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Copied from the 'pediaEdit

I copied the bulk of the Wikipedia Final Fantasy article, only removing the dead links and images. It'll probably need to be heavily edited to fit in properly, but it's something to start with, at least. In keeping with GFDL requirements, here's the complete edit history:

 m = minor edit
   * (cur) (last) 02:30, September 22, 2005 Sweetfreek (undeletable save slots?)
   * (cur) (last) 20:59, September 16, 2005 Tedius Zanarukando
   * (cur) (last) 12:54, September 13, 2005 205.204.242.21 (→Story)
   * (cur) (last) 07:45, September 12, 2005 62.78.239.198 (→Gameplay)
   * (cur) (last) 16:14, August 29, 2005 Warpedmirror (→Packaging artwork)
   * (cur) (last) 05:53, August 25, 2005 20040302 m (→Family Computer version to WonderSwan Color version)
   * (cur) (last) 01:42, August 24, 2005 GPHemsley m (→Family Computer version to MSX2 version - Disambiguate)
   * (cur) (last) 22:05, August 23, 2005 Seancdaug (rv linkspam)
   * (cur) (last) 14:09, August 23, 2005 Liontamer m (→External links)
   * (cur) (last) 18:09, August 21, 2005 Zippedmartin m (Kill rating row.)
   * (cur) (last) 17:26, August 20, 2005 Hibana m (→Packaging artwork)
   * (cur) (last) 17:03, August 20, 2005 Hibana (→Packaging artwork)
   * (cur) (last) 11:24, August 13, 2005 Hibana (→Packaging artwork - Added EU Dawn of Souls)
   * (cur) (last) 23:04, August 8, 2005 Hibana m (→Story)
   * (cur) (last) 01:31, August 5, 2005 Tedius Zanarukando
   * (cur) (last) 16:41, July 27, 2005 Warpedmirror (added Wikibooks template)
   * (cur) (last) 18:30, July 25, 2005 Warpedmirror m (→Packaging artwork)
   * (cur) (last) 18:29, July 25, 2005 Warpedmirror m (→Packaging artwork)
   * (cur) (last) 17:18, July 20, 2005 Y0u m (+es interwiki)
   * (cur) (last) 15:24, July 20, 2005 Zilog Jones
   * (cur) (last) 08:42, July 14, 2005 Y0u m (-ca for DoS release date (DoS has own page,) +ca for US origins release date)
   * (cur) (last) 15:06, July 11, 2005 Ignis33 (→Gameplay)
   * (cur) (last) 17:25, July 9, 2005 70.20.226.102
   * (cur) (last) 12:57, July 7, 2005 4.243.97.244 (→Gameplay)
   * (cur) (last) 08:59, July 6, 2005 Dbenbenn (→Family Computer version to MSX2 version - change screenshot to Image:FF1 battle MSX.png)
   * (cur) (last) 23:26, July 4, 2005 DarkEvil (added audio samples)
   * (cur) (last) 12:50, June 29, 2005 DarkEvil (Added Deutsch language)
   * (cur) (last) 12:26, June 28, 2005 70.49.202.81 (→Family Computer version to MSX2 version)
   * (cur) (last) 12:25, June 28, 2005 70.49.202.81 (→Gameplay)
   * (cur) (last) 23:15, June 27, 2005 Seancdaug (this new logo looks stretched, vertically. reverting to the original (and it *is* the same logo, not just "similar"))
   * (cur) (last) 17:07, June 26, 2005 70.49.201.72 (→Gameplay)
   * (cur) (last) 15:48, June 26, 2005 DarkEvil (→Family Computer version to MSX2 version)
   * (cur) (last) 13:32, June 26, 2005 DarkEvil (→Story)
   * (cur) (last) 13:31, June 26, 2005 DarkEvil (→WonderSwan Color version to Final Fantasy Origins)
   * (cur) (last) 13:19, June 26, 2005 DarkEvil
   * (cur) (last) 01:18, June 26, 2005 Seancdaug m (→Gameplay - better image alignment(?))
   * (cur) (last) 01:17, June 26, 2005 Seancdaug (→Gameplay - readding NES Lich battle image for comparision)
   * (cur) (last) 01:12, June 26, 2005 Seancdaug (the screenshots were attempting to show the variety of different platforms the game has appeared on, not just the NES version)
   * (cur) (last) 00:44, June 26, 2005 DarkEvil (→Gameplay)
   * (cur) (last) 00:43, June 26, 2005 DarkEvil (→Gameplay)
   * (cur) (last) 00:19, June 26, 2005 DarkEvil (→Story)
   * (cur) (last) 22:05, June 18, 2005 Seancdaug m (fixing alphabetization, pt. 2)
   * (cur) (last) 22:05, June 18, 2005 Seancdaug m (fixing alphabetization, pt. 1)
   * (cur) (last) 18:52, June 17, 2005 Seancdaug (categorization fix)
   * (cur) (last) 18:13, June 17, 2005 A Man In Black m (Split the somewhat bulky first paragraph)
   * (cur) (last) 18:07, June 17, 2005 CyberSkull (Category:Square games, Category:Square Enix games)
   * (cur) (last) 01:18, June 14, 2005 Seancdaug (abbreviation of "RPG"... by now we should all know the game :-/)
   * (cur) (last) 00:47, June 14, 2005 152.163.100.137
   * (cur) (last) 15:42, June 13, 2005 Seancdaug m (unnecessary abbreviation of "RPG"; please stop changing this w/o comment)
   * (cur) (last) 01:11, June 12, 2005 205.188.117.5
   * (cur) (last) 01:10, June 12, 2005 205.188.117.5
   * (cur) (last) 00:46, June 12, 2005 Seancdaug (The notes were important (specific details vary depending on version, and this should be noted, and we should not assume that "RPG" is meaningful to the uninitiated))
   * (cur) (last) 00:19, June 12, 2005 205.188.117.5
   * (cur) (last) 16:52, June 8, 2005 Seancdaug m (bolding Final Fantasy i and Final Fantasy EZ)
   * (cur) (last) 16:51, June 8, 2005 Seancdaug m (→Packaging artwork - minor edits)
   * (cur) (last) 13:49, June 8, 2005 Seancdaug (various tweaks; still struggling with best format for infobox)
   * (cur) (last) 14:26, June 7, 2005 80.197.70.178 (→Story)
   * (cur) (last) 14:17, June 6, 2005 Seancdaug (trying out new release date info format; adding/fixing a few links)
   * (cur) (last) 11:15, May 28, 2005 K1Bond007 (revert - See Wikipedia:WikiProject Arcade games)
