- "Listen to my story. This... may be our last chance."
Tidus is the main protagonist of Final Fantasy X, a rising star blitzball player from Zanarkand. After the gargantuan monster known as Sin attacks his hometown, Tidus is transported to the world of Spira. Lost, confused, and seemingly out of place, Tidus meets a newly-fledged summoner named Yuna, and her guardians. Yuna is to set out on a pilgrimage in an attempt to put an end to Sin, and by joining Yuna on her pilgrimage, Tidus hopes he will find his way home.
Yuna is the main protagonist in Final Fantasy X-2, but her relationship with Tidus works as the prime motivation for her to start her quest.
Since Tidus is never directly referred to by name in audible dialogue, instead being referred to using impersonal pronouns (you, him, new guy, brudda), the pronunciation of his name among fans is sometimes unclear, although the expected Japanese pronunciation should be Tee-das/Tee-dusu. This was confirmed in dialogue from Kingdom Hearts, which features him in a cameo, and was also confirmed in an interview with James Arnold Taylor who did Tidus's English voice. Tidus's name is pronounced Tee-Dus in English-language trailers and commercials released prior to the game.
In Kingdom Hearts II, although Tidus doesn't appear, Selphie mentions him, pronouncing his name as Tie-dus, confusing the issue further. Though ostensibly unrelated to either, the pronunciation of his name among fans may be affected by its resemblance to the English word "tide" and the given name "Titus". However, in the English release of Dissidia Final Fantasy, all characters in-game refer to him as Tee-dus.
Appearance and PersonalityEdit
- "This is our story! Now let's see this thing through together!"
- —Tidus to Yuna
Tidus has disheveled blond hair that is brown in his childhood flashbacks, and sometimes appears silverish in some FMVs of Final Fantasy X. He wears the logo of his blitzball team as a silver pendant, and otherwise dresses in the usual blitzball player's uniform. The logo of Zanarkand Abes is printed on his right trouser-leg. Tidus puts his own flair on the regular blitzball player's outfit by having one shorter and one longer trouser-leg, similar to Jecht, who wore a sash on his right side over a pair of shorts. Tidus wears yellow and brown shoes, a gauntlet in his left hand and a black glove in the other, a yellow jacket with a white hood and a blue pauldron and armor over his left arm. The dark dungaree-type outfit he wears over his other clothes is fastened with a black belt that has a metal chain.
Tidus is a youthful teen with an upbeat and carefree attitude who at first appears childish. He turns more serious when things get hectic, and despite his carefree ways, conceals a troubled past. Tidus is sensitive and even when giving an emotional response to most of his arguments, he tends to give a good rationale, for example, when he explains to Yuna about his views on the Yevon faith.
Having been picked on throughout his childhood by his blitzball-playing father motivated Tidus to become a blitzball player himself. To Tidus's dismay, he still resembles his father who tended to deny his position, take things easy, and never worry about the present situation leaving things for the morrow, a trait Tidus despised about him. Tidus's similarities with his father are pointed out by Auron who says Tidus is "the one running away". A lot of Tidus's personality is shaped by the comments he used to receive from his father, and how he grew up to resent him. Despite having been verbally offensive, at heart, Jecht was proud of his son and his resolve. As the story develops, Tidus must confront his childhood and his relationship with his father.
Living out his new life in Spira, Tidus matures and changes from a self-centered and outspoken athlete to a selfless hero. This theme is hinted in the flashbacks of when Jecht helped defeat Sin in his own pilgrimage, as well as in a conversation between Yuna and Tidus, where Yuna states defeating Sin and bringing happiness to Spira makes any price worthwhile and how at the game's conclusion, Tidus has come around to her way of thinking.
- "I thought about a lot of things, like... where I was, what I'd got myself into. I started to feel... light-headed, and then, sleepy. ...I think I had a dream - a dream of being alone. I wanted someone - anyone - beside me, so I didn't have to feel alone anymore."
- —Tidus's retrospective
Tidus, a citizen of Zanarkand, is about to play blitzball in the Jecht Memorial Cup - a tournament in honor of his lost father who mysteriously vanished ten years ago while on a blitzball training expedition out at sea. A successful blitzball player, people talked about how his skills were unequaled, which left pressure on Tidus to match, if not surpass, his father's skill.
