Thirdhand copyEdit

I recently got my hands on a third-hand copy of Final Fantasy VII for Windows. If the controls in it are typical, then it's a minor miracle that FF7 didn't send the company into bankruptcy. After two hours of playing, I still can't get the characters to go where I want more than about a third of the time. -- 05:39, 2 May 2006 (UTC)

I'd recommend getting the PSX version. It's either probably a lot cheaper or readily available. It's a lot faster and easier to use. Probably the fastest of the newer FFs (but definitely not as fast as the SNES games). Crazyswordsman 05:47, 2 May 2006 (UTC)

Loading Edit

The loading for Final Fantasy VII is way faster than V and VI.

Hell no it's not. Crazyswordsman 22:00, 17 July 2006 (UTC)

after the release of AC, BC, DoC, LO & CC i feel as if some of this info so be up dated. I also think its injust to [state something thats really open to speculation. just like the intro to FFVIII; i'm sure everyone has their own prospective. i don't think it's proper to add ones own opinio n into wiki. psp

It may be late, but whoever posted that may have been playing the PSX versions. --Auron Kaizer 14:42, 12 February 2007 (UTC)

Confusion Edit

"When in the game it says you can take barret, yuffie, tifa, or areith to the "date" at the gold saucer; doesnt this imply that there is homosexuality in the game; Not that homosexuals are bad but it seems to "twist" the Final Fantasy line of the main character falling in love with the main girl at the end. [GuyWhyRantsAboutStuff]"

Hey, the guy wears dresses. What r' ya gonna do? --Auron Kaizer 18:09, 29 December 2006 (UTC)
first, Cross-dressing doesn't directly relate to being gay. Secondly, while going on a date with Barret may impply bisexuality, not homosexuality, they aren't technically going on a date, just hanging out.--Puck Udroc 22:59, 29 December 2006 (UTC)

The cross dressing was to allow you to save Aeris/Aerith (dependant on which region you played) and it gave you the whole squat mini game to be able to get a wig, even though Tifa could have just done something with Cloud's natural hair InvalidMemory (talk) 04:22, September 22, 2013 (UTC)

Game ThingerEdit

hey, I was trying to find a fan-made FFVII battle thing, and this is another thing I got, that is so much cooler. FFVII battler--Puck Udroc 22:59, 29 December 2006 (UTC)

Enix or SoftEdit

In the paragraph below, shouldn't it be Square Soft, not Square Enix, wasn't this befor the change? -- Parad0x

The game was a critical and commercial success: it received glowing reviews from most video game magazines and by 1999 the game had sold more than eight million copies worldwide, with about 3 million in the first 48 hours of its release. It was one of the first console role-playing games to achieve widespread popularity outside of Asia, and the ongoing popularity of the title led Square Enix to produce a series of sequels and prequels under the collective title Compilation of Final Fantasy VII in the mid-2000s.

The project was announced when they had become Square Enix, so that is correct. --Auron Kaizer 17:59, 5 February 2007 (UTC)
Yea, FFVII was a Soft project, whereas the awful sequels and prequels were Enix's doing.--Goldberry2000 21:28, 5 February 2007 (UTC)
Yeah, it's Soft. It says right as you start the game up, on the box cover etc. -- 13:06, July 29, 2010 (UTC)

Cloti? Clerith?Edit

Please tell me that I'm not the only person who thinks these sound absolutely ridiculous. What's wrong with just putting down "Cloud & Aerith"? Are ampersands that loathed on the internet? Cloti sounds like a dirty phrase in my mind. It just drives me nuts when people combine two people's names to signify a relationship, and it can be confusing if people have no idea what it's about. Also, at the rate that sections edited at, it could get it's own bloody article. Diablocon 16:52, 2 March 2007 (UTC)

Fan-based names are common for popular games/anime, e.g. Prince of Tennis being called Teni-puri or something ike that. As for these names, they are explaine in the "preface" of the "Love Triangle" section. I've emphasized the names, just in case. --Hecko X 17:00, 2 March 2007 (UTC)

Final Fantasy VII rom Edit

ok im not sure if i should ask this here as i dont want to get anyone mad and if im in the wrong please tell me. I have looked everywhere for a copy of Final Fantasy VII. I live in a fairly rural area so my local gamestops didnt have it and every place i tried has not had it. So i was wondering if anyone knew how i could get a rom of it online. I have the PS1 emulator i just need the rom. It sounds amazing and ive never played it so any help would be greatly appreciated. Anyone here think they can help me out?

You should consider buying online. Click any of the links here to be redirected to an online shop that sells the game. --Hecko X 00:51, 3 March 2007 (UTC)

Cleris/ith Cloti section Edit

Should we move it into a separate article? It's getting rather big, and the only thing people seem to edit. --Auron Kaizer 20:21, 22 April 2007 (UTC)


Why do we just call it "Final Fantasy VII/Love Triangle"? Romantic arguments is kinda corny. No offense Stijn X. -Eileen-


Actually I edited the Love Triangle Section. I have a screwed up home PC that doesn't allow cookies from here and knocks me off my account. I can use my account on my laptop but if I write anon it's because of my PC. Anyway, I agree moving the Romantic Arguments it was a great idea. Who here think Cloud and Yuffie should get together? -Eileen-

Aeris reviving section Edit


Death of Aeris Edit

I realise that there is a spoiler tag for the "story" section, but is mentioning the death of Aeris really necessary? It's not as if all the other big events of the game are mentioned - maybe it would make more sense to mention it if the story description didn't end at the first disk?

Well, when you think about the story plot itself, Cloud only goes along on the ride on the basis of him being a body guard to Aeris/Aerith and to meet Sephiroth to find out what really happened at Nibelheim 7 years previous to the game's setting. But when Aeris/Aerith dies, Cloud feels it is his need to protect the world from Sephiroth. InvalidMemory (talk) 04:29, September 22, 2013 (UTC)

Discussion Edit

  • Hey,I added this discussion section to make it easier to post comments.:)If you don't like it,you can delete it.:)~The Prophet~20px-Lightsaber_anakin_rots.jpg(Talk to me) 20:13, 31 May 2007 (UTC)
  • I think FF7 is the best FF,'cause of the characters,the plot,the music,the whole lot of lessons it teaches you and because I can really identify myself with Cloud's story in my own kinda way.:)And because I think he's the coolest character in a video game ever.Then there's also the perfect mix of personalities in the game's characters

Cloud:Serious,cool,unveliebably strong. Barret:Funny and loud Tifa:Lively one Aeris(th):The cute,tender one. Vincent:The dark,mysterious one Caith Sith:The goofy one(Altough Reeve's really cool) Cid:The dirty mouth,funny one Red 13:The silent,but curious one(It's curious to have a talking creature like him along for the quest) Yuffie:The trouble making thief.

