Tidus
From Final Fantasy Wiki
| Tidus | |
| Japanese Name | ティーダ |
| Romaji | Tīda |
| Voice actor(s) | Masakazu Morita |
| Voice actor(s) | James Arnold Taylor |
| Age | 17 (Final Fantasy X)
19 (Final Fantasy X-2) |
| Height | 175 cm (5' 9") |
| Eye color | Blue |
| Hair color | Dirty blond |
| Laterality | Right handed |
| Home | Dream Zanarkand, Besaid |
| Weapon(s) | Longswords |
| Overdrive | Swordplay |
| Final Fantasy X Character | |
- "Listen to my story. This... may be our last chance."
- —Tidus
Tidus is the main character in Final Fantasy X
The storyline of Final Fantasy X revolves around Tidus, a rising Blitzball star player from Zanarkand. After Sin attacked his hometown, Tidus was transported to the world of Spira. Lost, confused, and seemingly out of place, Tidus meets a newly-fledged summoner, Yuna, and her guardians. Yuna soon to set out on a pilgrimage in an attempt to put an end to a terrible creature only known as Sin. Similar to a gargantuan whale in appearance, Sin is the very creature that destroyed Zanarkand. By joining Yuna on her pilgrimage, Tidus hopes he will find his way home.
Contents |
[edit] Story
Spoiler warning: Plot and/or ending details follow.
[edit] Final Fantasy X
The story begins as Tidus, an inhabitant of the city of Zanarkand, is about to play blitzball in the Jecht Memorial Cup - a tournament in honor of his lost father, Jecht. Ten years prior to the game, Jecht mysteriously disappeared while on a blitzball training expedition out at sea. A successful blitzball player, people would talk about how his skills were unequaled, which left behind pressure on Tidus to match, if not surpass, his father's skill. Tidus clearly holds Jecht in disdain for this, and for his distance as a father.
During the tournament, Zanarkand is attacked by Sin, an immense creature shrouded in water. The city is destroyed in its path, and Tidus manages to escape a similar fate before the blitzball stadium collapses. After falling to the ground and while the destruction still occurs, Tidus sees Auron, an old friend of Jecht and Tidus' own mentor. Auron and Tidus fight their way towards Sin. Once there, Auron drags Tidus into the depths of Sin, claiming his story begins here.
Tidus awakens to find himself in the world of Spira, where he runs into the eccentric salvager race, the Al Bhed. He befriends a young Al Bhed girl named Rikku, and tells her about his life in Zanarkand, as well as his career as the star player of the Zanarkand Abes. But Rikku is rather reluctant to believe him, asking if he breathed Sin's toxin, which makes people forget things. After Tidus claimed he was telling the truth, Rikku decides to take his word, but not before telling him that one thousand years have passed since the destruction of Zanarkand. Rikku also tells him that since Zanarkand is now a holy place, it would be wise not to tell anyone about his life there. After being knocked off the ship by another attack by the monstrous Sin, Tidus awakens at the shores of Besaid Island.
It is here he meets Wakka, the coach and captain of the Besaid Aurochs, who was impressed by Tidus' talent in Blitzball, but like Rikku is also shocked to hear Tidus claim to be from the "holy city" of Zanarkand. From this point on, Tidus decides to stick with the story of being a victim of Sin's toxin, lest people think of him as a heretic. The two then arrive inside the Besaid Temple, where a summoner in training has stayed too long. Worried the summoner may be in danger, Tidus rushes in, despite being warned about disobeying the Presets. Wakka finds Tidus near the entrance to the Fayth, and tells him it is alright to continue. Wakka proceeds to tell Tidus about the Fayth, and the Temples: how only Summoners and Gaurdians (such as Wakka) can go in and face the trials. Upon arriving, Tidus meets the summoner Yuna, and the guardians accompanying her, Lulu and Kimahri Ronso, who have just completed the trials and have achieved Valefor. Afterwards, Tidus gets the chance to talk with Yuna, who invites him to come along with her on her pilgrimage.
That night, Tidus awakens after a dream about his father Jecht badmouthing him to hear Lulu arguing with Wakka. Lulu claims that Wakka is only interested in Tidus because he reminds Wakka of his little brother, Chappu. Apparently, Chappu was a member of the Crusaders, a group determined to defeat Sin, but was killed on a mission. Despite this, Tidus still thinks of Wakka as a true friend. The next day, the two leave with Yuna, Lulu, and Kimahri on their journey to defeat Sin.