During the tournament Zanarkand is attacked by Sin, an immense creature shrouded in water. The city is destroyed in its path but Tidus escapes before the blitzball stadium collapses. Tidus teams up with Auron, Jecht's old friend and Tidus's mentor, and together they fight their way to Sin. Auron drags Tidus into the monster's depths, claiming this is the beginning of his story.
Tidus awakens in the Baaj Temple area in the world of Spira where he runs into the eccentric salvager race, the Al Bhed. He befriends an Al Bhed girl named Rikku and tells her about his life in Zanarkand, as well as his career as the star player of the Zanarkand Abes. Rikku is reluctant to believe him, asking if he breathed in Sin's toxin, which is known to induce amnesia. After Tidus claims he is telling the truth, Rikku decides to take his word, but not before telling him a thousand years have passed since Zanarkand's destruction. Rikku tells Tidus that since Zanarkand is a holy place it would be wise not to tell any Yevonites about his life there. After being knocked off the ship by another Sin attack, Tidus awakens at the shores of Besaid Island.
Tidus meets Wakka, coach and captain of the Besaid Aurochs blitzball team, who is impressed by Tidus's talent. Like Rikku, Wakka is unnerved to hear Tidus's claim to hail from Zanarkand. Tidus decides to stick with the story of being a victim of Sin's toxin, lest people think of him a heretic. Wakka takes Tidus back to the village with him and in the village temple they learn an apprentice summoner has not returned from the Cloister of Trials. Worried the summoner may be in danger, Tidus rushes in despite the priest's warning about obeying the precepts of Yevon. Wakka finds Tidus near the entrance to the Chamber of the Fayth.
Wakka tells Tidus about the fayth and the temples: only summoners and guardians (such as Wakka) can go in and face the trials. Tidus meets the summoner Yuna, who has just completed the trials, and her accompanying guardians, Lulu and Kimahri Ronso. Afterwards, Tidus gets a chance to talk with Yuna who invites him to come along on her pilgrimage.
That night Tidus awakens after a dream where his father was putting him down, to hear Lulu berating Wakka. Lulu claims Wakka is only interested in Tidus because he reminds him of his younger brother, Chappu, who was a member of the Crusaders, a group determined to defeat Sin, but was killed the previous year. The next day, Yuna leaves on her journey to defeat Sin with her guardians Wakka, Lulu, and Kimahri, and with Tidus tagging along as Wakka plans to take him to a blitzball tournament in Luca in hopes someone might recognize him there.
As they sail to Kilika, Tidus gets to know Yuna, who believes he is truly from Zanarkand, because Jecht told her the same thing when she was younger. Tidus is disturbed by the knowledge his father had arrived in Spira, and Yuna tells him Jecht helped her father, High Summoner Braska, by becoming his guardian. When Tidus tells her Jecht disappeared from Zanarkand ten years ago, Yuna says it was the day Jecht arrived in Spira since that was also when she first met him. Soon after, the boat falls under attack from Sin.
After acquiring Ifrit in the Kilika Temple, the party arrives at Luca and the annual Blitzball World Championship, with Tidus learning his new team, the Besaid Aurochs, are the butt of the tournament, having a twenty-three-year losing streak.
Tidus meets Grand Maester Mika and the newest Maester, Seymour Guado, a man who is half-human and half-Guado. During the blitzball tournament Tidus teaches Yuna how to whistle, and if she ever does so he promises to come running. Kimahri's old rivals, Biran and Yenke Ronso, pick a fight with him and when Tidus goes to help him, Yuna is kidnapped by the Al Bhed Psyches. Tidus and Kimahri chase after them, and with Lulu guiding them to the Al Bhed ship, they rescue her. It is revealed Yuna is half-Al Bhed on her mother's side, and before the group returns to the tournament, Lulu warns Tidus not to tell Wakka about Yuna's lineage as Wakka "never had much love for the Al Bhed".
The Aurochs play against Luca Goers in the final match and Tidus takes Wakka's place in the game at first, but switches out after the crowd chants for Wakka to return. After the game the stadium is attacked by fiends. Tidus and Wakka fight them off and run into Auron. They are outnumbered, but Seymour summons the aeon Anima to destroy the fiends. Auron offers his services to Yuna as a guardian and unexpectedly tells Tidus Sin is Jecht but Tidus refuses to believe it.