And to top that,they've all got some cool backgrounds. There's also Sephiroth,renowned as the coolest villain in a videogame ever.And well,the music rocked hard and accompanied the situations perfectly.:)I love all FFs,but 7 is my all time favorite!:)!~The Prophet~20px-Lightsaber_anakin_rots.jpg(Talk to me) 20:13, 31 May 2007 (UTC)

  • It is a discussion because we're supposed to be dis-cu-ssing,Final Fantasy 7.Like I dis-cu-ssed the peculiar character traits.And besides,it's fun for people to discuss on a game they like is it not?Fuuuuuuuun?Ring any bells?Well,anyways,thanks for not eating my head off Redas/Auron picture guy,if you want,I'll take the section off... (geez...)~The Prophet~20px-Lightsaber_anakin_rots.jpg(Talk to me) 22:29, 1 June 2007 (UTC)


I think FFVII wasn't as good or as crappy as people say it was, but one thing that confuses me is why did it become so popular while the other Final Fantasys are much less known? Obviously after Square made add-ons to the FFVII world (Before Crisis, Advent Children etc.) it would become well-known, but why did it rise up in the first place? -dudutsai

It's the most popular because it was really developed by a "dream team". It's the FF which got the most influences from the most talented people: Sakaguchi, Uematsu, Nomura, Kitase, Takahashi, Naora, Kato, etc. The FF team slowly desintegrated after the game: Sakaguchi had less and less to do with the series because he wanted to to the FF movie; Uematsu had less and less to do with the series because he created his own music company; Tetsuya Takahashi (FFVII chief concept artist) went to create Xenogears and Xenosaga; Yusuke Naora (FFVII art director) went to create Code Age Commanders, Masato Kato (additional scenario writer) went to create Xenogears and Chrono Cross, etc. The FF team now is headed by Nomura and Kitase; they're two smart guys, but they can't create the "magic touch" that the complete team could create all together. FFVII is like Chrono Trigger and the FF that came after are like Chrono Cross... Izlude Tingel 21:48, 9 September 2007 (UTC)
What people fail to realize is that there are no FFVII spinoff. Compilation of FFVII is a franchise, a series in itself. It's just that it has a "VII" in its name, so it sounds awkward to consider it a real, standalone series. Izlude Tingel 18:15, 10 September 2007 (UTC)
Wrong. They stopped this "no connection" gimmick since FFV and its anime sequel. And of course Compilation of FFVII is related to FFVII; that's not what I said, what I said is that FFVII is not related to the other FF games (apart from the minor "Easter egg"-like Shinra reference with FFX). FFVII+Compilation of FFVII forms a distinctive series just like FFAdventure+Mana+World of Mana forms a distinctive series. Izlude Tingel 09:11, 11 September 2007 (UTC)
Hecko avatar
Lol, a series is a group of games; a unique game can't form a series. And by your logic, Dawn of Mana is an FF spin-off. Izlude Tingel 17:51, 11 September 2007 (UTC)

PS3? Edit

Chocotales2 gilgamesh
FFVI Terra Branford Menu iOS

{{UndyingVsSephiroth|text=I feel screwed!

Ffvii 8-16

--Red VII 23:53, 13 July 2009 (UTC)They also had the Orginal Final Fantasy VII Game for $10.00 on an online Ps3/PSP Store. Maybe Thats what they meant??

Director and Story Writer of FFVII, Yoshinori Kitase said they might be able to focus a little bit more on this project once XIII is complete. SuperGuyverUSA 11:30, 2 October 2009

--They are going to continue on the remake for FFVII when they have completed FFXV. They want everyone from the original group to work on the remake. They don't want new blood (anyone from anything else) working on it, they want to keep it pure to the original. 16:00, November 3, 2010 (UTC)V8Bug

Source please? R8.50Mango 16:02, November 3, 2010 (UTC)

Search? Edit

What Happened to the diagram List Thingies At The Bottems of the Pages I Can't Find Anything and the Search Engine is Useless Because i'm a Horrible typist. Fix it

I have a planEdit

Burning Griever

Famicom versionEdit

The Famicom version of VII is barely covered on the internet. I think we should give some coverage. This would include:

  • Basic "List of" pages. Enemies and Items mainly.
  • Mentionings of items and enemies on parents as a sub of VII.
  • Possibly enemy pages: If not, just use the enemies pages and link to/redirect the names to that page.
  • A sub-section/Sub-sections on VII location pages of what happens in the NES version, or what differences occur. And Items can get a sub-section too.

I just think we should give more coverage than a quick mention on the VII page.  ILHI 22:08, 2 May 2009 (UTC)

Save me from creating a forum topic - read talkpages.  ILHI 18:13, 3 May 2009 (UTC)
Personally I'd say that thing should get only the most minimum of coverage because it isn't a real Final Fantasy game. Its a pirated fan game, and should only get as much coverage as we give fan games. --BlueHighwind 20:02, 3 May 2009 (UTC)
Final Fantasy II NES, Final Fantasy III NES, Final Fantasy V SNES. They were fan-translations weren't they (I hope so)? FFII DSOP wasn't even released, and I believe the only way to get it was through a technically illegal way (I think). Okay, so I don't know a lot, I don't care to know a lot. Difference is this isn't just a fan-translation, actually far from it, this is an entire fan-remake of the game. Then it deserves its own page at the wiki. Here it can give a story section not intruding on other VII articles. However, I still think this deserves as much coverage as The After Years does. Re-using enemy sprites, barely different storyline from the original. The only difference is one is slightly more official. At one point we covered 8-Bit theatre, and that is even further from Final Fantasy as we know it.  ILHI 21:51, 3 May 2009 (UTC)
Glad to see you crossed out your own argument there. Those were real games, just not released outside of Japan. The translation was irrelevant to their status. But if this game does get its own page, it should not turn this one into a tagged article. It can be "Final Fantasy VII (Famicom)", but I'd rather not see that push this page around into a redirect.
Or we could go the AJ-Baby solution and use a / for whatever BS reason he comes up with. =D --BlueHighwind 21:55, 3 May 2009 (UTC)
This page wouldn't be disambiguated either way, but a sub-page doesn't sound like a half-bad idea. Subpages usually reduce the importance of a page (So much so I'd even link to my own sandbox in Final Fantasy IV: The After Years/Translations) and the game doesn't have a name other than "Final Fantasy VII". A tag doesn't look that great too.
I'll have to assume CL is our only "expert" though. Wish I could play this game. Apparently it's only good when you're cheating. Battles take ages, and I believe their rather frequent. Still, just for the experience and lulz.  ILHI 22:01, 3 May 2009 (UTC)

