Perform time magic.
Description
Time Magic, also known as Time, is the primary ability of the Time Mage job from Final Fantasy V. This skillset involves manipulating time and space, either to cast positive status effects on allies or to cripple and destroy enemies. It is disabled if the user is silenced. Time Magic spells are purchased from shops in various towns and are divided into 6 levels.
Obtained[]
Time Magic is equipped to all Time Mages by deafult. After leveling up the Time Mage job, a character can have the Time Magic ability equipped on any other job and use any Time Magic spell whose associated level has been attained by the Time Mage. Therefore, to be able to use all Time Magic spells as a non-Time Mage, a character must level their Time Mage job up to level 6. Time Magic is the primary ability for Time Mages, who can use all Time Magic spells without the need to attain a spell's associated level first.
Mechanics[]
The Time Magic skillset is locked if the user is under the effects of silence, or in the right side of Fork Tower where magic-use is forbidden. The spells that ail opponents have a chance of missing and multi-targeting reduces their hit rate; spells that buff one's own party always succeed. Time Magic has four purely damaging spells: Comet and Meteor's damage is random, and Gravity and Graviga may miss but deal fractional damage based on the target's current HP; both types deal damage independent of the caster's stats.
Any job equipped with Time Magic Level 1 will gain their character's base Freelancer Magic +14 if their default stat is lower. For each additional Time Magic level up to level 6, the Magic bonus is increased by 2 per level, for a maximum of +24 Magic at Time Magic Level 6. Upon mastery, Freelancers and Mimes gain the Time Mage's base Agility and Magic unless they already have a higher base from another mastered job.
List of spells[]
Name | Cost | Spell Level | MP Cost | Effect | Location | Image |
---|---|---|---|---|---|---|
Speed | 300 | 1 | 1 | Increases rate at which the ATB gauge fills up. | Phantom Village, in a pot in Walse Castle Basement | |
Hastens the pace of battle. | ||||||
Slow | 80 | 1 | 3 | Halves speed at which the ATB gauge fills up. (Hit=95%) | Walse, Karnak, Istory | |
Slows the passing of time for one enemy. | ||||||
Regen | 100 | 1 | 3 | Target gradually restores HP over time. | Walse, Karnak, Istory | |
Gradually restores HP. | ||||||
Mute | 320 | 2 | 3 | Prevents all affected targets from using magic. | Walse, Karnak, Istory | |
Silences all allies and enemies. | ||||||
Haste | 320 | 2 | 5 | Doubles speed at which the ATB gauge increases. | Walse, Karnak, Istory | |
Hastens the passing of time for one ally. | ||||||
Float | 300 | 2 | 10 | Avoid all earth-elemental damage and floor traps. | Buy at Phantom Village. Find at Castle Surgate | |
Levitates target. | ||||||
Gravity (Demi) |
620 | 3 | 9 | Halves a target's current HP.(Hit=99%) | Karnak, Istory | |
Halves target's HP. | ||||||
Stop | 580 | 3 | 8 | Prevents target from performing any actions until the status wears off.(Hit=90%) | Karnak, Istory | |
Causes time to stop, halting target's actions. | ||||||
Teleport (Exit) (Telepo) |
600 | 3 | 15 | Escape from dungeons to the world map. When used in battle, same effect as fleeing. | Buy at Phantom Village. Find at Castle of Bal | |
Warps party out of dungeon or out of battle. | ||||||
Comet | 3000 | 4 | 7 | Inflicts random non-elemental damage. | Regole, Castle of Bal, Quelb, Castle Surgate | |
Calls forth meteors that damage one enemy. | ||||||
Slowga (Slow2) |
3000 | 4 | 9 | Casts slow on all enemies.(Hit=80%) | Regole, Castle of Bal, Quelb, Castle Surgate | |
Slows the passing of time for all enemies. | ||||||
Return (Reset) |
3000 | 4 | 1 | Starts battle over. | Regole, Castle of Bal, Quelb, Castle Surgate | |
Turn back time to the beginning of the battle. | ||||||
Graviga (Demi2) |
6000 | 5 | 18 | Reduces HP to 1/4 of current HP.(Hit=99%) | Moore | |
Reduces target's HP to 1/8th of total HP. | ||||||
Hastega (Haste2) |
6000 | 5 | 15 | Casts haste on all allies. | Moore | |
Hastens the passing of time for all allies. | ||||||
Old | 6000 | 5 | 4 | Causes target's status to decrease at a rapid pace.(Hit=90%) | Moore | |
Causes old status. | ||||||
Meteor | 0 | 6 | 42[note 1] | Hits random targets for 4 non-elemental attacks. | Great Sea Trench | |
Calls forth meteors that damage all enemies. | ||||||
Quick | 10000 | 6 | 77 | Allows user to perform 2 actions in the same turn without any interruptions. | Phantom Village | |
Stops the passing of time for all but the caster. | ||||||
Banish (X-zone) |
10000 | 6 | 20 | Removes target instantly, killing them. 50% Hit Rate. Works on the undead. Ignores target's immunity to Death, but fails against Heavy enemies.(Hit=50%) | Phantom Village | |
Erases one enemy from the battlefield. |
- ↑ In the Japanese and North American Game Boy Advance versions of Final Fantasy V, if a party member casts the Time Magic spell Meteor, and then a Mime or another job equipped with the Mimic ability copies that spell, the latter will spend the 42 MP it costs to cast that spell, and if if they have less than 42 MP (or 21 if equipped with a Gold Hairpin), they will fail to cast Meteor. This was fixed in the European version.
Other appearances[]
Final Fantasy Airborne Brigade[]
- Ability Cards
- Legend Cards
Final Fantasy Brave Exvius[]
Gallery[]
- GBA
- Defunct mobile/Steam
Etymology[]
spacetime is any mathematical model that combines space and time into a single interwoven continuum.
In physics,