As they sail to Kilika, Tidus gets to know Yuna. She enjoys his company and believes his claims that he came from Zanarkand. When he asks why, she says Jecht told her the same thing when she was younger. Tidus is disturbed by the knowledge that his own father arrived in Spira, and Yuna tells him that Jecht helped her father, a summoner named Braska, by becoming his guardian. When Tidus tells her Jecht disappeared from Zanarkand ten years previous, Yuna said that was the same time he appeared in Spira. The group soon arrives at Kilika, only to witness its destruction by Sin. Here, Tidus witnesses Yuna's first Sending, an elaborate dance during which she sends the spirits of the dead to the farplane.
The party arrives at Luca and the annual Blitzball World Championship. Once they arrive, Tidus finds out that his new team, the Besaid Aurochs, are the butt of the tournament, having lost their first match each year for the past twenty-three years. Frustrated, Tidus attracts some attention by grabbing a megaphone, climbing on top of some crates and yelling at the favored-to-win Luca Goers, saying that his team will be taking the cup home. This incident leaves the Aurochs in embarrassment and all of Luca taking Tidus for the "Aurochs' comedian."
Shortly after this misfortune Tidus meets Grand Maester Mika and the newest maester, Seymour Guado, a man who is half human and half Guado. During the Blitzball tournament, Kimahri's old foes, Biran and Yenke Ronso picked a fight with him. When Tidus goes to help him, Yuna is kidnapped by a group of Al Bhed. Tidus and Kimahri chase after them, and with Lulu guiding them to the Al Bhed ship, they rescue her. Afterwards it is revealed that Yuna is part Al Bhed herself. Before the group goes back to the tournament, Lulu warns Tidus not to tell Wakka about Yuna's lineage, as Wakka holds a great hatred for the Al Bhed. After the Blitzball game, Tidus reunites with Auron, who offers his services to Yuna as a guardian. Auron later tells Tidus something he never expected: that somehow, his father is the enemy.
"Yes, Sin is Jecht."
This news comes very suddenly to Tidus, as this would mean that in order to defeat Sin, he would have to defeat his own father. Before the group continues on their journey, Yuna gladly and officially makes Tidus her guardian. After setting out, she tells Tidus about the Final Aeon, the only aeon powerful enough to destroy Sin, which lays in wait in Tidus's old home, Zanarkand. Along the way, Tidus meets with Rikku again, relieved that his first friend in Spira is still alive. He asks Yuna and Auron if she could come along as a fellow guardian, and since Wakka doesn't mind, seeing as how he doesn't know she's an Al Bhed, she joins the group.
Maester Seymour's home of Guadosalam lies on the way of the pilgrimage, so the group briefly stops there and is welcomed by the maester. Seymour has become noticeably fixated on Yuna, causing Tidus to instantly dislike him, in light of his own growing feelings for her. To the surprise of all, Seymour proposes to Yuna, asking her to marry him for the good of all Spira. She is allowed time to decide and consult with the others, and they take this time to visit the Farplane, gathering place for departed spirits. It is explained that within the Farplane, one will see images of their deceased loved ones, triggered by their own memories. Yuna, unaware of Sin's identity, pointedly notes to Tidus that Jecht must still be alive, since he hasn't appeared. She and Tidus talk a bit more about Jecht, and when Tidus' mother appears, his resentment towards his father increases, since he blames Jecht for her death.
Yuna eventually decides to accept Seymour's proposal, though the others don't fully agree, and they make ready to travel to Macalania, where Seymour awaits her answer. However, upon leaving the Farplane they find that Seymour was responsible for the death of his father, Jyscal Guado, simply so he could gain the title of Maester. The group hurries to Yuna's side to deal with Seymour, who has already guessed that Yuna wouldn't marry him knowing what he did. They are forced into battle and Seymour is killed. Before Yuna can perform a Sending, though, his body is taken away and Tromell brands them all traitors for killing a maester. Before the Guado can apprehend Tidus and the others, Sin whisks them away, and all but Yuna arrive in the endless desert, Bikanel.