I'd like to make a correction here; people are saying that it's a pirated game, however, this is incorrect. Downloading the ROMs or ISOs of the official games is piracy; what the Famicom version is is a fan-made bootleg.P0lar bear 21:06, 4 June 2009 (UTC)

Bootleg: verb (transitive) to make, transport and/or sell an illegal version or copy of a copyright product.
You're correct about it being a fan-made bootleg. However, technically, it's still "piracy," and it's still illegal. ROMs are bad and ROM players are cheap bastards who deserve not to play the game. There is no middle ground on the thick line between pirates and decent people. Master Conjurer 00:35, 5 June 2009 (UTC)
can someone clarify this for me, I was under the impression that ROMs are legal so long as you own the original copy of the game and merely have no means to play it? (example if you own FFI but your NES is unusable, as most are, but you own both componants nonetheless... than using an FFI ROM would be legal?) Zuken 19:07, September 3, 2009 (UTC)

Robot Chicken's FFVII Skit Edit

(cur) (prev) 12:04, 4 June 2009 BlueHighwind (Talk | contribs) (41,399 bytes) (mentioned already someplace else) (undo)

Where, exactly? I've read numerous pages here and haven't seen anything on that. P0lar bear 15:47, 4 June 2009 (UTC)

Final Fantasy in popular culture. Diablocon 21:13, 4 June 2009 (UTC)

ACC Edit

TenzaZangetsu 17,957 20 June 2009 (UTC)  -   "Into the depths of darkness.":
I think we should move all the AC sections to ACC (including characters sections) since ACC has all the information of AC and more.
BlueHighwind TA
TenzaZangetsu 17,957 20 June 2009 (UTC)  -   "A man who's lost his pride can never be free.":
The War of the Lions had a new translation.

So has every other re-release. ACC is just AC with better graphics and a few extra scenes including a different ending. FF4 DS had more differences from the Super NES release than ACC has from AC. Why doesn't it have its own page? Drake Clawfang 20:40, 20 June 2009 (UTC)

TenzaZangetsu 17,957 20 June 2009 (UTC)  -   "A man who's lost his pride can never be free.":
Since my opinion means squack in this place, I won't say anything.

If you can't handle people disagreeing with you then yes, don't say anything. Drake Clawfang 20:43, 20 June 2009 (UTC)

TenzaZangetsu 17,957 20 June 2009 (UTC)  -   "Should I give you Despair?":
It's not that, I give a fuck what people think of me but I know that my suggestions are never going to be accepted, just like the suggestion I just did.

You're absolutely right, this particular suggestion was a bad one so don't suggest anything ever again. Drake Clawfang 20:48, 20 June 2009 (UTC)

TenzaZangetsu 17,957 20 June 2009 (UTC)  -   "I brough you back from hell, I can take you back there.":
You haven't listen, right? I give a fuck what people think of me, that's what makes me a good editor, every time I do something without aking anyone, it tourns out well.
After Edge Sprite

Enough Already! Edit

Does anyone else feel that they should stop making prequels and midquels(in between stories), and just make one solid sequel where all of the original cast get's back together to fight a revived Sephiroth for a final time. And a good feature to this sequel game would be the revival of Aerith and Zack. Another good addition would be the explanation of what happened to Shalua Rui of D.O.C., and Cait Sith riding his Moogle again, a good story addition would be the destruction of Gold Saucer, lika a FMV featuring the base (trunk) of it being cut in half by Sephiroth, or it being blown up by a bomb or missile, the falling of the upper area (main area with the attractions and rides), and the shockwave and explosion would be a good animation. The combat style should be like Final Fantasy 7 or like Final Fantasy 10. Oh, and the revival of Aerith and Zack should also let them become party members (playable), with Aerith having all of her original limit breaks, while Zack would be able to equip Swords like Squall and the stats would be different. Zack would have better Physical Attack, Defense, Strength and Accuracy. Cloud would have better Magical Attack, Defense, Evasion, Spirit, and Intelligence.—Preceding unsigned comment added by Logan Haney (talk) . Please sign your posts with ~~~~.

I don't feel that way. I feel Square-Enix's decisions were generally in the right path. It is very often a company must forsake the wet dream of a fanboy in order to allow the plot enough sanity for lovers of the canon. To translate the introduction of Advent Children, "This is for those who loved the Planet and were its friends." Eric Ryan Jones 06:29, 4 July 2009 (UTC)
Is that the exact translation because mine says something slightly different.--Werefang 23:59, 13 July 2009 (UTC)
That is the literal translation I got with the original Japanese verion of the movie. The subtitles changed for the American release, for some reason. Eric Ryan Jones 00:01, 14 July 2009 (UTC)
I thought so. The english subtitle is a bit more flowery, probably because the exact translation isn't as poetic as it would have seemed in Japanese.--Werefang 00:05, 14 July 2009 (UTC)
I think the same thing, sorta. I don't want a remake, I want them to finish the story. They left a lot of things up in the air that I think could come back for an awesome end to the compilation. I heard they were going to stop making content for the compilation on FFVII's 20th birthday, but I couldn't tell you where I heard that from... I realize I am REALLY late on adding my two cents, but, whatev's. --In citrus heights 01:27, March 16, 2012 (UTC)

PC Version Edit

This is a bit of a broad topic since it kind of covers the titles and subject matter of various articles, but I figured that this would be the best place to bring it up. For those of you who don't know, the PC version of FFVII corrected a lot of errors and mistranslations from original PlayStation release, thus making it a more faithful translation to the original Japanese version of the game. Now from what I understand, the policy here is that if a game is re-released with changes in translations, then these changes are to be represented here in the articles relating to the game. Now I myself do not have a copy of the game, but I can imagine that there were probably quite a few corrections in things like the incorrect translation for cockatrice which was "cokatolis" in the original PlayStation version of the game. So I think that this is probably cause enough to correct this, and whatever other mistranslations were corrected in the PC version of the game. All we need is someone who owns the PC version to elaborate on these differences. Or perhaps there's something out there on the internet that elaborates on them. In any case, I say it's important to make these changes in the articles relating to FFVII in order to reflect the more revised version of the game. –Nahald 19:09, September 1, 2009 (UTC)

Official Introduction Edit

Where did this come from? Its not from the PAL manual. Is it in the game? Netherith 14:53, September 5, 2009 (UTC)

There are only two into's I know.
Opening page of Euro manual:
"IN MIDGAR, a city controlled by the mega-conglomerate Shinra. Inc., the No. 1 Mako Reactor has been blown up by a rebel group, AVALANCHE. AVALANCHE was secretly formed to wage a revellion against Shinra. Inc., an organisation which is absorbing Mako energy, destroying the natural resources of the planet. Cloud, a former if Shinra's elite combat force, SOLDIER, was involved with the bombing of the Mako Reactor. Can Cloud and AVALANCHE protect the planet from the huge, formidable enemy, Shinra. Inc.?"
Opening on the 1996 Aeris demo:
""Shinra Company" --- A large conglomerate that possesses all of the world's energy and controls its politics.

