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Gilgamesh-ffv-ios-portrait
Gilgamesh: Enough expository banter!
This talk page is used for discussing improvements to the page "Crisis Core -Final Fantasy VII- enemies". It is not the place for general discussion or sharing stories about the topic of this article.

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Yunalesca1
BlueHighwind TA
Yunalesca1

An image is better than no image. If an image is supremely terrible, then whoever cares and believes so must find a new one. Basically, upload images of all enemies which do not have one. I don'tlike some of the images on this site, yet I don't complain.  ILHI 11:23, 13 December 2008 (UTC)

Yunalesca1

Images[]

I'm going through the last of the images now, a number of bosses and human characters (which take a long time each). But I thought I'd list the ones I have not uploaded and reasons why:

  • Ifrit: see File talk:CC7IfritBoss.png.
  • Tonberry: Look at the image we use for Tonberry now. His lamp isn't lit! Also the star and crowns do not appear above their heads.
  • Scorpion: These would be relatively easy to pose, but one of them uses a different bone structure to the other two. I like to be consistent across enemy-types.
  • Wutai Beast: Again, one of these uses a different bone structure to the other two. And the viewer makes them all share bone structures when I import, so I can't even handle them separately and at the same time at all.
  • Support Machine Propeller things: The propeller arms don't work like I would hope. The viewer isn't perfect, so there doesn't seem to be a way to rotate them about the pivot.
  • Materia: I have the sort, but the Materia in the sword must be a post-effect because I don't see it on the textures.
  • Mandragora: Bending all the grass-strand things atop its head is difficult and not done right by the program.
  • Malboro: Similar to above, but also the amount I have to do is daunting.
  • Cactuar: I can do its arms, but it's legs don't bend correctly in the viewer.
  • Bugs: I have to rotate too many in too many odd ways.

I also see that Genesis has a lightsabre. I imagine that will be a post-lighting effect and thus impossible for me to do as well. 2.102.228.237 19:30, March 5, 2013 (UTC)

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