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Thief (Final Fantasy III)

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FF4PSP Cid PortraitCid: Oh, shut up and help me remodel the Thief (Final Fantasy III) page!
Please expand this article into a full one. This can be done by making a 2D and 3D weapon/armor table like here. Equipment stats do not belong here since the weapons/armor should link to their respectable list of Final Fantasy III weapon/armor page.. This request can be discussed on the associated discussion page.

III

FF3-Thief
FF3-NES-Thief
Thieves are very fast and agile, and they can swing their weapons lightning-fast. They also have the ability to pick locked doors. Their steal ability allows them to take items from enemies. Also, everyone will take less damage while escaping if they use Flee.
—In-game description
The bearer of this certificate possesses ferret-like deftness with both feet and fingers and is deemed worthy of the title of Master Thief.
—In-job mastery certificate description

The Thief (シーフ, Shīfu?) is a Job class in Final Fantasy III. It is gained from the Fire Crystal in the original, while it is gained from the Wind Crystal in the Remake Version. During battle, Thieves are able to steal items from the enemy or assist the party in escaping from combat. Unfortunately, they are unable to guard any attacks. While on the field, placing a Thief at the front of the party will allow one to open locked doors without using any Magic Keys.

AbilitiesEdit

Famicom VersionEdit

Depending on the Thief's Job level, the item one can steal from enemies differs. However, most enemies are only carrying weak items like Potions and Antidotes.

The Escape command lets the entire party run away with a 100% success rate. However, it will not work in battles where escape is impossible. More useful than Run command as a replacement for Thief, using Escape ensures one will not get the usual defense loss when escaping.

Remake VersionEdit

  • Command Ability - Steal

Just like the Famicom Version, what one can steal is determined by the Thief's Job level. Every enemy in the remake has a steal table containing four possible tiers of items, some of which only have a chance to be stolen if the Thief's Job Level is high enough.

Job Level Item Tier(s)
Steal
1-30 1
31-70 1-2
71-98 1-3
99 1-4

Each tier has its own Steal success rate. The game will always try to steal items from the highest possible tier first, then work its way down.

Item Tier Steal Rate
Steal
1 19%
2 17%
3 15%
4 12%

For example, if an Enemy has an Elixir and Phoenix Down as its Tier 4 items, the game will attempt to steal one of those first (12% success rate). Should the Thief fail, it will move to the next tier down and try again (15% success rate), and repeat until either an item is successfully stolen or it reaches the bottom.

  • Command Ability - Flee

Just like the Famicom job's Escape command, it is very useful for getting out of tight situations.

StatsEdit

Level Strength Agility Vitality Intellect Mind Level Strength Agility Vitality Intellect Mind
Famicom Version Remake Version
1 10 15 9 5 1 1 5 5 5 5 5
10 17 22 13 12 1 10 10 11 10 9 9
20 23 31 17 19 1 20 16 20 16 14 12
30 30 39 21 26 1 30 22 30 22 18 15
40 36 48 26 33 1 40 28 40 28 22 19
50 43 56 30 40 1 50 34 50 34 26 22
60 49 65 34 47 1 60 40 60 40 29 25
70 56 73 38 54 1 70 46 70 46 33 29
80 63 82 42 62 1 80 52 80 52 37 32
90 69 90 46 69 1 90 58 90 58 41 35
99 75 98 50 75 1 99 63 99 63 45 38

EquipmentEdit

WeaponsEdit

Name Attack Element Other Bonuses Other Information
Daggers
Knife 8 None None None
Dagger 9 None None None
Mythril Knife 14 None None None
Spark Dagger 23 Lightning +2 Agility None
Main Gauche 35 None +3 Agility None
Poison Dagger 40 Poison +4 Agility None
Behemoth Knife 70 None +8 Strength None
Air Knife 89 Wind +6 Agility None
Dark Knife 93 None +5 Agility None
Lust Dagger 110 None +8 Agility None
Gladius 130 None +20 Agility Ultimate equipment from the Legendary Smith.
Throwing Weapons
Boomerang 40 None None None
Chakram 50 None None None
Rising Sun 70 None None None
Moonring Blade 110 None None None

ArmorEdit

Name Defense Magic Defense Other Bonuses Other Information
Shields
Leather Shield 2 1 None Protects against some status ailments.
Mythril Shield 3 3 None Protects against some status ailments.
Ice Shield 6 4 None Protects against some status ailments.
Head
Leather Cap 1 1 None None
Mythril Helm 4 3 None None
Shell Helm 6 5 None None
Ice Helm 10 6 None None
Feathered Hat 10 16 +2 Agility None
Black Cowl 15 10 +2 Agility None
Ribbon 23 20 None Protects against all status ailments.
Body
Vest 1 1 None None
Leather Armor 3 1 None None
Mythril Armor 10 3 None None
Shell Armor 18 9 None None
Ice Armor 20 9 None None
Black Garb 30 18 +2 Agility & Vitality None
Fuma Garb 47 30 +3 Agility & Vitality None
Arms
Bronze Bracers 1 1 None None
Mythril Gloves 3 1 None None
Thief Gloves 11 8 +3 Agility None
Power Bracers 13 9 +2 Strength & Vitality None
Diamond Gloves 15 7 +3 Strength & Vitality None
Protect Ring 18 18 +2 all stats None

Other appearancesEdit

Final Fantasy Trading Card GameEdit

TCG Thief job from Final Fantasy III appears in Final Fantasy Trading Card Game. Its cards are wind-elemental.

Triple Triad (Portal App)Edit

027a Thief

Arc as a Thief appears on a Triple Triad card.

GalleryEdit

TriviaEdit

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