   * (cur) (last) 09:04, May 28, 2005 Poiuytman (Added three optional arcade game lines to infobox.)
   * (cur) (last) 02:15, May 23, 2005 Seancdaug m (technically speaking, the title of the game is just "Final Fantasy")
   * (cur) (last) 18:49, May 16, 2005 Seancdaug m (new category)
   * (cur) (last) 22:18, May 14, 2005 Seancdaug (removing GBA category (DoS is already there, and it was never released seperately) and wikified some links)
   * (cur) (last) 21:37, May 14, 2005 Seancdaug m (→External links - added categories for original Japanese, MSX2, WSC, and cell phone versions -- leaving out compilation versions (Origins, Dawn of Souls, etc.); removing WonderSwan cat (it's dead))
   * (cur) (last) 21:24, May 11, 2005 152.163.100.131
   * (cur) (last) 08:57, April 27, 2005 Datrio m (interwiki pl:)
   * (cur) (last) 01:57, April 27, 2005 Seancdaug m (→Final Fantasy Origins to Final Fantasy 1 & 2: Dawn of Souls - awkwardness)
   * (cur) (last) 00:30, April 27, 2005 Thunderbrand (updated infobox)
   * (cur) (last) 21:51, April 15, 2005 Wmahan m (analagous->analogous)
   * (cur) (last) 09:30, April 9, 2005 TerokNor m (it's not "Microsoft MSX2", just "MSX2"; grammar)
   * (cur) (last) 09:27, April 9, 2005 TerokNor m (→Release dates - MSX2 (Japan))
   * (cur) (last) 23:40, April 1, 2005 69.79.70.207 (→Background information - -m)
   * (cur) (last) 18:03, March 24, 2005 205.188.117.69 (→Final Fantasy (WSC) to Final Fantasy Origins)
   * (cur) (last) 22:06, March 22, 2005 Uncle G (Fixed link)
   * (cur) (last) 05:48, March 22, 2005 24.113.59.118 (→Final Fantasy Origins to Final Fantasy 1 & 2: Dawn of Souls)
   * (cur) (last) 05:48, March 22, 2005 24.113.59.118 (→Final Fantasy Origins to Final Fantasy 1 & 2: Dawn of Souls)
   * (cur) (last) 20:52, March 20, 2005 69.242.105.87 (→Final Fantasy (Famicom) to Final Fantasy (WSC))
   * (cur) (last) 07:58, March 9, 2005 Nikai m (sp)
   * (cur) (last) 15:44, March 8, 2005 Lockeownzj00 (thumbnail wikifying)
   * (cur) (last) 12:23, March 7, 2005 Wereon m
   * (cur) (last) 00:55, March 7, 2005 Neutrality m (Reverted edits by Wereon to last version by Everyking)
   * (cur) (last) 15:24, March 6, 2005 Wereon (quoting style)
   * (cur) (last) 16:22, March 5, 2005 Everyking m (→Final Fantasy (Famicom) to Final Fantasy (MSX2))
   * (cur) (last) 09:17, February 23, 2005 Regulus32 m (→Story - Consistancy between using orbs and crystals)
   * (cur) (last) 02:15, February 23, 2005 TheDotGamer m (→Final Fantasy Origins to Final Fantasy 1 & 2: Dawn of Souls - wikify)
   * (cur) (last) 05:38, February 20, 2005 65.25.246.159 (→Final Fantasy (Famicom) to Final Fantasy (NES))
   * (cur) (last) 17:46, February 8, 2005 68.198.175.91 (→External links)
   * (cur) (last) 14:53, February 7, 2005 81.129.23.235 (→Story)
   * (cur) (last) 20:52, January 23, 2005 Flyingcheese (→Story)
   * (cur) (last) 22:25, January 12, 2005 Seancdaug m (→Release dates - Erm... no. FF1 was not released for the SNES)
   * (cur) (last) 20:10, January 12, 2005 68.57.88.111 (→Release dates)
   * (cur) (last) 01:27, January 12, 2005 Tedius Zanarukando (→Final Fantasy (WSC) to Final Fantasy Origins)
   * (cur) (last) 16:14, January 9, 2005 ZeWrestler (added template)
   * (cur) (last) 02:20, January 9, 2005 Seancdaug (edited infobox, added differences between versions, release dates, box art, and prod. credits. Trimmed story section for readability and length)
   * (cur) (last) 00:11, January 9, 2005 Jason One (italics; Playstation -> PlayStation)
   * (cur) (last) 18:08, December 22, 2004 Sannse m (Reverted edits by 24.93.19.250 to last version by 220.237.32.150)
   * (cur) (last) 17:13, December 22, 2004 24.93.19.250 (→External links)
   * (cur) (last) 08:36, December 17, 2004 220.237.32.150 (Added external link to 8 bit theater, which is inspired by FF1)
   * (cur) (last) 14:27, December 5, 2004 24.171.74.39 (Add info on Game Boy port, and remove bad jokes about floaters)
   * (cur) (last) 22:37, November 3, 2004 66.129.19.132
   * (cur) (last) 19:08, October 31, 2004 LGagnon (thumbnailed pictures & moved them)
   * (cur) (last) 18:49, October 17, 2004 Ht1848 m (Wonderswan > WonderSwan)
   * (cur) (last) 20:13, October 16, 2004 Marcus2 m
   * (cur) (last) 10:11, October 5, 2004 Bumm13 m (added 1990 vidgames category)
   * (cur) (last) 15:48, September 23, 2004 Theresa knott (Whoops i didn't mean to do that last rollback)
   * (cur) (last) 15:44, September 23, 2004 Theresa knott m (Reverted edits by 64.53.72.156 to last version by Ht1848)
   * (cur) (last) 15:38, September 23, 2004 64.53.72.156 (→Story)
   * (cur) (last) 15:34, September 23, 2004 64.53.72.156 (→Story)
   * (cur) (last) 16:04, September 21, 2004 Ht1848 m (Category:PlayStation games)
   * (cur) (last) 17:19, August 27, 2004 Thunderbunny
   * (cur) (last) 18:29, August 26, 2004 WhisperToMe
   * (cur) (last) 17:06, August 25, 2004 Tedius Zanarukando
   * (cur) (last) 00:44, August 21, 2004 143.89.88.139 (Trinitrotoluene relink)
   * (cur) (last) 21:25, August 20, 2004 Zarxos
   * (cur) (last) 21:25, August 20, 2004 Zarxos
   * (cur) (last) 21:25, August 20, 2004 Zarxos
   * (cur) (last) 16:03, June 25, 2004 Lockeownzj00
   * (cur) (last) 00:27, February 27, 2004 Tedius Zanarukando
   * (cur) (last) 01:05, August 1, 2002 Rlee0001 (fixed)
   * (cur) (last) 01:05, August 1, 2002 Rlee0001 (redirecting to correct article)
   * (cur) (last) 04:39, May 21, 2002 Psychofish

