A tower of this magnitude could not have been built by human hands.
The Tower of Babil (バブイルの塔, Babuiru no Tō?), also known as the Tower of Bab-il or the Tower of Babel, is a location in Final Fantasy IV. It is a large tower that stretches from the Earth's Underworld to the Overworld. It is used by Golbez to summon the Giant of Babil from the Moon by collecting the Crystals from both worlds and bringing them to the tower.
Summoning the Giant dooms the world. Dr. Lugae and Rubicante, the Archfiend of Fire, have made the tower their headquarters. They operate a "Super Cannon," which they use to fight the dwarves of the Underworld. The tower's origin remains unknown, although due to its architecture, technology and connection to the Red Moon, it is likely of Lunarian creation.
Story
Final Fantasy IV
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Cecil, Kain, Rydia, Rosa, and Yang sneak into the lower half of the tower to retrieve the Crystals stolen by Golbez. They find Dr. Lugae and Rubicante preparing for war with the Overworld kingdom of Eblan. Rubicante escapes, but Cecil and his friends fight Dr. Lugae and his robotic son Barnabas.
After defeating them, they obtain the key to stopping the Super Cannon. They stop it, but Yang locks himself in the room and presumably perishes in the following explosion. During the escape from the tower, Golbez tries to make the bridge leading to it collapse from afar, but Cecil's party is saved by Cid in the newly reinforced Enterprise.
After another series of events, Cecil and his party meet Edge and arrive at the upper half of the Tower of Babil where they meet the King and Queen of Eblan turned into monsters by Lugae. Edge helps them return to their senses, and they are killed. Rubicante appears, and Edge loses control. Cecil and his friends defeat Rubicante and find the room with the Crystals but fall into a pitfall, leading back underground where they find an abandoned Red Wings airship. Edge christens the airship the Falcon and the party uses it to escape the tower.
Once Golbez acquires all the Crystals, the Tower of Babil becomes shielded and no longer accessible. Cecil, Rydia, Rosa, and Edge, along with the Lunarian Fusoya, arrive to deactivate the shield, but are too late. The Giant of Babil emerges, and must be destroyed. Afterward, the Tower cannot be entered at all.
Final Fantasy IV -Interlude-
Template:Sideicon After rescuing Rydia from the Sealed Cave, Cecil, Palom and Porom head to the Tower of Babil's underground area. The tower glows mysteriously and Rydia speaks only of traveling to it. Meanwhile Edge explores the upper area on the surface, having seen the same glow. As Cecil and his comrades climb the tower, they battle elemental monsters that bestow Rydia her elemental Eidolons Ramuh, Shiva, Ifrit and Titan. Rydia disappears and three Android Soldiers attack Cecil and the twins, merging into the Deus Ex Machina. Edge saves them and they continue up the tower. At the top they find Rydia, but Edge recognizes her as a fake.
Now known as Rydia?, the imposter summons her elemental Eidolons to attack the group, followed by Bahamut. The real Rydia arrives and returns Bahamut to his senses, forcing the imposter to fight the group herself with Black Magic. Defeated, the imposter fades and reports to an unseen entity that the "Eidolon system" is complete.
Final Fantasy IV: The After Years
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Edge and the Eblan Four head to the pulsating Tower of Babil. Upon reaching the inners of the tower, Edge and the ninjas encounter the Mysterious Girl who summons Ifrit after them. The ninjas escape onto the airship Rydia and Luca are using.
Locations
Lower half
- B1
The tower's entrance is accessible only through Ninjutsu. Edge, the last addition to the party in Final Fantasy IV, warps them to start the climb, getting through the invisible barrier.
- B6
In this floor, Dr. Lugae is seeing Rubicante off, who is using the warper. The party encounters Dr. Lugae and Barnabas, whom they must fight. When they win, they will obtain Lugae's Key. Afterwards, the teleporter may be examined, and if prompted, will inform the player it is not working.
- B9
After obtaining Lugae's Key back in B6, the party must use it to open the locked door, which is the second exit in the map. It is the cannon control room. The party will encounter three Goblin Captains controlling the cannons, and when the party defeats them, they destroy the cannons' controls. Yang stays behind to save the dwarves, but fails and is assumed dead until he is found in the Sylph Cave.
Upper half
- B5
It is the floor where the King and Queen of Eblan, Edge's lost parents, appear. They tell Edge to come with them "to hell", and the player must fight them as Lugae has turned them into chimeras. It is a scripted battle and the second phase is unwinnable, as the royal couple decimate their inhuman selves while they are still lucid.
