FANDOM


【FFRK】レッドXIII必殺技『トライン』00:27

【FFRK】レッドXIII必殺技『トライン』

Trine

Lightning damage on all opponents
—Description

Trine (トライン, Torain?), also known as Train, is a recurring enemy ability in the Final Fantasy series. It has different effects in each game, but the spell's animation has a recurring theme of triangles.

AppearancesEdit

Final Fantasy VIEdit

VI Trine (mistranslated as Train in the SNES release) originally appears as a non-attainable enemy skill. It inflicts Blind and Silence to the party. It is used by Rest, Kefka, Kaiser Dragon and Plague.

Final Fantasy VIIEdit

VII Trine is an Enemy Skill used only by the enemy Stilva and the bosses Materia Keeper and Godo. It inflicts moderate Lightning-elemental damage to all enemies at the cost of 20 MP and it cannot be reflected. After disc 2, if not learned before completing the Pagoda in Wutai, it becomes one of the only two missable enemy skills in the game, with the other being Pandora's Box.

Trine's spell power is equal to 2.125x the base magic damage. Despite being less powerful than Beta, Trine is capable of killing most enemies in one hit when it is first acquired, and also targets every enemy. As Trine consumes less MP than Beta, it is the favorable choice for finishing off random encounters. This makes Trine an efficient way to unlock the first Limit Break of the next level that requires a certain number of kills for each character.

Lightning Returns: Final Fantasy XIIIEdit

LR

Edgar - Chainsaw2This article or section is a stub about an ability in Lightning Returns: Final Fantasy XIII. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final FantasyEdit

Dissidia

This is gonna hurt! ... Did I get him?
—Kefka Palazzo

Kefka can use Trine as an HP attack. It summons three triangles to converge around enemies. Kefka can cast Trine only in the air initially and learns to use it on the ground at Level 12. It costs 40 CP to equip and 180 AP to master.

Dissidia 012 Final FantasyEdit

Dissidia012 Trine returns as one of Kefka's HP attacks. The spell has been altered so that the triangles move faster but does not track the target and do not remain on the field for as long. The initial CP cost has been reduced to 30 and requires 130 AP to master.

Dissidia Final Fantasy (2015)Edit

Dissidia

Edgar - Chainsaw2This article or section is a stub about an ability in Dissidia Final Fantasy (2015). You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

FFAB

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

FFBE

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearancesEdit

Ehrgeiz: God Bless the RingEdit

Ehrgeiz Trine Materia
Trine Materia.
—Description

Trine appears as a magic spell within the Forsaken Dungeon. The Basic Magic version creates a lightning trap that can be activated for four times before disappearing and consume one Magic Stone when used. The Ultra Magic version creates lightning bolts that hit all enemies, it consumes three Magic Stones when used.

GalleryEdit

EtymologyEdit

A trine is an angle of 120° (1/3 of the 360° ecliptic). A separation (orb) of 120±04° is considered a trine. The trine indicates harmony, and ease of expression, with the two elements reinforcing each other.