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Thundara (ability)

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FFIX Thundara

Thundara in Final Fantasy IX.

Don't look so shocked!

Thundara (サンダラ, Sandara?), also called Bolt 2, Lit 2, Thunder 2, and Thunder II, is the second level Lightning-elemental Black Magic spell. Thundara is also known as Electro+ in Spanish Blitzra in the German version and Fulgora in Italian.

AppearancesEdit

Final FantasyEdit

I

Black Mage - LIT2
Deals lightning damage to all foes.
—Description

Thundara, also known as LIT2 in the NES release and Bolt2 in the Final Fantasy Origins release, is a level 3 Black Magic spell than can be bought in Elfheim and can be learned by the Black Mage, Black Wizard, Red Mage, Red Wizard, and Ninja classes. Thundara can be cast by Beholder, Vampire Lord, Water Naga, Astos, Lich, Kraken, and Tiamat.

In the NES and Origins releases, it inflicts between 30 and 120 Lightning damage. In the Dawn of Souls and 20th Anniversary Edition releases, it inflicts moderate Lightning damage depending on the caster's Intelligence and costs 15 MP to cast.

Final Fantasy IIIEdit

III Thundara is a level 3 Black Magic spell with a base power of 55 that can be bought for 1,500 gil at Village of the Ancients, Northwest Saronia, Doga's Village and Falgabard. One can be found in the Vikings' Cove, while any non Magus, Sage, Black Mage, and Red Mage class can use the spell through the Zeus's Wrath item or the Thunder Spear and Thor's Hammer weapons. The enemies Vulcan, Magician, Hein, Goldor, Kraken, Hellgaroo Mage, Flyer Mage, Giant Rat, and Sorcerer can use the spell against the party.

Final Fantasy IVEdit

IV

Causes lightning damage.
—Description

Called Bolt 2 in the early versions, Thundara is a Black Magic spell that inflicts medium Thunder damage to one or all enemies. The spell is already known by Fusoya, Tellah, and by Rydia when she returns as an adult. Palom learns Thundara at level 14.

It has a casting time of 3, costs 15 MP to cast and has a spell power of 64 in the 2D versions, and 50 in 3D versions. Thundara can be cast by Zeromus EG, Golbez, Mindy, and Ramuh.

On the Easy Type version, the casting time was reduce to 2 and the spell was renamed to Thunder 2.

Final Fantasy IV -Interlude-Edit

FFIV-I- Thundara returns as a Black Magic spell in the sequel of Final Fantasy IV. The imposter Rydia along with Palom and Rydia already known the spell. It deals moderate Lightning-elemental damage to one enemy or minor damage to all enemies at the cost of 15 MP.

Final Fantasy IV: The After YearsEdit

FFIVTAY The spell returns in the sequel and can be cast by Rydia, Fusoya, Golbez, Palom, Black Mage, and Leonora. It still costs 15 MP to cast.

Final Fantasy VEdit

V Bolt 2, retranslated as Thundara in the GBA release, causes medium Thunder damage to one or all enemies, and it is a level 3 Black Magic spell. Black Mages and Red Mages can use this magic, and it can be bought in Karnak or Crescent for 600 gil. Thundara costs 10 MP to cast, and it can be cast by Carbuncle, Flaremancer, Ra Mage, Omniscient, Ramuh, and Reflect Mage.

The Mystic Knight's Spellblade ability allows the character to attack with the power of Thundara in the sword.

The player may utilize this ability by catching and releasing a Skeleton. Thundara is one of the spells that can be cast from the Wonder Wand for free.

Final Fantasy VIEdit

VI

Attacks with lightning.
—Description

Thundara is an Attack spell, was called Bolt2 in the older translations. The spell deals Lightning-elemental damage to one or all enemies, and can be learned from the esper Ramuh at a x2 rate, from Maduin at a x3 rate, or from the Thunder Shield at a x5 rate. It has a hit rate of 150, power of 61, and is vulnerable to Runic. The Thunder Rod has Thundara as an Added Ability.

Thundara can be cast by Chadarnook (Demon), Crane (Left), Crane (Right), Goddess, Gold Dragon, Inferno, Joker, Level 30 Magic, Magic Master, Moebius, Number 024, Humbaba, Veil Dancer, and Misty.

