Time Magick is the skillset of Time Mages in Final Fantasy Tactics A2: Grimoire of the Rift. Time Magicks are learned through equipping rods and have various effects which can help in battle.

List of Time MagicksEdit

Skill Source Equipment Effect Range AP To Master MP Use
Haste Firewheel Rod Bestows Haste on one unit. 3 250 8
Hastega Flame Rod Bestows Haste in a small area. 3 350 16
Quicken Thor Rod Bestows Quick. 3 400 12
Slow Terre Rod Inflicts Slow. 3 250 8
Reflect Thunder Rod Bestows Reflect. 3 250 8
Stop Chill Rod Inflicts Stop. 3 350 12
Extend Stardust Rod Increases duration of buffs and debuffs on units within a small area. 3 150 8
Undo Crown Scepter If healed on previous turn deals damage to selected unit. If damaged on previous turn unit selected will be healed. This happens to the target's MP as well as HP. 3 300 14



Magick is an Early Modern English spelling for magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.