Outraged by the Shinra,the inhabitants formed the revel group 'Avalanche' to resist them.

After coming into contact with Avalanche in a bar, Cloud joins their demolition mission in return for a large reward.

Their target is the Shinra power plant Makoro.
 ILHI 16:23, October 2, 2009 (UTC)
The wiki comes up as the only website to have it typed on. Doesn't mean it wasn't on a flash website or anything though.  ILHI 16:32, October 2, 2009 (UTC)
NA PSN official site:
"Mako—the discovery of this natural resource drawn directly from the planet's life force marked the dawn of a new era, and now the energy sustains the lives of people across the world. However, the Shinra Company has monopolized mako production, and in doing so established a powerful hegemony--its influence reaching the far corners of the globe.

Cloud, a former member of Shinra's military organization, SOLDIER, joins the anti-Shinra resistance group AVALANCHE, despite caring little for their motives.

During one of the group's attempts to stop the company, they learn of the return of Sephiroth, Cloud's nemesis, and that with his reemergence, the planet is in greater danger than anyone had expected. With the fate of the world riding on their success, Cloud and his allies set out to quell this deadly threat.
 ILHI 16:42, October 2, 2009 (UTC)


I was just wondering if someone could say when the discs end and start, or at least tell me here,if it's not too much trouble because I'm just a little curious. 07:19, December 27, 2009 (UTC)

disc one ends when aeris is killed in the city of the ancients. disc two ends after defeating hojo on the sister ray in midgar, (also defeating shinra outright)

job done


Decline of Video Gaming Edit

Should it be noted that FFVII is shown in the flash "A decline christmas"? it shows Santa playing ffvii with clouds limit break screen with maxed out HP and MP but then he realizes that a gameshark was used. --Sencilia 02:28, January 13, 2010 (UTC)

What's wrong with Cartridges? Edit

Cúchulainn Glyph Art


There was also an issue with production costs - mass producing CDs was and is considerably cheaper than producing cartridges.

Glitch or not? Edit

When I was at Corel Prison on Disc One, a glitch occurred where the text and menu screens were scrambled all over. (I'm playing the PSP rerelease) Are they any glithes like this in the original PlayStation game? SSFF6B 17:49, January 31, 2010 (UTC)

Cúchulainn Glyph Art

That's probably so. Remember whenever a person played Final Fantasy Anthology (FFV disc) on the PS2, the menu screen was all glitched up? SSFF6B 17:53, January 31, 2010 (UTC)

Debug Room Help Edit

I cant find room number 8, can someone help me find it?

sephiroth Edit

ok here goes,

im a diehard ff fan, especially 7. its by far the best in my personal opinion. but it was only until i played crisis core and watched before crisis on youtube that i truly realised im not entirely sure if i understand final fantasy 7 as much as i thought i did. i thought i knew and understood the story perfectly...

however, i find myself asking the question, who IS sephiroth (seph from now on)

this is how i believe it to be, but i want someone to correct me wherever im wrong please.

i believe seph to be "created" by prof gast and prof hojo, the original seph that is. this is the same seph that was killed BY cloud in the nibelheim mako reactor, we see him fall into the mako below. my 1st question is HOW was he created? were the cells of jenova injected into lucrecia? which makes her the biological mother right? (as they mention in the game i believe) if this is true then how is it that hojo claims at the end of disc 2 that HE is sephs father? surely he should have no father. so yeah id like someone to really explain how he was created.

my second problem is, if he was killed in the nibelheim reactor, then who is the seph that comes to the shinra building in the present time and murders president shinra and breaks jenova out. this is the seph the team are chasing as we know. the one that they see on the cargo ship, the one they see murder aeris, the one we see at the temple of the ancients etc.

i have trouble understanding who that specific sephiroth is because i know that later on in the game we see yet ANOTHER seph frozen in ice/mako in the north cave, the seph that cloud hands the black materia to. is that the REAL one that was killed 5 years ago? because its a long way from nibelheim to the north cave, so how does he get there? and who tells cloud to give him the materia? and HOW does he have all this control over cloud? what is the link between them, how does he even have any control over cloud.

please enlighten me so that my 10th playthrough can be enjoyed even more so.

thank you very much, mike


Sephiroth is the son of Hojo and Lucrecia. Lucrecia left Vincent for Hojo and soon became pregnant. The Jenova project has been going on for awhile and Lucrecia agreed to have her unborn baby used for the experiment (having Jenova cells implanted into the fetus). That baby was named Sephiroth. Hojo and Lucrecia are his biological parents and he has Jenova's cells.

When Cloud defeated Sephiroth in the Nibelheim Reactor, Sephiroth just fell into the Mako pool. He didn't officially die. THIS Sephiroth was the one frozen at the Northern Crater. The Sephiroth at the beginning of the game who killed President Shinra was a part of Jenova in the form of Sephiroth (it's still unconfirmed whether it's really Jenova or if Sephiroth is in control remotely). Sephiroth has control over Cloud because Cloud, along with Zack, were implanted with Sephiroth's cells. After Cloud defeated Sephiroth at the Nibelheim Reactor, Hojo took Cloud and Zack's unconscious bodies and experimented with them (if you played Crisis Core to the end, you should know this part).

