Listen to my story. This... may be our last chance.
Tidus is the main protagonist of Final Fantasy X, a rising star blitzball player from Zanarkand. After the gargantuan monster known as Sin attacks his hometown, Tidus is transported to the world of Spira. Lost, confused, and seemingly out of place, Tidus meets a newly-fledged summoner named Yuna, and her guardians. Yuna is to set out on a pilgrimage to put an end to Sin, and by joining Yuna on her pilgrimage Tidus hopes he will find his way home.
Yuna is the main protagonist in Final Fantasy X-2, but her relationship with Tidus works as the prime motivation for her to start her quest.
Since Tidus is never directly referred to by name in audible dialogue, instead being referred to using impersonal pronouns (you, him, new guy, brudda), the pronunciation of his name among fans is sometimes unclear, although the expected Japanese pronunciation is Tee-das/Tee-dasu. This was confirmed in Kingdom Hearts, which features him in a cameo, and was also confirmed in an interview with James Arnold Taylor who did Tidus's English voice. Tidus's name is pronounced Tee-Dus [tiːdʌs] in English-language trailers and commercials released prior to the game.
In Kingdom Hearts II, although Tidus doesn't appear, Selphie mentions him, pronouncing his name as Tie-dus [taɪːdʌs]. Though ostensibly unrelated to either, the pronunciation of his name among fans may be affected by its resemblance to the English word "tide" and the given name "Titus". In Final Fantasy XIV: A Realm Reborn a character mistakes the name "Titan" with "Tidus". However, in the English release of Dissidia Final Fantasy, all characters refer to him as Tee-dus. More recently, he was referred to as Tee-dus in the English version of Final Fantasy X -Will-.
Tidus has disheveled blond hair with spiky layers. His hair is brown in his childhood flashbacks. He wears the logo of his blitzball team, the Zanarkand Abes, as a silver pendant, and the logo is also printed on his right trouser-leg. Tidus puts his own flair on the regular blitzball player's outfit by having one shorter and one longer trouser-leg, similar to Jecht, who wore a sash on his right side over a pair of shorts. Tidus wears yellow and black shoes, a gauntlet on his left hand and a black glove on the other, a yellow jacket with a white hood, and a blue pauldron and armor over his left arm. The dark dungaree-type outfit he wears over his other clothes is fastened with a black belt that has a metal chain.
In Final Fantasy X -Will- Tidus's artwork has aspects of Jecht's design, wearing a similar headband.
This is our story! Now let's see this thing through together!
- —Tidus to Yuna
Tidus is upbeat and carefree and at first appears childish. He turns more serious when things get hectic, and despite his carefree ways, conceals a troubled past. Tidus is sensitive and even when giving an emotional response to most of his arguments, tends to give a good rationale. Having been picked on throughout his childhood by his blitzball-playing father motivated Tidus to become a blitzball player himself.
To Tidus's dismay, he has similarities to his father who tended to deny his position, take things easy, and never worry about the present situation leaving things for the morrow, traits Tidus despised about him. Tidus's resemblance to his father is pointed out by Auron, who says Tidus is "the one running away". A lot of Tidus's personality is shaped by the comments he used to receive from his father, and how he grew up to resent him. Despite having been verbally offensive, at heart, Jecht was proud of his son and his resolve. Tidus confronts his childhood and his relationship with his father when living out his new life in Spira, and matures from a self-centered and outspoken athlete to a selfless hero.
I thought about a lot of things, like... where I was, what I'd got myself into. I started to feel... light-headed, and then, sleepy. ...I think I had a dream—a dream of being alone. I wanted someone—anyone—beside me, so I didn't have to feel alone anymore.
- —Tidus's retrospective
Tidus, a citizen of Zanarkand, is about to play blitzball in the Jecht Memorial Cup—a tournament in honor of his lost father, who vanished ten years ago while on a blitzball training expedition out at sea. People revere Jecht's skills as unequaled, which pressures Tidus to match, if not surpass, his father's skill. During the tournament Zanarkand is attacked by Sin, an immense creature shrouded in water. The city is destroyed in its path, but Tidus escapes before the blitzball stadium collapses. Tidus meets up with Auron outside the blitzball stadium, but time stops and a boy in purple robes appears before him, claiming something is about to start. After the boy vanishes, Tidus continues after Auron who reveals the force destroying the city is called "Sin" and gives Tidus "a gift from Jecht," a longsword. Together they fight their way to the monster and Auron drags Tidus into its depths, claiming this is the beginning of his story.
Tidus awakens in the Baaj Temple area in the world of Spira, where he runs into a group of Al Bhed salvagers who recruit Tidus for their salvage operation of a sunken airship. He befriends an Al Bhed girl named Rikku and tells her about his life in Zanarkand and of his career as the star player of the Zanarkand Abes. Rikku is reluctant to believe him, asking if he breathed in Sin's toxin, which is known to induce amnesia, as a thousand years have passed since Zanarkand's destruction. Rikku explains that since Zanarkand is a holy place, it would be wise not to tell any Yevonites of his life there. After being knocked off the Salvage Ship by another Sin attack, Tidus washes ashore at Besaid Island.
