Tame
From Final Fantasy Wiki
Tame, also known as Train, is an ability that appears in various games in the Final Fantasy series. It is usually available to the Beastmaster class.
Contents |
[edit] Appearances
[edit] Final Fantasy V
Tame is a Level 1 ability for the Beastmaster class. It causes enemies to run away. The party will not receive experience of GP from afflicted enemies.
[edit] Final Fantasy XI
Tame is available to Beastmasters starting at level 30 and has a recast time of 10 minutes. The ability, when used, will greatly reduce the total enmity one creatures has versus a Beastmaster, possibly eliminating it. If the enmity is eliminated, then the creature will go back to its normal routine and stop attacking the player.
[edit] Final Fantasy Tactics
Tame is a support ability learned from the Orator job for 450 JP. When the unit with this ability knocks a monster into critical status, there's a chance the monster will be recruited into your party.
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| Command Abilities |
| Aim - Animals - Attack - Barrage - Boost - Card - Catch - Chakra - Charge - Control - Counter - Cover - Dance - Defend - Devour - Doublecast - Draw - First Aid - Flee - Focus - Gil Toss - Hide - Item - Jump - Kick - Lancet - Libra - Mad Rush - Magic - Meteor Strike - Mimic - Mix - Morph - Mug - Pray - Provoke - Recover - Revive - Sentinel - Shield - Sing - Slots - Souleater - Spellblade - Steal - Summon - Tame - Throw - Treatment - Twincast |
| Support Abilities |
| Absorb MP - Alert - Auto Haste - Auto Potion - Auto Regen - Brawler - Break Damage Limit - Break HP Limit - Break MP Limit - Chemist - Concentrate - Counter - Cover - Doublehand - Dual Wield - Defend - Half MP - High Jump - Initiative - Long Range - Magic Counter - Move-Find - Piercing Magic - Poach - Sticky Fingers - Turbo MP |