Rikku decides to guide her friends to Home, the Al Bhed's sanctuary, thinking Yuna might be there somewhere, but this is false. It is here Tidus is finally told the truth: when the Final Aeon is summoned, it destroys not only Sin, but the summoner as well. Yuna will have to sacrifice her life to bring peace to the world - a period of time known as "The Calm," only to have Sin return ten years later. When Tidus learns this, he is devastated, and swears to find a way to keep Yuna alive. Rikku takes Tidus and the others to the Airship, where they meet Cid, the leader of the Al Bhed and Yuna's uncle. They proceed to Bevelle, where Yuna is being forced into marrying a now Unsent Seymour.
Tidus and the rest of the guardians rescue Yuna, but not before confronting Seymour, who plans on using Yuna to become the new Sin, and destroying Spira. The party retreats to Macalania, where everyone admitted the wretched truth: Yevon has betrayed Yuna. Tidus comes to Yuna's side to comfort her, even asking if she might give up her pilgrimage and live a normal life, but she admits she couldn't just let Sin get away with the crimes it has committed. Convinced that Yuna will not abandon her ways, he shows his love to Yuna through a kiss under a shining full moon. The next morning, Tidus, Yuna, and the others continue on their journey towards Zanarkand, and in the meantime Tidus and Rikku desperately try to come up with a plan on how to keep Yuna alive after the final summoning, to no avail.As the party approaches Zanarkand, another disquieting fact is revealed: neither Tidus nor Jecht are actually real. They, and the Zanarkand they hail from, are merely dreams of the Fayth, ordered into existence after the destruction of the real Zanarkand with the formation of Sin. The Fayth want Tidus to defeat Sin permanently, so that they can finally rest. Unfortunately, if he complies, the dream will end and Tidus himself will disappear. However, all is not lost, as the player is left with these words, as said by Bahamut's Fayth: "You have been touched by Sin... you're more than just dreams now."
When the party reaches Zanarkand, they are shown visions of the past by Pyreflies, including Seymour's childhood, summoners and guardians in the past, and even the last chapters of Braska's pilgrimage. They are presented with yet another bizarre revelation by Lady Yunalesca, and the last questions are answered: Jecht is Sin because the Final Aeon is dead, and a guardian close to the summoner will have to sacrifice him or herself to become a new one, as Jecht did. Unfortunately, the question of how to defeat Sin/Jecht becomes murkier: he's an Aeon, and now he has become Sin. Yunalesca leaves the group to decide which of the guardians will be sacrificed into becoming the new Final Aeon, but after witnessing another vision in which Jecht decides for Braska to use him as the Fayth, Tidus decides to break the cycle of death, and Yuna doesn't wish to sacrifice any of her guardians.
Yunalesca becomes dismayed at the party's unwillingness to follow the rites of the pilgrimage and offers to end their suffering through death. Suddenly, the party sees a vision of Auron from the past, grief-stricken over the death of Braska and transformation of Jecht, going to confront Yunalesca. She killed Auron, making him presently an Unsent. Auron then rallies his team to attack Yunalesca. A fierce battle ensues, and Yunalesca is defeated. Unfortunately, without Yunalesca, the Final Aeon cannot ever be attained, and summoners will never be able to temporarily defeat Sin again. Auron then decides to tell Tidus that he was an unsent all along, and his spirit couldn't rest because of the promise he made to Jecht: that he would travel to the dream Zanarkand and look after his son. The party leaves Zanarkand without the Final Aeon, but still determined that there is another way to defeat Sin.
The storyline unfolds further to reveal exactly how Jecht became Sin. Sin is actually the protective armor for an entity named Yu Yevon, the ruler of what was once Zanarkand, whose skill in summoning was so great that he could actually possess the aeons he called forth. Every time the current Sin is defeated by a Final Aeon, Yu Yevon simply possesses that Final Aeon, corrupting it, and making it into a new Sin.
The team boards the Airship and plans the next move: if Yuna can defeat the current Final Aeon, Yu Yevon will be left spiritually and ecumenically vulnerable, which is when the party could destroy him. To do this, they must invade the gigantic hulk of Sin's body and destroy Yevon from the inside. However, Seymour follows them, determined to become the new Sin no matter what, but the party successfully defeats him, leaving him weak enough for Yuna to send. As they travel further inside Sin, they finally encounter the man called Jecht, Tidus' father and Braska's Final Aeon.