Dirge of Cerberus explains a little more about Hojo and Lucrecia so check that game out. Also, there are some hidden cutscenes in the original game that tell a little more about Lucrecia, Gast, and Zack so try to find those. ProtoExia 04:16, April 4, 2010 (UTC)

this is really fantastic stuff, its made it so much easier to grasp now, even though reading it back, its stuff i should know, i just interpreted it not good enough.

however i would still like to know how nibelheim seph moved to the north crater frozen, its a long way to go. also the bizzaro and safer sephiroth's, are they jenova yet again after J-absolute? or are they the "frozen" seph? and i THINK the very very final sephiroth is all in clouds mind, possibly the sephiroth cells messing with his mind. and he fights him mentally?

there is one last question that is sort of related to this,

the voice in clouds head

"watch out this isnt just an ordinary reactor" mako reactor 1 "back then you got away with scraped knees" Landing in the flowers "been a while since you slept in a bed like this, where was tifa 5 years ago, ask her" junon house after bottomswell

theres a few cases i specifically remember and after playing crisis core it made me wonder, is the voice zack? talkin to him? (as they share a connection), in that cloud has his memories and is his living legacy. also they were both injected.

or is it sephiroth talking to his mind winding him up and getting to him?

or is it simply clouds thoughts? (cos we're all allowed to have our own thoughts for once!)

most appreciated! ______________________________________________________________________________________________________________________

About those thoughts in his head, you can interpret that however you want. It's pretty much just a narration to the player (Cloud's thoughts in third person) so you know what you should do next (RPGs would be pretty confusing if there wasn't some form of direction). You really didn't need to analyze everything. And about Sephiroth moving to the Northern Crater, it's kind of confusing. When Sephiroth fell into the Mako pool (Lifestream), he spent a couple years traveling the Lifestream in a comatose state until he eventually came to rest at the Northern Crater. And yes, Bizarro and Safer Sephiroth are mutations of Jenova. But maybe, just maybe, this is all something that a Japanese company created. You seriously don't need to think too hard about everything and even if you did, most of your questions about this game can be answered by researching this wiki (that's what wikis are for, aren't they?).

Aerith Edit

I understand that her name is Aerith, but why do most pages that mention her say Aeris? Aeris is not her name, that was a translation error. Not only that the makers of Final Fantasy VII acknowledged the error as well as fixed it in the sequel and prequels. So her name should be changed from Aeris to Aerith on the pages that it is Aerith. Can someone fix it please? Thank You!--Silver Praetor 20:22, June 3, 2010 (UTC)

Top the page. Doreiku Kuroofangu 20:42, June 3, 2010 (UTC)

Regarding the changes to Aeris. I personally agree...I always thought Square had no business changing the name after the fact. Even if it was a translation error, a name is a name, it really doesn't matter (and if we're so concerned about translation errors, why don't we change Edward of FFIV's name to Gilbert?)

Still, 'Aerith' is technically correct in addition to 'Aeris', as much as I dislike the former. It's like how the Wikia tends to use British English, using 'familiarise' over 'familiarize'. Both are correct, but I'm not changing it to the latter just because I'm American. There's a case to be made for the fact that since Aeris's name in the game was Aeris, it doesn't matter what Square decided to call her later. Of course, the opposing argument (no doubt made by Ultimania readers and people who liked FFX-2, and people who think Palom and Porom are 5 years old) is that whatever Square says is law. In short...don't make a big fuss out of it, because it's technically correct, either way. Even if you personally prefer one over the other. --Haveanicedays 02:09, August 10, 2010 (UTC)

Actually, this wiki decided a while ago to stick as best as possible to American English, but nobody's going around changing it all just because. The policy on Aerith is to keep it to the in-game name per article/section to avoid the confusion it might cause, like how Red XIII isn't called Nanaki all over the place because it's not his default. I just reverted an effort to go counter to that policy and standardized the article according to it where it was previously mixed. Bluestarultor 03:05, August 10, 2010 (UTC)
Hm, I didn't know that. Still, I hope you realize that the American/Brit English was an analogy. People are endlessly going to change Aeris to Aerith and visa versa based on whichever they are more comfortable with, so we need to accept both as correct. --Haveanicedays 08:12, August 10, 2010 (UTC)


The Development section could have so much more information. For starters, there have been loads of screenshots for the N64 based-game, including Bahamut, Grand Horns with Grunts, and various other things. Furthermore, there were two demos, the first is Aeris's Demo, the second is Tifa's Demo (which is covered far less). Then there are a number of removed scenes including Johnny in Midgar, and from the looks of it, an extra dungeon the first time Northern Crater is visited after the Whirlwind Maze. There's also the "traveling salesman" from Gongaga who would originally give you letters to his wife, and daughter I think. He also would make implications about Titan's existence -- "I came because I heard that near this village was Materia strong enough to shake the earth."

And then there's the debug room information our articles are missing, and the test enemies.

There was easily enough information to detail the differences to make the Final Fantasy VII demo (Aeris) article. Which is a rather lengthy article. Development could easily get its own, lengthier, subpage.

A link someone gave on a talk page - this - that's plenty of interesting information. 14:04, July 25, 2010 (UTC)

Nitpicking the Trivia section Edit

Is there a reason to keep deleting legitimate lines? It's right. I proved it. Yeesh. Like with the Zidane reference to Cloud. There's a picture: zidane_ref_cloud.jpg. Please stop nitpicking when it comes to correct lines.

1)sign posts with ~~~~
2)Because it's not a reference to FFVII specifically, it's a reference to Cloud and the Buster Sword, and is mentioned on their respective articles.Likeacupcake 09:33, August 9, 2010 (UTC)

PS or PCEdit

The wiki uses the most recent NA translation of the games, right? There are only a few differences in translations, such as "Angermax" over "Ungarmax".

But I was just bust open a file in the data to reveal that the Ice element is called the "Cold" element in VII PC.

So do we change everything? 16:46, July 1, 2011 (UTC)

Hrm...where is it called Cold at in the PC version? I don't own it so I can't say nothing on it (though I remember it saying Cold in some parts in PSX VII....though Ice in other parts of it so...). Xenomic 17:04, July 1, 2011 (UTC)
It's not called Cold at least not in my PC version.EDIT: In the Materia equip screen anyway the Materia's element is "Ice" for Shiva and Ice Materia. The only different gameplay terms I remember are Kjata is Kujata, Touph Ring is Tough Ring and Ungarmax is Angermax.Keltainentoukokuu 17:05, July 1, 2011 (UTC)
Did you try to equip the Ice Ring/Minerva Bangle/armor that absorbs/null Ice? I think it says in those things Cold instead of Ice for whatever absurd reason... Xenomic 17:14, July 1, 2011 (UTC)
Oh, is it only in equipment it is different? In both versions? 17:46, July 1, 2011 (UTC)
I know it's like that in the PSX version, not sure about PC version. Xenomic 19:26, July 1, 2011 (UTC)
Well it is in PC. Oh well, we should probably mention that in the Ice (element) article. Apologies for being mistaken. Damn inconsistencies across translations. 19:41, July 1, 2011 (UTC)

Why Edit

"Cid leads the party to fight against Shinra's plan to stop Meteor. Shinra schemes to load the Huge Materia onto Cid's rocket and launch it directly at Meteor."