Tidus meets Wakka, coach and captain of the Besaid Aurochs blitzball team, who is impressed by Tidus's talent. Tidus decides to stick with the story of being a victim of Sin's toxin lest people think of him a heretic. Wakka takes Tidus to the village and in Besaid Temple temple they learn that an apprentice summoner has not returned from the Cloister of Trials. Worried the summoner may be in danger, Tidus rushes in despite the priest's warning about obeying the precepts of Yevon. Wakka follows and finds Tidus near the entrance to the Chamber of the Fayth where he tells him about the fayth and the temples: only summoners and guardians (such as Wakka) can go in and face the trials. Tidus meets the summoner Yuna, who has just completed the trials and obtained the aeon Valefor, and her accompanying guardians, Lulu and Kimahri Ronso.
That night, Tidus awakens from a dream of his father putting him down. He overhears Lulu berating Wakka, claiming Wakka is only interested in Tidus because he reminds him of his late brother, Chappu. Wakka later explains to Tidus that Chappu, who was a member of the Crusaders—a group dedicated to protecting Spira from Sin—was killed the previous year. Wakka gives Tidus Chappu's old sword, the Brotherhood. Yuna leaves on her journey to defeat Sin with her guardians Wakka, Lulu, and Kimahri. Tidus tags along, as Wakka plans to take him to a blitzball tournament in Luca in hopes someone will recognize him there.
As they sail to Kilika, Tidus gets to know Yuna who believes he truly is from Zanarkand, because "a man named Jecht" had told her the same story when she was younger. Yuna explains Jecht helped her father, High Summoner Braska, as his guardian. When Tidus tells her Jecht disappeared from Zanarkand ten years ago, Yuna says it was the day Jecht arrived in Spira. Before they can talk further, the boat falls under attack from Sin.
The group fights off Sin and its spawn, but upon arriving at Kilika Port they find the port and village destroyed. Yuna performs a sending, a ceremony which sends the spirits of the dead to the Farplane. After acquiring Ifrit in the Kilika Temple, the party arrives at Luca for the annual Blitzball World Championship, with Tidus learning his new team, the Besaid Aurochs, is the butt of the tournament, having a twenty-three-year losing streak. He is not used to losing, however, and tries to instil a newfound enthusiasm for victory within the team.
Tidus and the others witness the arrival of Grand Maester Mika and the newest Maester, Seymour Guado, a man who is half-human and half-Guado. Tidus and Yuna tour the town and he teaches her how to whistle, promising to come running when she does lest they get separated in the crowd. Yuna is excited over rumors of Auron being around town, a legendary guardian who also served Braska, a revelation that mystifies Tidus. Kimahri's old rivals, Biran and Yenke Ronso, pick a fight with him and when Tidus helps him, Yuna is kidnapped by the Al Bhed Psyches blitzball team. Tidus, Kimahri and Lulu save her from the Al Bhed ship and Tidus learns Yuna is half-Al Bhed on her mother's side. Lulu warns Tidus not to tell Wakka about Yuna's lineage, as Wakka "never had much love for the Al Bhed."
The Aurochs play against Luca Goers in the final. Tidus takes Wakka's place at first, but switches out after the crowd chants for Wakka to return. The stadium is attacked by fiends and Tidus and Wakka fight them off and run into Auron. Seymour summons the aeon Anima to destroy the fiends.
Tidus confronts Auron wanting to know what is going on, but the latter only claims Sin is Jecht. A stunned Tidus refuses to believe it. Auron and Tidus join Yuna's group as her guardians. She tries to cheer Tidus up by teaching him how to smile even if he's feeling sad. Yuna explains Sin is mankind's punishment for their vanity, and will not go away unless they have atoned, and how the Final Aeon—the only way to destroy Sin—lies in wait in the Zanarkand ruins.
At the end of Mi'ihen Highroad Tidus and the group are blocked by the Crusaders planning for "Operation Mi'ihen," where the Crusaders and the Al Bhed would join forces to lure Sin into a trap and destroy it with a machina cannon supposedly as powerful as the aeons. The Crusaders let Yuna's group through under Maester Seymour's orders. Sin attacks and reduces the Crusaders to ashes. As it pulls out into the sea Tidus chases after it, hallucinates of his father, and awakes near the Djose Highroad where Yuna is sending the fallen soldiers to the Farplane. Tidus meets up with Auron and is again told Sin is Jecht and that the reason Sin showed up was to see his son. Auron tells Tidus Jecht wanted to show him his power so Tidus would kill him.
The group crosses the Moonflow river on a shoopuf and Wakka shows Tidus a sunken city. Tidus learns more about Spira's history and the Machina War from 1000 years ago when Zanarkand was destroyed and Sin first appeared. Yuna is kidnapped by an Al Bhed machina robot that pulls her underwater, but Tidus and Wakka jump in to save her. On the shore Tidus meets with Rikku again, relieved to meet his first friend in Spira, and is startled she was the one controlling the machina that kidnapped Yuna. After a talk with Yuna, Rikku joins the group as her guardian, concealing her identity as an Al Bhed from Wakka.
Maester Seymour's home of Guadosalam lies on the way of the pilgrimage so the group briefly stops there and is welcomed by the Maester. Seymour has become fixated on Yuna, fueling Tidus's dislike for him in light of his own growing feelings towards her. Seymour shows the party a sphere recording of the ancient Zanarkand and tells the story of how Yunalesca, the first summoner to defeat Sin with the Final Aeon, had her husband as her guardian and their bond allowed her success. Seymour proposes to Yuna asking her to marry him for the good of Spira, but she takes her time to decide and the group visits the Farplane, the gathering place for departed spirits. Within the Farplane one can summon images of their deceased loved ones triggered by their memories.
