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The Howling Eye is a Trial in Final Fantasy XIV, and the domain of Garuda, Lady of the Vortex and Primal of the Ixal tribe. Later, the Howling Eye is revisited in The Weapon's Refrain.

StoryEdit

NormalEdit

With the aid of the Enterprise and its legendary captain, Cid Garlond, you have broken through the swirling winds that shield the Howling Eye. Yet the challenges you have surmounted pale in comparison to the one that awaits you beyond the gates. At long last, the end is nigh─be it Garuda's or your own.

HardEdit

Not to be outdone by the Amalj'aa, the Ixal have also taken advantage of the Ultima Weapon's destruction and again summoned their patron deity. What is worse, this most recent incarnation of Garuda is said to possess a nigh-insatiable appetite for destruction. If Coerthas and the Twelveswood are to be spared further destruction, you must return to the Howling Eye and seek an audience with the Lady of the Vortex.

ExtremeEdit

An attack by the primal Garuda has annihilated an entire Twin Adder brigade, with the sole survivor left to tell a tale writ in terror and misery. Garuda's powers are far greater than they should be; left with few options and all but one of them almost certain failures, the Order of the Twin Adder turns to the Scions of the Seventh Dawn, so that they may summon a Warrior of Light.

Progression Edit

NormalEdit


HardEdit


ExtremeEdit


LootEdit

HardEdit

NameTypeiLvDescription
EquipPatch
Garuda's GazeGladiator's Arm70

Auto Attack: 24.05
Damage: 41
Delay: 1.76
Magic Damage: 32
Strength: 16
Vitality: 17
Tenacity: 14
Wind Resistance: 9
Skill Speed: 21

GLA PLD 501.0-1.23
Garuda's ScreamMarauder's Arm70

Auto Attack: 42.64
Damage: 41
Delay: 3.12
Magic Damage: 32
Strength: 22
Vitality: 24
Tenacity: 20
Wind Resistance: 13
Skill Speed: 29

MRD WAR 501.0-1.23
Garuda's PainDark Knight's Arm70

Auto Attack: 40.45
Damage: 41
Delay: 2.96
Magic Damage: 32
Strength: 22
Vitality: 24
Tenacity: 20
Wind Resistance: 13
Skill Speed: 29

DRK 503.0
Garuda's BeakLancer's Arm70

Auto Attack: 33.89
Damage: 41
Delay: 2.48
Magic Damage: 32
Strength: 22
Vitality: 24
Direct Hit Rate: 20
Wind Resistance: 13
Skill Speed: 29

LNC DRG 501.0-1.23
Garuda's TalonsPugilist's Arm70

Auto Attack: 30.61
Damage: 41
Delay: 2.24
Magic Damage: 32
Strength: 22
Vitality: 24
Direct Hit Rate: 20
Wind Resistance: 13
Skill Speed: 29

PGL MNK 501.0-1.23
Garuda's BloodSamurai's Arm70

Auto Attack: 36.08
Damage: 41
Delay: 2.64
Magic Damage: 32
Strength: 22
Vitality: 24
Wind Resistance: 13
Determination: 14
Skill Speed: 29

SAM 504.0
Garuda's PlumesRogue's Arm70

Auto Attack: 31.7
Damage: 41
Delay: 2.31
Magic Damage: 32
Dexterity: 22
Vitality: 24
Direct Hit Rate: 20
Wind Resistance: 13
Skill Speed: 29

ROG NIN 502.4
Garuda's SpineArcher's Arm70

Auto Attack: 33.89
Damage: 41
Delay: 2.48
Magic Damage: 32
Dexterity: 22
Vitality: 24
Direct Hit Rate: 20
Wind Resistance: 13
Skill Speed: 29

ARC BRD 501.0-1.23
Garuda's AbandonMachinist's Arm70

Auto Attack: 34.98
Damage: 41
Delay: 2.56
Magic Damage: 32
Dexterity: 22
Vitality: 24
Direct Hit Rate: 20
Wind Resistance: 13
Skill Speed: 29

MCH 503.0
Garuda's VanTwo-handed Thaumaturge's Arm70

Auto Attack: 42.64
Damage: 41
Delay: 3.12
Magic Damage: 63
Vitality: 21
Intelligence: 22
Direct Hit Rate: 20
Wind Resistance: 13
Spell Speed: 29

THM BLM 501.0-1.23
Garuda's WillArcanist's Grimoire70

Auto Attack: 38.26
Damage: 41
Delay: 2.8
Magic Damage: 63
Vitality: 21
Intelligence: 22
Direct Hit Rate: 20
Wind Resistance: 13
Spell Speed: 29

