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The Crystal Tower (Theme)

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Crystal Tower Artwork
"Crystal Tower" from Final Fantasy III (DS)
FFIII - Crystal Tower
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This is the final theme song of FF III's Crystal Tower. The clear melody and tones cheer on our heroes even after the many sorrows they have borne.
Theatrhythm Final Fantasy description

"Crystal Tower" (クリスタルタワー, Kurisutaru Tawā?), or "The Crystal Tower", is a background theme from Final Fantasy III. It was composed by Nobuo Uematsu.

Game AppearancesEdit

Final Fantasy IIIEdit

"Crystal Tower" is background theme for the eponymous location, the second-to-last dungeon. It is the forty-first track of the game's Original Sound Version.

As with the rest of the soundtrack, "Crystal Tower" was remastered by Nobuo Uematsu for the 3D release of Final Fantasy III, and was released as part of the Final Fantasy III Original Soundtrack, of which it is the fifty-second track. This remastering possesses uses synthesized chorus to simulated a vocal chorus and was given a more epic feel.

Final Fantasy XIVEdit

Syrcus Tower Battle Theme XIV
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An arrangement of "Crystal Tower" by Masayoshi Soken, called "Out of the Labyrinth", is featured as the background track for the Syrcus Tower raid, part of Crystal Tower. The track features a more active sounding variant, called "Shattered", that is swapped to whenever the raid group is in combat.

Dissidia Final FantasyEdit

The original release of "Crystal Tower" was included as a bonus battle background theme, unlockable through the PP Catalog for 500 PP after completing Shade Impulse. As with all bonus tracks, this theme was not included on the game's original soundtrack.

After being acquired, this theme can be selected by default for battles including Onion Knight or the Cloud of Darkness, or any battle with the World of Darkness as the arena.

Dissidia 012 Final FantasyEdit

Like every other Dissidia track, this version returns in its prequel. Its cost has been reduced to 150 PP from the PP Catalog, and is now available from the start.

When purchased, it acts as in the original game, but can also be the default music for battles taking place at the Dissidia instance of its debut, the Crystal Tower.

Theatrhythm Final FantasyEdit

"Crystal Tower" is a bonus Field Music Sequence available as Downloadable Content.

Theatrhythm Final Fantasy Curtain CallEdit

"Crystal Tower" reappears as a Field Music Sequence, available in the base game without requiring downloads. An arrangement of the theme also appears as the background music in Quest Medleys if the final dungeon is a tower.

Final Fantasy Fables: Chocobo's DungeonEdit

An arrangement of "Crystal Tower" by Yuzo Takahashi titled "Guardian of Light 2", is featured in this spin-off game, but was not included in the game's original soundtrack. It is similar to the remastering of the theme for the 3D release of Final Fantasy III, but possesses higher quality and has no synthesized vocal effect.

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