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These use L.5 Doom, so make sure the party member's levels aren't multiples of five or they will be wiped out. Also attacks with L.4 Flare.
Final Fantasy VI PlayStation Bestiary entry

The Trapper is an enemy in Final Fantasy VI. It can be found at Magitek Factory.


It uses many level-based Lores, and can cripple the party if they are at the wrong levels. Its special attack Program 18 inflicts Reflect, which can hinder the player's attempts to heal their party members. Thunder spells work well, as does Gau's Anguiform and Aspiran Rages. The Ramuh and Bismarck summons can kill groups of Trappers at once. If the player fights a lone Chaser, it will always spawn three Trappers when killed.

Should the opportunity arise, bringing along Strago in the party while traveling in the Veldt is highly advised, as this enemy also appears in that area later on in the game, therefore enabling him to gain early access to its three Lores.

AI scriptEdit

Attack Turns:
1st Turn: Program 18 (33%) or Lv. 5 Death (33%) or Nothing (33%)
2nd Turn: Program 18 (33%) or Lv. 4 Flare (33%) or Nothing (33%)
3rd Turn: Program 18 (33%) or Lv. 3 Confuse (33%) or Nothing (33%)

Other appearancesEdit

Pictlogica Final FantasyEdit

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


Related enemiesEdit

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