Gilgamesh:
Enough expository banter!
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Catuse says at 21:50, October 26, 2011 (UTC) "Somewhere a zealous god threads these strings between the clouds and the earth, preparing for a symphony it fears impossible to play. And so it threads on, and on, delaying the raise of the conductor's baton." | |||
Why not merge Escape (command) with Flee and this page? (Or, if nothing else, move the FFIII/FFXI abilities to Flee). They all seem to do the same thing, but I don't really know the wiki's policy on abilities with similar names and similar effects, but neither are the same. | |||
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The main difference between Escape and Flee is that Escape works for one ally and may fail, whilst Flee makes entire party flee from the battle with 100% success. Kaimi >♂ - - - 21:58, October 26, 2011 (UTC)
Catuse says at 22:06, October 26, 2011 (UTC) "Somewhere a zealous god threads these strings between the clouds and the earth, preparing for a symphony it fears impossible to play. And so it threads on, and on, delaying the raise of the conductor's baton." | |||
OK, but Escape (command) shows FFIV, FFVII, and FFIX among others, all of which Escape functions for the whole party. The only difference is Flee never fails. But that's OK then. | |||