Talk:Magic
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I don't think this template is practical. There are games with more than 3 levels of elemental magic, and I'm almost certain that dispel is black magic in some games. --TacticAngel 04:39, 14 April 2007 (UTC)
- I agree that it should be redone. Many of the spells are now in different categories; ie the status spells (sleep, blind, silence) are now known as Arcane Magic, while protect and shell are Green Magic. Do we go with what is traditional or the classes in FFXII? --SmegHead 06:30, 14 April 2007 (UTC)
- I say just list the same spell twice, under two different titles. It's the easiest way of doing it wihtout causing headaches. Diablocon 15:31, 14 April 2007 (UTC)
- Well Green Magic and Arcane Magic only exist in FFXII. We'll have to wait and see what happens next. --Crazyswordsman 15:32, 14 April 2007 (UTC)
- I added them for the hell of it, but the real trouble is Blue Magic. Should it only list the more famous ones, like 1000 Needles and Level 5 Death? Diablocon 15:56, 14 April 2007 (UTC)
- I think we start running into "which is better" especially with templates like this. I mean I think Final Fantasy XII, for all its glory, has some wild categories for magic. I just don't really go for it, but who is to say it is any less worth-while than all of the stuff that came before it. I verified that Dispel is indeed Black Magic in Final Fantasy XI, which if I was more with it, I would have been able to remember being a 75RDM considering I know its Darkness aligned and at the end of the list, and Black Magic always displays beneath White Magic... not fascinating... I know... --TacticAngel 17:50, 14 April 2007 (UTC)
- Well Green Magic and Arcane Magic only exist in FFXII. We'll have to wait and see what happens next. --Crazyswordsman 15:32, 14 April 2007 (UTC)
- I say just list the same spell twice, under two different titles. It's the easiest way of doing it wihtout causing headaches. Diablocon 15:31, 14 April 2007 (UTC)
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Really Annoying
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Thoughts:
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Crazyswordsman - Final Fantasy VI, because Drake says he wants to link to FF7 every day, which is bad because that game is so far inferior to FF6.
TALK - 06:15, 28 April 2007 (UTC) | |||
Answers:
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Rebuttle:
And what is Regen doing in time magic? Regen is almost always, if not always, a white magic spell. Its not even time magic in the majority of games where there are Time Mages. Its only listed as time magic in V and... well V... thats the end all be all. For the record, I approve more of the shotgun approach to multicategorizing things... Its not like this template is going to look a lot more unmanagable. | |||
StijnX - Patriotism is the virtue of the vicious - Oscar Wilde
TALK - There are no flowers no not this time | |||
Arcane and Green Magic reppears in XII, well it's Magick but still.... IMO the template is fine. Just my $0.02
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We could split it up into individual templates, such as Template:Black Magic, Template:White Magic, etc. And if a spell has changed type during it's time in FF, it gets representation in both places. Then, we only add the template of whatever type the spell in the article is, like for cure, we only add the Template:White Magic, but for stuff like Regen, we'd add Template:White Magic AND Template:Time Magic. Get what I mean?
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I agree with Hecko, it would let us make huge templates dedicated to one type of magic, since there are tons of White Magic spells through the series. Also, would Red Magic get one, since it does have some exclusive spells in FFXI?
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There is no such thing as Red Magic in FFXI. All magic is either White, Black, or Blue Magic (plus Summons, Ninjitsu, Songs, and Rolls). Red Mage spells are divided (relatively) equally between White and Black magic. Red Mage exclusive spells are one or the other too (IE: Dispel and Bio III are Black magic while Phalanx and Dia III are White).
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Cure V et Cetera
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I'm not sure what to do about Cure II, Cure III, Cure IV, and Cure V. All exist in FFXI. Clearly they all deserve to exist in this template. I have a feeling its going to go under the dumby 2,3,4, and V, but thats going to be retarded. At the same time, if do '/ma "Cure 5" <t>' you'll get an error message.
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Fixing Template
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Alright, I'm going to remove the FFVII and FFVIII part of the template. Why? Because they're covered on the other templates, and I don't really see any reason to have them here when they're in their respective places. ^^;;
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Pain, Apocalypse, Comet, Comet2, Shield, Demi2....
