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Final Fantasy XI SpellThundaja
|Effect||Deals Lightning damage to enemies within area of effect. Successive use enhances spell potency.|
|Casting Time||8.25 seconds|
|Recast Time||51.25 seconds|
|Magic Type||Elemental Magic|
Thundaja is a spell exclusive to the Esper Adrammelech during his boss fight. It causes heavy Thunder damage and inflicts the Stop status. Interestingly, in the Japanese version, this spell was named Thunga (サンガー, Sangā?) rather than Thundaja (サンダジャ, Sandaja?) to pay the original Final Fantasy homage in which the third tier of Lightning-elemental spell was named so. This spell is similar to the Ark Blast Quickening concurrence.
Thundaja is a spell exclusive to the Esper Shemhazai. It causes heavy Thunder damage to all enemies in the area of the spell.
Thunder IV is a spell available to Black Mage at level 64, automatically replacing the player's Thunder spell due to the Thunder Mastery III trait. It deals lightning damage with a potency of 50 to target and all enemies nearby it, with additional lightning damage over time.
Black magick that strikes targets with lightning.
Angry spirits of the world strike now! Bolt4!
The only job that can learn Thundaja is the Black Mage. It costs 850 Job Points to learn (900 in the The War of the Lions version), requires 48 MP to cast, and has a speed of 10. Thundaja causes a massive amount of Thunder damage in an area with an effect of three horizontal and vertical reach of three. Unlike lesser Thunder spells, it will not damage its caster.
Thundaja has a 30% chance of being learned by a Black Mage who has not learned the spell yet and is damaged but not knocked out by the spell, or absorbed and heals at least 1 HP. Nullifying the damage does not count.
Thundaja is a Black Magic ability with a Rarity of ☆☆☆☆. It deals massive lightning magic damage to one target, it can initially be used two times and it can be honed to Rank 5. It can be created by using Greater Black Orb x5, Greater Lightning Orb x8 and 10000 gil.