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XIII-2

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Support allies with an array of magical enhancements
—Paradigm description

Synergist is a role in Final Fantasy XIII-2. Its main function is to cast positive statuses or "buffs" on allies, as well as nullifying negative ones. Serah and Noel only learn defensive enhancements and therefore have to rely on monster Synergists to enhance the party's offensive capabilities. Lightning in the Lightning's Story: Requiem of the Goddess DLC scenario has a role based on the Synergist called Conjurer.

AI mechanics Edit

The Synergist prioritizes spells depending on the paradigm tune; if X-tuned, it will bestow single-target spells like Bravery and Protect; if W-tuned, it will bestow multi-target spells like Bravega and Protectga.

Role bonus Edit

The Enhanced Role ability adds 1 rank; if the wearer has no boosts they would instead be treated as having Bonus Boost I and so forth.

Role Status Self Bonus Ally Bonus
Starting Duration Boost +0% Duration Boost +5%
Bonus Boost I Duration Boost +15% Duration Boost +5%
Bonus Boost II Duration Boost +30% Duration Boost +8%
Enhanced Synergist Duration Boost +50% Duration Boost +10%

Abilities Edit

Auto-support Edit

Stock a set of commands focused on strengthening allies.

Playable characters Edit

Ability ATB Duration Effect Role Level
Serah Noel
Protect 2 180 Raise target's physical resistance. 1 3
Shell 2 180 Raise target's magic resistance. 8 1
Veil 2 180 Raise target's status ailment resistance. 18 7
Vigilance 2 180 Decrease target's odds of being interrupted. Decrease wound damage taken. 30 11
Protectga 3 30 Enhance all allies' physical resistance. 18
Shellga 3 30 Enhance all allies' magic resistance. 21
Veilga 3 30 Raise all allies resistance to status ailments. 26
Vigilaga 3 30 Decrease all allies' odds of being interrupted. Decrease wound damage taken. 28

Paradigm Pack Edit

Ability ATB Duration Monster (level) Infusible
Protect 2 180 Fachan (1), Gigantuar (9), Leyak (1), Luminous Puma (1), Microchu (1), Miquiztli (1), Sazh (17), Triffid (1), Ultros (1) Y
Raise target's physical resistance.
Shell 2 180 Gahongas (44), Gigantuar (14), Imp (1), Leyak (17), Luminous Puma (1), Mewmao (1), Oannes (4), Sahagin Prince (6), Sazh (23), Thexteron (8), Triffid (1), Ultros (5) Y
Raise target's magical resistance.
Veil 2 180 Clione (1), Fachan (30), Gancanagh Ace (12), Leyak (24), Luminous Puma (3), Mewmao (1), Microchu (9), Miquiztli (24), Oannes (9), Purple Chocobo (99), Sazh (25), Triffid (2), Yakshini (60) Y
Raise target's status ailment resistance.
Vigilance 2 180 Clione (4), Fachan (10), Gahongas (13), Leyak (5), Microchu (1), Nanochu (17), Purple Chocobo (1), Sahagin Prince (15), Sazh (2), Thexteron (3), Yakshini (45) Y
Decrease target's odds of being interrupted. Decrease wound damage taken.
Bravery 2 40 Clione (1), Gahongas (1), Gigantuar (1), Imp (3), Microchu (34), Miquiztli (7), Nanochu (1), Purple Chocobo (1), Sazh (1), Testudo (1), Thexteron (1), Yakshini (1) Y
Raise target's Strength.
Faith 2 40 Gahongas (6), Gancanagh Ace (1), Gigantuar (2), Imp (8), Microchu (30), Nanochu (1), Oannes (1), Purple Chocobo (9), Sahagin Prince (1), Sazh (1), Tetsudo (1), Yakshini (1) Y
Raise target's Magic.
Protectga 3 30 Gigantuar (33), Luminous Puma (40), Microchu (19), Triffid (26) Y
Raise all allies' physical resistance.
Shellga 3 30 Gigantuar (59), Imp (29), Luminous Puma (18), Oannes (45), Triffid (46) Y
Raise all allies' magical resistance.
Veilga 3 30 Gahongas (91), Gancanagh Ace (34), Yakshini (70) Y
Raise all allies' status ailment resistance.
Vigilaga 3 30 Leyak (70), Microchu (29), Purple Chocobo (70), Sazh (43), Yakshini (63) Y
Decrease target's odds of being interrupted. Decrease wound damage taken.
Bravega 3 20 Clione (47), Gigantuar (42), Imp (54), Leyak (56), Microchu (40), Miquiztli (40), Nanochu (40), Purple Chocobo (62), Sahagin Prince (32), Sazh (26), Tetsudo (14), Thexteron (40), Yakshini (13) Y
Enhance all allies' physical attacks.
Faithga 3 20 Imp (50), Sahagin Prince (44), Tetsudo (18), Yakshini (26) Y
Enhance all allies' magic attacks.
Enfire 2 200 Amanojaku (1), Mewmao (3), Nanochu (23), Sazh (12), Thexteron (20) Y
Add fire attribute to target's COM, RAV, SEN, or SAB attacks.
Enfrost 2 200 Amanojaku (2), Fachan (49), Gancanagh Ace (6), Leyak (43), Luminous Puma (7), Mewmao (20), Nanochu (28), Oannes (16), Sazh (3) Y
Add ice attribute to target's COM, RAV, SEN, or SAB attacks.
Enthunder 2 200 Amanojaku (20), Luminous Puma (30), Mewmao (35), Miquiztli (11), Nanochu (31), Oannes (20), Sazh (7) Y
Add lightning attribute to target's COM, RAV, SEN, or SAB attacks.
Enaero 2 200 Amanojaku (45), Fachan (67), Gancanagh Ace (1), Mewmao (30), Miquiztli (2), Nanochu (35), Purple Chocobo (33), Sazh (14), Thexteron (30) Y
Add wind attribute to target's COM, RAV, SEN, or SAB attacks.
Endless Blessings 3 Gigantuar (6), Leyak (60), Microchu (45), Miquiztli (23), Purple Chocobo (37), Sazh (32), Tetsudo (20), Triffid (10), Ultros (11) N
Extend duration of enhancements and positive status effects.

