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Tiny Mimic

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XII

The Tiny Mimic is an insect/mimic-type enemy in Final Fantasy XII. They are found in the Barheim Passage, and attack in groups. Alone, however, they are not a threat.

Bestiary entryEdit

Note: Shares the same bestiary as Tiny Bug.

Page 1: ObservationsEdit

The wandering nature of these creatures has been attributed to their apparent predilection for hunting prey of high intelligence. From their diet of Nature's intelligentsia, they receive nutrients to aid their own development, and it so often follows that fledglings are often vapid and dull. Some strains, however, such as the tiny bug, never leave the larval stage, and so die as poor of wit as they were when they were born.

Page 2: Talk About TownEdit

I should think you know by now that arrows, shot, and the like are a prized commodity in these parts, eh? Most of them, you see, must be imported from other lands! We've none but ourselves to blame, mind you. If only there were a few more people here with the skill to craft them... Aye, that's why you'll be going to the bazaar for your munitions. Bring some scales or fangs and you'll get what you need.
Gobalta, Merchant

StatsEdit

A: Lv. 7-8

Final Fantasy XII enemy stats
#031-b#032-a #032-b
Location Species Aggression Movement type Rare Game Other information
Barheim Passage (Great Eastern Passage, Op Sector 29, Op Sector 36)
Condition: Power Relay: Charge > 50%.
Insect/Mimic Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
7 - 8 211 - 217 45 - 48 10 - 11 2 - 2
Vitality Speed Attack Power Defense Magick Resist
23 - 23 15 - 15 11 - 12 6 - 7 5 - 5
Evade EXP LP CP Gil
0 - 0 54 - 57 1 36 - 41 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% 0% Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% Immune 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Knight)
[3%] Canopic Jar: Arcana
[95%] Iron Scraps
[5%] Iron Scraps;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 5 (10%)

None None None None

B: Lv. 7-8

Final Fantasy XII enemy stats
#031-b#032-a #032-b
Location Species Aggression Movement type Rare Game Other information
Barheim Passage (The Zeviah Subterrane) Insect/Mimic Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
7 - 8 211 - 217 45 - 48 10 - 11 2 - 2
Vitality Speed Attack Power Defense Magick Resist
23 - 23 15 - 15 11 - 12 6 - 7 5 - 5
Evade EXP LP CP Gil
0 - 0 134 - 137 1 36 - 41 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% 0% Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% Immune 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Knight)
[3%] Canopic Jar: Arcana
[95%] Iron Scraps
[5%] Iron Scraps;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 5 (10%)

None None None None

GalleryEdit

Related enemiesEdit

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