To steal a heart is going too far.
Most Thieves wield daggers, but some equip short swords or boomerangs. Their armor options are limited to lightweight armor and vests. They are known for having high speed, accuracy, evasion and critical hit rates with balanced physical stats including decent strength, HP and defenses. The most prominent ability of a Thief is to steal items from their opponents. Many variations of this ability exist. With additional training, Steal can be upgraded to Mug, which steals items and inflicts damage.
Other Thief abilities include "Flee", which allows a free escape from a battle, and "Alert", which prevents back attacks and sometimes pincer attacks. In later installments, Thieves were also given the power to steal gil from opponents as well as items. In some games, the Thief can be upgraded into a Ninja.
As one of the available classes at the start of the game, the Thief can be very useful in terms of its speed. Later on, the player has a chance to upgrade this class into a Ninja.
While the game does not have a job system or Steal command, the pirate Leila joins with traits befitting of a Thief, possessing high Agility and proficiency with daggers, swords, and bows.
The Thief class is obtained from a shard of the shattered Wind Crystal. Its Steal command is invaluable, and also has many abilities that aid greatly on the field map.
Locke Cole is a Thief able to use swords and heavy equipment. A running joke is that Locke hates when people refer to him as a thief, claiming he prefers the term "treasure hunter".
The Thief is fought as an enemy.
The primary protagonist Zidane Tribal is a Thief and a member of Tantalus Theater Troupe, a secretive band of thieves. The Tantalus' members Blank, Marcus, and Cinna are temporarily playable who are thieves and have the Steal command. Zidane wields thief swords and daggers and learns passive abilities to boost his Steal ability.
The Thief dressphere is best known for its high Agility stats. It is also Rikku's default dressphere. Some Thief-type abilities contribute to the Lady Luck dressphere skillset, specifically Gillionaire.
In the International and HD Remaster versions, Thief grants Mug to fiend-type creatures who possess the Attack command in their default command menu.
The Thief is one of the six basic jobs available when players begin the game. They possess the typical Thief abilities of stealing, attacking quickly and dodging attacks.
The Thief job is easily unlocked, and is the second-fastest, behind the Ninja. They usually have moderate HP and strength, but high Evasion. Thieves wield knives and wear light armor, and can steal equipment, EXP, and gil from enemies as well as charming them. The ability to charm enemies makes female thieves particularly lethal, because the majority of enemies in the game are male.
The Thief class is one of the fastest jobs, with high base evasion. Like in Tactics, their Steal abilities range from stealing gil to stealing armor, accessories, and even JP. This job is available to humes and moogles.
While no longer being able to steal EXP and abilities, the thief's new Loot ability has the potential to steal even more items than before. The most notable Thief is Adelle.
Class Eighth moogle of the Cranberry Knights represents the Thief class.
The Thief cannot Steal, but has the Mug ability and otherwise has the main attributes of a Thief.
The Thief uses the same artwork as Tactics A2. If a Thief gets close to a foe when it is defeated, the party will earn extra gil, depending on the Thief's level. In the PS3/XBOX 360 versions, the "Good Samaritan" achievement/trophy requires clearing a map without hiring a Thief.
The Thief is a job obtained after defeating the Jackal at the Harena Ruins.
Thief is the compulsory job to have if one favors to 'collect' rather than shop. The Thief is a fast physical melee job that excels in Agility and Dexterity, as well as using Daggers and Bows. Using Thieves are great against bosses as bosses tends to yield rare items. Simply stealing or mugging them is an awesome way to go, especially for 'collectors'. It's also capable of stealing HP and executing a powerful speed focused attack call Godspeed strike. Its skillset is Thievery.
The Thief is a physical fighter focusing on speed and stealing, excelling at both with their Thievery abilities. With their innate ability, Rob Blind, the amount of items they can steal from foes is literally doubled, potentially giving two of a unique item. Besides stealing items, the job's main strength is their high speed and dexterity which makes them formidable melee and ranged attackers.
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Thief is one of the starting jobs.
In the Duel Colosseum, when selected, the Thief job card will increase the chance of Treasure cards appearing in the selection area.
The Thief job card appears in the new Labyrinth mode, and increases the frequency of treasure cards while in effect.
The Thief is also a job that can be selected for a character in the player's party for Quick Battle, Friend Cards, or wireless matches. It grants the user +50% to their EX Gauge and Assist Gauge at the start of a fight.
Thief is unlocked along with Time Mage. It boasts high accuracy, mobility, and evasion, but otherwise has balanced stats. Thief is the only job proficient in Dagger Skills, and is therefor most effective when equipped with daggers. Thief also has the Standard Ability of Cleareyes, which gives a higher chance of finding rare items on the field.
Great speed is good not only for dispatching foes, but also for stealing the hearts of the ladies.
The Thief is a character available to the party, he uses the Back Attack ability during battle. Unlocks at level 10.
A master cutpurse who beguiles enemies with his uncanny quickness. There is no job with greater speed, allowing the thief to act before others in battle.
Thief is a playable character who can be recruited as the First Time Reward for completing Castle Exdeath, Part 4 on Classic difficulty in the FF V realm of the Core Dungeons.
Thief's combat role is Physical Speed.
His default Soul Break is Nekodamashi, which at the expense of one Soul Gauge segment deals physical damage to one target, with a small chance to interrupt its actions.
He can equip accessories.
Thieves from the series appear on Triple Triad cards in the version available via Final Fantasy Portal App.
The Thief class is an optional job to obtain, as well as one of the more difficult ones. Merchant Hero X guards the memories needed to use this job. When taken, Merchant Hero X summons Dungeon Hero X to defeat Chocobo and reclaim the memories. Dungeon Hero X is a difficult foe, as he will block the stairs if Chocobo gets near them, ensuring that he must either be defeated or afflicted with a status condition to reach the stairs and escape.
The Rogue (双剣士, Sōkenshi?, lit. Dual Fencer) is Discipline of War that appears in Final Fantasy XIV. Once known as Thieves, the Rogues developed a unique style of combat revolving around dual wielding knives and daggers. Adhering to no laws but their own, they steal from the wicked to help the downtrodden and maintain order in Limsa Lominsa. The Rogue can later be upgraded into the Ninja job.
Non-Final Fantasy guest appearancesEdit
Square Enix Legend WorldEdit
The Thief version from Final Fantasy XI appears as a card in the game.
The Thief appears in Puzzle & Dragons as part of the Crystal Defenders collaboration.
The Thief appears on a bronze card.
The Bandit appears as a job. The Bandit attack speed is fast, and can lower the enemy status.