Before the group continues onward, Yuna officially makes Tidus her guardian. She tries to cheer him up by teaching him how to smile even if he's feeling sad. Yuna tells him Sin is humankind's punishment for their vanity that will not go away unless they have atoned and explains about the Final Aeon, the only way to destroy Sin, which lays in wait in the Zanarkand ruins.
At the end of Mi'ihen Highroad, Tidus and the group are blocked by the Crusaders planning for "Operation Mi'ihen" where the Crusaders and the Al Bhed join forces to lure Sin into a trap and destroy it with a machina cannon supposedly as powerful as the aeons. The Crusaders let Yuna's group through under Maester Seymour's orders. Sin attacks and reduces the Crusaders to ashes. Tidus chases after the monster, begins to have visions of his father and wakes up near the Djose Highroad, where Yuna is sending the fallen soldiers to the Farplane.
Tidus meets up with Auron and is again told Sin is Jecht and that the reason Sin showed up was to see his son. Auron tells Tidus Jecht wanted to show him his power so Tidus would kill him.
The group crosses the Moonflow on a shoopuf and Wakka shows Tidus a sunken city. Tidus learns more about Spira's history and the Machina War from 1000 years ago. Yuna is kidnapped by the Al Bhed and Tidus and Wakka save her from a machina robot. Tidus meets with Rikku again, relieved his first friend in Spira is still alive, and is startled she was the one controlling the machina that kidnapped Yuna. Rikku joins the group as Yuna's guardian, keeping her identity as an Al Bhed a secret from Wakka.
Maester Seymour's home of Guadosalam lies on the way of the pilgrimage, so the group briefly stops there and is welcomed by the Maester. Seymour has become fixated on Yuna, fueling Tidus's dislike for him in light of his own growing feelings towards her. Seymour proposes to Yuna asking her to marry him for the good of Spira. She takes her time to decide and consult with the others, and they visit the Farplane, the gathering place for departed spirits. Within the Farplane, one will see images of their deceased loved ones triggered by their memories.
Yuna, unaware of Sin's identity, notes to Tidus that Jecht must still be alive since he doesn't appear on the Farplane. When his mother appears, Tidus realizes what caused his resentment towards his father to increase, since he blames Jecht for her death and how she barely looked at him whenever Jecht was around. Upon exiting, the "ghost" of Jyscal Guado escapes the Farplane to give Yuna a message. After Yuna sends him, a sphere drops from Jyscal's clothing, which she takes.
While crossing the Thunder Plains the party stops at Rin's Travel Agency and Yuna checks out a room. Tidus walks through the hall when he hears a man speaking in Yuna's room. As he tries to listen the door opens and he falls into the room, catching Yuna viewing at the sphere showing Seymour's deceased father, Jyscal Guado. Yuna explains the sphere is Jyscal's will and says to "take care of my son". Yuna decides to accept Seymour's proposal and travel to Macalania, where Seymour awaits her answer.
At Macalania Temple they find out from Jyscal's sphere that Seymour had killed his father to gain the title of Maester. As they confront Seymour they are forced into battle and Seymour is killed. Before Yuna can perform a sending, his body is taken away by Tromell, who brands them traitors for killing a Maester. Before the Guado can apprehend Tidus and the others, Sin whisks them away, and they are washed up in the deserts of Bikanel Island.
With Yuna missing, Rikku guides her friends to Home, the Al Bhed's sanctuary, in the hopes of finding her there. Yuna is not found and Tidus is told the truth about the pilgrimage: summoning the Final Aeon destroys Sin, but the aeon will kill the summoner as well. Tidus suffers an emotional meltdown and swears to find a way to keep Yuna alive. Rikku takes Tidus and the others to the Al Bheds' airship, the Fahrenheit, where they meet Cid, leader of the Al Bhed, Rikku's father and Yuna's uncle. They proceed to Bevelle, where Yuna is being forced into marrying the now-unsent Seymour.
