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Tiamat (Final Fantasy XII)

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XII

Tiamat is a wyrm-type boss fought at the end of the Henne Mines in Final Fantasy XII. Vaan's party travels there in search of Fran's sister, Mjrn. When they find her, she has become mad due to a natural viera intolerance to high concentrations of Mist, in this case from exposure to manufacted nethicite, and had awakened Tiamat from its slumber. It is also fought in the International Zodiac Job System Trial Mode at stage 13.

Bestiary entry Edit

Page 1: Observations Edit

Being a dragon awakened by Fran's sister, Mjrn, in a Mist-frenzy. Ancient tomes describe it as an anima of the winds, possessed of a violent temperament and destructive power enough to lead the entire world to ruin. There are some who believe that Tiamat was responsible of the decimation of the imperial troop performing experiments on manufacted nethicite, having been awakened by the Stones' fell cry.

StatsEdit

Final Fantasy XII enemy stats
#282#283 #284
Location Species Aggression Movement type Rare Game Other information
Henne Mines (Ore Separation) [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
25 49,993 999 34 24
Vitality Speed Attack Power Defense Magick Resist
74 12 40 16 14
Evade EXP LP CP Gil
0 0 15 4,730 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
50% 50% 50% 50% -100%Absorbs 150% 50% 50%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune 0% Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune 0% Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
Immune 0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Added status effect: Petrify

Aero, Reflect, Disablega Rake, Breath Safety, No Knockback, Full-HP ATK+, Low-HP Def+, Normal Damage+, Defense Plus None

Battle Edit

Tiamat-large

Battle against Tiamat.

An average party level of 18 is recommended, and above level 25, Tiamat should not present too much of a difficulty. Larsa will be a guest.

At critical health Tiamat's Defense heightens as its HP decreases, making regular attacks less effective. Tiamat's Disablega will Disable all characters in range, which can only be cured with an Esuna spell or Remedies. Tiamat's Breath ability also inflicts Sap on contact.

StrategyEdit

The player should try to keep Larsa alive, as he will use infinite Hi-Potions to heal other party members (no longer true in the Zodiac Job System version). When the party is spread out it is more difficult for Tiamat to use area attacks. Characters equipped with ranged weapons tend to spread out more than those who are not. Characters low on health and near Larsa, prompt Larsa to use Hi-Potions to heal them.

Support buffs, like Shell, Protect, and Regen, are recommended. Quickenings should be used only when Tiamat's health becomes HP Critical.

It is best not to use a gambit strategy that causes the characters to heal constantly. Tiamat deals heavy damage, and if the characters are constantly healing, they will not be attacking. One good strategy is to use the Decoy magick on Larsa. This means Tiamat will only attack him, meaning the other party members can keep attacking Tiamat and Larsa will keep healing himself with his infinite supply of items.

Rewards Edit

Montblanc will give 900 gil for defeating Tiamat.

Other appearances Edit

Final Fantasy XII: Revenant Wings Edit

FFXIIRW Tiamat also returns in Final Fantasy XII: Revenant Wings as a summon.

Final Fantasy Record Keeper Edit

FFRK

FFRK Tiamat FFXII
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

FFBE

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Etymology Edit

Tiamat is a primordial goddess of the ocean in Mesopotamian religion. The game Dungeons & Dragons has Tiamat as a chromatic dragon, the Queen of the Evil Dragons, and as such the opposing deity to Bahamut, who is a platinum dragon and the King of Benevolent Dragons.

Trivia Edit

  • The garif's bestiary entry tells about the Dragon's Game, where a God created a Dragon more powerful than any before it. The Dragon thought it was greater than the God, and so the God tricked the Dragon by making it perform feats of strength to prove itself greater than the God. The God used these tests to trick the Dragon into putting its neck through a magic ring too big for the rest of its body to fit through, and this ring restricted its power. As Tiamat is found sealed in the magicite mines near the garif territory, this story may refer to it.

Related enemies Edit

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