Time Magick is the skillset of Time Mages in Final Fantasy Tactics A2: Grimoire of the Rift. Time Magicks are learned through equipping rods and have various effects which can help in battle.

List of Time MagicksEdit

Skill Equipment Range AP MP
Haste Firewheel Rod 3 250 8
Hasten the flow of time around the target. Raises SPEED.
Hastega Flame Rod 3 350 16
An improved version of Haste. Raises the SPEED of all units in a small area.
Quicken Thor Rod 3 400 12
Slide the target through time. Enables target to take its next turn immediately.
Slow Terre Rod 3 250 8
Slow the flow of time around the target. Lowers SPEED.
Reflect Thunder Rod 3 250 8
Erect an invisible barrier around the target that bounces magicks back at their caster.
Stop Chill Rod 3 350 12
Stop the flow of time around the target. Prevents the unit from taking any action.
Extend Stardust Rod 3 150 8
Alter the flow of time, increasing the duration of buffs and debuffs on units in a small area.
Undo Crown Scepter 3 300 14
Reverse time's flow, reverting target's HP and MP to their value the previous turn.



Magick is an Early Modern English spelling for magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.