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Tidal Flame

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Dissidia Zidane Tidal Flame

Tidal Flame in Dissidia Final Fantasy.

Tidal Flame (タイダルフレイム, Taidaru Fureimu?) is a recurring ability in the series. It is a Limit Break-esque ability used by Zidane Tribal.

AppearancesEdit

Final Fantasy IXEdit

IX Tidal Flame is an ability for Zidane which can only be used while in Trance and while having access to the Detect skill. Tidal Flame costs 12 MP and deals non-elemental damage to all enemies equal to 150% of Zidane's regular attack.

Dissidia Final FantasyEdit

Dissidia Tidal Flame is a ground HP magic attack initially learned by Zidane. It requires 180 AP to master, 40 CP to equip (20 when mastered), and has ranged mid priority. It slowly moves out in a circle, and then tracks the opponent at high-speed before exploding if it connects.

Dissidia 012 Final FantasyEdit

Dissidia012 Tidal Flame returns as a HP attack for Zidane initially learned. It now requires 130 AP to master and 30 CP to equip (15 when mastered), and now has Melee High priority on start-up with Ranged High priority for the fireballs. It otherwise remains the same.

Dissidia Final Fantasy (2015)Edit

Dissidia

Edgar - Chainsaw2This article or section is a stub about an ability in Dissidia Final Fantasy (2015). You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

FFAB

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy ArtniksEdit

Artniks

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Artniks. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

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