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Techniques are special abilities usable by party members in Final Fantasy XV. They somewhat hearken to Limit Break systems from previous games in the series.

## MechanicsEdit

Techniques are acquired via the Ascension Grid, and can be used in battle by pressing or when using the Type A control scheme. Using a Technique for the first time earns the Brother-in-Arms achievement/trophy.

Each character has one base technique available at the start. Some techniques level up with use; each time they do, their power and critical rate increase. Techniques can be swapped with the Gear option in the main menu. Guests' techniques cannot be changed, nor can they level up or appear in the Ascension.

Techniques' use is mandated by the tech bar, a gauge that fills over time during battle. It is segmented into three, and the bar must first fill to either the first, second, or third to use a specific technique. The tech bar can be upgraded via the Ascension Grid.

Noctis cannot use techniques, and instead has Armiger. He can follow up on the techniques if positioned right, however. For example, when using Gladiolus's Cyclone, the player can at times initiate a follow-up attack where Noctis spins from Gladiolus's sword and deals damage to surrounding enemies. The characters involved in the technique, as well as Noctis, are invulnerable to damage during the tech animation.

Gladiolus's techniques damage enemies, and often break appendages, making them vulnerable to further harm. Ignis's techniques aid the player by healing, providing warp points, and bestowing elemental buffs. Prompto's techniques are ranged, from shooting through enemies from afar to using flares to combat daemons, to using his photography skills in battle (although he will always take photos in battle randomly). Iris has two versions of her technique; it instantly kills magitek troopers, and damages other enemy types.

When the ability to play as the other party members is unlocked, they gain the same techniques available to them in their respective DLC episodes. Like in the DLC, these techniques will never trigger critically. Noctis, Ignis, and Prompto have their tech bars fill even when not playing as them. Gladiolus retains his vigor level when switching to another character, then back to him.

## Techniques and related Ascension Grid abilitiesEdit

 48 Tech Strike
 99 Tech Damage
 333 Quick Tech

 8 Starshell
 18 Gravisphere
 72 Trigger Happy
 999 Prompto: Limit Break
 18 Recoil
 12 Snapshot

 8 Regroup
 18 Enhancement
 72 Sagefire
 999 Ignis: Limit Break
 18 Overwhelm
 n/a Libra Elementia

 8 Dawnhammer
 18 Royal Guard
 72 Impulse
 18 Cyclone

Technique Cost Effect Character
Tempest
1 Unleash a sweeping area attack with a greatsword. Gladiolus
Mark
1 Set up Noctis to warp-strike multiple enemies in succession with daggers. Ignis
Piercer
1 Pierce target with a firearm to hit multiple enemies in a line. Reduces enemy defense. Prompto
Dawnhammer
Regroup
2 Gathers allies. Rescues any allies in Danger status and quickly restores HP. Ignis
Starshell
1 Draws enemy attention in a wide radius with a firearm. Causes Light damage and Enervates daemons. Prompto
Snapshot
1 Take up to 5 photos, generating 5 AP each. A maximum of 5 Snapshot photos can be saved. Prompto
Royal Guard
1 Calls Gladio to protect Noctis with a shield. Negates damage and puts the player into cover status, gradually replenishing HP. Gladiolus
Enhancement
1 Casts Flameboost, Frostboost, or Stormboost on Noctis based on the weaknesses of the player's current target. Ignis
Gravisphere
2 Draw enemies in an area to the center with machinery. Prompto
Cyclone
2 Damage nearby enemies with shield shockwave. Noctis can then Point-Warp to Gladiolus to follow-up with devastating greatsword spinning attack. Gladiolus
Overwhelm
2 Focuses the party on one enemy at a time. Noctis retains normal attacks. Allies attack with Deathblows. Ignis
Recoil
2 Deal heavy damage to a single enemy with machinery. Can break enemy appendages. Prompto
Impulse
3 Frontal sweep area attack. Can break limbs. Gladiolus
Sagefire
3 Devastating Fire attack with daggers. Can break appendages. Ignis
Trigger Happy
3 Area attack with a firearm. Can break appendages. Prompto
Libra Elementia
1 Ignis exploits an enemy's elemental weakness with a magic spell. Is the only Technique Ignis can use in Chapters 10-13. Learned via an event in Chapter 10. Ignis
Lion's Roar
1 Cor's technique that is an upward slash that releases a shockwave that moves in a single line. Cor
Eclipse
2 Iris's technique that attacks one enemy. Instantly kills Magitek Troopers. Iris
Highwind
3 Aranea's aerial attack technique. Aranea
Name Effect
Limit Break Allow character's techniques to break the damage limit. They are prefixed above with who they belong to. All are simply called "Limit Break."
Quick Tech All Tech Bar replenishment increased by 10%.
Tech Damage Adds to the tech bar as Noctis takes damage with the formula $AmountAdded = Damage / 500$
Tech Strike Adds to the tech bar when Noctis lands attacks.

## Armiger UnleashedEdit

Noctis uses Techniques as part of his Armiger Unleashed mode in the Windows and Royal Editions. Armiger Unleashed replaces techniques with Unleashed techniques and the tech bar carries over from before activating the mode. The bar keeps replenishing unless frozen by the Armiger Accelerator accessory. Noctis is invincible during technique animations. Equipping Tech Turbocharger while in Unleashed lets Noctis use techniques more often, but stops the Armiger bar from filling.