Whew! Long, innit? – Seancdaug 21:48, 4 Oct 2005 (UTC)

Edit

I've replaced the picture of the old logo from FF Origins with the new one from the 20th Anniversary Edition. It looks awesome isn't it? Damn, I can't wait to see how the FFII's anniversary logo will look like! Cheers Izlude Tingel 22:28, 29 March 2007 (UTC)

As I said in the other talk page, I already uploaded that logo, along with the FFII one! Check here before uploading a logo image! Diablocon 12:59, 30 March 2007 (UTC)
I still don't understand why this wiki jumps to the latest logo - most wiki use the oldest art work of a cover or promotional poster to represent the article, and the old logos are even still in use judging by the crossover games, soooo what the heck. 144.80.139.29 05:03, February 22, 2013 (UTC)

Remake deserves what? Edit

Zack fair
Gilgy_Sprite.png


FFIV: The After does not say The Creator destroyed FFI's worldEdit

Please see the relevant translations and discussion on the matter at the FFV Article's talk page.

http://finalfantasy.wikia.com/wiki/Talk:Final_Fantasy_V

The trivia is inaccurate and misleading.74.192.123.186 20:11, 5 March 2009 (UTC)Makoeyes


Jobs Table Edit

TenzaDrakeKain(black)
TenzaZangetsu 17,957 17 April 2009 (UTC)  -   "Common people are nothing but pieces, that I can control at will":
I was thinking of making a table of the jobs classes of the game with his upgrade in the gameplay section but I'm don't know if I must do it or not because it will waste the description of each job.

Successful?Edit

Following the successful North American localization of Dragon Quest

To my recollection, Dragon Warrior flopped so hard they were giving copies away with Nintendo Power subscriptions. It may have been vindicated by history (at least as the grandfather of Japanese RPGs), but I think the initial leap to the US didn't go so well.


Experience table + experience curve graph?Edit

I think we should consider adding an experience table with an accompnying equation and graph to graphically show the experience curve.—Preceding unsigned comment added by 86.149.45.110 (talk) . Please sign your posts with ~~~~.

Surely not to the main page? Could you be more specific? Eric Ryan Jones 23:00, 16 July 2009 (UTC)

wii Edit

this is on vc. any hints as to when the european release date will be? Oni Dark Link 22:28, 12 August 2009 (UTC)

Future RemakesEdit

Teletroid (8:46 Central Time Zone)-- Who here thinks that a remake of this game for the DS (and DSi) would be a hit despite the work with the characters without real speaking parts? i Oni Dark Link 17:16, September 22, 2009 (UTC)

Meh. Not really. VI will be a bigger hit. And possibly V. II and I, not really. I thought the PSP versions of the games were far more interesting. It just shows how good SE can make 2D FFs look.  ILHI 19:29, September 22, 2009 (UTC)
Teletroid (4:18 Central Time Zone)-- Not convinced? Think about it. The giants will look more giant, the Krakken will look more like an octopus, and don't you wanna hear Garland's catchphase on the DS? Plus, choosing your team at the start of the game will look even better.

Did the Light Warriors ever have official names?Edit

Outside of the random option in Dawn of Souls. Because the Final Fantasy III article mentions that the original Famicom heroes had official names prior to the DS version (they were in the manga adaptation), so that's why I'm wondering if the Light Warriors of this game ever had official names. 156.12.219.88 16:25, October 1, 2009 (UTC)

Edit

At the top of the page we see the PSP logo of the game. I don't agree with the decision to have this version as the defining logo. This comes from Final Fantasy's 20th Anniversary. I mean, if the Final Fantasy IV page doesn't have that awesome DS logo with Golbez at the front of its page, then this game shouldn't have the latest logo either. Only question is, which logo should we go with? After all, this game didn't have a traditional logo. Well, I have to suggest the PSX logo. It's basically the Wonderswan logo at higher quality, plus it's the last remake that stood true to the original. Plus, it was just recently re-released for PlayStation Network in Japan, technically making it the latest version of the logo anyway. The PSP logo was only used for merely one version of this game; the PSX logo has stuck with us throughout the years way longer. 156.12.219.88 15:50, October 1, 2009 (UTC)