Why? I've only played this game once quite a while ago so a blatant reason could be explaned but why exactly to the protagonists go to the trouble of ruining Shinra's plans to save the world? I know they'd be a little bit angry at Shinra for thew hole execution thing but really their efforts could have been a lot more focused towards getting into the North Crater. Is there any explicit reason stated in game as to why the party is so intent in stopping Shinra doing something good for once? Oni Dark Link 11:33, December 14, 2011 (UTC)

The best explanation given in the game is that they "need" Huge Materia in order to defeat Sephiroth and simply cannot allow it to be lost in space. This is all a bit nonsensical though, because at this point the party don't know that defeating Sephiroth will also defeat the Meteor, and you don't have to use the Huge Materia for anything, they just leave them there at Bugenhagen's planetarium even if you did get them all. You never have to use them to make new Materia.Keltainentoukokuu 18:18, December 14, 2011 (UTC)

Categories Edit

The maintence report lists this page as uncategorized. Yet it has 5 categories right there. What's up with that?! Cat: meowhunt 18:42, April 29, 2012 (UTC)

And still listed. Please tell me somebody didn't mess with the maintence report cache thingy up there in the Shinra Wikia HQ... they just fixed it after all... Cat: meowhunt 22:37, May 1, 2012 (UTC)
I would comment, but really, categorised things turning up in the categorised maintenance page has been a problem since the beginning of time. 22:50, May 1, 2012 (UTC)

Need more info about International ver. Edit

By any chance, is there any out there with more information about what sort of changes made their way into the International version of the game? I've heard ambiguous claims like, "some bugs were fixed," but without further elaboration. I'm particularly interested in whether or not magic defense on armor is calculated correctly in this version.

I'm aware that it's more or less a re-release of the U.S. version with its various changes, but I assume it would be a bit more polished. 20:34, May 30, 2012 (UTC)

I suppose what we have here is all we ourselves know until someone finds it out. Feel free to try it out yourself if you have the relevant copy of the game. We could do with the info. Tia-LewiseRydia - Young battle 20:55, May 30, 2012 (UTC)

Although I'm not 100% certain about this, I'm pretty sure that the only real difference in the International version is that the original Japanese script saw minor edits to improve the writing. Other than that, the game is pretty much identical to the English PAL version. Wohdin 00:04, May 31, 2012 (UTC)

Wohdin, you didn't sign your comment :P Tia-LewiseRydia - Young battle 23:20, May 30, 2012 (UTC)

I'm not used to having to lol. Wohdin 00:04, May 31, 2012 (UTC)

My impression is also that there isn't much difference, only it comes with a bonus disk that has some extra info on items or something. The reason they perhaps didn't fix any bugs is because as soon as FFVII went gold the project was shut down and the team just separated and in that case they just don't want to touch the code anymore if the original programmers are gone. Plus there is that story that they lost the original data and the computers FFVII was worked on... What a mess. I think there is a version differences FAQ in GameFAQs if you're interested. We could have a version differences subpage for FFVII though... original Japanese vs. NA/PAL version vs. PC version vs. International version...Keltainentoukokuu 02:52, May 31, 2012 (UTC)

Programming changes were made to the game. There's a new sidequest involving various key items that don't really have any function. They're just lying around various parts of the game world. When you load your save file from the bonus disc, you unlock special information about whichever bonus items you've found. Since at least that much of the programming was changed, (not even taking the newly-translated cutscenes from the U.S. version. into consideration) I figured other tidbits might have been changed as well. Some bugfixes would make sense, at the very least. I've heard (from multiple sources) that some of the U.S. bugs were fixed, but I can't verify this for myself. Some of these bugs are too technical for me to test; but I do actually own a copy of the International version. 22:02, June 3, 2012 (UTC)

A Question Concerning the Trivia Edit

... Is it really necessary to add to the trivia that FF7's logo is similar to the meteor monument in Advent Children? I mean... it's based two years after the game's events itself... I just don't find it that notable, seeing how obvious it is for any FF Wiki goer... Even those who haven't even played the game :/... Meh. 20:23, June 28, 2012 (UTC)

It probably would be better suited for the Advent Children page. I'll go ahead and move it. wohdin yes the whole earth 20:29, June 28, 2012 (UTC)

Great. And either way, wouldn't Advent Children's meteor monument be similar to FF7's logo? It always bothered me... and I don't know why :/. It is a mystery... 20:47, June 28, 2012 (UTC)

PC2012 coverartEdit

So I wondered if SE did anything in terms of coverart for PC2012. And they have in fact. For NA we have this from here, and for Euro we have this from here.

But they're so damn small. They didn't just decide to re-use covers, but that's as large as I can find them on the sites. Admittedly they'd be at a smaller resolution on the page so I'm not sure it matters that much.

We want to add? 00:04, August 27, 2012 (UTC)

They really went the effort didn't they. I don't think we can call them proper covers, because they don't even say Square Enix on them. What kinda cover doesn't mention the creator.Keltainentoukokuu (talk) 00:21, August 27, 2012 (UTC)
One that doesn't require proper publishing and is only found on the developer's store? 00:30, August 27, 2012 (UTC)
Yes, just for the sake of coverage, even if they are terrible :/ C A T U S E 00:37, August 27, 2012 (UTC)

A ComicEdit

I found this here. Couldn't think of a better place to post.—Kaimi (999,999 CP/5 TP) 18:59, December 10, 2012 (UTC)

Translation Edit

The section on Sakaguchi not wanting Ted Woolsey for the translation is incorrect:

Not only was Woolsey invited to translate Final Fantasy VII but when he declined the job because his family didn't want to move to Los Angeles, Squaresoft sublet their old Redmond, WA space and office equipment to him and some other former employees when they decided to start their own company. 22:24, October 10, 2013 (UTC)

Thanks for the heads up. This should be corrected.Keltainentoukokuu (talk) 01:50, October 11, 2013 (UTC)

No Mention of Bootleg040 or Remix 2.5.1 mod compilations; why? Edit

Why is there no section on the mods or the bootleg? The modded version of the 1998 game is vastly superior to the normal game and its lego people. The mods at least deserve honorable mention. This is likely the only real remake we'll ever get. Anonymous 10:27, April 26, 2014 (UTC)

Fanmade stuff needs to pass a kind of notability test to be added to the wiki, just so people can't just add whatever to articles really. If it has been acknowledged by Square themselves in some form (unlikely if it's bootleg) or some major gaming sites have written about it, it might qualify. Here's the policy on it: Final Fantasy Wiki:Fandom.Keltainentoukokuu (talk) 14:23, April 26, 2014 (UTC)

Authenticity of Artwork Vs Copyright Edit

I Hope this is going to the right place, but does anyone ever feel like this website is a bit of a piss take of the original strategy guides that were released for the Final Fantasy games, in paper back format. How can any of us be sure that any of the art work on this site is not copied by some art student from sitting at home sketching from the Tv screen. Espeshaly since this site use's the same editing protocol as Wikipedia, which means anyone can edit a page regardless of weather they log-in or not.