Tidus and the rest of the guardians crash the procession, but cannot stop it. After the ceremony, Seymour commands the Warrior Monks to finish them off, but Yuna jumps from the balcony, summons Valefor mid-air, escaping to the Chamber of the Fayth, where she receives the aeon Bahamut. The group is tried for killing Seymour and siding with the Al Bhed, named traitors of Yevon, and sentenced to the dungeons of Via Purifico.
Tidus, along with Rikku and Wakka, fight off underwater fiends and escape the chamber. When they are reunited at the entrance, they confront Seymour and his guardians, with one of them carrying the now-dead Wen Kinoc. Seymour claims he has saved him from life and reveals his plans on using Yuna to become the next Sin and destroying Spira, "saving" everyone from fear and suffering. The party defeats Seymour and retreats to Macalania Woods where Yuna, her faith shaken, departs to the forest spring. Tidus follows her and reveals he knows the truth behind the Final Summoning and apologizes for talking about life after defeating Sin.
Tidus attempts to convince Yuna to abandon her pilgrimage and stay with him, and though Yuna considers it at first, she is ultimately unable to abandon her duty to Spira. Tidus comforts her and they share a passionate kiss under a full moon. The next morning, Tidus, Yuna, and the others continue on their journey toward Zanarkand, and in the meantime, Tidus and Rikku try to come up with a plan to save Yuna.
As the party approaches Zanarkand, another disquieting fact is revealed: Tidus, Jecht and the Zanarkand they come from are dreams of the fayth, ordered into existence after the real Zanarkand's destruction. The fayth want Tidus to defeat Sin permanently so they can finally rest, but if he complies, the dream will end and Tidus himself will disappear. However, all is not lost, as Tidus is left with these words by the fayth of Bevelle: "You have been touched by Sin... you're more than just dreams now".
The party sets up camp in the ruins' outskirts and Tidus recounts his tale to the others. He makes it all the way to the present without interruption, but is lost for anything to say after that.
When the party reaches Zanarkand, they witness visions of the past through pyreflies, including Seymour's childhood and the last chapters of Braska's pilgrimage. The group learns from Lady Yunalesca, the first summoner to defeat Sin who now resides as an unsent in the Zanarkand Ruins to grant the Final Aeon to summoners who complete their pilgrimage, that Sin is Jecht because the Final Aeon is dead, and a guardian close to the summoner will have to sacrifice him or herself to become the fayth for a new one, as Jecht did.
After the Final Aeon pierces Sin's armor Yu Yevon, the being at Sin's core, possesses the Final Aeon and transforms it into a new Sin, thus continuing the cycle. Yunalesca leaves the group to decide which guardian will be sacrificed into becoming the new fayth for the Final Aeon, but Tidus wants to break the "spiral of death", as Yuna does not wish to sacrifice any of her friends.
Yunalesca becomes dismayed at the party's unwillingness to follow the rites of the pilgrimage and offers to end their suffering through death. The party sees a vision of Auron from the past confronting Yunalesca, grief-stricken over Braska's death and Jecht's transformation. Yunalesca killed Auron, making him presently an unsent. As the present Auron rallies his team to fight Yunalesca, and Tidus tells Yuna to see their story through together. A fierce battle ensues, and Yunalesca is defeated. Without Yunalesca, the Final Aeon cannot be attained, and summoners will never be able to temporarily defeat Sin again. Auron tells Tidus he was an unsent all along, his spirit unable to rest because of the promises he made to Jecht and Braska. The party leaves Zanarkand without the Final Aeon, but still determined there is another way to defeat Sin.
The team boards the airship and plans the next move: if Yuna can defeat the current Final Aeon, Yu Yevon will be left spiritually and ecumenically vulnerable, which is when the party can destroy him. To do this, they must invade the hulk of Sin's body and destroy Yu Yevon from the inside. Seymour, determined to become the new Sin no matter what, attempts to stop them, but the party defeats him, leaving him weak enough for Yuna to finally send. As they travel further inside Sin, they encounter Jecht, Tidus's father and Braska's Final Aeon.
Jecht tells Tidus he is proud of his son for becoming the man he is now, and though it's difficult for Jecht to say, Tidus can tell his father loves him. As Jecht transforms into his aeon form, Tidus and the others attack and defeat him, releasing him from Yu Yevon's possession. Tidus urges Yuna to summon her remaining aeons and defeat Yu Yevon once and for all. Yu Yevon possesses each of the aeons in turn, and the group defeats each one until Yu Yevon has nowhere left to hide. Tidus reveals he will vanish once they defeat Yu Yevon, but says "I know it's selfish, but this is my story!"
