroth and Tseng is badly wounded. When Cloud and his friends find him slumped in a corner, Tseng returns the Keystone.

Though they are enemies, the Turks cooperate with Cloud's party in Wutai. Don Corneo, a former Shinra informant who had let AVALANCHE in on Shinra's plan to destroy Sector 7, thus became an enemy of the company and Shinra army is sent to eliminate him, tracking him down in Wutai Village. Reno, Rude and Elena are enjoying their time off at the tourist resort, and turn down the soldiers' request for aid. Elena disagrees with refusing company orders, and storms off, and is kidnapped by Corneo alongside a member of Cloud's party, Yuffie Kisaragi. Working together, Cloud's party defeats Corneo's monster Rapps and Reno and Rude throw Corneo off the Da-chao Statue. Though they get a call to keep pursuing Cloud's party, the Turks shrug it off since they are still off duty.

When Diamond Weapon attacks Midgar the top levels of the Shinra Headquarters are destroyed and Rufus Shinra, the current company President, is thought dead, and the Shinra executives go rogue. When Cloud and his friends are on their way to stop Professor Hojo, the head of Shinra's Science Department, from destroying all of Midgar, the Turks run into them in the train tunnels. The Turks are not keen on fighting Cloud's party, who have a chance to convince the Turks to separate amicably.

On the Way to a SmileEdit

The Turks feature prominently in On the Way to a Smile: Case of Shinra. After helping Rufus escape the Shinra Headquarters ruins, Tseng has Rude, Reno and Elena assist the citizens of Midgar escape before and after the Meteor falls. Veld and the Turks who defected the company during the battle to stop Zirconiade, also return, and together the Turks watch as Meteor is destroyed over Midgar by the Lifestream and Holy. When Rufus is kidnapped by Mutten Kylegate, the Turks guard Shinra property in Midgar's ruins and change the passkeys to the warehouses to stop scavengers sent by Kylegate.

When Kylegate is killed and Kilmister takes over caring for Rufus, the Turks follow written orders from Rufus to give Kilmister SOLDIER stimulants to assist his treatment with Geostigma, a new plague that spreads through the populace that is thought fatal. They trail Kilmister to find Rufus, and under his direction while he is being treated, help with the construction of the new city of Edge outside of Midgar's ruins.

Final Fantasy VII: Advent ChildrenEdit

Turks in ACC

The remaining Turks together in Advent Children.

Because the Shinra empire has collapsed Tseng, Elena, Reno and Rude are technically no longer Turks, but continue to wear their uniforms and work for Rufus. They primarily serve as bodyguards, but also aid Rufus in his mission to repay Shinra's debt for "putting the world into its current, pathetic state".

Tseng and Elena discover Jenova's remains in the Northern Cave, and end up fighting the Remnants of Sephiroth who want to retrieve the remains as part of Sephiroth's plan on being resurrected. The remnants hold Tseng and Elena hostage for some time, but are eventually rescued by Vincent Valentine, a former Turk and a member of Cloud's party. Reno and Rude fight to protect Rufus and Edge, and defeat Loz and Yazoo with a bomb. Tseng and Elena arrive just in time to save Rufus from falling off a building during his battle with Kadaj, one of the remnants.

In Final Fantasy VII: Advent Children Complete, Reno expresses his surprise that so many of the old employees have returned to the President's call, though this is never elaborated on.

Turk InstitutionsEdit

Shinra BuildingEdit


As a subsidiary of the Shinra Electric Company, the Turks' official headquarters is located within the Shinra Building in Midgar. The exact location of their command center within the building is known by only a few due to the confidential nature of the branch.

Within the command center the Turks have full access to all levels of security within the company, as well as access to a considerable surveillance system linked to every Shinra facility across the globe.

Research Department QMCEdit

This facility is responsible for supplying equipment and Materia for the Turks. Ranking within the Turks, earned by carrying out successful assignments, helps act as a trust system and gives some leeway for members to allow the company to purchase their goods, and for select goods, fund the required services for their creation, in a system known as Rank Points.

Select and veteran members can eventually be given access to QMC+, a more expansive department that will give access to equipment of the highest and utmost quality.

Wall Market PubEdit


Wall Market Pub.

Located in the Wall Market slums of Midgar, a certain pub is considered the watering-hole for the Turks during their time off.

Elena worked at the pub during her school years while her elder sister, Gun (Female), was operating as a Turk.

Known MembersEdit

Musical ThemesEdit

Main article: Turks' Theme

In Final Fantasy VII, "Turks' Theme" plays during every encounter with the Turks, more specifically Reno, Rude, or Elena. Additionally, any room with the three Turks in it will have it as its background theme until they leave.

Other AppearancesEdit

Final Fantasy Airborne BrigadeEdit

FFAB Double Impact - Reno & Rude Legend UR

Some of the Turks appear in Final Fantasy Airborne Brigade.

Non-Final Fantasy AppearancesEdit

Ehrgeiz: God Bless the RingEdit

Ehrgeiz Vincent 2

Vincent is a secret character. As an optional outfit, he can don his Turk suit. He uses his martial arts and gun to attack from a distance.



CC Lost Turks 1

Deceased Turks in Crisis Core.

  • Revealed by Final Fantasy VII Ultimania Omega, the game script once contained a scene where a member of the Turks would come into Tifa's bar in Sector 7 pretending to be drunk, to spy on AVALANCHE activities, but Tifa would have soon become suspicious and asked them to leave. Although this character was removed from the game, there still is a line of dialogue that seems to refer to this character, when Tifa mentions Barret squeezing information out of a suspicious man, who divulges Don Corneo's involvement with Shinra.
  • In Crisis Core -Final Fantasy VII- two unnamed agents were killed by 1st Class SOLDIER Genesis Rhapsodos when they went to Banora Village to investigate. They, along with Genesis's parents, were revealed to be buried under a Banora White tree.

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