ACN SMN 501.0-1.23
Garuda's HonorRed Mage's Arm70

Auto Attack: 47.01
Damage: 41
Delay: 3.44
Magic Damage: 63
Vitality: 21
Intelligence: 22
Direct Hit Rate: 20
Wind Resistance: 13
Spell Speed: 29

RDM 504.0
Garuda's TailTwo-handed Conjurer's Arm70

Auto Attack: 47.01
Damage: 41
Delay: 3.44
Magic Damage: 63
Vitality: 21
Mind: 22
Piety: 13
Wind Resistance: 13
Spell Speed: 29

CNJ WHM 503.2
Garuda's EmbraceScholar's Arm70

Auto Attack: 38.26
Damage: 41
Delay: 2.8
Magic Damage: 63
Vitality: 21
Mind: 22
Piety: 13
Wind Resistance: 13
Spell Speed: 29

SCH 501.0-1.23
Garuda's LiftAstrologian's Arm70

Auto Attack: 43.73
Damage: 41
Delay: 3.2
Magic Damage: 63
Vitality: 21
Mind: 22
Piety: 13
Wind Resistance: 13
Spell Speed: 29

AST 503.0
Garuda CardTriple Triad Card1A rare (★★★) card used in the game Triple Triad.
12.51

ExtremeEdit

NameTypeiLvDescription
EquipPatch
Vortex Ring of FendingRing90

Defense: 1
Magic Defense: 1
Vitality: 15
Critical Hit: 11
Determination: 11

All Classes 502.1
Vortex Ring of SlayingRing90

Defense: 1
Magic Defense: 1
Strength: 13
Direct Hit Rate: 11
Critical Hit: 16

All Classes 502.1
Vortex Ring of AimingRing90

Defense: 1
Magic Defense: 1
Dexterity: 13
Critical Hit: 11
Skill Speed: 16

All Classes 502.1
Vortex Ring of CastingRing90

Defense: 1
Magic Defense: 1
Intelligence: 13
Direct Hit Rate: 16
Determination: 8

All Classes 502.1
Vortex Ring of HealingRing90

Defense: 1
Magic Defense: 1
Mind: 13
Determination: 11
Spell Speed: 11

All Classes 502.1
Vortex FeatherCloth70Ripped from the wings of the Lady of the Vortex herself, this feather pulses with uncontrollably powerful wind-aspected energies.
12.1
Nightmare WhistleOther1This whistle emits a shrill tone that is said to summon a legendary nightmare.
12.1
Xanthos WhistleOther1This whistle emits a shrill tone that is said to summon Xanthos, the steed of legend.
12.2
Faded Copy of Fallen AngelOrchestrion Roll1Timeworn pages of sheet music containing the full score for Garuda's theme, Fallen Angel.
13.2
Garuda CardTriple Triad Card1A rare (★★★) card used in the game Triple Triad.
12.51

QuestsEdit

Lady Of The Vortex

TypeMain Scenario Quests
RequiresBetter Late Than Never
UnlocksReclamation
RewardsFFXIV EXP Icon 24380
FFXIV Gil Icon 3208
Start NPCCid
End NPCAlphinaud
Patch2.0

Journal

  • With Cid's modifications now installed, the Enterprise is finally ready to make the journey to the Howling Eye.
  • Stirred by the familiar roar of the Enterprise's engines, Cid endeavors to recall his past; try though he might, he is unable to navigate the dark corridors of his mind alone. But what if he had company? Wielding the power of the Echo, you guide him through a series of forgotten memories, detailing the path that led the once-loyal engineer to turn his back on Garlemald and flee to Eorzea. When you finally awake from the visions, Cid triumphantly declares that he remembers everything─his name, his people, and his purpose. Shortly thereafter, he guides the Enterprise through Garuda's wall of wind without incident, delivering you to the Howling Eye at long last. Speak with Alphinaud before proceeding into the primal's sanctuary.
  • Alphinaud declares that the end is at hand─be it Garuda's or your own. Strike fear into the hearts of beastmen across Eorzea by defeating the Lady of the Vortex. ※The Howling Eye can be accessed via the Duty Finder.
  • Amidst the whirling winds, you succeed in striking down the Lady of the Vortex, only to see her rise once more, reinvigorated by the belief of her Ixali disciples. Yet the beastmen's prayers come to naught when Garuda's attempt to temper you fails, prompting a mysterious force to tear a Crystal of Light from her breast. It is at this moment that Gaius van Baelsar enters the fray, seemingly bent on goading the defeated primal into one final act of defiance. Garuda duly obliges, slaughtering her captive kobolds and Amalj'aa, whose cries of agony serve to summon their own patron deities. As Garuda prepares to consume the aether of her lesser brethren, the Black Wolf calls forth an unknown imperial weapon which summarily dispatches and seemingly absorbs all three primals. Wholly unprepared to face this awe-inspiring new foe, you have no choice but to flee for your life.
  • Safely back aboard the Enterprise, with the imperial forces now fast-diminishing specks upon the horizon, Cid and Alphinaud begin to discuss how to address this grave new threat. Believing the best course of action is to reform the Scions of the Seventh Dawn, they decide to return to the Waking Sands. Having safely arrived in Ul'dah, speak with Alphinaud prior to continuing on to Vesper Bay.
  • Alphinaud reiterates that the beast tribes and their primals are no longer a threat, and that all efforts must now be focused upon destroying the Empire's ultimate weapon. But having seen what you have seen, it is plain that this task will ask far more of you than any you have undertaken thus far. For Eorzea's sake, you must hope that you are up to the challenge.

