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VI

Launches a powerful attack with S. Cross, N. Cross, Flare, Star, and Doom Tusk, so try to defeat this enemy quickly.
—PlayStation bestiary

The Tiger is a boss in Final Fantasy VI. It is fought in the second tier of the final battle along with Power, Machine, and Magic. According to the Final Fantasy III Nintendo Player's Guide, the second tier which includes Tiger, Magic, Machine, and Power is supposed to be a rematch of Goddess from the Warring Triad.[1] No official material support this; the idea was created by Nintendo of America.

Stats Edit

Battle Edit

Tiger is the most dangerous opponent in the second tier. It uses Southern Cross and Flare Star regularly, doing heavy damage to the entire party, and Northern Cross, which has a chance to Frozen a party member. When Tiger falls below 11,520 HP, it will use its special attack Zombie Fang, inflicting Zombie on a party member.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm.Normal Back Surr.Surrounded Side
512 Power, Tiger, Machine, Magic Y N N N Pre-drawn Dancing Mad (2)
No victory pose upon winning. Hide start messages. Prevent triple 7 for Joker's Death.

Strategy Edit

Due to its dangerous attacks, it should be defeated first. Flare, Blizzaga, and Ultima spells are most effective.

AI script Edit

Attack Turns:
1st Turn: Nothing (100%)
2nd Turn: Southern Cross (33%) or Flare Star (33%) or Northern Cross (33%)
3rd Turn: Nothing (100%)
4th Turn: Attack (33%) or Nothing (66%)

If HP <= 11520:

Southern Cross (33%) or Northern Cross (33%) or Flare Star (33%)
Zombie Fang (33%) or Nothing (66%)

Gallery Edit

Related enemies Edit

References Edit

  1. Final Fantasy III Nintendo Player's Guide, p.129