Jecht speaks to Tidus the way only a father could, saying he is proud of Tidus for becoming the man he is now, and though it's difficult for Jecht to say, Tidus can tell his father really loves him. After the fight, he urges Yuna to summon her remaining Aeons and defeat Yu Yevon once and for all. Yu Yevon possesses each of the aeons in turn, and each is defeated by the group, until Yu Yevon has nowhere left to hide and is easily destroyed.
The Fayth depart, relieved and thankful...but so must Tidus meet the same fate. As he starts to fade, he apologizes to his friends, bids a tearful farewell to Yuna, who doesn't want to accept the fact that he'll be leaving her. As he walks away, Yuna tried to run up to hug him one last time. As Tidus tries to catch her in his arms, she falls right through him. Horrified at this, he starts to cry over his own fate. Now accepting that he'll be gone soon, Yuna tells Tidus that she loves him. Knowing that he'll be vanish soon, he walks up to Yuna and tries to embrace her, only to go right through her, and takes a running leap off the deck of the airship. As he falls into the Farplane, he sees the faces and forms of those who have also passed on, and he gives Jecht a jovial high-five, showing that he has forgiven his father at long last.
[edit] Final Fantasy X-2
- "What's the point of pretending to be all grown up if it means the things I wanna say never gets said? How am I supposed to change anything?!"
- —Tidus
Tidus is also featured in the plot of Final Fantasy X-2, in which Yuna sees a sphere recording that shows a young man who appears to be Tidus, restrained and demanding to be freed to let him "talk to the summoner." It is this sphere that compels Yuna to join the Gullwings, a sphere hunting group, and travel all around Spira in the hope that she could discover what really happened to the man she loves.
Because at the beginning of Final Fantasy X the user can choose to name Tidus whatever they want, Tidus is exclusively referred to with personal pronouns in Final Fantasy X-2. For example, instead of someone saying, "What happened to Tidus?" they would always ask "What happened to him?" In the original Japanese language, Yuna refers to him with the friendly terminology for "you", kimi.
Though he doesn't appear much throughout the game, he still makes some brief appearances. His first appearance was in Yuna's nightmare. While viewing the sphere the Gullwings have stolen from Kilika Temple, the same young man who looked a lot like Tidus is seen in the Bevelle Underground approaching the machina Vegnagun and telling it "you know... you're all I can count on to save Lenne," causing Yuna to question whether or not it's him and who is Lenne. Brother, leader of the Gullwings requests that they give back the sphere, feeling that it's bad news. Yuna agrees saying that she's seen it. Bored, the Gullwings decide to have Yuna dance the rest of the night. In the meantime, Yuna is still upset and jealous about this Lenne and lets out a big shout asking "WHO THE HECK IS LENNE?!" leaving Yuna in an awkward moment. She then decides to go to bed to get rid of the stress she has. She then dreams about her and Tidus running from the Bevelle soldiers in the Bevelle Underground. They later find themselves in front of Vegnagun and are caught by the soldiers knowing that they would die. They silently looked into each other's eyes and are shot down. Rikku and Paine then wakes her up and she realizes that it was all a dream. Rikku jokingly tells her to blame it on her new jammies, leaving Yuna in embarrassment, not yet knowing about Lenne's spirit inside the dressphere.
His next appearance was during the crisis in Spira. Fiends were pouring out of the temples and the Gullwings had to fight them off. The fayth were being possessed by the darkness of the same young man shown in the sphere. They freed the fayth from their enslavement but Yuna, Rikku, and Paine were ambushed by Ixion, who was thought to be down. Yuna, without thinking, accidently jumped into the hole where the fayth statue once was, falling into the Farplane. While falling, she heard a mysterious voice that sounded familiar. She awakens in the Farplane in her songstress dressphere. Pyreflies began to float out of the dressphere and Yuna sees someone walking up to her. The very young man Yuna was hoping to meet and asks if it was really him. He responds to her and says "It is me. Shuyin. I've waited so long, Lenne." Disappointed, she quickly informs him that she is not Lenne. Shuyin, not believing her, explains to her that he was alone and looked for her for so long after disappearing together. He came to realize that everyone in Spira is still fighting over nothing and dying like they use to. He promises that he'll fix the problem by having Vegnagun making it all go away and the two will fade again together. Because of the dressphere, Lenne's feeling began to react, causing Yuna difficulty to back away from him. Shuyin begins to hug her and Yuna seems to have feelings for Shuyin and couldn't resist him.