Final Fantasy VIIEdit

VII Bolt 2 is the second level spell of the Lightning Materia, and can only be used after the Materia has 2000 AP. It costs 22 MP to cast and has a base spell power equal to 1.25x the base magic damage. The spell can also be cast with the Bolt Plume item.

The enemies SOLDIER:3rd, Yang, Garuda, Grimguard, and Unknown 3, as well as the bosses Rude and Lost Number all utilize the spell against the player. Rude only uses the spell at Rocket Town and Sunken Gelnika, and will never use the spell on Tifa. Unknown 3 will also only use the spell if a target is not under the Poison status.

In the 1996 demo release, Bolt 2 is available to Cloud from the start, and only costs 8 MP.

Before Crisis -Final Fantasy VII-Edit

FFVIIBC Thundara is an Elemental Magic materia.

  • MP Cost: N/A
  • Target Type: Range
  • Materia Generation System: Yellow
  • Level 1 - Default - Base Damage: N/A
  • Special Effect: Can paralyze enemies, stopping their actions.

Crisis Core -Final Fantasy VII-Edit

FFVIICC Thundara fires several bolts of light at an enemy, potentially hitting multiple targets. A variation called Dark Thundara does damage and inflicts Poison and Silence. Thundara has costs 14 MP to cast, while Dark Thundara costs 20 MP.

Thundara Materia can be bought from the The Happy Turtle shop for 3,000 gil, or created through Materia Fusion by upgrading from low level Magic Materia. Thundara can be fused with status inflicting Materia to create Dark Thundara.

Final Fantasy VIIIEdit

VIII

Thunder magic damage/one enemy
—Description

Final Fantasy VIII is the first game in the saga to have the spell called Thundara. Thundara causes medium Lightning-elemental damage on one opponent. It is a common spell that can be drawn from various mid-level enemies in the game, as well as refined from items and lower level spells. Casting Thundara in battle increases compatibility with Quezacotl by 2, but lowers compatibility with Ifrit by 0.6 and with Eden by 0.2. When Magic Booster is used in the 2013 PC re-release, the player's inventory gains 100 Thundara spells, among other basic spells.

Thundara
Draw from Level 1-100: Raijin*First and second encounters
Level 20-29: Adel, Base Leader, Belhelmel, Buel, Caterchipillar, Chimera, Cockatrice, Creeps, Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), G-Soldier, Gayla, Jelleye, Left Orb, Mobile Type 8, Propagator, PuPu, Raldo, Seifer*Second, third and fourth encounters, Sphinxara, Sphinxaur, T-Rexaur
Level 20-100: Blitz, Geezard, Red Bat, Raijin*Third encounter
Draw points Deling City
Refine T Mag-RF: Magic Stone x1 - Thundara x5, Coral Fragment x1 - Thundara x20
Mid Mag-RF: Thunder x5 - Thundara x1
HP-J Str-J Vit-J Mag-J Spr-J Spd-J Eva-J Hit-J Luk-J
+2 +0.15 +0.08 +0.15 +0.08 +0.12 +0.04 +0.16 +0.12
Elem-Atk-J Elem-Def-J ST-Atk-J ST-Def-J
Thunder: +0.8% Thunder: +0.8% No effect No effect

Final Fantasy IXEdit

IX

Causes a lot of Thunder damage to single/multiple targets.
—Description

Thundara is a Black Magic spell exclusive to Vivi that deals moderate Thunder damage. Alternately, Steiner is capable of using Thundara Sword via the Sword Magic skill. Vivi learns Thundara from the Thunder Staff for 50 AP, and it costs 12 MP to cast. It has a spell power of 29. It can be reflected and works with Return Magic. Thundara can be cast by various enemies, the earliest by Black Waltz 2.

Final Fantasy XEdit

X Thundara is located on Lulu's section of the Sphere Grid. It causes medium Thunder-elemental damage to one enemy, and it is accessible to all playable characters. Thundara can be cast by many enemies, including Larva, Seymour, and Behemoth. A multi-cast version called Multi-Thundara is used by Seymour and Seymour Natus, and will target two allies.