The idea of Wikipedia getting in to trouble because some site does not know how to reference copyright were necessary scares the cone cells right out of my eyes and back, I practically live on Wikipedia I spend most my day reading pages on Wikipedia. I bring this up simply because many images on this site while rendered in a different format are identical to images used in the Final Fantasy games as near as I can tell. Others claim to be Artwork used in the development stage, in this case copyright reference and authenticity certificate would be expected to be displayed with the picture. With more than 50 million great Artists online and of those at least 12 million have herd of / played Final Fantasy it is easy to see why a Computer geek with a passion for the game would want to make sure the game is respected ! —Preceding unsigned comment added by (talk) . Please sign your posts with ~~~~.

I'm not sure what you are asking. The FFVII artwork images are mainly contributed by Espritduo from official FF books. Some images are made of files ripped from the game, like the renders. You can see the images' licence templates in the fileview: click on an image and then click the file name above it, or click on an image in an article and choose "open in a new tab" to go straight to fileview.Keltainentoukokuu (talk) 02:34, June 7, 2014 (UTC)

Dead link Edit

During several automated bot runs the following external link was found to be unavailable. Please check if the link is in fact down and fix or remove it in that case!

--intangir bot (master) 02:09, June 30, 2014 (UTC)

Subsequent appearances section Edit

That section under characters. Do we really needed? It is not well formatted and the information goes on the characters' individual pages anyway. Honestly, just saying "these characters have also appeared in popular culture and other games" does the job without a header.--Magicite-ffvi-ios Technobliterator TC 16:48, December 12, 2014 (UTC)

Yeah other games articles don't use it. Guess FFVII was notable in that the characters were used in other games fairly soon afterward in FFT and Ehrgeiz, as it was a series' first. It could be mentioned that it was the first at least, but doesn't really need a header.Keltainentoukokuu (talk) 19:46, December 12, 2014 (UTC)
Okay, done so on the page. May need checking but I think that's ok.--Magicite-ffvi-ios Technobliterator TC 20:54, December 12, 2014 (UTC)

Remake its own article? Edit

I think it would be a good idea for it to have its own article if everything in it will be remade. It's not really the same as Tactics and War of the Lions, as the latter just adds stuff to the original, but still has the same characters and maps and equipment etc, so the differences can easily enough be noted on the Version Differences article. How we're going to organise all FFVII content will be tricky I think... all the location articles and character pages too.Keltainentoukokuu (talk) 17:59, December 7, 2015 (UTC)

I oppose because there is no reason to add a page that contains no information other than just the differences from the main game. It will end up duplicating content and ultimately be a waste of time that does not help readers, and isn't consistent with the rest of the wiki. As for how to handle it, it's simple: the same way we handle FFIV 3D; when there are drastic differences, make a different list page, otherwise just make a different section/different tab.
Also, I want to rewrite this FFVII page at some point, so it can better accomodate the remake among other things, but we'd need to change the game page layout first.--Magicite-ffvi-ios Technobliterator TC 18:03, December 7, 2015 (UTC)
I think it would have a lot of information that is not best summarised as "version differences". The FFIV 3D version still uses the same gameplay system. We would need two sections just for that for this article. And which one should be first on the page? The story will be somewhat different, and will be difficult to present. For the FFXII character articles we have both the game story, and the manga story, in one section, and it is quite a mess, but I never got around sorting it, because I wasn't really sure how to do it. This would be way bigger than that. There's also the development and release info, and production credits. Different gameplay, story, development and release info would have enough content for an article I think.Keltainentoukokuu (talk) 18:39, December 7, 2015 (UTC)
With the story sections, we (should) go with whatever's canon, and the new story details from the remake are the updated canon. It looks like they won't be different enough to warrant separate pages. Also, FFVII's combat may be more action-oriented, but other than that, it doesn't look hugely different. Same Limit Breaks are in, same possible commands. Out of universe info can be separate sections.--Magicite-ffvi-ios Technobliterator TC 18:44, December 7, 2015 (UTC)
No, we need to cover all versions. We can't just throw out some details because "not canon" if they are still official Final Fantasy releases. And it needs to be clear which version is being talked about at any given point. That's why it's so tricky with the FFXII manga, because it adds scenes, but also changes some scenes. The way I had resolved it is to have "in the game bla bla bla, but in the manga version bla bla bla" where applicable (though it breaks the "write story sections from in-lore pov" rule). The manga didn't run for very long so it's just for the beginning of the story sections where this happens. I wasn't sure how to split two "canons" in a story section so I just left them in one body of text.
All gameplay mechanics need to be properly explained as well. They have so far explained the battle system to be like Kingdom Hearts and Dissidia, which, if true, I don't think can be added to the current gameplay section on this article as just an "add on", or it will be confusing for someone wanting to know how the game plays (two different gameplay sections in just one section like that).Keltainentoukokuu (talk) 19:05, December 7, 2015 (UTC)
I can't say I agree with that. The Story section should only cover what's canon, non-canon or disputed canon stuff can be left in a separate subsection, like what Metal Gear Wiki does. The updated canon is bound to contain retcons here and there, like how we didn't see that much of Golbez or Cecil's past in pre-3D FFIV.
I still say battle system can just be a few separate paragraphs. The Materia section will be the same anyway. Tell you what; I'll rewrite the FFVII article in a sandbox (which I can do once Project talk:Citations and Sources has been resolved), with the updated information, and after that, we'll see how it looks? If it looks too messy, we'll split the page, and if not, keep it. Final Fantasy XIV/Legacy was split for similar reasons, after all.--Magicite-ffvi-ios Technobliterator TC 19:17, December 7, 2015 (UTC)
The Story section on a Release page details the events of the story as they are in the title (and it should be as the story unfolds in the game rather than by its world's chronology, although I haven't checked if we do that). Story sections on other pages only list canon, and retconned events are either mentioned in the Story section as retcons, or somewhere else as retcons.
Novellisation of games should get their own pages, so I find it hard to see why a remake which is going to change story events shouldn't get its own page. Unlike a novelisation, a game remake is going to have all the gameplay to cover too. JBed (talk) 19:24, December 7, 2015 (UTC)