Yuna, unaware of Sin's identity, notes to Tidus that Jecht must still be alive since he doesn't appear on the Farplane. When his mother appears, Tidus realizes he blamed Jecht for her death, and resented how she barely took note of him whenever Jecht was around. Upon exiting, the "ghost" of Jyscal Guado escapes the Farplane. After Yuna sends him, a sphere drops from Jyscal's clothing, which she takes.
While crossing the Thunder Plains the party stops at Rin's Travel Agency and Yuna checks out a room. Tidus passes through the hall when he hears a man speaking in Yuna's room. As he tries to listen in the door opens and he falls into the room, catching Yuna viewing the sphere showing Seymour's deceased father, Jyscal Guado. Yuna explains the sphere is Jyscal's will and says to "take care of my son." Yuna decides to accept Seymour's proposal and travel to Lake Macalania where Seymour awaits her answer.
After an encounter with the Al Bhed who again try to kidnap Yuna the party rides snowmobiles to the temple.*If Tidus rides with Lulu, she will finally believe Tidus hails from outside of Spira after he asks her if a person can become Sin. If he rides with Rikku she reveals she is Yuna's cousin and worries over Yuna's safety if she continues her pilgrimage. If he rides with Auron the two race to the temple and Auron warns him of acting too rash. If he rides with Kimahri he asks his opinion on Rikku being Al Bhed with Kimahri explaining that even though the Ronso are supposed to dislike the Al Bhed as followers of Yevon, he trusts Rikku as a friend.
At Macalania Temple they discover from Jyscal's sphere that Seymour had killed his father to gain the title of Maester, and Yuna had planned to marry Seymour with the condition he will turn himself in. As they confront Seymour they are forced into battle and Seymour is killed. Before Yuna can perform a sending, his body is taken away by Tromell who brands them traitors for killing a Maester. Before the Guado can apprehend Tidus and the others, Sin—that had been resting under the frozen lake listening to the "Hymn of the Fayth" emanating from the temple—whisks them away, and they are washed up in the deserts of Bikanel Island.
With Yuna missing, Rikku guides her friends to Home, the Al Bhed's sanctuary, in the hopes of finding her there, but they find the city under siege by the Guado. In the Summoner's Sanctum the party finds other summoners the Al Bhed had kidnapped, but Yuna is not among them. Tidus is told the truth about the pilgrimage: the Final Summoning destroys Sin, but also kills the summoner, and that's why the Al Bhed want to halt the practise. Tidus suffers an emotional meltdown and swears to find a way to keep Yuna alive. Everyone evacuates to the Al Bhed airship, the Fahrenheit, which was the airship Tidus helped Rikku's crew salvage when he first arrived in Spira. They meet Cid, leader of the Al Bhed as well as Rikku's father and Yuna's uncle, and proceed to Bevelle where Yuna is being forced into marrying the now-unsent Seymour.
Tidus and the rest of the guardians crash the ceremony, but cannot stop it. Seymour commands the Warrior Monks to finish them off, but Yuna distracts them by jumping from the balcony, summoning Valefor mid-air, and escaping to Bevelle's Chamber of the Fayth where she receives the aeon Bahamut. The group is tried for killing Seymour and siding with the Al Bhed, and named traitors of Yevon. Yuna argues her case that Seymour, as an unsent, must be sent to the Farplane, and is shocked the Grand Maester Mika reveals his status as an unsent as well. Realizing the depth of Yevon's corruption, the party is sentenced to the dungeons of Via Purifico.
Tidus, Rikku and Wakka fight off underwater fiends and are reunited with the others. At the exit they confront Seymour who reveals his plans on using Yuna to become the next Sin and destroy Spira, "saving" everyone from fear and suffering. The party defeats Seymour and retreats to Macalania Woods where Yuna, her faith shaken, departs to the forest spring. Tidus follows her and reveals he knows the truth behind the Final Summoning and apologizes for always talking about life after defeating Sin.
Tidus attempts to convince Yuna to abandon her pilgrimage and stay with him, and though Yuna considers it she is unable to abandon her duty to Spira. Tidus comforts her and they share a kiss under a full moon. The next morning the group continues on their journey toward Zanarkand, and Tidus and Rikku try to come up with a plan to save Yuna.
On Mt. Gagazet the party comes across the Fayth Scar, a mass of fayth summoning at once. Tidus passes out and finds himself back at home in Zanarkand. He meets the strange boy he saw when Sin attacked Zanarkand, and learns the boy is a fayth. Tidus is told that he, Jecht and the Zanarkand they come from are dreams of the fayth, ordered into existence after the original Zanarkand was destroyed. The fayth want Tidus to defeat Sin permanently so they can rest, but if he succeeds the dream will end and Tidus himself will disappear. Tidus is left with these words: "You have been touched by Sin... you're more than just dreams now."
The party camps out in the Zanarkand ruins' outskirts and Tidus recounts his tale to the others. In Zanarkand they witness visions of the past through pyreflies, including Seymour's childhood and the last chapters of Braska's pilgrimage. The group meets Lady Yunalesca, the first summoner to defeat Sin who now resides as an unsent in the Zanarkand Dome to grant the Final Aeon to summoners who complete their pilgrimage. Tidus learns Sin is Jecht because the Final Aeon is dead, and a guardian close to the summoner will have to sacrifice him or herself to become the fayth for a new one, as Jecht did.
After the Final Aeon pierces Sin's armor, Yu Yevon, the being at Sin's core, possesses the Final Aeon, killing its summoner, and transforms it into a new Sin, thus continuing the cycle. Yunalesca leaves the group to decide who will be sacrificed into becoming the new fayth for the Final Aeon, but Tidus wants to break the "spiral of death" as Yuna does not wish to sacrifice any of her friends.
