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Tunnel Armor

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Final Fantasy VI Enemy
TunnelArmr
ディッグアーマー (Diggu Āmā)
FF6TunnelArmor
Statistics
Level HP MP
16 1,300 900
Battle Power Magic Power
10 15
Defense M. Defense MBlock
29 145 0
Speed Hit Rate Evade
30 100 0
EXP Gil
0 250
Elemental Affinities
Fire Ice Lightning Poison
- - Weak -
Pearl Earth Wind Water
- - - Weak
Location Figaro Cave
Common Steal Bio Blaster
Rare Steal Air Lancet
Item Dropped Elixir
Morph Antidote, Green Cherry, Eye Drops, Soft
Morph Miss Rate 100%
Battle Empty
Special Attack Drill (Level 2 = Attack x 2)
Other Abilities Fire, Bolt, Poison, Tek Laser
Rage None
Sketch Battle, Drill
Control Battle, Drill
Status Immunity Darkness, Poison, Zombie, MagiTek, Clear, Imp, Petrify, Instant Death, Condemn, Near Fatal, Image, Mute, Berserk, Muddle, Sleep, Slow, Stop
Other Information Can't Meteor Strike; Can't Control; First Strike; Harder to run from; The party cannot escape.
TunnelArmr
ディッグアーマー (Diggu Āmā)
FF6TunnelArmor
Statistics
Level HP MP
16 1,300 900
Battle Power Magic Power
10 15
Defense M. Defense MBlock
29 145 0
Speed Hit Rate Evade
30 100 0
EXP Gil
0 250
Elemental Affinities
Fire Ice Lightning Poison
- - Weak -
Pearl Earth Wind Water
- - - Weak
Location Figaro Cave
Common Steal Bio Blaster
Rare Steal Air Lancet
Item Dropped Elixir
Morph Antidote, Green Cherry, Eye Drops, Soft
Morph Miss Rate 100%
Battle Empty
Special Attack Drill (Level 2 = Attack x 2)
Other Abilities Fire, Bolt, Poison, Tek Laser
Rage None
Sketch Battle, Drill
Control Battle, Drill
Status Immunity Darkness, Poison, Zombie, MagiTek, Clear, Imp, Petrify, Instant Death, Condemn, Near Fatal, Image, Mute, Berserk, Muddle, Sleep, Slow, Stop
Other Information Can't Meteor Strike; Can't Control; First Strike; Harder to run from; The party cannot escape.
Tunnel Armor
ディッグアーマー (Diggu Āmā)
TunnelArmor-ffvi-gba
#282#283 #284
Statistics
Level HP MP
16 1,300 900
Attack Magic
10 15
Defense Magic Defense Magic Evasion
29 145 0
Speed Hit Rate Evasion
30 100 0
EXP Gil
0 250
Elemental Affinities
Fire Ice Lightning Poison
- - Weak -
Holy Earth Wind Water
- - - Weak
Location South Figaro Cave
Common Steal Bioblaster
Rare Steal Air Knife
Item Dropped Elixir
Morph Antidote, Green Cherry, Eyedrops, Gold Needle
Morph Miss Rate 100%
Attack Unarmed
Special Attack Drill (Level 2 = Attack x 2)
Other Abilities Fire, Thunder, Poison, Magitek Laser
Rage None
Sketch Attack, Drill
Control Attack, Drill
Status Immunity Blind, Zombie, Poison, Magitek, Invisible, Imp, Petrify, Death, Doom, Critical, Image, Silence, Berserk, Confuse, Sleep, Slow, Stop
Other Information Can't Meteor Strike; Can't Control; First Strike; Harder to run from; The party cannot escape.
Tunnel Armor
ディッグアーマー (Diggu Āmā)
TunnelArmor-ffvi-ios
☆037☆038 ☆039
Statistics
Level HP MP
16 1,300 900
Attack Magic
10 15
Defense Magic Defense Magic Evasion
29 145 0
Speed Hit Rate Evasion
30 100 0
EXP Gil
0 250
Elemental Affinities
Fire Ice Lightning Poison
- - Weak -
Holy Earth Wind Water
- - - Weak
Location South Figaro Cave
Common Steal Bioblaster
Rare Steal Air Knife
Item Dropped Elixir
Morph Antidote, Green Cherry, Eyedrops, Gold Needle
Morph Miss Rate 100%
Attack Unarmed
Special Attack Drill (Level 2 = Attack x 2)
Other Abilities Fire, Thunder, Poison, Magitek Laser
Rage None
Sketch Attack, Drill
Control Attack, Drill
Status Immunity Blind, Zombie, Poison, Magitek, Invisible, Imp, Petrify, Death, Doom, Critical, Image, Silence, Berserk, Confuse, Sleep, Slow, Stop
Other Information Can't Meteor Strike; Can't Control; First Strike; Harder to run from; The party cannot escape.
Celes should use Runic. Put Locke in charge of direct attacks and equip him with Genji Glove, if you have it. The TunnelArmr's primary attack is Drill.
Final Fantasy VI PlayStation Bestiary entry

The Tunnel Armor is a boss in Final Fantasy VI. It is encountered by Locke and Celes on their way through the South Figaro Cave.

BattleEdit

The Tunnel Armor attacks using almost entirely magical attacks, casting Thunder, Fire and occasionally Poison and Magitek Laser. Its only non-magic attack besides its normal attack is its special attack Drill, which does high physical damage to a single target. When the fight begins, Celes warns Locke the Tunnel Armor uses a lot of magic, and says she can absorb its spells with Runic.

StrategyEdit

The player is advised to use Runic with Celes every turn, negating the Tunnel Armor's magical attacks while Locke attacks it. As long as Celes keeps absorbing the boss's magic and Locke uses Potions to heal when needed, the battle will be long but not overly difficult.

A chest in the upper-left portion of the cave contains a Thunder Rod. When used as an item it casts Thundara on all enemies, which against the Tunnel Armor will kill it in a single hit. However, if the player leaves the chest alone it later contains a rare Hero's Ring, so they must consider if forfeiting the ring is worth the easy victory.

Unless the player has saved Locke's scenario for last, it is advised to de-equip him and Celes of any powerful Relics and armor pieces the player has found, allowing them to pass these items on to their party in the next scenario. Due to Celes's Runic, the player does not need high-level armor to be safe, so this will not hinder them greatly.

AI ScriptEdit

Attack Turns:
1st Turn: Attack (33%) or Thunder (33%) or Fire (33%)
2nd Turn: Poison (33%) or Drill (33%) or Fire (33%)

If HP<384:

1st Turn: Attack (66%) or Fire (33%)
2nd Turn: Magitek Laser (33%) or Drill (33%) or Thunder (33%)

If attacked by anything: Attack (33%)

GalleryEdit

TriviaEdit

  • As the Tunnel Armor emerges from the rear part of the South Figaro cave, where in the World of Ruin a passage leads to the submerged Figaro Castle, the Gestahlian Empire was likely using the machine to try and dig to the castle before it was ordered to prevent Locke and Celes from escaping.

Related EnemiesEdit

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