After Yu Yevon has been killed, the fayth depart to the Farplane, relieved and thankful. Being a dream of the fayth himself, Tidus must meet the same fate. As he starts to fade, he apologizes to Yuna for not being able to show her his Zanarkand and bids a tearful farewell to his friends. As Tidus walks away, Yuna rushes up to him but passes right through him. Tidus accepts his fate and Yuna tells Tidus she loves him (in the original Japanese she simply thanks him for his help). Embracing Yuna one last time, Tidus takes a running jump off the Fahrenheit's deck and enters the Farplane, where he is reunited with the spirits of Braska, Auron, and Jecht. Tidus gives his father a jovial high-five, proof that the two are finally at peace.
In the depths of the ocean among swirling pyreflies, Tidus wakes up and swims toward the surface with a smile on his face.
- "Perhaps not the young man shown in the sphere that Kimahri discovered on Mt. Gagazet..."
- —Dossier description
Yuna views a sphere recording showing a young man with the exact likeness of Tidus trapped in a cage and demanding to be freed to let him see "the summoner". The sphere compels Yuna to join the Gullwings, a sphere hunting group, and travel all around Spira in the hope she could discover what really happened to the man she loves. Maechen implies Tidus's likeness and abilities are the fayth's way of recreating Shuyin, who was a blitzball ace in his own right during Zanarkand's golden age.
If at the end of her journey Yuna tells the fayth she wants to see Tidus again, he is revived by the fayth. He wakes up in the depths of the ocean and swims to the surface finding himself off the coast of Besaid Island. Tidus is greeted by Yuna and a crowd of people on the beach, including Wakka and Lulu. Tidus and Yuna travel to Zanarkand, where Tidus tells Yuna about his theory of the fayth gathering his thoughts and putting them back together, but asks if he is still just a dream. Yuna asks if he will disappear again, but Tidus says they should just cherish each other. Yuna playfully pushes Tidus into a pool of water and Tidus tells Yuna off for not cherishing him, but she tells him he didn't disappear.
Should one obtain the Good or Perfect Ending, Yuna will mention living with Tidus in Besaid.
- "Star player of the Zanarkand Abes. His attacks lack some power due to his inexperience with the sword. Speed is his greatest asset."
- —Scan description
Tidus is a classical Warrior character and uses basic swords and shields during battle. He can be considered part Time Mage because he can cast spells like Haste and Slow. His stats are normal for an all-rounder; he lags behind Auron in terms of Strength and Defense but makes up for it with high Agility, Evasion and Accuracy growth, allowing him to dispatch the speedier fiends. Tidus begins Final Fantasy X with no special commands, but will quickly learn Cheer, Flee, and Delay Attack.
Tidus's Overdrive is Swordplay. When Counter-attacking a fiend on the ground he performs a regular attack; when counter-attacking a fiend in the air, he lifts his sword high and swings to the right; when countering underwater Tidus simply reverse-swings his sword as if attacking a flying fiend, and performs a regular attack when attacking a faster fiend e.g. Maelspike.
In Final Fantasy X-2: International + Last Mission Tidus can be recruited as a party member through the Creature Capture system. To recruit Tidus the player must defeat him in the Farplane Cup in the Coliseum and must win the cup after. The abilities Tidus can naturally learn are Spiral Cut, Blitz Ace, and Hastega. Tidus can equip any of the common dresspheres. Like all monster allies Tidus is controlled by the game's AI.
Equipment and StatsEdit
- Main article: List of Final Fantasy X Weapons#Tidus's Swords
- Main article: List of Final Fantasy X Armor#Tidus's Shields
Tidus can equip swords and shields. He starts with 520 HP, 32 MP, 15 points in Strength, 10 points in Defense, 5 points in Magic and Magic Defense, 18 points in Luck, and 10 points in Agility, Evasion, and Accuracy.
