|Final Fantasy XII Final Boss|
|不滅なるもの (Fumetsunarumono, lit. The Undying)|
|Location||Sky Fortress Bahamut (Cannon Superstructure)|
|Rare Steal||Dark Matter|
|Very Rare Drop||None|
|Canopic Jar Drop||None|
|Attacks||Long-range shot; cannot combo.|
|Abilities||Ascension, Divine Sword, Megaflare, Gigaflare Sword, Teraflare, Piercing Dispelga, Piercing Firaga, Piercing Blizzaga, Piercing Thundaga, Piercing Holy, Magick Barrier, Force Barrier, Perfect Defense, Chain Magick, Enrage, Bravery, Faith|
|Innate abilities||Safety, Null Knockback, Spellspring|
If Enrage - Attack CT 0
If Force Barrier and Perfect Defense up - Paling
If Magick Barrier and Perfect Defense up - Magick Shield
If Chain Magick up - Magic CT 0
|Immune to||Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Disable, Immobilize, Silence, Blind, Poison, Oil, Sap, Lure, Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle|
|Other Information||Starts with Haste.|
The Undying is the final boss of Final Fantasy XII. It is the final form that Vayne takes by merging with Venat and assimilating components of the Sky Fortress Bahamut into his body after he is mortally wounded by Vaan. This form is draconian, as the Sky Fortress's namesake is the recurring dragon summon Bahamut.
The Undying is not as threatening as other optional bosses/Marks, but it has no life bar, so the only way the player will know when he is going to die is when he starts flashing red. The Undying can cast piercing Dispelga.
In his first form, The Undying mostly casts Piercing Magicks, such as: Piercing Firaga, Piercing Blizzaga, and Piercing Thundaga. His strongest magick, Megaflare, hits over 3,000 damage. When he uses his first special attack, Ascension, he will change his strategy and focus on using his "arm cannon," which hits about 2,000 and above per hit. The "arm cannon" is a gun-type attack, which means it ignores Defense. If the characters buff in his firing range, The Undying will simply cast Piercing Dispelga.
After losing 25% of his HP, The Undying will build a Magick Barrier, which negates all Magick thrown at him. After depleting another 25%, The Undying will use the skill Perfect Defense negating all physical and magickal attacks. After he completes the paling, The Undying will start to buff himself as well as using Gigaflare Sword, which can cause damage up to 5,800 damage.
When his HP is depleted by 75%, The Undying will heal. Just as his defenses fade, The Undying readies his last special attack, Tera Flare, which hits about 4,000 upward. When the Undying begins to flash blue it means he is about to cast Renew.
Because of the Undying's Piercing Dispelga only the most important buffs, such as Protect or Haste, should be used. During Undying's first form Shell is useful. Since the party can't do anything to him when the Undying has a paling, this time can be used to buff the party with Protect, Shell, Haste, Regen and Bubble, but one must be out of range of Piercing Dispelga when casting the buffs.
When his HP is depleted 75%, the Undying will heal, giving the player the chance to deal big damage by attacking him head on. When he is flashing his Defense increases, and can be attacked with magick to quicken the fight, or the player can just continue using Motes until he falls. The Gil Toss Technick is also useful, for if the player has 10,000+ gil it will deal 9,999 damage per hit.
The Undying appears in Final Fantasy Trading Card Game as an Ice-elemental card.
- The Undying's special moves, Megaflare, Gigaflare (Sword) and Teraflare, are signature moves of Bahamut's different forms during the many games of the series: Megafare is used by Bahamut, Gigaflare is used by Neo Bahamut, and Teraflare is used by Bahamut ZERO.
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