|Relm: I couldn't miss the chance to practice my drawing!|
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- “Technicks are skills that let you do things no Magicks can. Stealing treasures from your foes, staunching wounds... You should give 'em a try.”
Technicks (技, Waza?) are skills in Final Fantasy XII. In the original version all characters can learn the same skills, due to the game's lack of unique classes. A Technicks skill must be bought from a shop before becoming available to the party, but for a character to be able to use the Technicks skill, they must first buy the appropriate license using License Points. Unlike magicks skills, Technicks skills require no MP.
In the International Zodiac Job System version, the Technicks licenses are limited to certain job classes, for example, the Technicks skill 1000 Needles can only be used by Mononofu, Shikari and Archer. Sometimes the placement of the Technicks licenses for each of the twelve job classes' License Board requires players to obtain Espers or Quickening licenses first - since these licenses will disappear from other boards once they are selected, players have to choose the licenses wisely, or risk not being able to use a Technicks skill.
Using Technicks for over 100 times unlocks Vayne's sprite to the Sky Pirate's Den and earns the player the title of Premier Prestidigitator. Buying every Technicks skill adds Vossler's sprite and the title Jack-of-all-Trades.
While some offensive Technicks skills always hit, most techs have a base hit chance, which is:
- Success Chance = Base Chance + (User's Lv - Target's Lv) (%)
If user's Lv is greater than target's Lv, the chance becomes:
- Success Chance = 3 x (User's Lv - Target's Lv) (%)
All damage dealt via Technicks skills is physical in nature, except for Shades of Black, which is magickal. Technicks are unaffected by Reverse.
|1000 Needles||Deal 1000 damage to one enemy. 70% base hit chance.||Mosphoran Highwaste||7,000||35|
|Achilles||Adds one additional elemental weakness to one enemy. 40% base hit chance.||Rabanastre, Nalbina Fortress, Jahara||8,800||40|
|Addle||Reduces one enemy's magick power. 66% base hit chance.||Rabanastre, Archades||3,500||30|
|Bonecrusher||Consumes HP to reduce the HP of one enemy to 0. 45% base hit chance.||Rabanastre, Archades||7,000||30|
|Charge||Restores amount of users MP. If the skill fails, MP is reduced to 0.||Rabanastre, Nalbina Fortress, Bhujerba||1,700||30|
|Charm||Inflicts Confuse on one enemy. 50% base hit chance.||Rabanastre, Nalbina Fortress, Jahara||5,000||30|
|Expose||Reduces one enemy's defense. 33% base hit chance.||Balfonheim||3,800||35|
|First Aid||Heals an ally with critical health.||Rabanastre, Nalbina Fortress||700||20|
|Gil Toss||Throw Gil to damage all enemies in range. 100% base hit chance.||Rabanastre, Nalbina Fortress, Jahara||2,000||35|
|Horology||Damages all enemies in range based on game time. 70% base hit chance.||Rabanastre, Nalbina Fortress, Bhujerba||2,000||55|
|Infuse||Fully consumes users MP to set ally's HP to 10 times the amount of sacrificed MP.||Rabanastre, Nalbina Fortress, Jahara, Archades
|Libra||Makes user able to view detailed information of a targeted enemy, as well as hidden traps.||Rabanastre||500||20|
|Numerology||Damage increases with successive hits.||Rabanastre, Nalbina Fortress, Bhujerba||2,048||40|
|Poach||Captures a HP critical foe to obtain loot. 80% base hit chance.||Rabanastre, Nalbina Fortress, Bhujerba||7,000||30|
|Revive||Sacrifice self to restore an KO'd ally to life and full HP.||Balfonheim||10,000||40|
|Shades of Black||Casts a random Black Magick spell on one enemy.||Archades||5,000||40|
|Shear||Reduces one enemy's magick resistance. 33% base hit chance.||Rabanastre, Nalbina Fortress, Jahara||3,600||35|
|Sight Unseeing||Damages a percentage of enemy's HP; only usable while Blinded. 10% base hit chance.||Rabanastre, Nalbina Fortress, Jahara||6,800||40|
|Souleater||Consume HP to damage one enemy. 100% base hit chance.||Rabanastre, Nalbina Fortress||6,400||35|
|Stamp||Copies an active Status Effect from the user to another target. 60% base hit chance.||Archades||4,500||40|
|Steal||Steal item(s) from an enemy.||Rabanastre||1,600||15|
|Telekinesis||Deals ranged attacks with melee weapons. 75% base hit chance.||Necrohol of Nabudis||7,100||80|
|Traveler||Deals damage to all enemies in range based on total steps taken. 100% base hit chance.||Rabanastre, Nalbina Fortress||6,700||65|
|Wither||Reduces an enemy's strength. 66% base hit chance.||Balfonheim||3,500||35|