Tidus's Sphere Grid path runs near Yuna's and Auron's, and his representing color is aqua. The unique abilities in Tidus's default position on the Sphere Grid include the following:
|Delay Attack||Delays target's next turn.||Delay Buster||Greatly delay target's next turn.|
|Quick Hit||Strike quickly with reduced recovery time.||Cheer||Raises party's strength and defense.|
|Flee||Aid party's escape from battle.||Provoke||Draw an enemy's attack toward the character.|
|Haste||Speed up the actions of one ally.||Hastega||Speed up the actions of all allies.|
|Slow||Slow down the actions of one enemy.||Slowga||Slow down the actions of all enemies.|
- Main article: Tidus (Boss)
Tidus can be fought during the Farplane Cup in the Coliseum in Final Fantasy X-2: International + Last Mission as a boss.
- Main article: Tidus/Quotes
Final Fantasy XEdit
With his high SH and EN, Tidus is best in a forward position. His PA, initially low, increases to a decent figure by later levels. Tidus is the best offensive player in the game due to Jecht Shot; however, he struggles defensively.
He has the "Sphere Shot" from the beginning, and his Jecht Shot, learned on the S.S. Winno, is unique to only him.
|Coin No.||64||Coin Value||9|
|Location||Win from the Bevelle Core Sphere player in the Luca Stadium.|
Creation and DevelopmentEdit
Early in development Tidus was envisioned having black hair; a black-haired Tidus is shown in a beta video at the Square Millennium Event in 2000 running around in full 3D. Tidus's hair color was later changed, possibly to bring his appearance closer to the idea of the "sun", a recurring theme for his character; Tidus's name comes from the word Tida, which means "sun" in Okinawan, and establishes a contrast between him and Yuna, whose name means "moon" in Okinawan. This contrast is represented by in-game items named for the sun and moon that empower Tidus's and Yuna's most powerful weapons. An apparent prototype of Tidus can also be seen in early concept art for Final Fantasy X.
In the original plot draft for Final Fantasy X, Tidus was a plumber with the attitude of a young, angry Japanese gang member. This was changed because Yoshinori Kitase felt it would have made for a "weak main character". Kazushige Nojima considered having Tidus be an undead, but this was changed due to the release of the film The Sixth Sense, which had a similar plot twist. Since Auron is not the main character this plot point was transferred to him instead.
Tidus's thoughts and feelings are narrated to the player throughout most of the game by his monologue where Tidus recites the game's events. This feature was included because Nojima was initially concerned with establishing a connection between the player and main character; the story was thus designed in such a way the player's progress through the world and growing knowledge about it is reflected in Tidus's narration.
In the "Beyond Final Fantasy" feature included in the International and PAL versions of Final Fantasy X, Tidus's voice actor, James Arnold Taylor, describes Tidus as an aggressive, excited young man who always wants to be right and be a hero. When preparing for his role as Tidus's English voice actor, Taylor drew from his personal life, as he says he can relate to the way Tidus reacts to things.
|"Tidus's Theme" from Final Fantasy X|
|Trouble with the audio sample?|
In Final Fantasy X "Tidus's Theme" has a low tempo and mellow tune. Two notable times the theme plays are when Tidus is heading for Dream Zanarkand's blitzball stadium at the beginning of the game, and when he is remembering Jecht showing him the Jecht Shot while the party is on the ferry to Luca. It also plays for the final time after the party won the final battle and the villagers of Besaid Island are rejoicing. "Tidus's Theme" is included on the Piano Collections: Final Fantasy X album as a piano arrangement.
A vocal song associated with Tidus is "Go Dream" on the album, Feel/Go Dream: Yuna & Tidus, and it is sung by Masakazu Morita.
- Main article: Tidus/Dissidia
Chaos has summoned a combined force of Final Fantasy's ultimate masters of evil and Cosmos has summoned warriors to thwart their plans. Tidus is one of these warriors and stands as the hero representing Final Fantasy X, opposing Jecht.
Though seen as cheerful and energetic by his companions, Tidus's weak point is Jecht, to the point even the mention of his name makes him angry. Though he confuses his friends in doing so, Tidus claims to hate Jecht and feels no sympathy for him in spite of their relationship, but when Tidus is given the chance to battle his father he hesitates and questions his motivations. Jecht, likewise, defies orders from the Emperor about Tidus, and father and son meet to do battle on their own terms.
