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Thaumaturge

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Lalafell Thaumaturge
"Death is Only the Beginning"
—Online Description

The Thaumaturge is a Disciple of Magic in Final Fantasy XIV.

Contents

OverviewEdit

In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.

To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul'dah, within whose hallowed halls are said to reside powers of life, death, and the beyond.

RoleEdit

"Invite the enemy near, and then cast them out."
—Online Description

Thaumaturges are unparalleled in their powers of destruction, eclipsing even the Disciples of War.

By enfeebling enemies and enhancing allies, thaumaturgy can prove to be an invaluable asset, particularly in battles of attrition.

After patch 1.20, the Thaumaturge was changed from a debuff specialist with access to Light and Dark-elemental offensive spells to an offensive mage, specializing on Fire, Ice and Lightning magic and a few support abilities. The new Arcanist discipline will replace the Thaumaturge's role in debuffing. All spell MP costs and power are scaled with player level.

AbilitiesEdit

Ability Level MP Cost Type Usage Cast/Recast/Duration Combo
Thunder 1 Varies Damage All 2 sec / 10 sec /—
Deals Lightning damage.
Parsimony 2 Varies Enhancing Exclusive —/ 90 sec / 30 sec
Reduces MP cost of next attack spell by half, and restores MP when spell is cast.
Blizzard 4 Varies Damage Exclusive 3 sec / 10 sec / Heavy : 30 sec
Deals Ice damage. Chance to inflict Heavy.
Necrogenesis 6 None Enhancing All —/ 90 sec / 30 sec
Restores HP when next attack spell is cast.
Fire 10 Varies Damage All 3 sec / 8 sec /—
Deals Fire damage to target and enemies near it.
Dark Seal 14 None Enhancing All 90 sec / 30 sec /—
Increases magic accuracy of next cast.
Thundara 18 Varies Damage Exclusive —/ 90 sec / Stun : 4 sec Combo Action: Thunder

Combo Bonus: Increased damage and reduced recast time when Stun is not inflicted.

Deals lightning damage. Chance to inflict Stun.
Resonance 22 None Enhancing All —/ 90 sec / 30 sec
Increases range of next cast.
Blizzara 26 Varies Damage Exclusive —/ 40 sec / Bind : 30 sec
Deals ice damage to enemies in range. Chance to inflict Bind.
Sanguine Rite 30 Varies Enhancing All —/ 60 sec / 20 sec
Restores MP in proportion to damage taken. Casts cannot be interrupted while effect is active.
Fira 34 Varies Damage Exclusive 5 sec / 16 sec /— Combo Action: Fire

Combo Bonus: Reduced cast time.

Deals fire damage to target and enemies near it.
Excruciate 38 Varies Enhancing Exclusive —/ 90 sec / 30 sec
Gradually increases magic critical rate. Effect fades upon landing a critical hit.
Sleep 42 Varies Enfeebling Exclusive 3 sec / 30 sec / 60 sec
Inflicts target with Sleep.
Thundaga 46 Varies Damage Exclusive 5 sec / 45 sec /— Combo Action: Thunder; Thundara

Combo Bonus: Increased critical damage.

Deals lightning damage.
Firaga 50 Varies Damage Exclusive 8 sec / 7 sec /— Combo Action: Fire; Fira

Combo Bonus: Reduced cast time.

Deals fire damage to target and enemies near it.

TraitsEdit

Name Level Description
Enhanced Magic Potency 8 Increases magic potency by +8.
Enhanced Enfeebling Magic 12 Increases Enfeebling Magic potency by +8.
Enhanced Parsimony 16 Increases MP gained from Parsimony by 25%.
Auto-refresh 20 Gradually regenerates MP.
Swift Necrogenesis 24 Reduces recast time of Necrogenesis by 30 seconds.
Enhanced Magic Potency II 28 Increases attack magic potency by 10.
Enhanced Enfeebling Magic Potency II 32 Increases enfeebling magic potency by 10.
Swift Dark Seal 36 Reduces recast time of Dark Seal by 30 seconds.
Enhanced Magic Critical Potency 40 Increases magic critical rate by 10.
Enhanced Sanguine Rite 44 Adds a damage reduction effect to Sanguine Rite.
Enhanced Excruciate 48 Increases critical rate bonus from Excruciate.

Soul CrystalsEdit

Black MageEdit

BLM Soul Crystal

In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.

Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.

The Black Mage Soul Crystal can be obtained by completing the quest "Hearing Voices" that becomes available when the player reaches Thaumaturge level 30 and Pugilist level 15; it further enhances the Thaumaturge offensive magic abilities, but only allow the use of Archer and Pugilist cross class skills.

AbilitiesEdit

Every Black Mage ability can be used only after completing specific quests.

Ability MP Cost Type Cast / Recast / Duration Combo
Convert None Enhancing —/ 450 sec /—
Switches current HP and MP values.
Freeze Varies Damage 5 sec / 120 sec /—
Deals ice damage. Reduces enmity.
Flare Varies Damage 8 sec / 120 sec /—
Deals fire damage to enemies in range. Damage dealt increases with proximity. Chance to inflict damage over time effect.
Sleepga Varies Damage 4 sec /—/—
Puts target and enemies near it to sleep. Becomes less effective with every use on the same target.
Burst Varies Damage 4 sec / 900 sec /— Combo Action: Thunder; Thundara

Combo Bonus: Increased damage with lesser current HP.

Deals lightning damage.

Other AppearancesEdit

Final Fantasy Airborne BrigadeEdit


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This section of the article about Final Fantasy Airborne Brigade is a stub. You can help Final Fantasy Wiki by expanding it.

GalleryEdit

 
FF14Thaumaturge1
 
FF14Thaumaturge2
 
Thaumaturge Moogle Rod FFXIV
 
Black Mage FFXIV
 
Elezen Black Mage
 
FFXIV Black Mage Gear Concept
 
ARR Thaumaturge
 
ARR Black Mage
 
Elezen Black Mage XIV

EtymologyEdit

Thaumaturgy (Greek words θαῦμα thaûma, meaning "miracle" or "marvel" and ἔργον érgon, meaning "work") is the capability of a saint to work miracles. It is sometimes translated into English as wonderworking. A practitioner of thaumaturgy is a thaumaturge, thaumaturgist or miracle-worker.

TriviaEdit

  • During one scene in the Black Mage quest line, as two Black Mages approach the player their eyes flash yellow, mimicking the traditional glowing-eyed look in earlier games.
  • Black Mage's Relic Weapon is the Stardust Rod.
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