Yunalesca becomes dismayed at the party's unwillingness to follow the rites of the pilgrimage and offers to end their suffering through death. The party sees a vision of Auron from the past confronting Yunalesca, grief-stricken over Braska's death and Jecht's transformation. Yunalesca killed Auron, making him presently an unsent. As the present Auron rallies his team to fight Yunalesca, Tidus tells Yuna to see their story through together. Yunalesca is defeated and without her, summoners will never be able to temporarily defeat Sin again. Auron tells Tidus he was an unsent all along, his spirit unable to rest because of the promises he had made to Jecht and Braska. The party leaves Zanarkand determined there is another way to defeat Sin.
The team boards Cid's airship and plans the next move: if they can defeat the current Final Aeon, Yu Yevon will be left spiritually and ecumenically vulnerable, which is when the party can destroy him. To do this, they must invade the hulk of Sin's body and destroy Yu Yevon from the inside. Seymour, determined to become the new Sin, attempts to stop them, but the party defeats him, leaving him weak enough for Yuna to finally send. As they travel further inside Sin, they encounter Jecht, Tidus's father and Braska's Final Aeon.
Jecht tells Tidus he is proud of him and though it's difficult for Jecht to say, Tidus can tell his father loves him. Jecht transforms and the party defeats him as Braska's Final Aeon, releasing him from Yu Yevon's possession. Yu Yevon possesses each of Yuna's aeons in turn, and the group defeats each one until Yu Yevon has nowhere left to hide. Tidus reveals he will vanish once they defeat Yu Yevon, but says "I know it's selfish, but this is my story!"
After defeating Yu Yevon, Yuna sends the aeons and Auron to the Farplane. The fayth depart and, being a dream of the fayth himself, Tidus must meet the same fate. As he begins to fade, he apologizes to Yuna for not being able to show her his Zanarkand and bids a tearful farewell to his friends. Yuna rushes up to him but passes right through him. Yuna tells Tidus she loves him (in the original Japanese she simply thanks him for his help) and Tidus embraces Yuna one last time. He takes a running leap off the Fahrenheit's deck and enters the Farplane, where he is reunited with the spirits of Braska, Auron, and Jecht. Tidus gives his father a jovial high-five, signifying the two are finally at peace.
In the depths of the ocean among swirling pyreflies, Tidus wakes up and swims toward the surface with a smile on his face.
Perhaps not the young man shown in the sphere that Kimahri discovered on Mt. Gagazet...
- —Dossier description
Two years later Yuna views a sphere recording showing a man with the likeness of Tidus trapped in a cage and demanding to see "the summoner". The sphere compels Yuna to join the Gullwings, a sphere hunting group, and travel Spira in the hope of discovering what really happened to the man she loves. Maechen implies Tidus's likeness and abilities are the fayth's way of recreating Shuyin from Zanarkand's golden age.
If at the end of her journey Yuna tells the fayth she wants to see Tidus again, he is revived by the fayth. He awakes in the depths of the ocean and swims to the surface finding himself off the coast of Besaid Island. Tidus is greeted by Yuna and a crowd of people on the beach, including Wakka, Lulu and their baby.
After reuniting with Yuna on the Besaid island shore, Tidus accompanies the others back to Besaid Village. He is surprised to be introduced to Vidina, Wakka and Lulu's child, and talks to Wakka and the Besaid Aurochs about everything that had happened in his two years of absence. During the preparations for a welcome party Yuna is busy greeting the village elders at the temple, and Lulu explains Tidus should leave her alone for the time being.
When talking to Rikku, she notes that although Tidus's appearance hasn't changed he's not the same lighthearted Tidus he was two years ago. After Tidus is introduced to Paine, he and Rikku talk about the Gullwings' sphere hunting activities, the three new factions of Spira (the Youth League, New Yevon, and Machine Faction), as well as Yuna's reason for becoming a sphere hunter and how she had brought Tidus back with the help of the fayth. Afterwards, Wakka and Tidus talk about blitzball and Wakka attempts to confirm he is real and not an unsent.
Tidus meets Briar, a man of few words dispatched from Bevelle to work as a priest at Besaid Temple. Briar notices Tidus hails from the Zanarkand of a thousand years ago. The Gullwings' airship has broken down, Yuna has gone missing and a storm is to hit Besaid later that night. Tidus searches for Yuna on the beach and boards the Aurochs' boat but ends up falling asleep in the cabin. Upon waking, he finds the boat moving in the darkness with Yuna in the captain's seat. She explains the elderly wanted to hear about her adventure with the Gullwings, and how she feels culpable having robbed them of their spiritual support after Yevon's downfall. Tidus disagrees and they argue. He tries to kiss her and she refuses, but after making up Yuna proclaims she does not ever want to leave him.
While trying to return to Besaid, Yuna and Tidus get lost at the stormy sea and end up shipwrecked on an uninhabited island that resembles Besaid. They find two stone statues pointing in a certain direction that leads them to the area where the village would otherwise be, but there is no village. Tidus hypothesizes they had traveled a thousand years into the past.