Tidus's alternate outfit is a palette swap based on his Final Fantasy X appearance.
Tidus returns in the prequel to Dissidia Final Fantasy, summoned for the first time to the war as a Warrior of Chaos. Bearing no memories of his home except for his hatred for Jecht, Tidus wishes to find and defeat him. Yuna tries to make him remember her and that he and his father resolved their differences, but the Emperor attacks her. Tidus intercepts the attack to protect Yuna, and while Yuna fights the Emperor, Jecht saves Tidus's life by transferring his power to him, making Tidus into a Warrior of Cosmos and leaving Jecht an empty shell to eventually become a Warrior of Chaos.
Tidus's alternate outfit is redesigned to fully resemble his original Final Fantasy X appearance, while his third outfit leaves him shirtless as in Yoshitaka Amano's concept art of him.
Tidus is a playable character in Theatrhythm Final Fantasy. He represents Final Fantasy X.
|Cheer (Lv 1)||1||8||Reactive (Special)||If HP is below 25%, all party members get +50 Strenght|
|Cheer (Lv 2)||25||10||Reactive (Special)||If HP is below 20%, all party members get +70 Strenght|
|Cheer (Lv 3)||70||12||Reactive (Special)||If HP is below 15%, all party members get +90 Strenght|
|Sic (Lv 1)||10||10||Reactive (Probability)||Activated in FMS when riding a chocobo. Getting BAD or worse on a Trigger will spur the chocobo on with 30% success one time.|
|Sic (Lv 2)||50||15||Reactive (Probability)||Activated in FMS when riding a chocobo. Getting BAD or worse on a Trigger will spur the chocobo on with 60% success one time.|
|Sic (Lv 3)||80||20||Reactive (Probability)||Activated in FMS when riding a chocobo. Getting BAD or worse on a Trigger will spur the chocobo on with 90% success one time.|
|Dash (Lv 1)||5||8||Reactive (Special)||Activated on FMS; After 50 Good or better scores, character will run faster (low increase in speed)|
|Dash (Lv 2)||60||12||Reactive (Special)||Activated on FMS; After 50 Good or better scores, character will run faster (medium increase in speed)|
|Dash (Lv 3)||85||16||Reactive (Special)||Activated on FMS; After 50 Good or better scores, character will run faster (high increase in speed)|
|Blitz Ace||40||18||Reactive (Limit Break)||Activated in BMS when a boss-class monster appears. Deals damage in direct proportion to Strength and Agility.|
|Agility Up (Lv 1)||1||4||Proactive (Augment)||Agility+40|
|Agility Up (Lv 2)||30||8||Proactive (Augment)||Agility+70, Strenght-30|
|Agility Up (Lv 3)||55||14||Proactive (Augment)||Agility+100, Strenght-40|
|Wind Rhapsody (Lv 1)||15||5||Proactive (Augment)||Increases parameters while equipped. Adds 20 to Agility and then adds a further 40 to Agility during FMS.|
|Wind Rhapsody (Lv 2)||45||10||Proactive (Augment)||Increases parameters while equipped. Adds 30 to Agility and then adds a further 45 to Agility during FMS.|
|Wind Rhapsody (Lv 3)||65||16||Proactive (Augment)||Increases parameters while equipped. Adds 40 to Agility and then a further 60 to Agility during a FMS.|
|Sight (Lv 1)||20||16||Proactive (Magic)||Active for the entire length of FMS. Increases the likelihood of an encounter with a moogle by 7%.|
|Sight (Lv 2)||35||24||Proactive (Magic)||Active for the entire length of FMS. Increases the likelihood of an encounter with a moogle by 15%.|
|Sight (Lv 3)||75||34||Proactive (Magic)||Active for the entire length of FMS. Increases the likelihood of an encounter with a moogle by 25%.|
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- "Son of the legendary blitzball player Jecht and an ace player in his own right. A lively young man with a sensitive, even sentimental side."
- —Character Description
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- "Teary reunions and hard-core blitzball run in the family of this Zanarkand Abes star."