Final Fantasy X-2Edit

X-2 Thundara is a Black Magic spell learned from the Black Mage dressphere. It costs 100 AP to learn and 24 MP to cast. It can also be used if equipped with the NulShock Ring accessory or by passing through the green and red gates in the Thunder Spawn Garment Grid. Thundara can also be used via Yuna's Festivalist dressphere ability Ltng. Sandals or via Lady Luck's Magic Reels by rolling two Hats.

Thundara is used by a large array of enemies.

Final Fantasy XIEdit

XI

Final Fantasy XI Spell
Thundara
MP: 135
Effect: Deals Lightning damage to enemies within area of effect.
Duration: Instant
Casting Time: 1.5 Seconds
Recast Time: 5 Seconds
Magic Type: Elemental Magic
Element: Lightning
Jobs: GEO 50

Thundara is a spell available to level 50 Geomancers. The spell inflicts Lightning-elemental damage in an area centered around the caster. The spell can only be purchased from Ledericus in Western Adoulin for 54,600 gil.

Final Fantasy XIIEdit

XII Thundara can be cast after learning the Black Magick 3 license. Thundara inflicts moderate Lightning-elemental damage to all enemies in range. The spell can be bought in Eruyt Village or on Mt Bur-Omisace for 3,000 gil.

In the International version, Thundara's license is Black Magick 6 and the spell can be used by three Job classes; Black Mage, Red Mage, and Uhlan—although Uhlan must acquire the preceding Quickening license.

Final Fantasy XIIIEdit

XIII

THUNDARA
Deal lightning damage to targets in range. Staggered targets take more damage.
—Description

Thundara is a Ravager ability available to Lightning at Crystarium Stage 1, Sazh Katzroy at Crystarium Stage 7, Oerba Dia Vanille at Crystarium Stage 7, Hope Estheim at Crystarium Stage 4, and Oerba Yun Fang at Crystarium Stage 7. It is a lightning-elemental magical attack against target and nearby foes. If target is staggered, effectiveness increases. It costs 2 ATB gauge segments to cast.

Thundara can be cast by Adroa, Dahaka, Odin, and Right Ailette.

Final Fantasy XIII-2Edit

XIII-2 Thundara returns as a Ravager spell. It deals moderate lighting-based magic damage to enemies, but its effectiveness is increased versus staggered enemies. It is learnable by Serah Farron at Role Level 18, Albino Lobo at level 52, Apotamkin at level 17, Circuitron from the start, Debris at level 34, Greater Behemoth at level 21, Nekton at level 68, Pink Lily at level 14, Pleuston at level 45, Valfodr at level 16, and Zwerg Scandroid at level 40.

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy XIII-2. You can help the Final Fantasy Wiki by expanding it.

Lightning Returns: Final Fantasy XIIIEdit

LR

Deals lightning-attribute magic damage to target and nearby foes.
—Description

Thundara initially has ATB cost of 25, Attack of 0.15, stagger power of B and stagger time of E. It is a locked ability in L'automne (LV 3) garb. It can also be dropped by enemies.

Angel of Valhalla uses Thundara after being fully healed.

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Legacy Final Fantasy XIVEdit

XIV XIV

Deals lightning damage. Chance to inflict Stun.
—Description
FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy XIV. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIV Edit

FFXIV Thunder II Icon

Thunder II appears in the relaunch of Final Fantasy XIV as a Thaumaturge ability available at level 22. The ability deals lightning-elemental damage to a single target with the potency of 50 and deals damage over time with a potency of 35 for a period of 21 seconds.

In the Japanese version of the game, Thunder II is called Thundara.

Final Fantasy TacticsEdit

FFT

Black magick that strikes targets with lightning.
—Description
Swirling bolts, gather and strike with power! Bolt2!
—Upon casting in PlayStation version.

Thundara can be learned by the Black Mage for 200 JP. It costs 12 MP, and its speed is 20.

Final Fantasy Tactics AdvanceEdit

TA The Thunder Rod teaches Thundara to the Black Mage for 200 AP. It costs 12 MP to cast, has a Magic Power of 40, and has a range of 4 with a vertical reach of 2. It is stealable through the ability Steal: Ability, and is also susceptible to Return Magic and Absorb MP.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

TA2 Black Mages learn Thundara through the Thunder Rod, while Seers learn it through the Enavia Chronicles. In both cases, Thundara needs 250 AP to be mastered and costs 14 MP.