Technique Cost Direction Effect
Royal Cleave
1 Cloaks a sword in a magic aura and slashes forward once. Has a huge knockdown multiplier and hits up to three times. Deals Light-elemental damage.
Apocalypsis
2 Brings the royal arms in front of Noctis in a cylindrical formation that damages foes and shoots it forward, splitting into multiple homing bolts. Deals ballistic damage.
Dynastic Stance
2 Takes a stance and summons phantom swords around Noctis. Swords will rain down as Noctis use normal attacks.
Legacy of the Lucii
3 Executes a flashy combo using many royal arms and finishes with an Area of Effect magic attack on the ground that deals Light-elemental damage.

Royal Cleave can be used to knock down enemies to set up combo finishers and as part of a regular combo, useful for avoiding damage mid-combo. Apocalypsis is useful to unleash near a target. Dynastic Stance is good against groups of enemies, or when fighting Light-immune foes. Because the blades will often not fire when using finishing moves, it may be better to simply use regular combo attacks while under its effect.

Legacy of the Lucii performs a damaging combo and many of its hits deal area damage. The final swing is very powerful and often hits multiple times.

## Other appearancesEdit

### Final Fantasy XV: Episode PromptoEdit

The player can again invoke Aranea to use Highwind or Dragoon Dive with the Technique command and it costs 2 tech bars. Aranea downing enemies with Dragoon Dive can make enemies weak for Prompto to use his crackshot for critical damage.

Prompto can also use Starshell and Selfie Shot to light the battleground with flares and to take selfies in battle, like in the main game. After beating the episode once, Prompto gains the ability to use Trigger Happy, which works much like how it does in the main game.

### Final Fantasy XV: Episode IgnisEdit

The power of the storm, surges through my blade!
—Ravus when Last Rites

Ignis has three Tactical Arts. High Jump acts similar to Aranea's Dragoon Dive at the cost of one tech bar. It deals area damage (damage scales off the damage meter) and breaks off enemy appendages. Overclock increases the damage dealt by normal attacks for a short time based on one of three elements at the cost of two tech bars. Ignis uses a random magic flask to temporarily boost an element and raises the damage meter from 1.0 to 4.0 for the chosen element, the max being 8.0. The element will looks different the higher the damage meter is. Ignis can't have multiple buffs active and using Overclock again overwrites the last buff.

Additionally, while he acts as a guest party member, Ravus has a technique known as Last Rites, which costs one tech bar, in which he empowers his artificial arm with electricity and releases a Thunder-elemental AOE attack.

After beating the episode once, Ignis gains Quick Recipeh in the main game when he is in the lead, and after acquiring the necessary items from shops during subsequent playthroughs of the episode.

Quick Recipeh allows Ignis to cook a meal mid-battle. Quick Recipeh's result is random, yielding either a buff or a debuff and has four versions:

• "Terrible": Ignis hunches over and is afflicted with two debuffs exclusive to Ignis (damage and Total Clarity meters drop to 0, and Ignis can't build them up again until to effect wears off), plus poison.
• "Bad": Ignis shakes his head and is afflicted with the two exclusive debuffs neutering his damage and Total Clarity meters.
• "Great": Ignis holds his fist in front of him and gets two buffs: the Total Clarity gauge fills all the way up and his his tech bar fills faster.
• "Perfect": Ignis holds out a dish, filling his Total Clarity meter and boosting tech bar refill speed, and also making Ignis invincible to damage and stagger.

### Close Encounter of the Terra KindEdit

Only one Technique is available: Sarah's Salvation, which is a sword attack against one target with a possible follow up from Noctis. It becomes available in the battle after meeting the Hiso Alien Elder and costs one tech bar to use. When the player invokes the tech in the boss battle, Noctis will accidentally call Sarah either Gladiolus, Ignis or Prompto, before correcting himself.

### Dissidia Final Fantasy Opera OmniaEdit

This article or section is a stub about an ability in Dissidia Final Fantasy Opera Omnia. You can help the Final Fantasy Wiki by expanding it.

### Theatrhythm Final Fantasy All-Star CarnivalEdit

This article or section is a stub about an ability in Theatrhythm Final Fantasy All-Star Carnival. You can help the Final Fantasy Wiki by expanding it.

### Pictlogica Final FantasyEdit

This article or section is a stub about an ability in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Legend Cards
This article or section is a stub about an ability in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

### Final Fantasy Record KeeperEdit

Some techniques appear as Soul Breaks.

### Final Fantasy Brave ExviusEdit

This gallery is incomplete and requires Analyze added. You can help the Final Fantasy Wiki by uploading images.
This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

### Mobius Final FantasyEdit

This article or section is a stub about an ability in Mobius Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

## TriviaEdit

• Prompto is the only one to use his Techniques against the player when fought as a training partner at camp: he uses Gravisphere and Starshell, although the latter has a different effect (inflicting Confuse). Gladiouls also uses Dawnhammer in the training room (in Parry and Rescue tutorials), Cor uses Lion's Roar when fought in Episode Gladiolus, and Ravus uses Last Rites when fought in Episode Ignis.