Tidus is an exclusive character only available from the Premium Character Shop as a random downloadable content, he uses the Energy Rain ability during battle. His Brotherhood and Caladbolg swords are available as monster drops in the Zanarkand Ruins premium map, granting +2 and +10 attack respectively to the Warrior, Red Mage, Blue Mage and Onion Knight classes and to Firion, Terra, Celes, Zidane, Tidus, Ashe and Lightning.
Tidus appears in the Japanese Final Fantasy trading card game. His card depicts his Yoshitaka Amano artwork.
Non-Final Fantasy AppearancesEdit
Kingdom Hearts seriesEdit
- For more information, see Kingdom Hearts Wiki: Tidus
A younger version of Tidus appears in the Square-Disney collaboration game project: Kingdom Hearts, as childhood friends with Selphie Tilmitt of Final Fantasy VIII, Wakka and the three main protagonists of the series, Sora, Riku and Kairi. He is an energetic boy who is confident in his athletic ability and likes to spar with the main characters using a wooden training sword known as a bokken where he employs a variation of his original battle stance. Once Sora, Riku and Kairi are swept off the island, Tidus, along with Selphie and Wakka, are left behind.
In Kingdom Hearts: Chain of Memories Tidus appears in the memory version of Destiny Islands along with Selphie and Wakka. In Kingdom Hearts II he does not actually appear within the storyline, but is mentioned by Selphie who is says he is too busy with his ball game (referring to blitzball) to go with her to Destiny Islands. Another data version of Tidus appears in the Japanese mobile game Kingdom Hearts coded and its Nintendo DS remake Kingdom Hearts Re:coded, where his appearance is identical to the first Kingdom Hearts.
Tidus's Kingdom Hearts design features a scar on his cheek that was not present in Final Fantasy X. Its origins remain unknown, though it was likely included for aesthetic reasons.
Along with Auron, Yuna, Rikku and Paine, Tidus appears as a playable character in Itadaki Street Special.
|Final Fantasy X and Final Fantasy X-2|
|Dissidia Final Fantasy|
Tidus draws its name from the Okinawan word "tida" meaning "sun" which is meant to complement Yuna's name which means "moon" in the same language.
Tidus's name is never spoken in Final Fantasy X because the player can rename him. In Final Fantasy X-2, Tidus is referred to as merely he, him, or you-know-who. Tidus's name in Kingdom Hearts and Dissidia Final Fantasy is also pronounced "Tee-Dus", but it is pronounced "Tai-Dus" in a scene from Kingdom Hearts II. Later games and remakes have removed the feature to (re)name characters to make way for voice acting.
- Yuna makes numerous tributes to Tidus during Final Fantasy X-2, the most notable of which is the Zanarkand Abes symbol on her chest while donning the Gunner dressphere. Her hair has been cut into a similar style to his (excluding her long ponytail), and her battle stance while using the Warrior dressphere is the same as Tidus's battle stance, and she also mimics his victory pose and uses his battle quotes. Furthermore, while using the Warrior dressphere Yuna wields Tidus's Brotherhood sword, and with the Dark Knight she wields the Caladbolg, Tidus's Celestial Weapon.
- Tidus and Yuna won 1st place in Game Informer Magazine February 2009 issue's "Best Couple of the Year" feature.
- Tidus's elemental theme is water, represented by many factors in the game, such as his sword the Brotherhood, his swimming abilities, and his Sphere Grid color.
- Although it is made clear Yuna and Tidus become romantically involved, other romantic scenes can occur in Final Fantasy X. In a dream sequence early in the game Tidus is confronted by Yuna and Rikku, arguing over which will go to Zanarkand with him. Later, in Guadosalam, if the player talks to Rikku for a third time when waiting for Yuna, and chooses the option "I'd rather have you, Rikku", Rikku will giggle, playfully hit Tidus, and say, in Al Bhed, "Maybe someday!" A similar option is available with Lulu, with Lulu replying, "Interesting. I suppose I could add you to my list. I wish you good luck, little boy, you're going to need it".
- In the game's English ending, Yuna tells Tidus she loves him. In the Japanese version she doesn't say this, but instead only thanks him. This change was made to compensate for cultural differences.
- In Final Fantasy XIV, there is a reference to Tidus in the Miner L30 quest "Little Saboteurs". The twin Lalafell miners mistakenly call the player "Tidus" before they remember the player's name.