Template:Sideicon The Terrain (ちけい, Chikei?) is a Geomancer command in Final Fantasy III that gives a random effect depending on where the Geomancer casts it.
NES version
The Geomancer is a job obtained from the Water Crystal in the Cave of Tides. This is relevant about the Terrain effect in dungeons before and after the Cave of Tides. In the NES version "earth" and "water" elements are just inferred, because there is no enemy weak against these two elements.
Effects are sorted by backfire rate.
Name | Terrain | Power | Hit Rate | Effect | Backfire rate |
---|---|---|---|---|---|
Waterspout | Surface: seas, sea bottom Dungeons: Temple of Time, sunken cave, Saronia catacombs |
120 | 60% | Damage to all enemies. | Low |
Earthquake | Surface: plains Dungeons: all dungeons before Water Crystal, Falgabaard cave, Doga's cave (floor 1/a) Boss rooms: Dragon Spire (top floor), Saronia catacombs, Bahamut's lair, Syrcus Tower, World of Darkness (x5 bosses) |
90 | 50% | Damage to all enemies. | Low |
Landslide | Surface: Mountains Dungeons: Doga's cave (floor 3) |
120 | 40% | Damage to all enemies. | Low |
Tornado | Surface: sky (airships) Dungeons: Bahamut's lair, Doga's cave (floor 2) |
120 | 60% | Damage to one enemy (air element). | Medium |
Air Blade | Surface: forests Dungeons: most dungeons after Water Crystal |
120 | 30% | Damage to one enemy (air element). | Medium |
Rapids | Surface: lakes and rivers Dungeons: Cave of Tides, Lake Dohr |
0 | 40% | Instantly defeats one enemy. | High |
Sinkhole | Surface: Saronia swamps Dungeons: Doga's cave (floor 1/b) |
0 | 40% | Instantly defeats one enemy. | High |
Quicksand | Surface: deserts Dungeons: (none) |
0 | 30% | Instantly defeats one enemy. | High |
Backfire | Anywhere | 0 | 100% | User's HP is cut by 25% of maximum. | — |
Gallery
3D remake versions
In the remake versions, the damage done by Terrain is equal to the following formula:
Name | Effect | Terrain |
---|---|---|
Black Hole | Inflicts Instant Death to one enemy. | 50%: Southwest Saronia 40%: Eureka |
Cave-In | Inflicts Earth-elemental damage to one enemy. | 38%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, and Falgabard |
Earthquake | Inflicts Earth-elemental damage to all enemies. | 40%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, and Falgabard 22%: World of Darkness |
Flame Burst | Inflicts Fire-elemental damage to one enemy. | 38%: Molten Cave 22%: World of Darkness |
Ice Pillar | Inflicts Ice and Water-elemental damage to one enemy. | 40%: Sea, Underneath Sea, Nepto Shrine, Tower of Owen (ground floor), Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake 23%: World of Darkness |
Ice Storm | Inflicts Ice and Water-elemental damage to all enemies. | 50%: Ur 48%: Forest and Grassland, Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except ground floor), and Sky |
Magma | Inflicts Fire-elemental damage to all enemies. | 40%: Molten Cave |
Shadowflare | Major non-elemental damage to one enemy. | 40%: Southwest Saronia and Eureka 10%: World of Darkness 2%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, Falgabard, Forest and Grassland, Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except ground floor), Sky, Molten Cave |
Whirlpool | Inflicts Ice and Water-elemental damage to all enemies. | 38%: Sea, Underneath Sea, Nepto Shrine, Tower of Owen (ground floor), Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake |
Wind Slash | Inflicts Wind-elemental damage to one enemy. | 50%: Forest and Grassland, Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except ground floor), Sky, and Ur. 23%: World of Darkness 20%: Deserts, Altar Cave, Mythril Mines, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Falgabard, Bahamut's Lair, Cave of Shadows, Doga's Grotto, Ancient's Maze, Sea, Underneath Sea, Nepto Shrine, Tower of Owen (ground floor), Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake, Molten Cave, and Eureka |
Table for gameplay
The player is not likely to go to a specific location just to get the chance of using a specific Terrain ability; thus it is useful if the player can know which techniques can happen in a specific terrain.
All terrain types (except for the World of Darkness) follow the same structure:
- 38-40% chance of an elemental attack against all enemies;
- 38-40% chance of an elemental attack against a single enemy;
- 20% chance of Wind Slash (except for Wind terrains, where it accumulates with #2);
- 2% chance of Shadowflare (except for non-elemental terrains, where it accumulates with #2);
Terrain type | Location | Techniques | Effects |
---|---|---|---|
Fire terrain | Dungeon: Molten Cave | 40%: Magma | Inflicts Fire-elemental damage to all enemies. |
38%: Flame Burst | Inflicts Fire-elemental damage to one enemy. | ||
20%: Wind Slash | Inflicts Wind-elemental damage to one enemy. | ||
2%: Shadowflare | Major non-elemental damage to one enemy. | ||
Earth terrains | Land: Deserts Dungeons: Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, Falgabard |
40%: Earthquake | Inflicts Earth-elemental damage to all enemies. |
38%: Close-In | Inflicts Earth-elemental damage to one enemy. | ||
20%: Wind Slash | Inflicts Wind-elemental damage to one enemy. | ||
2%: Shadowflare | Major non-elemental damage to one enemy. | ||
Water terrains | Lands: Rivers, Sea, Underneath Sea, Dungeons: Nepto Shrine, Tower of Owen (ground floor), Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake |
38%: Whirlpool | Inflicts Ice and Water-elemental damage to all enemies. |
40%: Ice Pillar | Inflicts Ice and Water-elemental damage to one enemy. | ||
20%: Wind Slash | Inflicts Wind-elemental damage to one enemy. | ||
2%: Shadowflare | Major non-elemental damage to one enemy. | ||
Wind terrains | Lands: Forest, Grassland, Sky Dungeons: Ur[1], Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except ground floor). |
48%: Ice Storm | Inflicts Ice and Water-elemental damage to all enemies. |
50%: Wind Slash | Inflicts Wind-elemental damage to one enemy. | ||
2%: Shadowflare | Major non-elemental damage to one enemy. | ||
Non-elemental terrains | Land: Southwest of Saronia Dungeon: Eureka |
40%: Black Hole | Inflicts Instant Death to one enemy. |
40%: Shadowflare | Major non-elemental damage to one enemy. | ||
20%: Wind Slash | Inflicts Wind-elemental damage to one enemy. | ||
Darkness terrain | Dungeon: World of Darkness | 22%: Flame Burst | Inflicts Fire-elemental damage to one enemy. |
22%: Earthquake | Inflicts Earth-elemental damage to all enemies. | ||
23%: Ice Pillar | Inflicts Ice and Water-elemental damage to one enemy. | ||
23%: Wind Slash | Inflicts Wind-elemental damage to one enemy. | ||
10%: Shadowflare | Major non-elemental damage to one enemy. |
Gallery
Other appearances
Pictlogica Final Fantasy
Final Fantasy Airborne Brigade
- Ability Cards
- Legend Cards
References
- ↑ The Shadowflare cannot happen in Ur, therefore the Ice Storm has 50% probability instead of 48% in that location.