They explore the forest hoping to find a clue on how to return home when Tidus mistakes a bomb for a blitzball and is killed in an explosion. He is brought by Yuna's feelings for him, although Tidus does not realize what has happened. The two find themselves alone in a place that resembles Besaid Temple and come across the statues of the gods people worshiped before the time of Yevon: Kush, goddess of food and shelter; Velm, god of safety; Slone, god of quenching regret; Arb, god of knowledge; Luchel; god of War, Kanaela; goddess of protection from darkness; Meiyou, goddess of light; and Guarudo, god of rest.
They leave the temple and come across a frail woman called Kush from Bevelle. She is not the goddess as per the statue, but had only borrowed that name. She explains about the role of summoners in war and the Bedore (the old name for the Al Bhed). Yuna realizes this is a different world and Kush disperses into pyreflies. Yuna senses the presence of another summoner and tells Tidus they must meet with him to find a way back home. Tidus senses danger and tells Yuna to run, but Yuna hesitates as she fears Tidus will disappear like Kush. Yuna tells Tidus she wants to be alone for a while and goes out for a walk, but does not return, leaving Tidus worried.
Kush appears to him and makes a bargain to grant him the power to return to his world on the condition he finds the "Kush" in his world and kills her for both him and Yuna to return together. Tidus does not understand and she tells him a man called Briar will know. She grants him a power that allows Tidus to return by imagining his destination and running, and Tidus returns to the Besaid of his world.
He finds Besaid Village in chaos and everyone interrogates Tidus on Yuna's whereabouts. Tidus explains that to bring Yuna back they must find Briar as per his order from Kush. Tidus tries to imagine Yuna, hoping that Kush's power will help him reach her, and finds her at the beach as she had managed to escape the other world on her own. Tidus explains to her about Kush and the power she gave him, and how he must find her. Using the power, they find a frail Kush sitting in a chair. Yuna sees she is just a beckoning. Briar, who is actually an unsent beckoned back into the world, appears, relieved to reunite with Kush. He thanks Tidus and Yuna for helping them meet before they disappear together. With Kush gone, the power she had granted Tidus vanishes and Yuna and Tidus return to Besaid.
Tidus and Yuna travel to Zanarkand by foot due to the Gullwings' airship having malfunctioned. They stand on the spot where Tidus once stood to tell his story to the others, and Yuna asks Tidus if he's real and not just a dream. She smiles, praying they can be together forever. However, Yuna knows she beckoned him after the incident on the island via her feelings for him, and if Tidus realizes this he will disappear.
Final Fantasy X-2 100% EndingEdit
After traveling to Zanarkand Tidus tells Yuna about his theory of the fayth gathering his thoughts and putting them back together. Yuna asks if he will disappear again, but Tidus says they should just cherish each other. Yuna playfully pushes Tidus into a pool of water and Tidus jokes about Yuna not cherishing him, but she points out that he didn't disappear.
Should one obtain the Good or Perfect Ending, Yuna will mention living with Tidus in Besaid. This scene will always play in the HD Remaster as the game assumes one has reached 100% for completion.
Six months later, Tidus has become a blitzball star in Spira despite being weaker than he used to be. Chuami and Kurgum are being sent to Besaid by Baralai, leader of the Spira Council, to meet with Yuna and they meet Tidus on the Bevelle Stadium Road. Chuami notices he's injured and has little energy, although he is trying to hide it. Chuami and Kurgum return to Bevelle with Yuna, who rushes to meet with Tidus. Yuna had previously told Chuami that Tidus is her boyfriend, but when Chuami and Kurgum eavesdrop on the conversation between the two, it seems they are breaking up. Yuna is jealous of Tidus's friend Marphie, but soon tells him she doesn't care anymore, and has already got another person she likes. Tidus asks who it is but Yuna tells him it's someone he doesn't know and leaves.
Chuami and Kurgum part ways with the latter accompanying Yuna and Wakka, and the former returning to Besaid with Tidus. When Tidus asks Lulu about Yuna's new love interest, Lulu says she thought Tidus would know Yuna better and tells him to find out himself. She says that if something else can be brought back, then Sin's revival shouldn't be surprising. After Tidus figures out the meaning behind Lulu's words, they depart. On a ship with Lulu and Chuami, Tidus says he wants to follow Yuna and the others on her new journey, since he promised to be with her forever.
Star player of the Zanarkand Abes. His attacks lack some power due to his inexperience with the sword. Speed is his greatest asset.
- —Scan description
Tidus is a classical Warrior character and uses swords and shields during battle. He can be considered part Time Mage because he use abilities like Haste, Slow and Delay Attack. He lags behind Auron in terms of Strength and Defense but makes up for it with high Agility, Evasion, and Accuracy growth, allowing him to dispatch the speedier fiends. Tidus begins with no special commands, but will quickly learn Cheer, Flee, Extract Speed, Provoke, and Delay Attack.
Tidus's Overdrive is Swordplay, where he learns new skills by repeatedly using his old ones. When counter-attacking a fiend on the ground he performs a regular attack; when counter-attacking a fiend in the air, he lifts his sword high and swings to the right; when countering underwater Tidus reverse-swings his sword as if attacking a flying fiend, and performs a regular attack when attacking a faster fiend e.g. Maelspike.
