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Time Magick

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Magick
Time Magick (gray color) on the License Board.
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Time Magick (時魔法, Toki Mahō?), called Time Magic in Final Fantasy games other than those in the Ivalice Alliance, is magick used for manipulating time and space of a character or enemy.

Contents

AppearancesEdit

Final Fantasy XIIEdit

Main article: Time Magicks (Final Fantasy XII)

Due to the lack of classes in Final Fantasy XII, all characters are able to learn Time Magick by buying the appropriate license and by the player buying the spell from a Magick shop or traveling merchant.

For the International Zodiac Job System version, changes have been made by placing certain Arcane Magicks into Time Magicks. The Time Mage job has access to all these spells. Other Jobs have limited access.

Final Fantasy XII: Revenant WingsEdit

Time Magick is the skillset of Ashe and the enemy Job Time Mage.

Skill Effect
Comet Deal heavy damage to all foes in range.
Slowga Slow the actions of all foes in range.
Hastega Increase Speed of all allies in range.
Regenga Restore HP to all allies in range over time.
Combustion Increase attack radius. (Ashe only)
Pyrotechnics Deal ranged damage to multiple foes. (Ashe only)
Teleport Teleport group's Espers to user's position. (Ashe only)
Thunder Basic - Deal Lightning damage to one foe. (Time Mage only)
Firaga Deal fire damage to all foes in range.(Time Mage only)
Stopga Halt the actions to all foes in range. (Time Mage only)
Tonguetwister Passive - Reduces magick cast time. (Time Mage only)

Final Fantasy TacticsEdit

Time Magic is the skillset of the Time Mage and was renamed Time Magick in Final Fantasy Tactics: The War of the Lions.

PS1 Name PSP Name Description MP Cost Range Effect Speed JP Needed
Haste Time magick that hastens the passage of time for its targets, effectively boosting their Speed.
Can be Reflected. Arithmeticks.
Effect: Haste.
Quote: "Layer upon layer make your mark now... Haste!"
8 3 2 50 100
Haste 2 Hasteja Time magick that hastens the passage of time for its targets, effectively boosting their Speed.
Effect: Haste.
Quote: "Times current, place me in your whirlpool! Haste2!"
30 3 2 15 550/600
Slow Time magick that inhibits the passage of time for its targets, effectively reducing their Speed.
Can be Reflected. Arithmeticks.
Effect: Slow.
Quote: "Time, rest and give your kindness to the worthy! Slow!"
8 3 2 50 80
Slow 2 Slowja Time magick that inhibits the passage of time for its targets, effectively reducing their Speed.
Effect: Slow.
Quote: "Obey the sky's will, slow time down! Slow2!"
30 3 2 15 520/600
Stop Time magick that halts the passage of time for its targets, preventing them from receiving turns.
Can be Reflected. Arithmeticks.
Effect: Stop.
Quote: "Spirits of time, Hide us from the judging hand of God! Stop!"
14 3 2 15 330/350
Don't Move Immobilize Time magick that creates an anomaly in space to prevent its targets from moving.
Can be Reflected. Arithmeticks.
Effect: Immobilize.
Quote: "Land of all lives, suppress all rebels! Don't Move!"
10 3 2 34 100
Float Time magick that warps space, allowing its targets to float a height of 1h above the ground.
Can be Reflected. Arithmeticks.
Effect: Float.
Quote: "Land of mercy, loosen tight fists! Float!"
8 4 2 50 200
Reflect Time magick that creates a magick-reflecting field.
Can be Reflected. Arithmeticks.
Effect: Reflect.
Quote: "Spell break, turn into a avenging light! Reflect!"
12 4 1 50 300
Quick Time magick that hastens the localized passage of time, causing the target's turn to come more quickly.
Can be Reflected.
Quote: "Restore lost time in the spiral line... Quick!"
24 4 1 25 800/900
Demi Gravity Time magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.
Can be Reflected. Arithmeticks.
Quote: "Revenge with dark-evil spell! Demi!"
24 4 2 17 250
Demi 2 Graviga Time magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.
Can be Reflected. Arithmeticks.
Quote: "Black sheep of evil times, cover our light! Demi2!"
50 4 2 12 550
Meteor Time magick that warps space-time, causing an enormous meteor to fall on the battlefield.
Quote: "Time has come... crash down on the wicked! Meteor!"
70 4 4 8 1500

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Time Magick is the skillset of the Time Mage. Time Magicks are learned through Rods.

Skill Weapon Learned From Effect Range AP To Master MP Use
Haste Firewheel Rod Bestows Haste on one unit. 3 250 8
Hastega Flame Rod Bestows Haste in a small area. 3 350 16
Quicken Thor Rod Bestows Quick. 3 400 12
Slow Terre Rod Inflicts Slow. 3 250 8
Reflect Thunder Rod Bestows Reflect. 3 250 8
Stop Chill Rod Inflicts Stop. 3 350 12
Extend Stardust Rod Increases duration of buffs and debuffs on units within a small area. 3 150 8
Undo Crown Scepter If healed on previous turn deals damage to selected unit. If damaged on previous turn unit selected will be healed. This happens to the target's MP as well as HP. 3 300 14
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