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Sylphie Webb , also known by the epithet Sylphie Sweetwind, is a non-playable character from Final Fantasy XIV and a key character in the Conjurer quest storyline. She is a young conjurer from Gridania. The Warrior of Light encounters Sylphie during the Conjurer Level 5 training quest, and again in each of the subsequent Conjurer quests.

History[]

Final Fantasy XIV: A Realm Reborn[]

Sylphie was disdainful of the other members of the Conjurer's Guild, and resisted all efforts to teach her the way of conjuring the elements. She had an innate talent for healing magic, just as her mother did, and believed she could become a great healer without learning the ways of the conjurer. E-Sumi-Yan, the conjurer guildmaster, became frustrated with her, especially when Sylphie revealed she had learned how to cast Raise. He warned her to never attempt casting Raise, or the consequences could be dire.

Sylphie helped the adventurer and a band of Wood Wailers fight a herd of frenzied antelopes. When one of the Wood Wailers was felled, she used Raise to revive him. E-Sumi-Yan was furious to learn of this, and when Sylphie fled the scene, E-Sumi-Yan asked the adventurer to talk to her. The adventurer found Sylphie, who had lost control of her powers. She realized this was like the time her mother died.

E-Sumi-Yan explained that ordinary conjurers drew upon the wellspring of nature to heal others. Sylphie and her mother did not tap into this power; instead, they healed others by tapping into their own life force. Sylphie's mother had exhausted her reserves, resulting in her premature death.

Sylphie survived and agreed to learn about conjuring with the adventurer's help. Witnessing the adventurer defeating corrupted nature spirits awakened Sylphie to the feelings of nature, E-Sumi-Yan revealing this was another part of Sylphie's rare talent.

Final Fantasy XIV: Stormblood[]

Upon the Warrior of Light being requested in an investigation of the Forest located in The Fringes, Sylphie volunteered to assist in the investigation. Upon dispatching a group of voidsent attacking a child, Sylphie attempted to calm the child down.

The child introduced herself as Gatty but the duo soon discovered that Gatty surged with an aura of aether under stress, which attracted voidsent to her. While Sylphie and the Warrior of Light were distracted, Gatty vanished and decided to report back to E-Sumi-Yan.

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Final Fantasy XIV: Shadowbringers[]

After hearing about the Warrior of Light's journey, Sylphie and Gatty decided to help Alaqa begin her conjurer training. During the training trip through Twelveswood, an Ixali plot angered the elementals and the group tried to bed them down and Gatty ended up injured. While the Warrior of Light was busy, Alaqa tried to overcome her doubts and performed a healing spell. Happy with Alaqa's discovery, Sylphie and Gatty rushed back to report to their brother E-Sumi, while Alaqa herself stayed behind. Raya-O-Senna hears about what had happened and said that if Alaqa had friends like Sylphie and Gatty by her side, her future in the Conjurer's Guild seemed destined to be bright.

Characteristics[]

Appearance[]

Sylphie is a young Midlander Hyur with blonde hair, dressing in a light-green cotton robe.

Personality[]

She believes in herself more than anyone.

Gameplay[]

Later in the conjurer quest storyline, Sylphie helps the adventurer to fight enemies. She uses basic conjurer spells such as Cure and Stone.

Gallery[]

Etymology[]

Sylphie's name derives from the word "Sylph". Sylph (also called sylphid) is a mythological creature in the Western tradition. The term originates in Paracelsus, who describes sylphs as invisible beings of the air. There is no known substantial mythos associated with them.

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