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Takedown is an ability used by Interceptor which deals non-elemental magic damage to one enemy with a spell power of 55 that ignores Defense and misses on flying enemies. It is a counter to whenever Interceptor blocks for Shadow and has a 50% chance of being chosen over Wild Fang. If Gogo uses Mimic after Takedown is used, Interceptor will perform the attack again.
takedown is a technique that involves off-balancing an opponent and bringing him or her to the ground, typically with the attacker landing on top.In martial arts and combat sports, a