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Targeting (ターゲッティング, Tāgettingu?), occasionally translated as Targetting, Search or Target, is a recurring enemy ability in the series. In itself, it does nothing, but it indicates the target of its user's next attack.
Trap Door returns, and so does its use of Target.
An ability called Targeting is used by the Ushumgal Subjugator to indicate the player that will be targeted by Pinpoint Beam and Photon Blaster shortly. While this is very similar to the other uses of Targeting and has the same English name, the Japanese name is different: (ロックオン, Rokku On?, lit. Lock-on).
In the battle against the Ghrah Luminary in Pharos Sirius (Hard), an enemy called Corruption will sometimes be spawned; this enemy will use Targeting on a player to indicate that it is going to copy them. Targeting causes a tether to attach to the targeted player; this tether can be dragged onto other enemies in the room to cause them to be targeted instead. Doing so is a good idea, because Corruption will be much weaker if it is copying the spiders or birds instead of a player character.
Targeting is the job level 1 ability for the Ranger. It deals 1.25 times the damage of a conventional attack. It costs 12 MP to use.
Targeting is the level 2 command ability for the Ranger. It allows the user to deal a physical attack that always strikes for critical damage. It costs 1 BP to use.