As Edge mourns his parents' death, Rubicante appears before them. Edge falsely accuses him of experimenting with his parents, and the party must face him. After Rubicante is defeated, he will congratulate the party and compliments them, saying that Golbez will see them as worthy opponents. Edge's Seneschal, along with two ninjas, arrive, searching for Rubicante, but Edge tells them that the job is finished. Seneschal thanks the party and asks them to take care of Edge.
- crystal room
It is the room next to B5, and holds all of Earth's seven Crystals. As Cecil and the party approach to take them, they are caught in a trap and fall to a subterranean level of the tower. This is a large crystal room where all the Crystals stolen by Golbez are kept contains eight chambers for them, the top-most one of which is empty. While this makes sense, as Golbez lacks the final Crystal, the player never sees the empty chamber or the rest of the room beyond the entrance, as Cecil triggers a hidden pitfall and drops into the lower section of the tower upon entering. There is also a doorway at the back of the room leading to a short dead-end hallway, but the player normally can never reach or even see it.
In the 3D release of Final Fantasy IV, this room is smaller and has only one chamber where all seven Crystals are kept together. As the chamber lies at the back of the room where the door ought to be, and the map for the floor is completed without showing it, the hallway in the back of the floor is likely removed in this version.
- B8
It is an unrevisitable portion of the floor. Once the player has taken the west exit, the entire tower will be unrevisitable. The exit will lead to a room with a Red Wings airship. The party will use it to escape, and regroup back in the Dwarven Castle.
Items
Final Fantasy IV
- 2,000 accumulated gil
- Hi-Potion x2
- Ether
- Hi-Ether
- Phoenix Down x2
- CatClaw
- Archer Bow
- Ice Arrows x20
- Bandana
- Icebrand (Monster-in-a-box: Fight Security Eye)
- Ice Lance (Monster-in-a-box: Fight Security Eye)
- Ice Shield (Monster-in-a-box: Fight Security Eye)
- Ice Armor (Monster-in-a-box: Fight Security Eye)
Interlude
- Ether
- X-Potion
- Giant's Gloves
- Phoenix Down
- Antarctic Wind
- Potion
- Arctic Wind
- Hi-Potion x2
- Dry Ether
- Ice Arrows x20
- Green Beret
- Kiku-ichimonji
- Killer Bow
- Aegis Shield
- Ribbon
The After Years
- Hi-Potion x3
- Great Bow
- Battle Axe
- Ether
- Cross Shuriken
- Potion
- Ether
- Kogarasu
- Tent
- Chain Whip
Enemies
Final Fantasy IV
- Puppeteer, Evil Doll x2
- Puppeteer, Evil Doll x3
- Magma Tortoise, Goblin Captain x2
- Goblin Captain x3
- Goblin Captain x4
- Magma Tortoise x2, Black Lizard x2
- Black Lizard x3
- Flame Knight, Flamehound x2
- Flamehound x3
- Flame Knight x2
- Chimera, Flame Knight x2
- Chimera
- Chimera, White Mousse x3
- Chimera x2
- Security Eye
- Stone Golem, Medusa
- Mystery Egg (Hatches into Black Lizard)
- White Mousse x6
- Dr. Lugae, Barnabas, Barnabas-Z (Boss)
- Dr. Lugae (Boss)
Final Fantasy IV -Interlude-
- Cait Sith x2
- Gray Bomb x3
- Gray Bomb x4
- Marionetteer, Black Knight
- Lilith
- Ogre x2
- Gigas Gator
Final Fantasy IV: The After Years
Upper section
- Proto Beam Cannon x2, Domovoi x2
- Proto Beam Cannon x2, Proto Clockwork
- Proto Clockwork, Proto Beam Cannon, Gatlinghog x2
- Spirit x3, Soul
- Proto Clockwork x2
- Proto Beam Cannon x2
- Soul x2
- Gray Bomb x4
- Belphegor x2 (Event)
- Flamehound x2 (Event)
Lower passage
- Ifrit (Cannot be won)
Musical themes
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The background music inside the Tower of Babil is its eponymous theme.
Other appearances
Final Fantasy Tactics
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The Tower of Babel is mentioned as one of the wonders in Final Fantasy Tactics. It bears the following description:
A legendary tower that extends to the heavens from deep below the earth. Also called the Tower of the Colossi, this mighty spire withstood the Cataclysm, and is a priceless remnant of ancient civilization.
Final Fantasy Legends: Toki no Suishō
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The Tower of Babil appears in Final Fantasy Legends: Toki no Suishō as a massive dungeon. Inside the dungeon, players must face off against many hoards of monsters to ascend to the next level of the tower. For completing each set of encounters, players may earn components for upgrading their Phantom Stones.
A remix of the tower's theme from Final Fantasy IV serves as the dungeon's battle music.
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Theatrhythm Final Fantasy
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The Tower of Babil appears in the FMS for the "Main Theme of FINAL FANTASY IV". The inside of the tower appears as the BMS for Battle With the Four Fiends.
