Final Fantasy XIII-2 Enemy
タキシム (Takishimu)
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
13,500 135 175
Stagger Icon FFXIII Chain Icon FFXIII
200% 50
Keep Launch Libra
25 Immune 50
CP Gil
100 50
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weakness Weakness Weakness
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Weakness - -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
30% 30% 30% 30% 30%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
Immune Immune Immune 30% 30%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
30% 80% Immune 45% 20%
Location Academia -400 AF-
Type Cie'th
Subtype Shambling Cie'th
Recruit Chance Untameable
Common Drop Tear of Remorse (30%)
Rare Drop Begrimed Claw (5%)
Abilities Wound, Blizzara
Notes - Employs wounding attacks that reduce maximum HP.
- Employs powerful ice-based attacks.

The Taxim is an enemy in Final Fantasy XIII-2. It is found in Academia -400 AF- shortly after the player arrives.


They will usually appear alongside Nelapsi or other Taxim. Their physical attacks are strong, but their real strength lie in their spellcast. With powerful spells like Blizzara and especially Wound, the party should include a Medic to quickly restore HP and Wound Potions to regain the lost HP from Wound.


In Slavic folklore, a Taxim is a corpse risen from the dead.


  • The Taxim make a cameo appearance in Final Fantasy Airborne Brigade, appearing as enemies in the Archylte Steppe special area. Like all common enemies, they are instantly defeated when encountered.

Related enemiesEdit

Final Fantasy XIIIEdit

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