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Tunnel Armor

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TunnelArmr
ディッグアーマー (Diggu Āmā?)
FF6TunnelArmor
Statistics
Level HP MP
16 1,300 900
Bat.Pwr Mag.Pwr
10 15
Def Mag.Def MBlock
29 145 0
Speed Hit Rate Evade
30 100 0
EXP GP
0 250
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi
100% 100% 200% 100%
Holy-icon-ffvi Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi
100% 100% 100% 200%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Darkness Zombie Poison MagiTek Clear
Immune Immune Immune Immune Immune
Imp Petrify Fatal Condemned Fatal
Immune Immune Immune Immune Immune
Image Mute Berserk Confuse Sap
Immune Immune Immune Immune -
Psyche Float Regen Slow Haste
Immune - - Immune -
Stop Shell Safe Reflect Suplex
Immune - - - Immune
Scan Sketch Control Fractional Invincible
- - Immune Immune -
Location Figaro Cave
Type None
Steal [87.5%Applies when Steal is successful. Success of Steal is based on users' level and doubles with Thief's Bracer.] Bio Blaster
[12.5%Applies when Steal is successful. Success of Steal is based on users' level and doubles with Thief's Bracer.] Air Lancet
Item dropped [100%Appears in both item drop slots, leading to 100% drop rate] Elixir
Metamorph
(Miss rate: 100%)
Antidote, Green Cherry, Eye Drops, Soft
Attack Normal Attack: Empty
Special Attack: Drill (Level 2 = Attack x 2)
Abilities Fire, Bolt, Poison, Tek Laser
Rage None
Sketch Battle, Drill
Control (Immune) Battle, Drill
Confuse (Immune)
Other information First Strike. Harder to run from. The party cannot escape.
TunnelArmr
ディッグアーマー (Diggu Āmā?)
FF6TunnelArmor
Statistics
Level HP MP
16 1,300 900
Att M-Att
10 15
Def M-Def M-Evd
29 145 0
Speed Hit Rate Evade
30 100 0
EXP GP
0 250
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi
100% 100% 200% 100%
Holy-icon-ffvi Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi
100% 100% 100% 200%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Darkness Zombie Poison MagiTek Clear
Immune Immune Immune Immune Immune
Imp Petrify Fatal Condemned Fatal
Immune Immune Immune Immune Immune
Image Mute Berserk Confuse Sap
Immune Immune Immune Immune -
Psyche Float Regen Slow Haste
Immune - - Immune -
Stop Shell Safe Reflect Suplex
Immune - - - Immune
Scan Sketch Control Fractional Invincible
- - Immune Immune -
Location Figaro Cave
Type None
Steal [87.5%Applies when Steal is successful. Success of Steal is based on users' level and doubles with Thief's Bracer.] Bio Blaster
[12.5%Applies when Steal is successful. Success of Steal is based on users' level and doubles with Thief's Bracer.] Air Lancet
Item dropped [100%Appears in both item drop slots, leading to 100% drop rate] Elixir
Metamorph
(Miss rate: 100%)
Antidote, Green Cherry, Eye Drops, Soft
Attack Normal Attack: Empty
Special Attack: Drill (Level 2 = Attack x 2)
Abilities Fire, Bolt, Poison, Tek Laser
Rage None
Sketch Battle, Drill
Control (Immune) Battle, Drill
Confuse (Immune)
Other information First Strike. Harder to run from. The party cannot escape.
Tunnel Armor
ディッグアーマー (Diggu Āmā?)
TunnelArmor-ffvi-gba
Statistics
Level HP MP
16 1,300 900
Attack Magic
10 15
Defense Mag. Def.Magic Defense Mag. Eva.Magic Evasion
29 145 0
Speed Hit Rate Evasion
30 100 0
EXP Gil
0 250
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi
100% 100% 200% 100%
Holy-icon-ffvi Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi
100% 100% 100% 200%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible
Immune Immune Immune Immune Immune
Imp Petrify Death Doom Critical
Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap
Immune Immune Immune Immune -
Sleep Float Regen Slow Haste
Immune - - Immune -
Stop Shell Protect Reflect Met. Strk.
Immune - - - Immune
Libra Sketch Control Fractional Invincible
- - Immune Immune -
Location South Figaro Cave
Type None
Steal [87.5%Applies when Steal is successful. Success of Steal is based on users' level and doubles with Thief's Bracer.] Bioblaster
[12.5%Applies when Steal is successful. Success of Steal is based on users' level and doubles with Thief's Bracer.] Air Knife
Item dropped [100%Appears in both item drop slots, leading to 100% drop rate] Elixir
Metamorphose
(Miss rate: 100%)
Antidote, Green Cherry, Eyedrops, Gold Needle
Attack Normal Attack: Unarmed
Special Attack: Drill (Level 2 = Attack x 2)
Abilities Fire, Thunder, Poison, Magitek Laser
Rage None
Sketch Attack, Drill
Control (Immune) Attack, Drill
Confuse (Immune)
Other information First Strike. Harder to run from. The party cannot escape.
Tunnel Armor
ディッグアーマー (Diggu Āmā?)
TunnelArmor-ffvi-ios
Statistics
Level HP MP
16 1,300 900
Attack Magic
10 15
Defense Mag. Def.Magic Defense Mag. Eva.Magic Evasion
29 145 0
Speed Hit Rate Evasion
30 100 0
EXP Gil
0 250
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi
100% 100% 200% 100%
Holy-icon-ffvi Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi
100% 100% 100% 200%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible
Immune Immune Immune Immune Immune
Imp Petrify Death Doom Critical
Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap
Immune Immune Immune Immune -
Sleep Float Regen Slow Haste
Immune - - Immune -
Stop Shell Protect Reflect Met. Strk.
Immune - - - Immune
Libra Sketch Control Fractional Invincible
- - Immune Immune -
Location South Figaro Cave
Type None
Steal [87.5%Applies when Steal is successful. Success of Steal is based on users' level and doubles with Thief's Bracer.] Bioblaster
[12.5%Applies when Steal is successful. Success of Steal is based on users' level and doubles with Thief's Bracer.] Air Knife
Item dropped [100%Appears in both item drop slots, leading to 100% drop rate] Elixir
Metamorphose
(Miss rate: 100%)
Antidote, Green Cherry, Eyedrops, Gold Needle
Attack Normal Attack: Unarmed
Special Attack: Drill (Level 2 = Attack x 2)
Abilities Fire, Thunder, Poison, Magitek Laser
Rage None
Sketch Attack, Drill
Control (Immune) Attack, Drill
Confuse (Immune)
Other information First Strike. Harder to run from. The party cannot escape.
Celes should use Runic. Put Locke in charge of direct attacks and equip him with Genji Glove, if you have it. The TunnelArmr's primary attack is Drill.
Final Fantasy VI PlayStation Bestiary entry