We use the most recent logos, as with all information. Drake Clawfang 15:57, October 1, 2009 (UTC)
Right, but if that's true, what about the Final Fantasy IV - VI pages? According to that line of reasoning, we should have the mobile port logo for IV (which is different as it's the old SNES Kain one but with the DS version's funkier coloring), and the Advance logos of V & VI. And like I said, technically, since the PSX version was re-released, it IS the most recent logo. 156.12.219.88 16:25, October 1, 2009 (UTC)
Except that FFV and VI have the same logos for their Advance releases, just with an "Advance" banner added. And if we have the logo for FFIV's mobile release, then yes we should consider using it. Drake Clawfang 16:29, October 1, 2009 (UTC)
Hmm. I'd argue against using the mobile logo because it seems to be an enhanced version of the Advance port, whereas The After Years was designed with the DS version in mind (such as Golbez's new background information and altered character sprites looking closer to their DS counterparts outside of the flashbacks done in "16-bit vision"). There's also the fact that the DS version had the original director back and pretty much all of the other ports were made by unrelated teams and inserted bonus features just for the heck of it. But I digress, since this isn't about FFIV.
I still find it a little... presumptuous (I know that's not the right word I'm looking for, but whatever) to use the most newly-designed logos just for the sake of them being newly-designed logos. According to you, we should ditch the old and stick with the new all the way. These are timeless RPGs, but this isn't a timeless way to go about it. To you, the V & VI logos are exactly the same except for their Advance banners and wider line, but to me, the IV mobile logo is just the SNES on with inconsequential DS coloring. Is it really worth updating the page for?
... I think the best solution is to put the original (yes, ORIGINAL) logos to the front of the page and leave the remake/port logos in their designated sections like most other Wikis. After all, Dissidia recently used the NES Final Fantasy trilogy logos and the SNES Final Fantasy trilogy logos, as if Square is saying "Yes, we still recognize them as representing our games." 156.12.219.88 16:51, October 1, 2009 (UTC)
You forget that the original logos of some of the older games were in an entirely different style than the consistent style of logos (the game name in plain black text with a background image). Look at File:FFII NES Logo.jpg. You are suggesting we use this instead of the logo with the Emperor in magenta? It is relatively clear that for the main series and most spinoffs that the designers wished for a consistent logo; hence the remakes of I, II, and III all being in the same style.
The problems mainly occur with I, II, and IV. Are the PSP and DS images in the same style as the rest of the series? I would say yes; there is little difference between the PSX and PSP logo of II but for the quality the the Emperor's artwork. IV is definitely different, yes, but Square chose to put Golbez on the newest logo, which also happens to be in the same structure as the GBA logo but for the image change. Should we not also use that logo?
Er, wait. What is this mobile version? 8bit 16:59, October 1, 2009 (UTC)
Oh, there's a mobile port of Final Fantasy IV coming out in Japan on October 5th. All that's confirmed is that it'll have graphics done in the style closer to The After Years and there's a bonus dungeon. That's probably everything, and it sounds like an enhanced port of Advance (remember, TAY is built on the Final Fantasy IV Advance engine, as many sprites are identical and a look at the game code has leftovers of the exclusive Lunar Ruins equipment - that COULD be a basis for connectivity). Some people make rumors that it'll combine the best of the Advance and DS versions and use the coloring to base this on, but I highly doubt it since they were made by completely different teams and the original creators disowned the Advance edition. It's probably just for their little mobile market, just because of the success of The After Years.
But anyway, I didn't forget about the original logos being done in a differing style, but at least the first three logos were consistent. It wasn't until IV that they decided to change it and they ran with that formula instead. We shouldn't forget Final Fantasy history, and even as late as Dissidia Square didn't lose sight of their rich Final Fantasy mythos. You can't really apply the new logos if you're talking about the very original games. That's pulling a George Lucas. The original logos are pretty universal and, like I said, still work today. I don't mean get rid of the newer logos entirely, I meant just designate them to their sections and version differences. Still in the article as remake subjects. Also, remember that very little of the Final Fantasy I & II creators (if any) returned for their remakes, so you can't say "the designers" intended for those logos in their games (well, I'm unaware of the Wonderswan credits, but as far as I know the Wonderswan and PSX team were the same group, but that first remake team went uncredited in Dawn of Souls and I think PSP). 156.12.219.88 17:26, October 1, 2009 (UTC)
Newest logos FTW. Your argument about erasing FF history holds no water since we precisely have an article on the history of the FF logos. The old logos are clearly displayed there and that's where they belong. Moguta 18:01, October 1, 2009 (UTC)
It's not about which ones we personally like better. It's that the logos were created far later on and apply only to their remakes, whereas the original logos are universal. As Dissidia shows, even with all the remakes, Square still remembers the original logos and has them represent the heroes and villains. I think we should follow that example. I mean, whenever a new Disney movie comes out, does Wikipedia always update the article is the latest North American DVD / Blu-Ray release? No, they stick with the original promotional posters because that coincided with its original release. It represents all forms of the same core story as a whole. You can use the original logo when you're talking about the original and subsequent releases, but it's hard to take it seriously when you're using one made a decade or two later when you're talking about the original game in its article and referencing remakes / ports if necessary.
That article is missing a few logos, by the way. 156.12.219.88 18:48, October 1, 2009 (UTC)
You are deeply mistaken. This is Wikia, not Wikipedia. Moguta 09:01, October 2, 2009 (UTC)
Fine. Do things your way. Just know that it loses a level of professionalism. 67.214.19.96 15:50, October 4, 2009 (UTC)

Try not to pout. Just because it's not the way you would do it, doesn't mean our way is wrong. Drake Clawfang 15:51, October 4, 2009 (UTC)

what a comeback

I couldn't be bothered to read this entire argument. Except we always use the first logo at the top. This doesn't include the original logos for the first games that don't use the same style as what is common now (the original NES/SNES games used a different font, right?). I didn't just make up this rule now, it's what was always in place.  ILHI 16:29, October 4, 2009 (UTC)

Where was this stated? I was under the impression we used the most recent logos. Drake Clawfang 16:36, October 4, 2009 (UTC)
Oh, it was never really stated. It was just one of those things. We've always used the first consistent styled logos. But then people change them every now and again. I'll try and find something... ahh:
Not quite the greatest of support, but BH seems to have thought this rule existed on the wiki.  ILHI 16:40, October 4, 2009 (UTC)

No logo is more legit than the other when you consider Japanese releases of the game. The reason is simply because the game originated from the Japanese Squaresoft / Square Enix. Sidetracking, I would not consider the NES & SNES logos as truly part of the original logos since they not only had the title changed for some, but look vastly different from the original of the same game. They could be considered for nostalgia though and have a thumbnail somewhere.
Therefore, this is my suggestion. Every Final Fantasy I logo that differs from the other substantially deserves to be displayed. Have every single different logo displayed, one on top of another, leaving a small gap in between each pair. A small description will be placed below each and every logo, describing which games or during which periods that particular logo was used. It's something like the main picture you would see for the Game Boy line on Wikipedia.
I think this will not only solve the problem of having to choose a logo over another, it also provides more information to the reader, especially if he is a new reader. I was a new reader and the legions of logos on this site pretty much confused me until I saw the original logos on the official Japanese Dissidia Final Fantasy website and went on to find out more about it. (HeartofSwordz 08:44, October 26, 2009 (UTC))

I think the current setup makes the least sense considering Final Fantasy IV gets away with the SNES logo while the DS and mobile phone logos are tossed aside (seriously, what makes the PSP so special?). That, and Dissidia shows that Square-Enix hasn't forgotten about the NES-style logos...