Nooj and Gippal were able to wake her up and Shuyin's image began to fade and shows a possessed Baralai. He then creates a portal that takes them into the deeper parts of the Farplane. Nooj and Gippal leaves Yuna to go after Baralai after giving her spheres to give to Paine. Now alone, she begins to questions what she's gotten herself into and becomes angry. She then decides to scream so someone could hear her. Then an unforgettable whistle calls out to her. It was her lost love, Tidus, who gathered enough strength to briefly materialize, guides her out of the Farplane and back to Spira.
Despite the fact that the person seen in the sphere turns out not to be Tidus, but Shuyin from the Bevelle-Zanarkand war, and that Yuna's quest to find some clue to Tidus' whereabouts is put on hold, when all is completed, the Fayth reveal just how Yuna can find Tidus. Towards the end of the game the player (as Yuna) gets the opportunity to change the ending of the storyline, reuniting the two.
The story of Final Fantasy X-2 seems to suggest that Tidus' likeness and abilities are the Fayth's way of having another Shuyin (a Blitzball ace in his own right during Zanarkand's golden age). If the story of Shuyin and Lenne was known to residents of Zanarkand, Shuyin must have appeared as a romantic hero (going to great lengths to save his lady), thus prompting his recreation.
Some critics claim that Final Fantasy X-2, supposedly "Yuna's story in search of Tidus", is really more about Spira in general. There are only a handful of hints leading to Tidus, yet most of them are concluded as a part of Shuyin's story. Either way, it is remarked that Tidus simply "appears" at the end. Though, as it is explained in the plot, it is Yuna's own love for Tidus (strengthened by the course of the game) that is the catalyst of his resurrection. Tidus himself states that as long as Yuna loves him, he will never disappear again. The validity of his theory is tested when Yuna jokingly pushes him into the water at the final clip of the game. He now lives the remainder of his new life on Besaid Island with Yuna, Wakka, Lulu, and Vidina.
Once a certain percentage is completed in Final Fantasy X-2, as well as fulfilling other conditions, the player will be rewarded with an extra scene in the ending of the game which shows Tidus being revived by the Fayth. He makes his entrance to Spira in the same way he did in Final Fantasy X, appearing in the sea just off the coast of Besaid Island (at the end of Final Fantasy X, the portion of the scene where Tidus is swimming up towards the surface is shown. This is obviously the same scene and it suggests that there was some truth the Fayth's statement that "he was more than dreams", to be greeted by Yuna and a crowd of people on the beach, including Wakka and Lulu. If the player achieves a perfect completion score of 100%, this is followed (after the game credits) by a scene at Zanarkand, in the same location as the beginning of Final Fantasy X, thus bringing the story full-circle to its final conclusion.
Tidus also appears while playing Blitzball. You can play against the Zanarkand Abes (Tidus' original team in Final Fantasy X), and then trade a player for him.
Numerous tributes to Tidus have been made by Yuna during the story, the most notable of which is the Zanarkand Abes symbol on her chest while donning the Gunner Dressphere. Her hair has been cut into a similar style to his (excluding her long ponytail), and her battle stance while using the Warrior Dressphere is the same as his as well as her victory dance and his battle quotes. Furthermore, while using the Warrior Dressphere, she uses the Brotherhood sword, while with the Dark Knight, she wields the Caladbolg, Tidus' Celestial Weapon.
[edit] Final Fantasy X-2: International + Last Mission
An illusion of Tidus only appears in Final Fantasy X-2: International + Last Mission. In Last Mission, he appears as a boss battle in the Yadonoki Tower, if players unlock the "Good Ending" or the "Perfect Ending". Should one obtain the Good or Perfect Ending, Yuna will mention living with him in Besaid. Tidus is also one of the new party members included in the International version, if players beat him and win first place in the Farplane Cup.
[edit] Tidus in Battle
Tidus is the classical Warrior character of the party and uses basic Swords and Shields during battle. His stats are fairly normal for an allrounder: he lags behind Auron in terms of strength (explained in the game as being "inexperienced with the sword," if you cast Scan on him) and defense but makes up for it with high Agility and Evasion growth allowing him to easily dispatch the speedier fiends. Tidus begins the game with no commands but will quickly learn the abilities Cheer, Flee, Haste, and Delay Attack, which are very helpful in the early battles. His Overdrive is Swordplay.
