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Tornado

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Tornado used by Terra in Dissidia Final Fantasy.

Tornado (トルネド, Torunedo?) is a recurring spell and ability in the Final Fantasy series. It most often deals strong Wind-elemental damage, but may also reduce targets to single digit health.

See also: Aero, Aerora, Aeroga, Aeroja, and Tornado II.
See also: Cyclone (Ability), Whirlwind (Ability), Twister (Ability), and Maelstrom.


Contents

AppearancesEdit

Final Fantasy IIIEdit

Tornado, called Wind in the NES version, is a Level 8 White Magic spell that reduces the target's HP to single digits. It is bought in Eureka for 60,000 gil and can be used by the enemies Unei's Clone and Unei. It has a 40% accuracy and can target one or all enemies.

Final Fantasy IVEdit

Tornado, called Weak in the SNES version and Wind in the PSX version, is a Black Magic spell that affects one target, reducing the target's HP to single digits for 25 MP. Palom learns this spell at level 48, and Rydia learns it at level 51 in the original releases and at level 58 in DS release. It has an accuracy of 70 (75 in non-DS versions). Tornado can be cast by Dark Elf and Dark Sage, while Belphegor can cast it only in the DS version.

In Final Fantasy IV Advance and Final Fantasy IV The Complete Collection, Abel's Lance can randomly cast Tornado on any enemy in the game, including bosses.

Final Fantasy IV -Interlude-Edit


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Final Fantasy IV: The After YearsEdit

Tornado, used by the Strato Avis and the Gargoyle enemies, lowers the character's HP to critical. It is also learnable by Palom (level 45) and Rydia (level 58), while Fusoya starts with the spell, and costs 25 MP to cast.

Final Fantasy VIEdit

Tornado, called W. Wind in the Super NES release, is an offensive spell learned from the Esper Midgardsormr at a x1 rate. It costs 75 MP and it reduces everyone's HP (including allies') to 6.25% of their current HP. Tornado can be cast by Level 60 Magic, Level 90 Magic, Master Tonberry, Rest, Ultima Weapon, Storm Dragon in the Dragon's Den, Kaiser Dragon, and Omega Weapon.

Final Fantasy VIIEdit

Tornado is found in the Contain Magic Materia once it reaches level three, and has a spell power equal to 6.5625x the base magic damage. It deals Wind-elemental damage and can cause Confusion at the cost of 90 MP. The chance of inflicting the target with Confusion is 32%. It is the only player-available Wind-elemental spell in the game.

Final Fantasy VIIIEdit

Tornado is the higher-level version of Aero and inflicts Wind-elemental damage on all opponents. It can be drawn and cast at enemies or junctioned to stats. Casting Tornado in battle increases compatibility with Pandemona by 1, Quezacotl by 0.6, Eden by 0.4 and with Bahamut by 0.2, but lowers compatibility with Brothers by 0.8.

Tornado
Draw from Level 1-100: Behemoth, Jumbo Cactuar, Tri-Point, Griever
Level 30-100: Abyss Worm, Fujin*, Thrustaevis
Draw Points Esthar City shopping mall, Island Closest to Heaven
Refine T Mag-RF: 1 Windmill refines into 20 Tornadoes
High Mag-RF: 10 Aeros refine into 1 Tornado
HP-J Str-J Vit-J Mag-J Spr-J Spd-J Eva-J Hit-J Luk-J
+30 +0.48 +0.24 +0.42 +0.24 +0.33 +0.13 +0.38 +0.14
Elem-Atk-J Elem-Def-J ST-Atk-J ST-Def-J
Wind: +1.0% Wind: +2.0% No effect No effect

Final Fantasy XEdit

Tornado is Auron's ultimate Bushido Overdrive attack. It inflicts non-elemental damage to all enemies. If the player inputs the button sequence correctly, it will deal increased damage.

Final Fantasy XIEdit

Tornado is a Wind-based Ancient Magic spell available to Black Mages only. An upgraded version, Tornado II, may be gained by players at level 75 with the use of Merit Points.

Final Fantasy XIIEdit

Tornado is the name of Chaos's ultimate attack. A Wind-elemental attack, its damage is equal to 90% of the target's max HP, capped at 9,999 in the original version.

In the Japanese version, Chaos's ultimate attack is named Hurricane, and Tornado is the name for Chaos's unique weaker Wind attack to single target.

Final Fantasy XIII-2Edit


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Final Fantasy XIVEdit

Tornado is a high level spell for Conjurers (Rank 44).

Final Fantasy TacticsEdit

Tornado is a powerful wind elemental attack, which hits a large area. This Planar Magick spell is used by Hashmal. See also enemy abilities.

Final Fantasy Tactics AdvanceEdit

Wild Tornado is field spell that can be cast by Illusionists for 32 MP. It can be learned from the Thor Rod for 200 AP. It deals Wind damage to all foes on the battlefield, has a Magic Power of 17, is stealable through the ability Steal: Ability, and is also susceptible to and Absorb MP.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Wild Tornado can be learned yet again from the Illusionist, and now costs 28 MP to cast and 250 AP to master. The actual Tornado spell is used by the Scion Chaos, which deals Wind elemental damage to all enemies.

Final Fantasy Mystic QuestEdit

Tornado is an enemy ability that deals Wind-elemental damage to both party members.

Final Fantasy Legend IIIEdit

Called Weak in the game, this White Magic spell deals Tornado elemental damage. It cost 28 MP to use, and it can be bought for 8500 GP in Knaya (Pureland).

Final Fantasy Legends: Hikari to Yami no SenshiEdit


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Chocobo's Dungeon 2Edit


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Dissidia Final FantasyEdit

Tornado is one of Terra's HP attacks. She summons three tornadoes to circle her, striking opponents multiple times, before the three tornadoes converge into one and inflict HP damage. Terra is able to use it in the air initially and learns to cast it on the ground at Level 14. Tornado costs 40 CP to equip and 180 AP to master.

Tornado is also the most powerful form of Shantotto's Spirit Magic: Air, used when she has over 6000 Bravery. It summons a large tornado that draws in opponents.

Dissidia 012 Final FantasyEdit

Shantotto now casts Tornado with Spirit Magic: Air with 4000+ Bravery. Terra's Tornado now costs 30 CP to equip and 130 AP to master.

Other AppearancesEdit

Kingdom HeartsEdit

Tornado appears in Chain of Memories and Re:Chain of Memories as a sleight, and in Birth By Sleep as a magic command exclusive to Ventus. It creates a large whirlwind that draws in enemies to deal damage over several seconds, and in Birth By Sleep can be moved with the analog stick.

GalleryEdit


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