That said, I like the above proposal. It appeases both sides. However, there also has to be some agreement as to which logos we use...

FFI&II - NES (1st) & PSP (3rd), obviously. However, the second logo is tricky. Technically, this logo originated for the Wonderswan. FFII's logo is virtually identical, but I think FFI's altered slightly from Wonderswan to PSX to FOMA (higher resolution). So should we use the original Wonderswan logo since that's the first major change? Nitpicking, but...yeah. FFIII - Well, the NES and DS logos are the only ones in existence so far, so that's that. FFIV - SNES & DS, clearly. But the mobile phone? It's the SNES logo with DS colors. Not sure if that's a substantial enough change.

Pretty standard stuff. However, what about the International or Advance games? Would you say they're different enough? I guess not, since they share the same artwork and general design. 208.101.146.29 15:22, March 16, 2010 (UTC)

Okay, look you guys, it is evident that Square-Enix isn't pulling a total Lucas here: http://nintendoeverything.com/wp-content/uploads/2012/03/final_fantasy_25th_anniversary_website.jpg

Not only does Dissidia, its prequel / remake and Theatrhythm use original logos, but so does the official site. Consistency? These were clearly the base games of the series before the idea of consistency occurred to them, so the original logos they've chosen represents that. If this isn't enough... LinkTheLefty 18:37, March 5, 2012 (UTC)

We can legitimately use the most recent logos without any worry as the latest version of FFIV uses the Kain Highwind logo as well. - Henryacores^ 19:44, March 5, 2012 (UTC)
^Except 1) it's a different version of the original SNES logo, and 2) that doesn't apply to the first three games. 144.80.93.21 16:38, March 6, 2012 (UTC)
And still it's being used and fits like a glove. For some reason the developers created a template and using instances of that template will always be preferable in terms of consistency and/or aesthetics. - Henryacores^ 01:17, March 7, 2012 (UTC)
Except the developers DIDN'T entertain the thought of a long-lasting consistency until after III when they realized this will be a long-running series. If the recent trends are any indication, the original logos are there for posterity. You don't use the remake logos if you're talking about the original games, but you CAN use the original logos to include remakes. Remake logos only apply to re-releases. Really, why is this Wiki so defensive about that? 144.80.58.94 01:29, March 7, 2012 (UTC)
The game article does not refer to the original release of the game. It covers all releases of the game under its name, which includes ports and remakes (War of the Lions is a notable exception due to the addition of the subtitle). Also, the Wiki does prioritize recent nomenclatures and appearances in every aspect, while transparently describing previous versions.
On a personal level, I can't see any reason in dismissing updates and retcons to base our coverage on outdated material. In any case, calling the Wiki "defensive" on this topic is simply unfair since we make an effort to cover and redirect both the old and the new. - Henryacores^ 01:45, March 7, 2012 (UTC)
1) They've been using the original logos recently as was demonstrated, 2) If we're trying to cover all releases, then it should be the most common one (in this case, I believe it'd be the Wonderswan variation since it covers the most ground), 3) Retcons usually refer to storyline anyway. 144.80.141.35 01:22, March 8, 2012 (UTC)
Our wiki prioritizes the use of the most recent version\localization in almost if not all aspects, never dismissing reference to older ones (I feel as if I'm repeating myself over and over again). My original responsed mentioned "updates and retcons", and was meant to refer to more than just storyline. - Henryacores^ 20:46, March 8, 2012 (UTC)
Except technically the original logo DOES have the most recent use in relation to representing the first game, as was demonstrated. 208.101.131.248 03:10, March 14, 2012 (UTC)

Censorship issues Edit

The article says "Nintendo of America policy prohibited games from featuring any overt Judeo-Christian imagery or reference to death. As such, some graphics were modified, so that, for instance, churches no longer featured crosses."

I clearly recall Castlevania having crosses throughout the game, was this Censorship issue written in error or was the policy changed after the release of Final Fantasy?

Missing Information for port versions of FFI & Proposed change to expandable link table Edit

There are two changes I would like to propose.
Change number 1. For the "Release date" (top-most right) part of the page, some versions of FFI are missing, notably versions in which FFI was together with FFII on the same cartridge or CD. I think that those versions should be included but denoted with a (comp) to let people know that they were compilation re-releases.

The reason I feel that they need to be included is because of two reasons. Firstly, it's confusing when I scroll down to the "Development" section of the page to find that there is no Japanese Playstation FFI and only the US Playstation FF Origins. There wasn't any US Playstation FF stated at the "Release Date" box. I finally realized what was going on when I looked at the Packaging Artwork part of the page. The information needs to be properly synchronized to prevent confusion.

The second reason for the revamp of the "Release date" box, is due to the confusion it causes together with the expandable link box at the bottom. The "Compilations and collections" links at the bottom are in a mess in my opinion. I was mislead into thinking that "Final Fantasy Crystal Chronicles Series" (which was actually a compilation project not game) was a compilation game upon looking at that section because the previous few links were all to compilation games, eg I-II, Collection, Anthology, Chronicles.

And this brings me to my second proposed revamp. I'm a newbie so I don't know how to change or post discussions for the expandable link boxes, so I'm posting it here since it's related to what I mentioned above. Basically, it is to replace the current horizontal arrangement for the "main series" to an arrangement similar to that in the "Mobile" row of the "Computer sizes" expandable box located on the Wikipedia Handheld Console page.

