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These use L.5 Doom, so make sure the party member's levels aren't multiples of five or they will be wiped out. Also attacks with L.4 Flare.
Final Fantasy VI PlayStation Bestiary entry

The Trapper is an enemy in Final Fantasy VI. It can be found at Magitek Factory.

Stats Edit

Final Fantasy VI enemy stats
#078#079 (GBA) #080
#038 #039 (Mobile/PC) #040
Names Location Type Other information
SNES: Trapper
PS: Trapper
GBA: Trapper
Mobile/PC: Trapper
Magitek Factory None N/A
Level HP MP Attack Magic
19 555 80 13 10
Defense Magic Defense Magic Evasion Speed Hit Rate
0 135 0 35 100
Evasion EXP Gil
0 235 200
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
100% 100% 200% 100% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
100% 100% 200% -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
- Immune Immune Immune - Immune Immune - - -
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
- - - - Immune - Auto - - -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
- - - - Immune - - - - -
Items (GBA/Mobile/PC)
Steal Item dropped Metamorphose
(Miss rate: 28.6%)

[12.5%Applies when successful; success based on users' level, doubles with Thief's Bracer.] Auto Crossbow
None [Slot 1 (25%)]Mythril Sword
[Slot 2 (25%)]Mythril Helm
[Slot 3 (25%)]Mythril Mail
[Slot 4 (25%)]Heavy Shield
Morph ID: 4
Abilities (GBA/Mobile/PC)
Attack Abilities Rage Sketch Control & Confuse
Normal Attack: Unarmed
Special Attack: Program 18 (Grants Reflect)
Lv.3 Confuse, Lv.4 Flare, Lv.5 Death Attack, Lv.3 Confuse Lv.3 Confuse, Lv.5 Death Attack, Lv.3 Confuse, Lv.4 Flare, Lv.5 Death

Battle Edit

It uses many level-based Lores, and can cripple the party if they are at the wrong levels. Its special attack Program 18 inflicts Reflect, which can hinder the player's attempts to heal their party members. Thunder spells work well, as does Gau's Anguiform and Aspiran Rages. The Ramuh and Bismarck summons can kill groups of Trappers at once. If the player fights a lone Chaser, it will always spawn three Trappers when killed.

Should the opportunity arise, bringing along Strago in the party while traveling in the Veldt is highly advised, as this enemy also appears in that area later on in the game, therefore enabling him to gain early access to its three Lores.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm.Normal Back Surr.Surrounded Side
118 Trapper x3 Y Y N Y Ceiling Battle 2
122 Chaser, Trapper x3 Y N N N Sides, individual Battle 2

AI script Edit

Attack Turns:
1st Turn: Program 18 (33%) or Lv. 5 Death (33%) or Nothing (33%)
2nd Turn: Program 18 (33%) or Lv. 4 Flare (33%) or Nothing (33%)
3rd Turn: Program 18 (33%) or Lv. 3 Confuse (33%) or Nothing (33%)

Other appearances Edit

Pictlogica Final Fantasy Edit


Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Related enemies Edit