Template:Sideicon Template:Images Thunder II (サンダーII, Sandā II?) is a recurring spell in the Final Fantasy series, appearing only in the online installments of the series. It is an upgraded version of the Thunder spell.
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Appearances
Final Fantasy XI
Template:FFXI Spell Thunder II is a tier II Black Magic spell that deals lightning-based elemental damage to a single target.
Thunder II is learned after all other tier II Elemental Magic spells. It can be bought in Selbina and Windurst Waters for 32,240 gil or less, depending on fame.
Blood Pact Rage
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Ramuh is able to Thunder II that can be cast even if silenced, and will not be countered as a spell by Colibri. It has a different MP cost and recast time, and is actually considered a job ability. Amnesia prevents this from being used. Thunder II is equal in strength to the Blood Pact versions of Stone II, Water II, Aero II, Fire II, and Blizzard II.
Legacy Final Fantasy XIV
Thunder II appeared as an ability in that dealt lightning-elemental damage to the target and nearby enemies. At the initial release, Thunder II was a Conjurer spell available for use at Rank 24 and it costed 3 action points to set. After patch 1.20, the Conjurer class loss the ability to use Thunder II and the spell was replaced with the Thaumaturge ability Thundara.
Pictlogica Final Fantasy
Gallery
Etymology
Thunder is the sound caused by lightning. Depending on the distance and nature of the lightning, thunder can range from a sharp, loud crack to a long, low rumble (brontide).