Using the example on wikipedia, you can imagine what I have in mind by replacing "Mobile" with "Final Fantasy I", "Final Fantasy II", "Final Fantasy III", etc. Replace "PDAs / IAs" and "Calculators" with "Spin-Offs", "Compilation Games", "Compilation Projects", etc as and when applicable or required. Here's an image I made: http://finalfantasy.wikia.com/wiki/File:Eg_wikia_ff_expandable_table.JPG

(HeartofSwordz 10:40, October 26, 2009 (UTC))

A Not Entirely Serious, But Potentially Very Good, IdeaEdit

Sephiroth Dissidia Artwork
TenzaDrakeKain(black)
TenzaZangetsu 17,957 10 August 2009 (UTC)  -   "You know what? I’m not going to kill her. I think slow torture’s the way to go.":
No.
Sephiroth Dissidia Artwork
TenzaDrakeKain(black)
TenzaZangetsu 17,957 10 August 2009 (UTC)  -   "Common people are nothing but pieces, that I can control at will":
No because we are not the Sardapedia Wiki, we are the Final Fantasy Wiki and because they are two different stories from two different concepts.
Mini Llyud
--
Eric Ryan Jones, Master Epopt — 06:20, 12 August 2009 (UTC)
It sounds like someone needs to help with the Sardapedia.
--

What was lost between Wonderswan and PlayStation?Edit

I recall that the Wonderswan version had the option (I forget if it was unlockable or not, but I believe it was after you beat the game) of using the original 8-bit NES graphics rather than the newer 16-bit ones. This was not in the PlayStation version (the so-called last "classic-styled" release) or any other release until the Virtual Console. I think the same was true in Final Fantasy II. However, I suppose the newer re-releases made the Wonderswan edition more of a curiosity, because I cannot find any sources to back this up anymore. I know Final Fantasy Legend was released on Wonderswan, and you could play a port of the original Game Boy version. Can anyone verify if the same is true of Final Fantasy I & II on Wonderswan? Can you unlock the NES game / graphics? Or was that just a rumor? 208.101.174.109 16:45, February 2, 2010 (UTC)

Why did warp have to get changed to ZAP?

RPG Maker VX ReMake Edit

Is it worth to mention that there is a non-Square Enix remake of Final Fantasy? Link to thread: [1]

Kaimi 18:01, March 1, 2010 (UTC)

No, because A) there are fangames based on Final Fantasy everywhere, and B) it's made in RPG MAKER, which sucks. Jeffrey oBartz Overworld Spriter SSFF6B 18:08, August 18, 2010 (UTC)

I have a question Edit

Okay...when I got the VC version, I saw something I didn't remember from playing the NES version-"hold reset while you turn power off." I've never seen any other game that said that, so I was wondering what the big deal was. --Propower14 17:04, March 9, 2010 (UTC)

Wow, the Virtual Console really preserves things...

Anyway. In case you're wondering what the deal is, when game started having battery backups in them, there was a fault in the hardware. I don't know what the specifics of them exactly were, but it was believed that simply shutting off your game would make it prone to losing saved data. To avoid this, you had to hold the reset button while hitting the power switch. I think this was first observed in The Legend of Zelda, which was originally a Famicom Disk System game, but when the (loading-less) NES and Famicom versions came out Nintendo decided to convert it to cartridge and put a battery inside. The technology wasn't perfected quite yet, so in the game over screen there is new red text that told you to hold reset as well (though some versions supposedly don't have it).

Some other NES games with battery backup have this warning message... Final Fantasy III has it (though the Demiforce version replaced it with "play again soon!" since it's a fan-translation). Mother / EarthBound Zero has it. I think Zelda II had it. Kirby's Adventure did not. I think the reason for that is because by that time the slim NES & AV Famicom were out, and by that time it's rumored Nintendo fixed the problem in those machines so players didn't have to hold reset anymore. 208.101.146.29 15:01, March 16, 2010 (UTC)

The slab in FF1 Edit

Where the heck is the slab in FF1? I know it's in the sea shrine on the fifth level, but where exactly is it? I can't find it and I have been stuck now for three days! Can anyone navigate me to it?

Fistly sign your posts with ~~~~, secondly this should help Likeacupcake 04:20, June 27, 2010 (UTC)

Minor plot point? Edit

I believe it might be worth mentioning that in the ending of the original Japanese Fanicom version, the Light Warriors DO remember the events of the game, while everyone else doesn't. It even sofar implies that they become protectors of the planet. Source: [2] In the epilogue section TheMasterFighter 05:38, July 27, 2010 (UTC)

IPhone to DS Edit

Who agrees with me that the IPhone version of Final Fantasy 1 and 2 should have been Final Fantasy 1 and 2 for the Nintendo DS? That would be pretty awesome. 67.173.36.164 23:55, August 17, 2010 (UTC)

As far as I know, the iPhone versions of both _are_ the same as the versions for Nintendo DS. Except cheaper, with better graphics.

What? There is no DS version. Are you referring to this? Jeffrey oBartz Overworld Spriter SSFF6B 18:24, August 18, 2010 (UTC)

If you were referring to Jeffrey's link, then that is the GBA game, not the DS game. I think they should just take the IPhone version of Final Fantasy I and II, throw it onto the DS, then call it "Final Fantasy I & II: Day Of Hearts" or something like that. 67.173.36.164 18:39, August 18, 2010 (UTC)

But then we'll eventually have the most boring game ever, when they try to make a sequal to After Years. Depressing too. 74.128.56.194 01:50, June 17, 2011 (UTC)

There's a lot of confusion here. The iOS (the operating system the iPhone, iPod Touch, and iPad use) version of the Final Fantasy games had identical graphics, an identical script, and no additional dungeons to the PSP version of the game. The only difference is how it is played.

Now, a direct port to the DS would be pointless. We've had the same game twice already. 3D versions of the games is what they've been doing on the DS systems. So if they were (and I don't think they should, FFV and FFVI should be done first IMO) ever to appear on a DS system, they'd be in in 3D. I loved the graphics for the PSP/iOS versions. You can't get any more detailed in 2D. Plus, 3DS is here, so being 3D games would make more sense. 88.108.133.84 19:27, August 18, 2010 (UTC)

Tag Edit

We already have the Disambig. What's stopping us from tagging this article and make this a disambig?