Objectives

  • Speak with Alphinaud.
  • Use the Duty Finder to confront Garuda in the Howling Eye.
  • Speak with Alphinaud.
  • Speak with Alphinaud.

In For Garuda Awakening

TypeChronicles Of A New Era - Primals
RequiresIfrit Bleeds, We Can Kill It
UnlocksIn A Titan Spot
Start NPCPapalymo
Patch2.0

Journal

  • Papalymo would have you vanquish Garuda, who has returned, stronger and bloodthirstier than before.
  • On the heels of the Amalj'aa, the Ixal have also succeeded in summoning their primal. Report to the Adders' Nest and speak with Commander Heuloix to learn how you might arrange an encounter with Garuda.
  • According to Commander Heuloix, a beastman aetheryte leading to Garuda's domain, the Howling Eye, has been discovered within Natalan in the central highlands of Coerthas. Fight your way to the innermost depths of the Ixali stronghold, and attune to the aetheryte.
  • You have successfully attuned yourself to the Natalan aetheryte, and the path to the Howling Eye lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lady of the Vortex. ※The Howling Eye (Hard) can be accessed via the Duty Finder.

Objectives

  • Speak with Vorsaile Heuloix at the Adders' Nest.
  • Attune to the aetheryte at Natalan.

Gale-force Warning

TypeChronicles Of A New Era - Primals
RequiresPrimal Nature
UnlocksQuake Me Up Before You O'Ghomoro
RewardsFFXIV Gil Icon 2908
Start NPCVorsaile Heuloix
End NPCUrianger
Patch2.1

Journal

  • Commander Vorsaile Heuloix wishes to send you against the latest incarnation of Garuda.
  • After briefing you on the unusually potent manifestation of the primal, Commander Heuloix bids you confront Garuda in her domain in the Howling Eye. Travel to the Coerthas central highlands and battle your way to the beastman aetheryte deep within Natalan.
  • You have fought past the ranks of the Ixal to once more stand before the Natalan aetheryte. Assemble your companions, and do battle with the Lady of the Vortex! ※The Howling Eye (Extreme) can be accessed via the Duty Finder.
  • You have defeated the primal Garuda and obtained a strange object fashioned of bone.
  • Deliver the bone curiosity to Commander Heuloix at the Adders' Nest in Gridania, and inform him of your success against the primal Garuda.
  • Commander Heuloix surmises that the unsettling memento you retrieved from the Howling Eye is likely some manner of ritual object. Return to the Waking Sands in Vesper Bay, and consult with Urianger on the nature of your grisly trophy.
  • You deliver the ritual focus to Urianger, and the scholarly Elezen surmises that Garuda's enhanced powers are likely the result of an altered rite of summoning. Doubting the Ixal's willingness to meddle with the traditional ritual, Urianger suspects the involvement of the chaos-breeding Ascians. As if to underscore his suspicions, the Scion prepares to tell you of yet another primal threat...

Objectives

  • Re-attune to the aetheryte at Natalan.
  • Use the Duty Finder to confront Garuda in the Howling Eye (Extreme).
  • Use the Duty Finder to confront Garuda in the Howling Eye (Extreme).
  • Bring the Vortex ritual focus to Vorsaile Heuloix at the Adders' Nest in Gridania.
  • Deliver the Vortex ritual focus to Urianger at the Waking Sands in Vesper Bay.

AchievementsEdit

NameTypeTitleDescriptionPatch
Gone With The WindBattle: TrialsDefeat Garuda in the Howling Eye (Extreme).2.1