Conjurer Edit

The Conjurer is exclusive to Lightning in the "Requiem of the Goddess" downloadable content scenario. The ATB charge rate is much slower than in other roles, but spells cast by the Conjurer bestow several status enhancements at the cost of removing the previous ones if they were bestowed by other abilities.

Ability ATB Effect Level
Mighty Guard 5 Removes all buffs and casts Protect, Shell, Veil, and Vigilance. 3
Aura 5 Removes all buffs and casts Bravery, Faith, and Haste. 5

Passive abilities Edit

Playable characters Edit

Ability Effect Role Level
Serah Noel
Boon Extend duration of target's existing status enhancements upon bestowing new ones. 50

Paradigm Pack Edit

Ability Effect Monster (Level) Infusible
Boon Extend duration of target's existing status enhancements upon bestowing new ones. Hidden: Infuse 99+ SAB levels N

Gallery Edit

Etymology Edit

A synergist is a substance, organ, or other agent that participates in an effect of synergy. Synergy is the creation of a whole that is greater than the simple sum of its parts. The term synergy comes from the Attic Greek word συνεργία synergia from synergos, συνεργός, meaning "working together".

Trivia Edit

  • In contrast to Final Fantasy XIII, no playable units nor monster allies can learn Haste. The only way for players to obtain Haste is to get a preemptive strike or equipment, like the Hermes Sandals. Another way of obtaining Haste is by reviving an ally using Phoenix Blood or to use a Feral Link that provides Haste, though those are few and far between. Lightning's Aura and War's Benediction are the only commands that can grant Haste, and only to her.
  • The Bar-spells Synergists could learn in Final Fantasy XIII are not available in Final Fantasy XIII-2 in any form. The closest one could get would be resistance accessories.
    • Sentinel's Element Guard is the closest to Bar-spells from the first installment as it reduces received elemental damage.
  • -Ga versions of spells have been added since Final Fantasy XIII and they share similarities with the now removed -ra versions: Both the -ga and -ra tiers have significantly shorter durations than their regular versions, but the boost for Bravery, Protect, Faith, and Shell hasn't changed.
  • Since the removal of the Water element, Enwater has disappeared and Enaero has been added.
  • Vigilance has had its effect partially changed since Final Fantasy XIII; it no longer boosts the affected character's chances of interrupting enemies. Instead, Vigilance now lowers Wound damage taken.