Time Magick
From Final Fantasy Wiki
Time Magick, called Time Magic in Final Fantasy games other than those in the Ivalice Alliance, is magick used for manipulating time and space of a character or enemy.
Contents |
[edit] Appearances
[edit] Final Fantasy XII
Due to the lack of classes in Final Fantasy XII, all characters are able to learn Time Magick by buying the appropriate license and by the player buying the spell from a Magick shop or traveling merchant.
NB! "MP cost" is defined as default MP cost. Channeling Licenses can lower MP cost of any spell.
| Name | Description | MP cost | Price | License | LP cost |
|---|---|---|---|---|---|
| Slow | Slow one foe's actions. | 8 | 200 | Time Magick 1 | 20 |
| Immobilize | Immobilize all foes in range. | 16 | 600 | ||
| Disable | Prevents all foes in range from taking action. | 16 | 600 | Time Magick 2 | 25 |
| Reflect | Cause magicks to be reflected from ally (this include ally magicks). | 12 | 800 | ||
| Break | Turn one foe to stone after a short time. | 14 | 900 | Time Magick 3 | 30 |
| Warp | Banish all foes in range. | 18 | 1,700 | ||
| Bleed | Heavily damage one enemy over time. | 12 | 1,100 | Time Magick 4 | 35 |
| Balance | Area damage equal to difference in caster's current and max HP. | 18 | 1,500 | ||
| Float | Allows all allies in range to walk on air (negates earth-elemental attacks and allows the party to float over traps without activating them). | 20 | 2800 | Time Magick 5 | 40 |
| Haste | Speed up one ally's actions. | 20 | 3,400 | ||
| Countdown | Reduce one foe's HP to 0 after a short time. | 8 | 3,100 | Time Magick 6 | 45 |
| Stop | Halt the actions of one foe. | 20 | 3,700 | ||
| Reflectga | Cause magick to be reflected from all allies in range. | 24 | 6,800 | Time Magick 7 | 110 |
| Slowga | Slow the actions of all foes in range by 50%. | 24 | 10,400 | ||
| Hastega | Speed up the actions of all allies in range by 50%. | 70 | 16,600 |
[edit] International Zodiac Job System
Changes have been made by placing certain Arcane Magicks into Time Magicks. The job Time Mage have access to all these spells. Other jobs have limited access:
- Red Mages can obtain License 1, 2, and 3 only;
- Machinist can access License 8, 9, and 10 with the Esper Famfrit License.
| Name | Description | MP cost | Price | License | LP cost |
|---|---|---|---|---|---|
| Slow | Slow one foe's actions. | 8 | 500 | Time Magick 1 | 20 |
| Immobilize | Immobilize one foe. | 14 | 500 | ||
| Reflect | Cause magicks to be reflected from ally (this include ally magicks). | 12 | N/A | Time Magick 2 | 30 |
| Disable | Prevents a foe from taking action. | 14 | 700 | ||
| Vanish | Render one ally invisible. | 12 | N/A | Time Magick 3 | 40 |
| Balance | Area damage equal to difference in caster's current and max HP. | 18 | N/A | ||
| Gravity | Reduce HP of one enemy by 1/4 of target's max HP. | 12 | 2,300 | Time Magick 4 | 50 |
| Haste | Speed up one ally's actions. | 18 | N/A | ||
| Stop | Halt the actions of one foe. | 20 | 900 | Time Magick 5 | 60 |
| Bleed | Heavily damage one enemy over time. | 12 | 1,200 | ||
| Break | Turn one foe to stone after a short time. | 14 | 1,000 | Time Magick 6 | 70 |
| Countdown | Reduce one foe's HP to 0 after a short time. | 8 | N/A | ||
| Float | Allows all allies in range to walk on air (negates earth-elemental attacks and allows the party to float over traps without activating them). | 16 | N/A | Time Magick 7 | 80 |
| Berserk | Cause one ally to mindlessly attack with weapon in hand. | 10 | 900 | ||
| Vanishga | Render all allies in range invisible. | 24 | 3,800 | Time Magick 8 | 90 |
| Warp | Banish all foes in range. | 18 | N/A | ||
| Reflectga | Cause magick to be reflected from all allies in range. | 24 | N/A | Time Magick 9 | 100 |
| Slowga | Slow the actions of all foes in range by 50%. | 24 | 7,000 | ||
| Graviga | Reduces HP by 1/2. | 28 | 5,800 | Time Magick 10 | 125 |
| Hastega | Speed up the actions of all allies in range by 50%. | 70 | N/A |
[edit] Final Fantasy XII: Revenant Wings
Time Magick is the skillset of the enemy job Time Mage.
[edit] Final Fantasy Tactics: The War of the Lions
Time Magick is the skillset of the Time Mage.
[edit] Final Fantasy Tactics A2: Grimoire of the Rift
Time Magick is the skillset of the Time Mage. Time Magicks are learned through Rods.
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|---|
| Recurring Magic |
| Black Magic - Blue Magic - Ninjutsu - Summon Magic - Spellblade - Time and Space magic - White Magic |
| Final Fantasy XI |
| Blue Magic - Dark Magic - Divine Magic - Elemental Magic - Enfeebling Magic - Enhancing Magic - Healing Magic - Singing - String Instrument - Summoning - Wind Instrument |
| Final Fantasy XII Magicks |
| Arcane Magick - Black Magick - Green Magick - Time Magick - White Magick |
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