[edit] Tidus's Sphere Grid
Tidus's Sphere Grid area runs near Yuna's and Auron's, and his Sphere Grid color is aqua. The unique abilities that are in Tidus's default position on the sphere grid include the following:
| Ability | Description |
|---|---|
| Delay Attack | Delays target's next turn |
| Delay Buster | Greatly delays target's next turn |
| Quick Hit | Strike quickly with reduced recovery time |
| Cheer | Raises party's strength and defense |
| Flee | Aids party's escape from battle |
| Provoke | Draw an enemy's attack toward you |
| Haste | Speeds up actions of one ally |
| Hastega | Speeds up actions of all allies |
| Slow | Slows down actions of one enemy |
| Slowga | Slows down actions of all enemies |
[edit] Tidus's Swords
See Tidus' Swords
[edit] Tidus's Shields
See: Tidus' Shields
[edit] Battle Quotes
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[edit] Blitzball Stats
With his high SH and EN, Tidus is best in a forward position. His PA, initially low, increases to a decent figure by later levels.
He has the "Sphere Shot" from the beginning, and his Jecht Shot, learned on the S.S. Winno, is unique to him.
| Key Techniques |
|---|
| Anti-Venom 2 |
| Drain Tackle 2 |
| Venom Tackle |
| Jecht Shot |
[edit] Stats
| LV | 1 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 60 | 70 | 80 | 90 | 99 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| HP | 132 | 237 | 441 | 679 | 954 | 1264 | 1609 | 1990 | 2407 | 2859 | 3347 | 4429 | 5853 | 7020 | 8529 | 9999 |
| SP | 60 | 60 | 60 | 61 | 61 | 61 | 62 | 62 | 63 | 63 | 64 | 64 | 65 | 66 | 67 | 67 |
| EN | 10 | 12 | 16 | 19 | 23 | 27 | 30 | 34 | 37 | 41 | 45 | 52 | 59 | 66 | 73 | 80 |
| AT | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 15 | 17 | 19 | 21 | 23 |
| PA | 3 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 23 | 27 | 32 | 38 | 44 | 49 |
| BL | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 14 | 16 | 18 | 19 |
| SH | 10 | 13 | 17 | 21 | 25 | 29 | 33 | 37 | 41 | 44 | 49 | 55 | 61 | 67 | 73 | 78 |
| CA | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 13 | 15 | 17 | 19 | 20 |
[edit] Design
Throughout the game, it is very noticeable that Tidus eventually matures, changing from a somewhat self-centered, outspoken athlete to a selfless hero. This theme is also hinted in the flashbacks of when Jecht helped defeat Sin in his own adventure, as well as in a conversation between Yuna and Tidus, where Yuna states that defeating Sin and bringing happiness to Spira makes any price worthwhile. At the game's conclusion, Tidus has obviously come around to her way of thinking. (Ironically, during the events of Final Fantasy X-2, Yuna expresses a clear opposition to sacrificing lives, indicating that she had taken up Tidus's way of thinking.)
Because he is never directly referred to by name by any important character with voice acting (a few blitzball-fans in Zanarkand speaks to him by name, but not spoken), the pronunciation of his name among fans is sometimes unclear, although the expected Japanese pronunciation should be Tee-das/Tee-dusu. This was confirmed in dialogue from Kingdom Hearts, which featured him in an unusual cameo, and was also confirmed in an interview with James Arnold Taylor, who did Tidus' English voice. Unfortunately, in Kingdom Hearts II, although he doesn't appear, Selphie mentions him, pronouncing his name as Tie-dus, confusing the issue further. Though ostensibly unrelated to either, the pronunciation of his name among fans may also be affected by its resemblance to the English word tide and the given name Titus.
Tidus is considered an interesting, unconventional hero and a refreshing break from the clique of broody role playing game protagonists (Fans often specifically reference Final Fantasy VIII's Squall Leonhart) as his personality at its core is friendly, playful, and good-hearted (not unlike Final Fantasy IX's Zidane Tribal). Taylor reprises the role of Tidus in the spin-off Final Fantasy X-2 as well as that of the antagonist, Shuyin.