- Note: Values in parentheses are node stat bonuses.
|Stat||Base Value||Sphere Grid|
|HP||520||3120 (2600)||2720 (2200)|
|MP||12||152 (140)||202 (190)|
|Strength||15||54 (39)||46 (31)|
|Defense||10||34 (24)||31 (21)|
|Magic||5||11 (6)||14 (9)|
|Magic Defense||5||7 (2)||8 (3)|
|Agility||10||40 (30)||40 (30)|
|Luck||18||19 (1)||21 (3)|
|Evasion||10||29 (19)||29 (19)|
|Accuracy||10||29 (19)||28 (18)|
- Main article: List of Final Fantasy X Weapons#Tidus's Swords
- Main article: List of Final Fantasy X Armor#Tidus's Shields
Tidus's Sphere Grid path runs near Yuna's and Auron's, and his representing color is aqua. The unique abilities in Tidus's default position on the Sphere Grid include the following:
- Note: Abilities denoted with an asterisk (*) are available in the International, PAL, and HD Remaster version of Final Fantasy X.
|Cheer||Raises party's strength and defense.||Flee||Aid party's escape from battle.|
|Extract Speed*||Allows target to drop speed spheres.||Haste||Speed up the actions of one ally.|
|Provoke||Draw an enemy's attack toward the character.||Delay Attack||Delays target's next turn.|
|Slow||Slow down the actions of one enemy.||Slowga||Slow down the actions of all enemies.|
|Delay Buster||Greatly delay target's next turn.||Hastega||Speed up the actions of all allies.|
|Quick Hit||Strike quickly with reduced recovery time.|
- See also: Blitzball (Minigame)
With his high SH and EN, Tidus is best in a forward position. His PA, initially low, increases to a decent figure by later levels. Tidus is the best offensive player due to Jecht Shot, but struggles defensively. He begins with Sphere Shot.
|Drain Tackle 2|
- Special Techniques
|Jecht Shot||Win Minigame||"Jecht Shot Challenge" Minigame|
|Jecht Shot 2||Jecht Shot, Anti-Venom 2||Tournament Prize|
Final Fantasy X-2Edit
In the International and HD Remaster versions Tidus can be recruited as a party member through the Creature Creator system. To recruit Tidus the player must defeat him in the Farplane Cup in the Fiend Arena and must win the cup after. The abilities Tidus can naturally learn are Spiral Cut, Blitz Ace, and Hastega. Tidus can equip any of the common dresspheres. Like all monster allies Tidus is controlled by the game's AI.
- Main article: Tidus (Boss)
In the International and HD Remaster versions Tidus can be fought during the Farplane Cup in the Fiend Arena in the HD Remaster as a boss.
|Coin No.||64||Coin Value||9|
|Location||Win from the Bevelle Core Sphere player in the Luca Stadium.|
- Main article: Tidus/Quotes
Creation and DevelopmentEdit
Early in development Tidus was envisioned having black hair; a black-haired Tidus appears in a beta video at the Square Millennium Event in 2000 running around in full 3D. Tidus's hair color was later changed, possibly to bring his appearance closer to the idea of the "sun", a recurring theme for his character; Tidus's name comes from the word tida, which means "sun" in Okinawan, and establishes a contrast between him and Yuna, whose name means "moon" in Okinawan. The contrast is represented by in-game items named for the sun and moon that empower Tidus's and Yuna's Celestial Weapons. An apparent prototype of Tidus is seen in early concept art for Final Fantasy X.
In the original plot draft for Final Fantasy X, Tidus was a plumber with a job of piping construction and dispatching underwater fiends with the attitude of a young, angry Japanese gang member. This was changed because Yoshinori Kitase felt it would have made for a "weak main character". Final Fantasy VII and Final Fantasy VIII had detached and stoic protagonists (Final Fantasy IX was created by a different team and is an exception) and to break the run of this kind of character, Yoshinori Kitase created Tidus to be cheerier and more optimistic.
Kazushige Nojima considered having Tidus be an undead, but this was changed due to the release of the film The Sixth Sense, which had a similar plot twist. Since Auron is not the main character the plot point was transferred to him.
For most of Final Fantasy X, Tidus's thoughts and feelings are narrated to the player by his monologue where Tidus recites the game's events in a diegesis. This was included because Nojima was initially concerned with establishing a connection between the player and main character; the story was thus designed in a way the player's progress through the world and growing knowledge about it is reflected in Tidus's narration.
Tidus's story arc in Final Fantasy X alludes to the famous Japanese story of Susanoo and the Yamato-no-Orochi. Susanoo (Tidus) is banished from his home in the Heavens (Dream Zanarkand) and trying to win back favor to return. He comes to the mortal world (Spira) and comes across two earthly deities who are weeping because they have to sacrifice their daughters (summoners) to the evil Yamato-no-Orochi (Sin) to keep it from destroying their home. They wish to save their eighth daughter (Yuna) so Susanoo comes up with a plan that involves getting the dragon-snake drunk with wine ("Hymn of the Fayth") and killing it in its drunken state.
In the Beyond Final Fantasy feature included in the International and PAL versions of Final Fantasy X, Tidus's voice actor, James Arnold Taylor, describes Tidus as an aggressive, excited young man who always wants to be right and be a hero. When preparing for his role as Tidus's English voice actor, Taylor drew from his personal life, as he says he can relate to the way Tidus reacts to things.
|"Tidus's Theme" from Final Fantasy X|
|Trouble with the audio sample?|
In Final Fantasy X "Tidus's Theme" has a low tempo and mellow tune. Two notable times the theme plays are when Tidus is heading for the blitzball stadium at the beginning of the game, and when he is remembering Jecht showing him the Jecht Shot while the party is on the ferry to Luca. It also plays for the final time after the party wins the final battle and the villagers of Besaid Island are rejoicing. "Tidus's Theme" is included on the Piano Collections: Final Fantasy X album as a piano arrangement.