If it's because you don't want to see the (Game) tag up there, you can use a fucking {{DISPLAYTITLE}}, so there's no excuse for that this shouldn't be tagged. - Henryacores^ 20:50, September 2, 2010 (UTC)

Because it's easier to link to maybe? I'd hate having to type in "the original ''[[Final Fantasy (Game)|]]''" every single time. Maybe I'd get use to it. I just loved how this wiki didn't put the title of the first-game/series as a disambig, and actually put the first game there. Also, a consistency throughout. There is no case where a videogame article on our wiki has a tag... I think.
We also don't have to. :) 88.108.97.86 20:59, September 2, 2010 (UTC)
Yeah. If we wanted stuff to be easier to edit we wouldn't use the game's full names at tags either. Navigation-wise, having the first game as a disambig is much better. And that's our primal focus after content: simplifying navigation to all browsers.
As of consistency, that is honestly the stupidiest argument I've ever seen. Everything has exceptions and 100% accurate uniformity is impossible. - Henryacores^ 21:26, September 2, 2010 (UTC)
But if we decide that game articles never get tagged, then there is no exceptions and we has 100% uniformity :3
Another reason is all our stub templates currently rely on the game name article being the exact name of the game. Unless we use an {{#ifeq}} our stub templates would say "a stub about Final Fantasy (Game)" and we'd have to change our category name to "Final Fantasy (Game) stubs". And then we'd also have to remember that FFI is the exception to the rule and remember to add the tag after the template.
All games having no tags is why the stub template secondary game categorisation works. 88.108.97.86 21:31, September 2, 2010 (UTC)
I say make the disambig the main. Doreiku Kuroofangu 21:38, September 2, 2010 (UTC)
IFs are the simplest cycles ever. Not a problem. - Henryacores^ 21:40, September 2, 2010 (UTC)
... yeah, it's simple. But then we'd have to nest another load of ifeqs inside them because if this is moved, Final Fantasy Crystal Chronicles will have to be. Game's take priority over everything, almost always have.
Now I swear there was another reason but I can't remember it. Maybe it just is easier. 88.108.97.86 21:56, September 2, 2010 (UTC)
I knew this article was once at a "video game" tag. The reason for this is it was a rip straight from Wikipedia. Now, back then "Final Fantasy" was the location for the Series. Hecko X moved this in Oct2006 I think it was, with the justification the game should get "Final Fantasy" over the series. This is a situation also used at one of his other wikis... unrelated? Possibly, but I'm saying it could have influenced the decision. 88.108.97.86 22:29, September 2, 2010 (UTC)
"Final Fantasy" turned into a disambig means we follow consistency, actually. Also, unless it's already set by Wikia, {{DISPLAYTITLE}} is restricted from displaying anything else aside from the article name. MediaWiki doesn't recommend disabling the restriction, but in the end the difference is only the tag so technically we still adhere to MediaWiki's recommendations. BLUER一番 03:25, September 3, 2010 (UTC)
Yup, "Final Fantasy" is the only exception to the "disambigs go at its name and doesn't need a disambiguation tag" rule. But isn't it the title that should be the exception? Anyway, if you to decide to tag this, I request you do so for FFCC too, though I think neither is necessary. Also, I'm not going to be doing the ifeqing on the stub templates, nor anywhere else I may have implemented it.
But really, the game article not being here would really be going against another consistency. Fisherman's Horizon and Fisherman's Horizon (theme). The location gets the page since the theme only derives from the location and therefore the location parents it. The series derives from the game. Without the game the series would have never happened. And any other use of "Final Fantasy" in the series also derives from the same place. "Final Fantasy" is only a minor exception to this rule because it already has a disambig. Which I'm not seeing as a really big problem here. 88.108.125.131 13:33, September 3, 2010 (UTC)

J2ME mobile phone port Edit

I'm missing some information about the Namco-released mobile phone port (I play it on a Nokia 5800 XPressMusic). It seems to be somewhat similar to the WSC or Origins port. Some features (or lacks thereof) which caught my eye:

  • Upgraded graphics, on par with either the PSX or GBA version (not quite sure which of them the graphics are from)
  • 360x640 px resolution on my Nokia 5800 (portrait by default, can be forced into landscape via config file)
  • Can only play either BGM or sound effects, but not both (which sucks)
  • Auto-naming of characters
  • Three save game slots plus Continue feature
  • Item cost corresponds to the original NES version, not sure about enemy stats yet
  • NES-style ('Vancian') magic
  • Not sure about GBA bonus dungeons, but they're probably missing

Can anyone contribute more info how this port compares to the others? 178.19.238.159 13:11, September 3, 2010 (UTC)

Insofar as I've been able to tell from playing it (on my enV3)...
  • Everything the same as above, except default landscape-style
  • WSC logo
  • Item drops from enemies, but no Phoenix Downs that I've come across
  • Had better darn well be the original difficulty, because it's awfully hard

Eriyu 23:18, April 12, 2011 (UTC)

  • The J2ME port plays much like the NES one, but has GBA graphics and MIDI music (Sound Effects in WAV or MIDI (not sure which) in SE and/or Nokia Series 60).
  • The "Default" resolution is 240x320, but there are versions for various screen sizes.
  • Yes, can't play both. And most versions can't play sound BUT can play music, which is good to many aspects
  • It is the same difficult level of the NES version.