The Tunnel Armor is a boss in Final Fantasy VI. It is encountered by Locke and Celes on their way through the South Figaro Cave.

Battle Edit

The Tunnel Armor attacks using almost entirely magical attacks, casting Thunder, Fire and occasionally Poison and Magitek Laser. Its only non-magic attack besides its normal attack is its special attack Drill, which does high physical damage to a single target. When the fight begins, Celes warns Locke the Tunnel Armor uses a lot of magic, and says she can absorb its spells with Runic.

Strategy Edit

The player is advised to use Runic with Celes every turn, negating the Tunnel Armor's magical attacks while Locke attacks it. As long as Celes keeps absorbing the boss's magic and Locke uses Potions to heal when needed, the battle will be long but not overly difficult.

A chest in the upper-left portion of the cave contains a Thunder Rod. When used as an item it casts Thundara on all enemies, which against the Tunnel Armor will kill it in a single hit. However, if the player leaves the chest alone it later contains a rare Hero's Ring, so they must consider if forfeiting the ring is worth the easy victory.

Unless the player has saved Locke's scenario for last, it is advised to de-equip him and Celes of any powerful Relics and armor pieces the player has found, allowing them to pass these items on to their party in the next scenario. Due to Celes's Runic, the player does not need high-level armor to be safe, so this will not hinder them greatly.

AI script Edit

Attack Turns:
1st Turn: Attack (33%) or Thunder (33%) or Fire (33%)
2nd Turn: Poison (33%) or Drill (33%) or Fire (33%)

If HP<384:

1st Turn: Attack (66%) or Fire (33%)
2nd Turn: Magitek Laser (33%) or Drill (33%) or Thunder (33%)

If attacked by anything: Attack (33%)

Other appearances Edit

Final Fantasy Record Keeper Edit

Tunnel Armor may look like a mechanical brute, but watch out, kupo, lest its magic catches you unaware! Have Magic Break and Shell at the ready, and exploit its weaknesses to lightning and water!
—Dr. Mog's Advice
FFRK Tunnel Armor FFVI

Tunnel Armor appears in Final Fantasy Record Keeper as the final boss of the Record of South Figaro Cave.

Target Scores
  • Exploit weakness to Lightning
  • Exploit weakness to Water
Strategy

If the Magitek Armor was a training exercise, then this is the party's first real field test against machines. Good thing this game recharges parties between Records, because when the player first meets up with Tunnel Armor, it hits like a truck and will fry unsuspecting party members with its magic attacks. But this time, neither Locke nor Celes is available to help unless the player took time to pick them up in their events. Instead, pick a party with strong Black Magic ability, be it by spells or spellblades, to short-circuit it. Have Black Mages on hand and casting Thundara and Watera if held; otherwise, warrior types with spellblades will more than suffice. Have White Mages protect and heal the party; the rest should attack until given orders to the contrary. In time, it will fall, completing the opening game and allowing the player to dive further into the adventure.



Gallery Edit

Trivia Edit

  • As the Tunnel Armor emerges from the rear part of the South Figaro cave, where in the World of Ruin a passage leads to the submerged Figaro Castle, the Gestahlian Empire was likely using the machine to try and dig to the castle before it was ordered to prevent Locke and Celes from escaping.

Related enemies Edit

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