Final Fantasy Tactics SEdit

TS

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Final Fantasy Type-0Edit

TYPE0

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Final Fantasy Crystal ChroniclesEdit

FFCC Thundara can only be cast when fusing Thunder Magicite. The player must combine two Thunder Magicites to cast it.

Final Fantasy Crystal Chronicles: Ring of FatesEdit

FFCCRoF Thundara can only be cast by piling two Thunder spells. If the target rings are perfectly lined up, it will cast Thundara +1.

Final Fantasy Crystal Chronicles: My Life as a KingEdit

FFCCMLaaK Thundara is the level 10 Lightning spell, exclusive to the Black Mage class, and caps at level 100. It deals Lightning damage to two enemies, can be used twice per battle, and up to five times a day. It requires two turns to cast.

Final Fantasy Crystal Chronicles: Echoes of TimeEdit

FFCCEoT Thundara is cast by stacking two Thunder target rings.

Final Fantasy Legend IIIEdit

FFL3 Called Lit 2 in the game, this Black Magic spell deals Thunder elemental damage to one enemy or all enemies in the same group. It cost 28 MP to use, and it can be bought for 8500 GP in Knaya (Pureland).

Final Fantasy: The 4 Heroes of LightEdit

4HoL Thundara is a moderate level Black Magic spell. The spell costs 3 AP to cast and it has a spell power of 10. It can only be used if the Thundara Tome item is in the character's inventory. The spell can only be purchased in Spelvia for 1,500 gil.

Bravely DefaultEdit

BD Thundara is a level 3 Black Magic and it costs 15 MP to use. It inflicts medium lightning damage. Group-casting is allowed. Thundara is also a level 3 Sword Magic. It adds a medium-power lightning effect to weapon for 10 turns.

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Bravely Second: End LayerEdit

BS

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Final Fantasy DimensionsEdit

FFD

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Final Fantasy Legends IIEdit

FFLTnS

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Dissidia Final FantasyEdit

Dissidia

Jolt!
—Terra Brandford

Thundara is one of Terra's Bravery attacks, which summons four strings of lightning bolts to surround and converge on the opponent. It costs 20 CP to equip and 90 AP to master.

Dissidia 012 Final FantasyEdit

Dissidia012 Thundara returns as one of Terra's Bravery attacks, with the same effect as in the previous game. It now costs 30 CP to equip and 90 AP to master.

Dissidia Final Fantasy (2015)Edit

Dissidia

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Theatrhythm Final FantasyEdit

TFF Thundara is a Reactive ability in Theatrhythm that activates in BMS every time the player gets a Good or better rating on 24 Slide Triggers, and deals mid-power magic damage. Thundara is learned by Cecil, Rydia, Faris, Terra, Vivi, Shantotto, Ashe, and Lightning.

Theatrhythm Final Fantasy Curtain CallEdit

TFFCC

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Pictlogica Final FantasyEdit

PFF

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Final Fantasy Airborne BrigadeEdit

FFAB

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Final Fantasy ArtniksEdit

Artniks

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Final Fantasy Record KeeperEdit

FFRK Thundara is a Black Magic Ability with a Rarity of ☆☆. It deals lightning magic damage to one target, it can initially be used two times and it can be honed to Rank 5. It can be created by using Lesser Black Orb x5, Lesser Lightning Orb x8 and costs 3000 gil.

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Final Fantasy ExplorersEdit

FFE

Conjure a large lightning storm in front of you that deals multiple hits.
—Description.
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Final Fantasy World Wide WordsEdit

FFWWW

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Final Fantasy Brave ExviusEdit

FFBE

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World of Final FantasyEdit

World

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Chocobo RacingEdit

ChocoRacing

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Chocobo's Dungeon 2Edit

C'sD2

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Non-Final Fantasy AppearancesEdit

Kingdom Hearts seriesEdit

Thundara, together with its tiers Thunder and Thundaga, appears in Kingdom Hearts as a magic spell. The spell's effect has varied across different titles from single targeting spell to an area-of-effect spell.

GalleryEdit

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