I'm far in it, two crystals obtained, airship and 2nd tier classes. But this game is hellish hard. As it is an accurate remake of the NES version, it is without doubts the BEST RPG for J2ME. ~Anonymous Supporter~

Characters Edit

Is there only 4 playable characters? FF9 17:14, January 1, 2011 (UTC)

There are six playable characters to choose from at the start of the game, but you can only choose four of them and you are stuck with them until the end of the game. Please timestamp your talk edits. Jeppo (Talk | contribs) 17:18, January 1, 2011 (UTC)

Thanks. So are they the fighter, black, white and red mage, monk and thief? oh and how do you do that (timestamp)? --[[User:FF9|<font color="green">FF</font>]][[User talk:FF9|<font color="orange">9</font>]] 17:39, January 1, 2011 (UTC)

Type ~~~~~. Or type ~~~~ and your edit will be signed and timestamped at the same time. Jeppo (Talk | contribs) 18:30, January 1, 2011 (UTC)

Thanks again. I had been clicking the siqnature with timestamp option above the edit box, but thats the same thing. It's just that my preferences weren't right--FF9 18:39, January 1, 2011 (UTC)

U.S. mobile port Edit

I've added what info I can, based on my own playthrough of this version. I'm not clear on the differences among various phones and providers, because I assume different development kits are sometimes involved. For instance, while some people claim they can toggle between hearing music and sound effects, I can only hear music in my version. Toggling music off means no sound at all. Does this mean the version released for my phone simply lacks sound effects? 98.86.104.51 16:40, April 18, 2012 (UTC)

Stuff about the novelEdit

Should we make a page for the novel? Akay4 (talk) 00:35, December 27, 2012 (UTC)

So, I have a question: last year, they announced that the first three games will be novelized. What happened? Did that, like, disappear completely? Wasn't it supposed to be released in October/November or something? Googling it turns up only the announcement posts and what I think is a page for preordering them. Then I found the most minimal amount of information on this site (something about names for the FFI characters). I'd be happy knowing anything more about it. 207.119.142.189 04:58, January 13, 2013 (UTC)

They were released as a single book called "Final Fantasy I II III Memories of Heroes" with a short novella-sized retelling of each game written by Takashi Umemura. I've got the book myself. The biggest thing to come out of them were names for the four unnamed warriors of light from FF1. All the morons on the internet are shouting about how Dissidia's Warrior of Light should now be called Zest because that was the name of the warrior-class warrior of light in the novel. So stupid. I've been waiting and watching to see if that idiocy leaks onto the wiki, but so far we're safe. Anyways, yeah, the books are out, but like most things, they're in Japanese, and unless someone (not me) wants to take the considerable amount of time it would take to translate the 300 pages of text, we'll never see it. Espritduo (talk) 06:06, January 13, 2013 (UTC)

Is the book official SE material? If so we should be covering it. - +DeadlySlashSword+ 06:11, January 13, 2013 (UTC)
Yep, it's official, it's a 25th Anniversary thing. -- Some Color Mage ~ (Talk) 06:15, January 13, 2013 (UTC)
Well, if WoL got an official name I'd be calling him that too. Zest may be a tad ridiculous but it's better than a standard title. - +DeadlySlashSword+ 06:20, January 13, 2013 (UTC)
I would too, but it's most likely non-canon so we can't really do that on the wiki. -- Some Color Mage ~ (Talk) 06:23, January 13, 2013 (UTC)
Not even on here, just as personal preference. - +DeadlySlashSword+ 06:28, January 13, 2013 (UTC)
It's not his name. It's the name of the character in the novel that has the warrior class. Just because the character shares some similarities with the Dissidia Warrior of Light (like, the obvious ones because they're both Warrior classes and share typical strong and silent warrior stereotypes) doesn't mean that the Warrior of Light's name is actually Zest. People just want to connect the two for the same reason they want all the FF's to take place in the same world. There are four WoL's in the novel, each with their own names and class, just like in the game. Should the official name of the FF Black Mage be Dae Woo now, since that is the name of the black mage character in the novel? FF1's warriors do not have official names or classes, they are meant to be templates named and classed by you the player, not actual characters. The book gave the names because you can't tell a story without creating characters to fill the role of the players party in the game. It's like saying the official names of the original FFIII onion kids should be the names given to the four characters from the FFIII manga. Espritduo (talk) 06:35, January 13, 2013 (UTC)
Er, yeah, I was agreeing with you. -- Some Color Mage ~ (Talk) 06:38, January 13, 2013 (UTC)
I know, I'm just ranting. This ridiculous Zest/Dissidia thing is my new FF pet peeve. Espritduo (talk) 06:43, January 13, 2013 (UTC)

Experience Points in NES version Edit

Just started playing the NES version and I found that I'm not resist to this kind of old school thing at all (which is good, and off-topic).

OK but it's a bit hard to survive alone so I took references from this fine wiki. However, on enemy pages, EVERY page I've seen yields the EXP points are the same with PS, iOS version or whatever, but it's a comparing to the screen next to that which I'm playing. I edited some; what to ask here is are they confirmed and I've just messed them up again? It's some kind of strange for EVERY page with an "apparently wrong EXP value to me". Man if you guys didn't play the NES version why not just leave "*" or "?" on those boxes but insert false numbers — so I wonder if I'm the wrong guy.

Someone confirm it please. I'm a newbie to the whole Final Fantasy series who completed VII a bit while ago, inspired by a fan friend. Thanks a lot. --Seze* 16:22, September 2, 2013 (UTC)

I haven't played FF1 in a while.. but one possible point to note is that the EXP could be shared among your party members and thus divided by 4. --Arciele Spira (talk) 01:21, September 3, 2013 (UTC)
Thanks for an answer that I've never thought of. But after some readings (compare Garland (Final Fantasy boss) and the walkthrough from StrategyWiki) I believe the values for versions of other platforms are also have been divided by 4... Then.. the problem's still here. --Seze* 11:42, September 3, 2013 (UTC)


Dead link Edit

During several automated bot runs the following external link was found to be unavailable. Please check if the link is in fact down and fix or remove it in that case!

--intangir bot (master) 02:02, June 30, 2014 (UTC)


Dead link 2 Edit

During several automated bot runs the following external link was found to be unavailable. Please check if the link is in fact down and fix or remove it in that case!

--intangir bot (master) 02:03, June 30, 2014 (UTC)

iOS bugEdit

Article claims there's a bug in the iOS version where you only get the max or min HP when you level up, but according to: http://finalfantasy.wikia.com/wiki/HP that's how it's supposed to work.

--Cyberakuma13 (talk) 22:06, October 21, 2014 (UTC)