[edit] Musical Themes
In Final Fantasy X, Tidus has a theme simply titled Tidus's Theme, which has a low tempo and mellow tune. Two notable times the theme can be heard are when Tidus is heading for Zanarkand's blitzball stadium at the beginning of the game, and when he is remembering Jecht showing him the Jecht Shot while he, Yuna, Wakka, Lulu, and Kimahri are on the ferry to Luca.
[edit] Other Appearances
[edit] Dissidia Final Fantasy
- Main article: Tidus/Dissidia
Chaos has summoned a combined force of Final Fantasy's ultimate masters of evil. Cosmos, in an attempt to protect the Crystals, has summoned warriors to thwart their plans. Tidus is one of these warriors and stands as the hero representing Final Fantasy X, opposing Jecht.
[edit] Non-Final Fantasy Appearances
[edit] Kingdom Hearts series
For more information, see Kingdom Hearts Wiki:Tidus
A younger version of Tidus appears in the Square-Disney collaboration Kingdom Hearts with Selphie Tilmitt of Final Fantasy VIII and Wakka. He is an energetic boy who is confident in his athletic ability and likes to spar with the main characters Sora and Riku. Here, he employs a variation of his original battle stance.
In Kingdom Hearts: Chain of Memories he appears in the memory version of Destiny Islands along with Selphie and Wakka. In Kingdom Hearts II, he does not actually appear within the storyline, but is mentioned by Selphie.
[edit] Dragon Quest & Final Fantasy in Itadaki Street Special
Along with Auron, Yuna, Rikku, and Paine, Tidus appears as a playable character in Itadaki Street Special.
[edit] Trivia
- In early footage of Final Fantasy X (when online elements were still being implemented in the game) and in-game flashbacks, Tidus had brown hair rather than blonde.
- Tidus's name is never actually spoken in Final Fantasy X. This is due to the fact that the player has the possibility to change his name in the beginning. Seeing as the game features spoken dialogue, it would present a big problem for the developers if any of the characters were to call Tidus by name. Incidentally, in Final Fantasy X-2, Tidus is referred to as merely he, him, or you-know-who. Following this, later games and remakes removed the feature to (re)name characters to make way for the voice acting, the most notable case being the inability of Namingway to change names in the Nintendo DS remake of Final Fantasy IV, thus changing his purpose in-game. However, in Dissidia, Cloud, Firion, Zidane, Bartz and Cecil actually said Tidus' name.
- Tidus and Yuna won 1st place in Game Informer Magazine's "Best Couple of the Year".
- Tidus is the first character in the series to have an audible speaking voice.
- The elemental theme of Tidus is water, this is represented by many factors seen in the game:his sword,swimming abilities,and his sphere grid color which is aqua. His name also sounds like a word associated with water in english language
[edit] Etymology
Tidus's name comes from the word Tida which means "sun" in Okinawan, which establishes a contrast between him and Yuna, whose name means "moon" in Okinawan. This contrast is also represented in-game by items named for the sun and moon that empower Tidus' and Yuna's most powerful weapons.
| v · e · d |
|---|
| Characters |
| Playable Heroes |
| Warrior of Light - Firion - Onion Knight - Cecil Harvey - Bartz Klauser - Terra Branford - Cloud Strife - Squall Leonhart - Zidane Tribal - Tidus |
| Playable Villains |
| Garland - The Emperor - Cloud of Darkness - Golbez - Exdeath - Kefka Palazzo - Sephiroth - Ultimecia - Kuja - Jecht |
| Special Characters |
| Shantotto - Gabranth |
| Non-Playable Characters |
| Chaos - Cosmos - Cid of the Lufaine |
| Areas |
| Chaos Temple of the Past - Pandaemonium - World of Darkness - Moon Canyon - Dimensional Fortress - Tower of Rubble - Planet's Core - Ultimecia Castle - Crystal World - Dream's End - Cosmos' Throne - Chaos' Throne |
| Terms |
| Battle Rise - Board Enemies - Bravery - Chase Sequence - Crystal - Data Install - Destiny Points - Duel Colosseum - Shade Impulse - Inward Chaos - EX Mode |
| Music |
| Original Soundtrack |
| "Cosmos" - "Chaos" - "The Messenger" |
| Archives |
| Accessories - Abilities - Armor - Merchandise - Player Icons - Wallpapers - Weapons |