A vocal song associated with Tidus is "Go Dream" on the album, Feel/Go Dream: Yuna & Tidus, and it is sung by Masakazu Morita.
Tidus appears as a legendary (5-stars) Triple Triad card.
- Main article: Tidus/Dissidia
Though seen as cheerful and energetic by his companions, Tidus's weak point is Jecht, a warrior of Chaos, to the point the very mention of his name angers him. Though he confuses his friends in doing so, Tidus claims to hate Jecht and feels no sympathy for him in spite of their relationship, but when Tidus is given the chance to battle his father he hesitates and questions his motivations. Jecht, likewise, defies orders from the Emperor about Tidus, and father and son meet to do battle on their own terms.
Tidus's alternate outfit is a slight remodel, removing most of the tears and frays from his uniform along with removing the high collar from his shirt and restoring the mesh-basket armguard, based on his Final Fantasy X appearance.
Tidus returns in the prequel to Dissidia Final Fantasy, summoned for the first time to the war as a Warrior of Chaos. Bearing no memories of his home except for his hatred for Jecht, Tidus wishes to find and defeat him. Yuna tries to make him remember her and that he and his father resolved their differences, but the Emperor attacks her. Tidus intercepts the attack to protect Yuna, and while Yuna fights the Emperor, Jecht, a warrior of Cosmos in this cycle, saves Tidus's life by transferring his power to him, making Tidus into a Warrior of Cosmos and leaving Jecht an empty shell to eventually become a Warrior of Chaos.
Tidus's alternate outfit is redesigned to fully resemble his original Final Fantasy X appearance, while his third outfit leaves him shirtless as in Yoshitaka Amano's concept art of him.
Tidus appears as a recruitable character in Final Fantasy Tactics S. He is of the Visitor race and has Ace as his main job. His attack is Spiral Cut and his abilities are Slice & Dice and Energy Rain.
|Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.||The following tables are incomplete and require the level 30, 40, 50, 60, and 70 Stats areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.|
A blitzball player from the great city of Zanarkand. During a game, a monstrous creature suddenly appears and attacks the city. Amidst the chaos, Tidus is swept away to a world called Spira. In this world which he cannot understand, he meets the summoner Yuna and becomes her guardian, setting forth on a journey with her to find out the truth about Zanarkand.
- —Online description
Tidus is a default playable character in Theatrhythm Final Fantasy.
He is a Speed oriented character. His Limit, Blitz Ace, deals damage in proportion to his Strength and Agility.
|Dash (Lv1)||8||Level 5|
|Sic (Lv1)||10||Level 10|
|Cheer (Lv2)||10||Level 25|
|Blitz Ace||18||Level 40|
|Sic (Lv2)||Level 50|
|Dash (Lv2)||12||Level 60|
|Cheer (Lv3)||12||Level 70|
|Sic (Lv3)||Level 80|
|Dash (Lv3)||16||Level 85|
Tidus returns as a default playable character. If the player did not select him among their party of four, he can later be unlocked by collecting Indigo Crystal Shards.
He is a Speed oriented character. His Limit, Blitz Ace, functions the same before, dealing damage in proportion to his Strength and Agility.
|Choco Cure||2||Level 5|
|Cheer (Lv1)||8||Level 10|
|Dash (Lv2)||8||Level 15|
|Haste (Lv2)||11||Level 25|
|Blitz Ace||18||Level 40|
|Cheer (Lv2)||10||Level 45|
|Dash (Lv2)||12||Level 50|
|Sic (Lv2)||15||Level 55|
|Haste (Lv3)||17||Level 70|
|Cheer (Lv3)||12||Level 80|
|Dash (Lv3)||16||Level 90|
|Sic (Lv3)||20||Level 95|
Tidus appears in Pictlogica Final Fantasy as a playable character.
Son of the legendary blitzball player Jecht and an ace player in his own right. A lively young man with a sensitive, even sentimental side.
- —Character Description
Tidus is an ally and a summonable Legend in Final Fantasy Airborne Brigade. He is depicted in his default Final Fantasy X outfit. His abilities are Energy Rain and Blitz Ace. His EX abilities are Blitz Ace, Slice & Dice, Energy Rain, Spiral Cut and Jecht Shot. He was first introduced as an event ally during the coinciding events, Final Fantasy Special Event Parts 1 & 2 — Shattered World and Final Fantasy Special Event Parts 1 & 2 — Showdown, in which he was unlocked by clearing the Zanarkand Ruins stage. Leveling him up to 99 in these events granted the player his individualized SSR weapon, Iron Grip. In battle, Tidus is armed with his Brotherhood.
Teary reunions and hard-core blitzball run in the family of this Zanarkand Abes star.
Tidus is an exclusive character available from the Premium Character Shop as a random downloadable content, he uses the Energy Rain ability during battle. His Brotherhood and Caladbolg swords are available as monster drops in the Zanarkand Ruins premium map, granting +2 and +10 attack respectively to the Warrior, Red Mage, Blue Mage and Onion Knight classes and to Firion, Terra, Celes, Zidane, Ashe and Lightning.
Son of the legendary blitzball player Jecht, Tidus is a blitzball ace in his own right. While generally upbeat and gung-ho, he has a sentimental side as well.
Tidus appears in Final Fantasy Record Keeper.
Tidus is set to appear in Final Fantasy Explorers.
Tidus is represented by multiple cards in the Final Fantasy Trading Card Game, four of them Promotional, all of the Aqua element. In his regular cards he is depicted in his Dissidia artwork, Final Fantasy X promotional poster art, Yoshitaka Amano artwork. In his promotional cards, he is depicted in his official Final Fantasy X artwork and render, Theatrhythm artwork and second alternative Dissidia outfit.
