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FFVII Tera Flare

Tera Flare in Final Fantasy VII.

Teraflare (テラフレア, Terafurea?), also spelled Tera Flare, is a recurring attack in the Final Fantasy series. It is an upgraded form of Megaflare even stronger than Gigaflare, and it does colossal non-elemental damage to all targets. It is universally exclusive to Bahamut and his incarnations.

Appearances[]

Final Fantasy VII[]

Tera Flare is the ability of Bahamut ZERO. It has a power of 120 and ignores Magic Defense.

Final Fantasy XI[]

Teraflare is a Breath-type weapon used by Bahamut. Unusually for the attack, it deals Fire-elemental damage.

Final Fantasy XII[]

Teraflare is the ultimate attack of the final boss The Undying (a fusion of Vayne Solidor, Venat and the airship Bahamut). It deals heavy non-elemental damage to all party members.

Final Fantasy XIII-2[]

Teraflare is used by Jet Bahamut, and deals massive non-elemental damage to the party. It is used after a countdown of three while either Amber Bahamut or Garnet Bahamut is alive, but the other is not.

Final Fantasy XIV[]

Teraflare was used by Bahamut during the Battle of Carteneau to break free of the binding spell being placed on him by Louisoix Leveilleur. Bahamut Prime later uses the attack in The Final Coil of Bahamut - Turn 4 The Final Coil of Bahamut - Turn 4. The only way to survive this ability at level sync is to stand on the Neurolink dropped by the Storm of Meracydia enemies upon death, which grants the Flare Dampening Flare Dampening status. In addition to this, it is also recommended to use a tank Limit Break Limit Break. It deals very heavy damage on all party members and transitions the fight to its final phase. In The Unending Coil of Bahamut (Ultimate) The Unending Coil of Bahamut (Ultimate), Bahamut Prime will use Teraflare in the third phase of the battle. Teraflare will unavoidably kill the entire party, but if Twintania and Nael deus Darnus are defeated before Bahamut's Aethertrail Attunement gauge reaches 100, Phoenix will appear and revive the party with Flames of Rebirth.

As of Heavensward Summoner Summoners use Teraflare Teraflare as their level 3 limit break. Despite the name, its visual effect is based on Bahamut's Gigaflare. It inflicts significant damage to all enemies in the target area.

Final Fantasy XV -The Dawn of the Future-[]

Teraflare is Bahamut's "final summoning", strong enough to wipe out all life on Eos.

Spoiler warning: Plot and/or ending details follow. (Skip section)

Bahamut used Teraflare around the time of Solheim's fall during the War of the Astrals to purge the Starscourge from existence, but the attack was absorbed by the other Astrals who then fell into slumber, exhausted. Bahamut would need to "recharge" for millennia to be able to use Teraflare again, and during this time tasked the kings of Lucis and the Oracles of Tenebrae with fighting the Scourge and its daemons.

Dawn of the Future depicts an alternate ending to the saga where Ardyn Izunia accumulates power too great for Bahamut's True King to purge, and thus Bahamut sets out to use Teraflare again, planning to energize it with the darkness itself as collected by the revived Lunafreya Nox Fleuret. His plan fails when the other Astrals again block his Teraflare, and Noctis and Ardyn cooperate to ensure Bahamut will never be able to use Teraflare again by felling him in both the physical and the heavenly realms at the same time.

Spoilers end here.

Final Fantasy XVI[]

Teraflare is used by Bahamut during the third phase of the battle during a Cinematic Clash event. He charges and unleashes the attack while the player must mash Square to defend against the Teraflare. Bahamut can use Teraflare again in the final phase as a "Press the Attack!" event. If the player does not deal enough damage to Bahamut during the charging, he will unleash a massive, unavoidable beam that deals heavy damage.

Final Fantasy Type-0[]

Final_Fantasy_Type-0_Bahamut-0_vs_Shinryu_Celestia_(ppsspp)

Final Fantasy Type-0 Bahamut-0 vs Shinryu Celestia (ppsspp)

(3:26 onward)

Tera Flare is the ultimate attack of the Eidolon Bahamut ZERO, triggered when Mega Flare is charged up to its third level of power. Tera Flare's animation depicts several individual Bahamuts firing Mega Flares at the opponent, resulting in multiple hits of heavy non-elemental damage.

In the HD Remaster, these attacks will break the damage limit, rather than deal 9999 damage.

Final Fantasy Airborne Brigade[]

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Final Fantasy Record Keeper[]

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Final Fantasy Explorers[]

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Final Fantasy Brave Exvius[]

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Chocobo no Fushigina Dungeon[]

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Final Fantasy Fables: Chocobo Tales[]

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Blood of Bahamut[]

Teraflare is the ultimate ability of Shin Bahamut, the second incarnation of Bahamut.

Final Fantasy Trading Card Game[]

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Gallery[]

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Etymology[]

The Bahamuts' attacks are named after unit prefixes in the metric system—Mega, Giga and Tera—often familiar from the multiples of the unit byte for digital information.

Tera is a unit prefix in the metric system denoting multiplication by 1012 or 1,000,000,000,000 (trillion). It has the symbol T. Tera is derived from Greek word τέρας teras, meaning "monster".

A flare is a pyrotechnical phenomenon that produces intense amounts of heat and energy that does not result in an explosion (an immediate release of energy).

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