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Shouldn't we move these to their appropriate templates, such as Time Magic for Comet, Comet2, and Demi2, so on and so forth? Or is there really no other place to put them? Reason I ask is I don't see Resist here at all, even though it would more than likely be here.... Xenomic 07:47, November 6, 2009 (UTC)
- Several VII and VIII spells were placed here because their magic classification was different. I am about to add XIII's spells too once I figure out how it works. Don't mind me reverting that change? BLUER一番 09:19, March 24, 2010 (UTC)
Other Game Spells
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Alright, so here's a question for you guys. Do we want to make articles for the spells specifically for games like the Tactics series, My Life as a King, XIII, and so on and so forth? Or do we just leave them in their own articles? Considering that some games like FFIII have the spells listed both on the job page and in their own List of Spells article for that game, it would probably be a good idea to do it for the others, no?
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What exactly are you asking? If you mean List pages, yes we should have them. Doreiku Kuroofangu 04:23, April 14, 2010 (UTC)
- That is exactly what I was referring to, seeing as there is none for any of those games on this page. We DID have one going for FFXIII, but we merged that into an abilities page so that's why I asked. Xenomic 05:10, April 14, 2010 (UTC)
- Alright, so MLaaK is done, and Adventure added. Not sure on what to do for the Tactics series, as I'm not familiar with that series at all. Xenomic 08:11, April 14, 2010 (UTC)
- TBH, I think all abilities and spells articles should be merged. Since a spell is an ability anyway, and it functions perfectly well mixed with the abilities. But that's not something the wiki has agreed upon. The wiki doesn't agree upon much. 79.64.142.83 12:23, April 14, 2010 (UTC)
- Hm....I do like that idea though. Problem is, with some games, it can't really be done (FFI, II, III, etc.)... Xenomic 18:35, April 14, 2010 (UTC)
Dark Magic Template?
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I dunno....do we want a template for this yet? I mean, it IS in a couple games now, and COULD probably use one maybe? I'll leave that up to you guys.
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"Dark" magic? Explain. Doreiku Kuroofangu 09:17, November 20, 2010 (UTC)
- Well, it's a category of Magic on Template:Magic, and is a category of magic in 4HoL. Xenomic 09:20, November 20, 2010 (UTC)
- If it appears in two games, then yes, you could create a parent page and individual pages for its appearances in FFXI and 4HoL. 8bit 21:24, June 21, 2011 (UTC)
- Ah. Ok, so like with Arcane Magick and Green Magick then. So what of spells that don't have a template for it like said magicks? Like for instance, in TA2, there's Leap and Tranq for Green Magick, and there's Lv.3 Dark and Lv.5 Haste for Arcane Magick? They'd go on THIS template right? Xenomic 21:29, June 21, 2011 (UTC)
- Uh, I don't know if that's quite a good idea. I think this template used to be larger and have a huge amount of spells on it, and it looked unwieldy. There would be a huge amount of spells that have shifted "classes" throughout the series. It could be attempted, but I think it already has and a slimmer template was favored. 8bit 21:37, June 21, 2011 (UTC)
- Well, there HAS to be a place to put them, and we already have some spells on here that don't fit into any other categories (looking at you Zombie for instance!). I'm sure it won't be THAT bad per say...it'd only be one or two more sections added if anything else. Xenomic 21:54, June 21, 2011 (UTC)
- Uh, I don't know if that's quite a good idea. I think this template used to be larger and have a huge amount of spells on it, and it looked unwieldy. There would be a huge amount of spells that have shifted "classes" throughout the series. It could be attempted, but I think it already has and a slimmer template was favored. 8bit 21:37, June 21, 2011 (UTC)
- Ah. Ok, so like with Arcane Magick and Green Magick then. So what of spells that don't have a template for it like said magicks? Like for instance, in TA2, there's Leap and Tranq for Green Magick, and there's Lv.3 Dark and Lv.5 Haste for Arcane Magick? They'd go on THIS template right? Xenomic 21:29, June 21, 2011 (UTC)
- If it appears in two games, then yes, you could create a parent page and individual pages for its appearances in FFXI and 4HoL. 8bit 21:24, June 21, 2011 (UTC)
Mmm....guess both classes of Magic have about as much as the Time Magic template after all. Nice work on those Henry~ ^^:b
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