Theatrhythm Final Fantasy Curtain Call
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The Tower of Babil returns in both Music Sequences.
Final Fantasy Airborne Brigade
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Final Fantasy Record Keeper
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Tower of Babil - Depths
With three Dark Crystals already in his possession, Golbez now aims to take the fourth and final Crystal. The party seizes this opportunity to make an assault on the Tower of Babil and retrieve the stolen Crystals.
- Difficulty
- 26 (Classic)
- 50 (Elite)
- Layout
- Tower of Babil - 13th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 12th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 11th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 3
- Tower of Babil - 10th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 9th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 8th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 7th Level
- Boss Battle
- Stamina: 6 (Classic), 10 (Elite)
- Rounds: 1
- Tower of Babil - 6th Level
- Boss Battle
- Stamina: 6 (Classic), 10 (Elite)
- Rounds: 1
- Enemies
- Black Knight* May appear in any normal battles.
- Medusa* May appear in any normal battles.
- Purple Bavarois* May appear in any normal battles.
- Soldieress* May appear in any normal battles.
- Bosses
- Lugae* Appears in Tower of Babil - 7th Level.
- Barnabas* Appears in Tower of Babil - 7th Level.
- Barnabas-Z* Appears if Barnabas is defeated before Lugae.
- Lugaeborg* Appears in Tower of Babil - 7th Level.
- Boss Target Score
- Lugae & Barnabas
- Exploit Barnabas's weakness to lightning attacks.
- Defeat Barnabas before he self-destructs.
- Lugaeborg
- Exploit Lugaeborg's weakness to lightning attacks.
- Classic Rewards
Completion Type | Item | Quantity |
---|---|---|
First Time Completion | Mythril | 1 |
Stamina Shard | 1 | |
Completion Reward | Gil | 2,000 |
Mastery Reward | Lesser Holy Orb | 5 |
Stamina Shard | 2 |
- Elite Rewards
Completion Type | Item | Quantity |
---|---|---|
First Time Completion | Mythril | 1 |
Completion Reward | Gil | 12,000 |
Mastery Reward | Greater White Orb | 3 |
Tower of Babil - Heights
In order to retrieve the Crystal, Edge joins Cecil's party as they make their way into the Overworld half of the Tower of Babil.
- Difficulty
- 27 (Classic)
- 55 (Elite)
- Layout
- Tower of Babil - 1st Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 2nd Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 3rd Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 3
- Tower of Babil - 4th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 5th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 6th Level
- Boss Level
- Stamina: 6 (Classic), 10 (Elite)
- Rounds: 1
- Tower of Babil - 7th Level
- Stamina: 5 (Classic), 9 (Elite)
- Rounds: 2
- Tower of Babil - 8th Level
- Boss Battle
- Stamina: 6 (Classic), 10 (Elite)
- Rounds: 1
- Enemies
- Coeurl* May appear in any normal battles.
- Medusa* May appear in any normal battles.
- Purple Bavarois* May appear in any normal battles.
- Steel Golem* May appear in any normal battles.
- Bosses
- King of Eblan* Appears in Tower of Babil - 6th Level.
- Queen of Eblan* Appears in Tower of Babil - 6th Level.
- Rubicante* Appears in Tower of Babil - 8th Level.
- Boss Target Score
- King & Queen of Eblan
- Defeat the King of Eblan without being KO'd.
- Rubicante
- Classic Rewards
Completion Type | Item | Quantity |
---|---|---|
First Time Completion | Mythril | 1 |
Stamina Shard | 1 | |
Completion Reward | Gil | 2,000 |
Mastery Reward | Lesser Power Orb | 5 |
Stamina Shard | 2 |
- Elite Rewards
Completion Type | Item | Quantity |
---|---|---|
First Time Completion | Mythril | 1 |
Stamina Shard | 1 | |
Completion Reward | Gil | 12,000 |
Mastery Reward | Greater Power Orb | 3 |
Stamina Shard | 1 |
Gallery
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Etymology
The Tower of Babil is named for the Tower of Babel. Tower of Babel is from a story from the Book of Genesis in the Hebrew Scriptures/Old Testament/Torah, as well as other various ancient documents. The story tells of how early humanity began construction on a great tower that would extend to the heavens. However, God determined "nothing that they propose to do will now be impossible for them" so confused their language and scattered them over the face of all earth, leaving the tower and its city abandoned.
TheTrivia
- In the European Nintendo DS remake, Rubicante refers to the Crystals as being on the top floor of the tower, but when the party enters it through the Eblan Cave, they go down underground levels instead of going up. As such, when the pitfall opens under their feet, they only fall two floors at most.
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