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Tidal Flame is an ability for Zidane which can only be used while in Trance and while having access to the Detect skill. Tidal Flame costs 12 MP and deals non-elemental damage to all enemies equal to 150% of Zidane's regular attack.
Tidal Flame is a ground HP magic attack initially learned by Zidane. It requires 180 AP to master, 40 CP to equip (20 when mastered), and has ranged mid priority. It slowly moves out in a circle, and then tracks the opponent at high-speed before exploding if it connects.
Tidal Flame returns as a HP attack for Zidane initially learned. It now requires 130 AP to master and 30 CP to equip (15 when mastered), and now has Melee High priority on start-up with Ranged High priority for the fireballs. It otherwise remains the same.