Gilgamesh:
Enough expository banter!
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Should player abilities be even listed here (or on any of the Tactics pages)? I mean yeah, they're potentially enemy abilities too, but then we'd have to extend this list by like....a lot more (especially FFT's)...and really, a lot of the enemies in all 3 games tend to use what the player can use anyways so...it'd only be a given that they'd be able to use it. I'd only list what monsters could use and not worry about the playable abilities but...I dunno what others think on this issue. | |||
There is no player (playable character) abilities on FFT enemy abilities that I am aware of. You know, the generic unit's abilities. Fenrir9 (talk) 10:44, October 3, 2012 (UTC)
- Edit: The only playable ability that I have seen is the Ultima (small version). Generic abilities such as Fire, Haste, etc doesn't belong on these page... on ALL Enemy Abilities pages. Because they can be learn by the party. Blue Magic should be the exception to this rule since well, they are enemy magic. Fenrir9 (talk) 10:50, October 3, 2012 (UTC)
- Enemy ability lists are there to document abilities used by enemies. Even if they are usable by the player. Why not? 79.69.206.164 16:26, October 3, 2012 (UTC)
I understand that, but we'd be relisting EVERYTHING that's already on the Job pages here, which seems a bit redundant and over-the-top. Then again, not like we haven't gone over-the-top with other things before so...if you're going to add anything in, have fun with that because that's going to be a lot to add in.
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