Non-Final Fantasy AppearancesEdit
Kingdom Hearts seriesEdit
- For more information, see Kingdom Hearts Wiki: Tidus
A younger version of Tidus appears in the Square-Disney collaboration game: Kingdom Hearts, as childhood friends with Selphie Tilmitt of Final Fantasy VIII, Wakka and the three main protagonists of the series, Sora, Riku and Kairi. He is an energetic boy confident in his athletic ability who likes to spar using a wooden training sword known as a bokken where he employs a variation of his original battle stance. Once Sora, Riku and Kairi are swept off the island, Tidus, Selphie and Wakka are left behind.
In Kingdom Hearts: Chain of Memories, Tidus appears in the memory version of Destiny Islands along with Selphie and Wakka. In Kingdom Hearts II, he does not appear within the storyline, but is mentioned by Selphie who says he is too busy with his ball game (referring to blitzball) to accompany her to Destiny Islands. Another data version of Tidus appears in the Japanese mobile game Kingdom Hearts coded and its DS remake Kingdom Hearts Re:coded, where his appearance is identical to the first Kingdom Hearts.
Tidus's Kingdom Hearts design features a scar on his cheek that was not present in Final Fantasy X. Its origins remain unknown.
Tidus makes an appearance in Kingdom Hearts χ [chi] as one of the obtainable character cards.
Along with Auron, Yuna, Rikku and Paine, Tidus appears as a playable character in Itadaki Street Special.
Square Enix Legend WorldEdit
Tidus makes an appearance as a card.
Puzzle & DragonsEdit
Tidus and his sword Brotherhood appear in Puzzle & Dragons as part of the Final Fantasy collaboration.
Etymology and SymbolismEdit
The Okinawan word tida means "sun". The sun theme is reflected in the crest and sigil needed to power up his Celestial Weapon, and possibly in his primarily yellow outfit and blond hair.
Tidus's name is never spoken in Final Fantasy X because the player can rename him. In Final Fantasy X-2, Tidus is referred to as merely he, him, or you-know-who. Tidus's name in Kingdom Hearts and Dissidia Final Fantasy is pronounced Tee-Dus, but it is pronounced Tai-Dus in a scene from Kingdom Hearts II. His name is pronounced out loud several times as Tee-Dus in Final Fantasy X -Will-. Later games and remakes have removed the feature to (re)name characters to make way for voice acting.
Yuna's and Tidus's characters may allude to the Chinese concept of the Yin and Yang. yin and yang are concepts used to describe how apparently opposite or contrary forces are actually complementary, interconnected, and interdependent giving rise to each other as they interrelate. Many tangible dualities (such as light and dark, fire and water, and male and female) are thought of as physical manifestations of the duality of yin and yang. This duality lies at the origins of many branches of classical Chinese science and philosophy, as well as being a primary guideline of traditional Chinese medicine, and a central principle of different forms of Chinese martial arts and exercise.In Chinese philosophy,
Yin is the negative/passive/female principle in nature, and may allude to many other concepts e.g. the moon, shaded orientation, something covert or concealed, "of the netherworld", overcast or sinister.
Yang is the positive/active/male principle in nature, and may allude to many other concepts e.g. the sun, open, overt, and "belonging to this world".
- Yuna makes numerous tributes to Tidus during Final Fantasy X-2, the most notable of which is the Zanarkand Abes symbol on her chest while donning the Gunner dressphere. Her hair has been cut into a similar style to his (excluding her long ponytail), and her battle stance while using the Warrior dressphere is the same as Tidus's battle stance, and she also mimics his victory pose and uses his battle quotes. Furthermore, while using the Warrior dressphere Yuna wields Tidus's Brotherhood sword, and with the Dark Knight she wields the Caladbolg, Tidus's Celestial Weapon.
- In the original Japanese version of the sphere recording in Final Fantasy X: Eternal Calm, Tidus is the one shown in the Bevelle prison instead of Shuyin.
- Tidus and Yuna won 1st place in Game Informer Magazine February 2009 issue's "Best Couple of the Year" feature.
- Tidus's elemental theme is water, represented by many factors in the game, such as his sword the Brotherhood, his swimming abilities, and his Sphere Grid color.
- Although it is made clear Yuna and Tidus become romantically involved, other romantic scenes can occur in Final Fantasy X. In a dream sequence early in the game Tidus is confronted by Yuna and Rikku, arguing over which will go to Zanarkand with him. Later, in Guadosalam, if the player talks to Rikku for a third time when waiting for Yuna, and chooses the option "I'd rather have you, Rikku", Rikku will giggle, playfully hit Tidus, and say, in Al Bhed, "Maybe someday!" A similar option is available with Lulu, with Lulu replying, "Interesting. I suppose I could add you to my list. I wish you good luck, little boy, you're going to need it".
- In the game's English ending, Yuna tells Tidus she loves him. In the Japanese version she only thanks him. This change was made to compensate for cultural differences.
- In Final Fantasy XIV, there was a reference to Tidus in the Miner Lv. 30 quest "Little Saboteurs". The twin Lalafell miners mistakenly call a male player "Tidus" before they remember the player's name.
- In Final Fantasy XIV: A Realm Reborn, a Roegadyn posing as a hero who slew the Primal, Titan, repeatedly calls the Primal "Tidus" until corrected several quests later.