Some other thoughts. If Remake stuff stays here, should the logo in the infobox be changed to the remake logo? The FFI, FFII, FFIII and FFIV "remakes" had new logos, but the game names stayed the same, so they could be seen as replacements of the old logos. The "new" FFVII logo on the other hand says "remake" on it, so it probably doesn't make sense to put it in the infobox. I guess the same thing to think about for FFT and the War of the Lions logo now that they are merged.

And on a somewhat unrelated note, I would like to split the development info to a new article for this and for FFXV. Okay/not okay? I thought the FFXV could stay until the game comes out, since so far we can only really document development, but this one could be "ready". Name it Development of Final Fantasy VII or Final Fantasy VII/Development? Other games could be applicable too, but I have not checked. Maybe other parts could be similarly split down the line, as there is really no need to document everything game related in one article, but I'd like to do this one first.Keltainentoukokuu (talk) 20:17, December 7, 2015 (UTC)

Honestly, I only think the Remake should stay here because we have no guideline or policy whatsoever on when a game gets its own page or not. For some reason, we always seem to put an article at the name of the game's page regardless of what its title is; "Final Fantasy XI" should be "Final Fantasy XI Online", and "Final Fantasy XIV" should now be "Final Fantasy XIV: A Realm Reborn".*I'd be fine using the main "Final Fantasy XIV" page for the game as a whole, but making another "A Realm Reborn" page, though, but that's a different story As for splitting development, I'd agree, but there should still be a development section on these pages, just summarised.--Magicite-ffvi-ios Technobliterator TC 20:33, December 7, 2015 (UTC)
We should do what is most correct, regardless of what some policy written without foresight says. These are clearly different games, one is the magnum opus of SE's crappy-translation turn-based FF where everyone looks like broken Legos, while the other is a XII (XV?) style A(?)RPG with a graphics style reminiscent of Advent Children. About a quarter of the page in vertical length is story, characters, setting, etc. which can be kept same on both pages (unless SE changes the details for Compilation compatibility) but everything else will be different on the remake page. For example, consider this excerpt from the first few paragraphs and the changes we'd have to make to keep the two pages together:

Final Fantasy VII is the seventh installment in the Final Fantasy series, first released in 1997 by Square Co., Ltd., and continues to be one of the most popular games in the seriesnot if GameFAQs has anything to say about it. It was directed by Yoshinori Kitase, written by Kitase and Kazushige Nojima, and produced by Hironobu Sakaguchi. It was the first game of the Final Fantasy series to be developed for the PlayStation rather than a Nintendo system, and the first game in the series to be ported to Windows with a remake for PlayStation 4 announced at E3 2015 and released in 2017. Final Fantasy VII was the first Final Fantasy title with entirely 3D (polygonal) character models, although the majority of environments were two-dimensional pre-rendered maps (except the world map and battle screens, which were rendered in full 3D). The remake had the best graphics of any game ever made, but forced the devs to release the game on several blu-ray discs, overloading players' PS4 HDDs with crap.

The original Final Fantasy VII is one of the best-selling games of all time, with the highest sales (over 11 million copies) of any game in the Final Fantasy series, and the second highest sales for a game on the PlayStation platform. It received GameSpot's Editor's Choice, scoring a 9.5/10 and a 9.6/10 user score. Since its debut on the Sony PlayStation, Final Fantasy VII has been released on the PC and the PlayStation Network. It is widely considered one of the most influential RPGs to-date. The remake was a financial failure for Squeenix, prompting them to release more terrible cash cow games and filler FFXIV patches.

Unlike Final Fantasy IV and Final Fantasy VI, which in North America were renamed II and III (II, III, and V were not yet released internationally at that time), Final Fantasy VII retained the number seven for its westernized release. The game has spawned a sub-series of sequels, prequels, and "midquels" called the Compilation of Final Fantasy VII.

On June 15 during E3 2015 it was announced Final Fantasy VII will be remade and come first to PlayStation 4, other platforms TBA. The debut gameplay trailer was shown on December 5, 2015 during PlayStation Experience 2015.

You see how confusing it is to talk about two different games? I keep switching between "the original" and "the remake". In the name of clarity, split the two pages.
I like the idea of a FFVII/Development page (and FFXIV/Development as well, it has a pretty interesting history, not all of which we currently document). Not only is the current section really long, but it could be referred to by the remake page, "for development history before 2015, click here" sort of thing Cat (meowhunt) 00:05, December 8, 2015 (UTC)
Yeah...the more I've thought about it, the less I agree with what I originally said. My original instinct was that the page wouldn't add anything too huge and would dup information. What's been discussed recently, was having it so ports get no new pages, while remakes do. FFVII/Development sounds...ok to me, but I'd still wait and see how much will happen when the pages are split. When I rewrite the FFVII page, I'll rewrite FFVIIR. After that, we'll see how much we still need FFVII/Development.--Magicite-ffvi-ios Technobliterator TC 00:13, December 8, 2015 (UTC)
I really need to discuss this stuff more on the wiki itself instead of in the admin lab. -- Some Color Mage ~ (Talk) 00:51, December 8, 2015 (UTC)

Since it's a complete remake it should have its own article. Better split it now than do it later and have to clean up a lot of stuffs. Monterossa (talk) 01:56, December 8, 2015 (UTC)

Ports in the same article, remakes in new articles, sounds good. It may be difficult to always make a distinction between the two I guess, but we'll just have to take a look at them case by case.Keltainentoukokuu (talk) 10:31, December 8, 2015 (UTC)

Rewritten page Edit

I rewrote this page here. Are there any objections to making this the new version of the page, and using this layout?--Magicite-ffvi-ios Technobliterator TC 02:02, March 31, 2016 (UTC)

Bumping this just to double-check. I'll make this rewrite, and this new layout, go live if no one objects before tomorrow evening.--Magicite-ffvi-ios Technobliterator TC 22:01, April 1, 2016 (UTC)