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Tiamat (Final Fantasy XII)

From Final Fantasy Wiki

Final Fantasy XII Boss
Tiamat
Statistics
Level Evade%
25 0
HP MP
49,993 999
Power Defense
40 16
Magick Power Magick Resist
24 14
Vitality Speed
{{{Vitality}}} {{{Speed}}}
EXP Clan Points
{{{EXP}}} {{{CP}}}
Elemental affinities
Fire Ice Lightning Water
Halves Halves Halves Halves
Wind Earth Dark Holy
Absorb Weak Halves Halves
Japanese ティアマット
Romaji Tiametto
Location Henne Mines
Bestiary Location Bosses
LP Awarded 15
Common Steal Hi-Potion
Uncommon Steal Ring Wyrm Scale
Rare Steal Leo Gem
Common Drop None
Uncommon Drop None
Rare Drop None
Very Rare Drop None
Common Poach N/A
Rare Poach N/A
Attacks Regular Attack, may Petrify
Abilities Aero
Reflect
Disablega
Rake
Breath
Innate abilities Safety
Null Knockback
Increased Attack at Full HP
Defense up when critical
Immune to Death, Petrify, Stop, Doom, Sleep, Disease, Reverse, Disable, Immobilize, Silence, Blind, Poison, Sap, Lure, Warp, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Other Information Libra is ineffective

Tiamat is a boss from Final Fantasy XII. It is a dragon-type boss fought at the end of the Henne Mines. Vaan and party traveled there in search of Fran's sister, Mjrn. When they finally found her, she had become mad due to a natural Viera intolerance to high concentrations of Mist, in this case from exposure to Manufacted Nethicite, and had awakened Tiamat from its slumber. Tiamat also returns in Final Fantasy XII: Revenant Wings as a summon.

Contents

[edit] Bestiary Entry

[edit] Page 1: Observations

"Being a dragon awakened by Fran's sister, Mjrn, in a Mist-frenzy. Ancient tomes describe it as an anima of the winds, possessed of a violent temperament and destructive power enough to lead the entire world to ruin. There are some who believe that Tiamat was responsible of the decimation of the imperial troop performing experiments on manufactured nethicite, having been awakened by the Stones' fell cry."

[edit] Battle

An average party level of 18 is recommended. However, should you be fortunate enough to take the precaution of having your party members above level 25, Tiamat shouldn't present too much of a difficulty. Larsa will be a guest in your party and the player should try to keep him alive, as he will use infinite Hi-Potions to heal other party members. Try to keep the party spread out to make it more difficult for Tiamat to use area attacks. Characters equipped with ranged weapons tend to spread out more than those who are not. However, move characters low on health near Larsa and he will use Hi-Potions to heal them. Support status effects like Shell, Protect, and Regen are recommended. Save Quickenings (or Belias) until Tiamat's health becomes critical, as its defense heightens as its HP decreases, making regular attacks less effective. Tiamat's Disablega will disable all characters in range, which can only be cured with an Esuna spell or Remedies. Having the party well-spaced should prevent all characters from being disabled at once. Do not use a Gambit strategy that causes the characters to heal constantly. Tiamat deals heavy damage and if the characters are constantly healing themselves and each other, they will not be attacking Tiamat. Beware Tiamat's Breath ability; it Saps on contact, so you will constantly lose health. With luck and skill, you should be able to defeat Tiamat.

[edit] Related Enemies