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Tsubame Sunrise

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XIV

Tsubame

Tsubame in her shinobi suit.

Tsubame Sunrise (燕 or つばめ), is a non-playable character in Final Fantasy XIV: A Realm Reborn. She is a shinobi from Doma and a member of the Ninja guild.

ProfileEdit

AppearanceEdit

Tsubame is a female midlander hyur with black hair. She usually dresses a simple commoner, but in battle will don her traditional shinobi garb.

PersonalityEdit

Unlike Oboro, she is somewhat cordial to Eorzea and admits she would not mind staying.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)
Tsubame maid

Tsubame disguises as a maid.

Tsubame is one of the shinobi working for Oboro Moonrise, who are in Eorzea to confront a traitor that sold out their home to Garlemald. Their activities near Wineport catches the attention of Limsa Lominsa's Rogue's Guild who begin investigating. In Wineport, Perimu Haurimu and the Adventurer discover a commotion in which a maid was seemingly accosted by thugs. She claims they had started in-fighting as she tried to escape. The rogues do not buy this story, and follow her to Upper La Noscea. As an eccentric man in red appears, the maid appear with daggers drawn and strikes. Shortly after, Oboro appears and confronts the man, Karasu, who flees. The shinobi reveal their reasons for being in Eorzea, and when the Adventurer resonates with a Ninja soulstone, Oboro agrees to teach the rogue the arts of ninjitsu.

While attempting to locate the whereabouts of a pirate captain being targeted by Karasu - and therefore know where the traitor can be intercepted - the shinobi stake out Camp Bronze Lake's hot springs where one of the captain's lackeys is staying. Studying the man's actions, Tsubame gets an idea for coaxing the information out. Dressing as a local floozy, she plies him with liquer, where the intoxicated man admits his captain will be heading to Aleport. At Aleport, Tsubame blocks Karasu's retreat from the west entrance and joins in the fight, but Karasu still manages to slip away.

Later, when Karasu tried to attack the safehouse in Eastern La Noscea, Tsubame chased him into Raincatcher Gully. Tsubame was found wounded and exhausted past a rope bridge, where Karasu was finally defeated by Oboro. However, Karasu claimed that Master Gekkai was the true traitor before seemingly committing suicide with explosives. Oboro announces that the shinobi will leave for Doma once Tsubame's wounds are healed.

Tsubame Last Mission

Tsubame confronts Gekkai in the last mission.

Though their mission was technically accomplished, Tsubame became concerned over what was troubling Oboro, and asked the Adventurer to talk with him before they leave for Doma. At the waterfall, Tsubame overheard their conversation. Though Oboro intended to confront the truth alone, Tsubame suggested they follow up on Karasu's cryptic words and watched from the shadows at Candlekeep Quay. As Oboro confronted Gekkai and his imperial agents, Tsubame and the adventurer leaped into the fray and pledged to aid him in the fight.

Spoilers end here.


GalleryEdit

EtymologyEdit

Tsubame means swallow (bird) in Japanese.


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